A cellular automaton framework on a tiling of triangles and squares with a glider.
Cellular Automaton Details:
- Type: 2-dimensional
- Array: Utilising a semi-regular tiling
- Totalistic neighborhood: Defined by shared edges and shared vertices between the polygons.
- Source: mathworld.wolfram.com/topics/...
Tessellation:
- Primitive unit: Four triangles and two squares (snub square tiling).
Rule:
- Birth: 3
- Survival: 2,3
Cell Color Coding:
- State 0: black
- State 1: white
#cellularautomata
#tessellation
#mathart
#algorithmicart
#generativeart
#triangles
#gameoflife
Негізгі бет Ойын-сауық Tessellation Automata | Snub Square Tiling | Glider! (B3 S23)
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