This video tutorial goes through the different ways you can texture map objects in Rhino 7. Texture mapping is how the size and orientation of image textures are applied to 3d geometry when used for rendering. The key steps in this video tutorial can be found below:
00:00 - Introduction
00:15 - Changing to a 'rendered' viewport display
00:35 - New material creation
01:15 - Texture Mapping explanation
02:00 - Planar Mapping
04:19 - Box Mapping
05:38 - Spherical Mapping
07:37 - 'Unwrapping' Textures
08:32 - 'UV Editor' to adjust the texture for each individual object face
You can find more tutorials on material creation in Rhino via the video playlist below: • Material Creation - V-...
Негізгі бет Texture Mapping - Rhino 7
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