Rain sirens for Moon make sense, she was an early model, many ancients, especially workers, lived on the surface and sirens were needed to warn them of the rain so they could go in their designated shelters
@miniraptor3211
Жыл бұрын
I think it also shows a bit of her care for other creatures that this siren is still running. She probably could've cut it off to preserve a little bit of energy but she thinks it's still needed to continue warning the creatures below.
@cbass7283
Жыл бұрын
Was there that much rain in the time of the ancients? I thought the iterators caused the rain due to the excessive amount of water they vaporize, and the iterators were during the end of the ancients
@lucassmith3790
11 ай бұрын
Just an FYI, it was added to pebbles too, at least for certain characters (probably early timelines, when he was more functional).
@kabrozkabroz
5 ай бұрын
I don't think intense rains were fatal by default in rain world Im pretty sure its because Five Pebbles processes so much water that he creates super storms
@adamixziober
Жыл бұрын
The last one is just perfect game design. Every time you wanted to beat the game fast you went there, and now when you want to see how fp is doing, its all gone. You just lose all familiarity standing there as the music kicks in.
@MigWith
7 ай бұрын
yes!! gave me chills, I was just like "well, since im already on the way, might check FP" then... nothing was there
@pepper1boy35
Жыл бұрын
i had the rain sirens play when i was going from moon to pebbles via the precipice and oh my it does its job of making you TERRIFIED before the entire structure starts shaking
@sunnytwo6152
Жыл бұрын
not to mention the fact that the rot basically.. breaks pebbles open? if that makes sense? it rots open his insides, i think.
@jessiesowter
9 ай бұрын
The underside of his can starts getting eaten away, and the insides of the can slowly spill - and think about this: if riv hadn't taken the cell for pebbs, the rot would have spread down the legs of the can and eaten away at not only the rest of the superstructure, but would start to infect the land below as well. seeing his state in saint, you realise what you have done, what he has done. Silent Construct is far more destroyed than Submerged Superstructure, and traces of those blue crosses still remain even an eon or so into the future
@RAMOBUS
7 ай бұрын
@@jessiesowter couldnt the saint just like ''pew pew'' and the rot is gone?
@jessiesowter
7 ай бұрын
@@RAMOBUS short answer is no
@MsScarletwings
19 күн бұрын
@@RAMOBUS A horrifying thing I discovered first hand is that you actually can’t ascend rotcysts (at least the ones in rubicon so I could be wrong about the ones in the world). You can ascend POLE PLANTS and mirros birds and monster kelp, but not rot. It acts with about as much sentience and autonomy as a literal bacterium, and might have no discernible soul of its own, because it’s literally just a mobile tumor broken off from Pebbles.
@beastwarrior9264
Жыл бұрын
the scariest thing is when ur at the top of a screen and any type of vulture swoops down
@NecyarUnáty
5 ай бұрын
If it's a normal vulture, then it's free food
@lakewaltz
Жыл бұрын
I never actually processed they were sirens i just thought it was some sick random ambience
@teratrite
Жыл бұрын
i just realized that the rain sirens might not be rain sirens, it might be an "this iterator is going to fucking die" alarm because 5 pebbles is sucking up all of the water and making moon's systems fail. The cycle indicator i think is usually synced up to 5p's rain output for all the other slugcats and for spearmaster when they're closer to 5p? which makes this even more terrifying to think about. unless moon and 5p have always been synced in which case it could be either lol edit: yo if you listen real hard it almost sounds like there's screaming in the background
@stormyspider7124
Жыл бұрын
it sounds like the superstructure itself is screaming
@Eclipsed_Embers
Жыл бұрын
it's stated in one of the pearls in Hunter's campaign that at the time that NSH started raising his messenger (Hunter), something it's implied that he started doing during/right after Spearmaster's campaign that he was noting barely any rain coming from LttM's can (compared to 5P's "shall we say healthy output". as a result even if the rain (perhaps on the shorter cycles) might sometimes, rarely, be from LttM I'd say that the vast majority of it during Spearmaster's and Artificer's campaigns is from 5P (and obviously for all later campaigns all rain is from 5P, with it stopping completely once 5P has fallen by the time of Saint's campaign) I'd expect that like stormyspider says, it might not be sirens, those sounds are LttM's structure screeching under the strain of remaining standing. it just doesn't sound regular enough to me for it to sound like a siren
@ecoverm6314
Жыл бұрын
An interesting theory, but in the file s it's called MOON_SIREN, that may debunk it, but file names are not everything
@Wuuhuuooo
8 ай бұрын
rain sirens were actually made to alert ancients of the rain since moon is an early iterator model and ancients prob still lived on the surface
@Munnz06
6 ай бұрын
Moon Siren also can be faintly heard in Submerged SuperStructure when the cycle is over, just very drowned out
@plazmaneos3747
Жыл бұрын
i was kinda expectin things like slugcats being cannibals (gourmand, hunter, arti can eat slugpups when you play with them in the surviver/monk campaign) or rivulents brutal way of dragging creatures like eggbugs underwater and drowning them
@lycaonpictus372
Жыл бұрын
RIVULET CAN DO THAT????
@miniraptor3211
Жыл бұрын
@@lycaonpictus372I mean, rivulet can do that to anything that doesn't hold its breath as long as they can and rivulet can hold. Eel lizards (maybe salamanders and jetfish) might be the only thing that hold their breath for as long as rivulet while still needing to breath air. In the end, it's up to the player to use that to their advantage. Theirs no lore reason of rivulet being capable of doing this, it's just a side effect. Especially since riv can't eat large animals.
@ROTICURE
Жыл бұрын
I remember trying to go to FP via the wall (I didn’t know about the changed region) and when I got to that edge to see the pathway to where the karma gate should be it gave me chills.
@DanielGamingRW
3 ай бұрын
It was just…… gone.
@mbcodes18
Жыл бұрын
For me it wasn't the rot itself, but seeing the fallen underhang orbs.
@Acefdiamonds
4 ай бұрын
Playing rivulet and going through memory crypts and waiting for some birds noticed there wasn't so i kept going only seeing yellow gang got more sus then the fallen orb
@johndasalty111
Жыл бұрын
Maybe the sirens are in moon's superstructure only is because moon was built during a time when most of the ancients still lived on the ground. But by the time Pebbles was constructed, they all lived on top of the structures so there was no need for the sirens
@FunnyDragonBBQ
Жыл бұрын
That actually makes sense
@Whydoiexisthere-
Жыл бұрын
That actually sounds cool tbh
@dustinjones7458
Жыл бұрын
There is a definitely two cultures at play between Moon and Pebbles. Moons Ancients were tradition bound and less advanced, much older-they definitely had people on the ground who constructed things and worked there, relying on machines and less refined cyborg type purposed organisms (Miros creatures and Spiders). Pebbles Ancients meanwhile completely dwelled in the top of the can and would rarely ever descend because it was too dangerous, and they specifically designed an ecosystem they didn't have to modify themselves. Most of their creations were more advanced, to the point where there was no difference between living and non-living material-even their buildings were purposed organisms, grown into shapes that pleased them.
@wanderingvagrant1551
Жыл бұрын
You can hear the rain sirens in the underhang i think
@gee3591
Жыл бұрын
i heard it playing as artificer and i just thought "wow i didnt know there was music when it rained"
@Lightningmcblue
Жыл бұрын
Spoilers In speaemaster campaign. Moons super structure is generally in underhang
@laurelwillow
8 ай бұрын
another fun fact about moon's rain siren: you can still hear it, way down at the bottom of Submerged Superstructure as Rivulet. I always found the rain siren really cool-sounding.
@Sos_tenuto
10 ай бұрын
I think the last one was made a bit less effective by the scroll mod.
@someguy70
Жыл бұрын
what i find terrifying is that red lizards can survive more damage than daddy long legs
@outspade
Жыл бұрын
ddls have 200 health but have explosive vulnerability if you tried to kill one with spears itd take your entire cycle
@icanhahaandjaja9897
4 ай бұрын
I swear Ive never felt so lost in a videogame than that chimney canopy saint moment...
@Whydoiexisthere-
Жыл бұрын
There’s something else pretty shook’th-ing about rain world: ??? If you didn’t know, inv can have slugpups spawn, however they are all the same void black color with cursed faces. It actually got me thinking… is inv disabled? There’s a condition where you can’t recognize the faces of certain people, and enot… It’s just a theory, sure, but it’s just so oddly scary knowing that it is a possibility that each slugcat has something unique about them, physically and negatively. I guess that’s what makes rain world rain world: everything is possible, it’s just up to the user.
@mustached_villain6354
Жыл бұрын
this is actually a pretty cool theory and would explain why enot sees the world so weirdly. one problem. when they die they explode into a singularity bomb.
@sackboy1665
Жыл бұрын
@@mustached_villain6354 they eated the *E G G*
@Whydoiexisthere-
Жыл бұрын
@@mustached_villain6354also the possibility that he’s just as high as rivulet, and dies from like, a concussion when they see their loved ones die. But that’s just a theory… a game theory!!!1!!!1!!11!! Anddddd cut!!,!
@Artificer_
Жыл бұрын
@@Whydoiexisthere- they mean the slugpups explode when they die, not Inv
@LegalizedNuclearB0mb
10 ай бұрын
Hi there! The disorder you’re thinking of is prosopagnosia. I suffer from it, it doesn’t warp faces. It’s also known as face blindness, but it doesn’t make you unable to see faces. I see the eyes mouth and nose, but there’s a disconnect within my brain that doesn’t allow me to see it as one face. It wouldn’t make them see them as warped beings.
@roy11gg
Жыл бұрын
That last one got me 😢
@maurice2150
Жыл бұрын
I didn't get it
@LemonFilmsForever
Жыл бұрын
@@maurice2150 It's the Chimney Canopy -> Wall connection, the previous campaign have conditioned you to go "Oh, I'm not entirely sure what to do, time to go visit my old friend, Pebbles!" but if you try going there as Saint, both the bridge leading to him is just... gone. Definitely one of the most powerful moments of the Saint campaign.
@adamixziober
Жыл бұрын
**wind noises**
@roy11gg
Жыл бұрын
@@adamixziober **Sadness noises**
@maurice2150
Жыл бұрын
Oh... Shoot. Saint rlly flips things on the head. I haven't done it yet so I didn't quite understand.
@Just_gonna_PUSH_UR_TEMPRR
9 ай бұрын
Hunter's turbo cancer is scary AS hunter but in gourmand's journey seeing the after math is infinitely scarier imo.
@Nardology500
Жыл бұрын
Radical!
@stinkyDaSkunk
5 ай бұрын
The most scariest thing in rain world Downpour is inv/enot campaign.
@Dragonz2861
Жыл бұрын
What's so creepy about Solitary Towers (Chimney Canopy's name change as Saint)?
@thearabduck894
10 ай бұрын
in the usual chimney canopy (other campains) you can see five pebble's structure, but in saint's campaign its not there, assuming that five pebbles is gone, unable to ascend and stuck in a desert of snow and metallic debris, for all eternity
@DarlexGardenWarden
Жыл бұрын
Kinda unrelated to this but has anyone ever me the Married Couple of King Vultures in Shoreline while playing Hunter? Like Istg there are 2 King Vultures that spawn in multiple rooms together
@LaenFromDoomed
Ай бұрын
"This game called rain world looks pretty cute, I wanna try it out!" The game:
@jedcc.
Жыл бұрын
The first time i got from memory conflux to unfortunate development i got a sort of mini jumpscare when seing everything dark plus the rot
@Saltine_Cracker446
5 ай бұрын
Its even scarier that the rain sirens play in submerged superstructure because they probably work by decting water
@patricetierney4909
Жыл бұрын
PART TWO PLEASE SEE!
@person_on_the_internet_
3 ай бұрын
I didn’t even know FP and moon had sirens for when the rain starts, that’s awsome
@tsol5171
9 ай бұрын
ITS THE ORIGINAL ENDING FOR ARTIFICER AND NOT THE BAD ENDING THE BAD ENDING IS WHEN ARTIFICER TRYS TO ACCEND
@AG3NT08
6 ай бұрын
Micro bird + vulture = vultcro
@АрсенійКосенко
Жыл бұрын
that was good article ending( would u prefer to be echo or at least be able to do smth
@Nebulius_the_uuhhhh
6 ай бұрын
The dating sim scarier
@nehuenturrisi7088
Ай бұрын
wdym bad ending? she gets the most satisfying revenge.
@MsScarletwings
19 күн бұрын
She’s doomed herself for eternity and crossed a point beyond return. The whole point is that her revenge doesn’t satisfy her. She closed the door on her last chance to move on and find peace. And also a horrifying implied decimation of the scavenger population.
@Quiescere0
5 ай бұрын
Is the screen following a mod?
@Cosmixthegoober_
13 күн бұрын
Yeah
@GarbageGuyAtGames
11 ай бұрын
clownpour
@frozenmark2714
Жыл бұрын
I don't get the last one
@bat6594
Жыл бұрын
Saint spoilers You would be able to get to pebbles' wall when playing every other slugcat but saint. The only reason why the music plays and there isn't anymore pathing to pebbles' wall is because pebbles' superstructure is extremely deteriorated in saint's timeline.
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