ERRORS / VISUAL MISTAKES - 1:44 - Wanted to do a funny joke w/ fallout new vegas but the boxart disappeared at some point I guess - 4:38 - Switch speed thoughts paragraph just disappeared until the transition, idk why but it happened
@Kacper42PL
2 жыл бұрын
1:44 is an error? I thought this was meant to be a joke about Fempyro mod releasing. How does Fempyro have anything with New Vegas boxart
@UnusualSandwich
2 жыл бұрын
Wouldn't be funny explaining it
@bonniemozzie387
2 жыл бұрын
@@Kacper42PL trans people play Fallout New Vegas
@skarloeythomas5172
2 жыл бұрын
7:05 reducing speed increases duration, which is what the 2/3 of a second datum was. Increasing speed reduces duration.
@saxshton
2 жыл бұрын
@@Kacper42PL a lot of trans people play fallout new Vegas, it’s kind of like an inside joke with the trans community
@kurvakus7256
2 жыл бұрын
Im still baffled how Valve was heelbent on nerfing any Pyro's gameplay option other than w+m1, and how community was always positive about this and then complained about w+m1.
@TopSecretName
2 жыл бұрын
Pyro should just be removed tbh The class has always been broken and remains broken after an entire update devoted to fixing him. Getting rid of the awful degreaser, reserve shooter, and axtinguisher combo was certainly a step in the right direction but unfortunately Pyro’s still in the game so they just didn’t go far enough.
@pyros854
2 жыл бұрын
@@TopSecretName When your braincells are negatives:
@arbitratorkit3626
2 жыл бұрын
@@TopSecretName found the guy who was positive about nerfing anything but w+m1, then complained about w+m1
@thunderspark1536
2 жыл бұрын
@@TopSecretName I dunno man, have you tried the dragon's fury?
@Game-ne5nb
2 жыл бұрын
@@TopSecretName When you can't press S and click at the same time:
@lb7643
2 жыл бұрын
As a pyro main I can confirm higher airblast cost does come into play rather often. Plus australium stock looks pwetty
@ReiCaixa
2 жыл бұрын
I often run out of ammo with stock. Too used to TFDB
@dr_birb
Жыл бұрын
Plus I got strange kill streak flamethrower, added airblasted projectiles counter, and renamed it to Holocaust Mk. II
@szelski.
Жыл бұрын
yeah this video is kinda trash lmao airblast cost comes into play a lot
@Spanishdog17
Жыл бұрын
I don’t really think it’s that big of a downside. If you’re a Pybro, you’ll have access to a dispenser most of the time. If you’re an offensive pyro, all you have to do is get 1 kill to get your ammo back to normal. I’m a Pyro main btw. I don’t usually run out of ammo as pyro, and if I do, I usually have the detonator, so it’s not a huge problem.
@isabellegrimes9366
Жыл бұрын
@@szelski. it really only comes up when your kills are getting stolen and you’re far away from resupply. you don’t need much ammo to deal with the projectile class by killing or forcing them to retreat unless you miss a ton.
@DrewPDrawerz
2 жыл бұрын
Fun fact: the secondary "switch to" holster speed is bugged. If you use the flames or airblast, you're going to go through the full duration of the equip speed and not the reduced speed. You can still quickly switch from your other weapons into degreaser but not vice versa.
@foon-gee-us1884
2 жыл бұрын
Isn't it obvious if you use the flamethrower you are gonna have no speed buff
@DrewPDrawerz
2 жыл бұрын
@@foon-gee-us1884 Ah sorry, I could have worded it better. I meant "pressing m1 or m2".
@medicgaming101
2 жыл бұрын
@@DrewPDrawerz lol
@kerbonaut2059
Жыл бұрын
You need to equip the Degreaser for 1 second before the switch away buff applies. This is an old balance thing that never got updated over the years.
@FakeCoconut-v7o
Жыл бұрын
It's not bugged. If you use the Degreaser with the Flaregun, and after shooting your Flaregun and changing into your Degreaser and after that back to the Flaregun, you'll see that it won't shoot right away. That is because the Flaregun needs to go through the entire reload time, and not animation for some reason.
@mapu1
2 жыл бұрын
The air blast penalty is actually quite significant in cases where you face more than one solder/demo shooting projectiles at you, and it does increase the time you spend sitting there waiting for ammo pack to spawn. Like if you are using pyro to counter someone spamming rockets at choke point, its seriously noticeable.
@KoobyKarasu
2 жыл бұрын
I personally think the extra airblast cost is actually a huge deal. Airblast is one of Pyro's strongest tools, and those 2 extra airblasts that stock provides can really make the difference in an enemy Uber push. Of course, this matters little in casual, but personally when I used to play Highlander, I saw the benefits it gave to be meaningless because you don't really get to combo often, but you do need to deny Ubers often.
@QuintessentialWalrus
Жыл бұрын
I'm a Pyro main and I agree. Sure, the downsides of the Degreaser are relatively minor... but so are the upsides. I honestly wish the Degreaser had more severe downsides in exchange for more severe upsides just so it would feel unique again. As it is now, it feels the same as stock except you're a little better at combos and a little worse at support.
@mauroghen
Жыл бұрын
Hell its not even “2 less airblasts” because you’ll always shoot flames sometimes, so its more realistic to say that stock usually airblasts up to 9 times and degreaser only 7 times. Which is even worse in practice
@zenithzv
2 жыл бұрын
I appreciate the cameo at 8:30
@UnusualSandwich
2 жыл бұрын
had to do it
@Bomber2999
2 жыл бұрын
I see you everywhere now lmao
@MrSleepyhead32
2 жыл бұрын
A good thing to point out is how airblast was changed. Airblast used to stun without the receiver being able to air strafe and control themselves somewhat. There was also momentum changes with the airblast. With those changes, it made comboing feel different which is probably another reason why people aren't using Degreaser as much.
@tadkoz
Жыл бұрын
Fully agree with this. I was a pyro main for years, took a break during which the airblast rework occurred, and came back to find I had lost all muscle memory for degreaser combos. The airblast was a key component that made combos frankly much easier. Airblast as it is now can still be manipulated for highly useful tech, but that can be accomplished nicely by the stock flamethrower for a higher damage output. I now equip the degreaser only in very fast-paced, high intensity games and compensate for the lower damage output with the scorch shot.
@TunbosunOyenuga
2 жыл бұрын
If I remember right, afterburn from flare guns are offset and vice-verse by the Degreaser’s afterburn. So if you manage to combo someone and try to flame them down the rest of the way. If they escape… we’ll degreaser afterburn ain’t going to cut it.
@UnusualSandwich
2 жыл бұрын
If you're planning on flaring someone, odds are you're not gonna be in range to use your flamethrower, unless they are that unaware
@TunbosunOyenuga
2 жыл бұрын
Yea if your are solely using flares from afar. But I’m alluding to close up scenarios like cornering the enemy. (There teammate might stop you/save them or they could have kill you before you finish them off) With the Flare Gun is shouldn’t be much a problem since due to the crit but with the lower damage of the other flare guns this can something that occurs. Again it depends on what you are doing… flaring from afar then a flamethrower doesn’t matter … upclose well better guarantee that kill by other means
@Game-ne5nb
2 жыл бұрын
@@UnusualSandwich flare punch
@evdestroy5304
2 жыл бұрын
@@UnusualSandwich that's not true at all
@OGXenos
2 жыл бұрын
@@Game-ne5nb Ah, you mean the thing that's just worse than holding M1 on somebody?
@ТимофейИванов-р1п
2 жыл бұрын
Thats actually so well made. This needs MUCH more views!
@doneturret6396
2 жыл бұрын
my brother in christ this video was made 2~ hours ago
@de_gree
2 жыл бұрын
u have to be on adderall to watch the fucking video no thanks
@hazeltree7738
Жыл бұрын
@@doneturret6396 Actually it was made 10 months ago
@Person897
2 жыл бұрын
Carry on with the amazing content. But I think the issue with the degreaser is the lack of differences with stock. Really, we just need the stats to be more drastic and exaggerated and then we'll have a balanced but enticing combo weapon.
@muddashucka9743
2 жыл бұрын
I've had an idea for a hit and run flamethrower that would be great for flanking.
@Person897
2 жыл бұрын
@@muddashucka9743 What is it? I'm interested
@muddashucka9743
2 жыл бұрын
@@Person897 Hit and run flamethrower stats: Pros: +On hit: gain a speed boost. +200% longer afterburn duration. +200% more afterburn damage dealt. Cons: -75% damage dealt. -25 max health on wear. Idea behind weapon/reasons for its stats: Short version: +Speed boost helps Pyro run from one foe to the next. +Longer afterburn increases length of speed boost and helps Pyro kill foes with afterburn. +Increased afterburn damage greatly helps Pyro kill foes with afterburn. -Damage penalty means Pyro must rely on afterburn to kill foes. -Health reduction means that while Pyro can run faster, he dies faster. Also means Pyro must rely on hit and run tactics to kill foes. This weapon probably needs a lot of tweaking, so I'd love to get your feedback on it.
@Person897
2 жыл бұрын
@@muddashucka9743 I make weapon concepts myself and I can see what you are going for. The speed boost would have to be 1 second, although im sure you understand. I am afraid some might call this a crutch with afterburn, but it would still need these to be effective and noticeable. The increased afterburn damage and duration may sound a little much of a disturbance, but it is clear in what it's meant to do. I might deacrease the damage penalty a little because pyro kinda still has unreliable damage output and would rely WAY too much on afterburn , but honestly, what can ya do? In total, I think your idea might need a few tweaks as you've said but I like it more than the Phlog so that's enough for me :)
@muddashucka9743
2 жыл бұрын
@@Person897 thanks :)
@XC11301991
2 жыл бұрын
It's so weird, because I remember my suggestion that Pyro needed a fast weapon switch weapon on SPUF since back then the argument was that Pyro had to play by Soldier main's pace of a battle, and could never really dictate the fight themselves or react accordingly in a fair manner. Pyro's were also speaking how we had to rely on our other weapon options over our FT most of the time, and had to use FT on certain occasions to reflect but again could never keep up in 1v1's to shoot and reflect. When the degreaser came out with its stats it was a godsend to every competent pyro. The axetinguisher nerf was a bit warranted and not necessary for Pyro to do well, though they did overdo it with the nerf. It does start getting disappointing players of other classes would cry about Degreaser weapon switching as a crutch playstyle, but it technically was for a flawed class with inconsistent particles that did quite pathetic DPS. Pyro's were criticized for fast weapon switching utilizing full toolkits to get fast kills, when other classes could just use their singular weapon to murder fast or more effectively. Their whining worked and Valve catered to nerf the weapon which really sucks.
@Buglin_Burger7878
2 жыл бұрын
Pyro could just use their flamethrower to get kills fast and effectively. You forget that while the Pyro "plays by the soldier's pace of battle" Pyro also shuts down Soldier almost completely. If a soldier runs a back it completely shuts them down and makes them helpless. There are issues with Pyro being weak though, but their damage isn't something to laugh at. People wouldn't be mad at "W1+M1" unless there was some power behind it. The afterburn itself can even ensure death if a person won that fight. The Pyro is ultimately like Sniper, they will be either weak or incredibly strong.
@dr_birb
Жыл бұрын
@@Buglin_Burger7878 there's no power to pyro w+m1, it's literally worse in p much every way to soldier demo and scout w+m1. Except these classes can jump kilometers in seconds, and that requires the same skill as opening control manager, ie clicking buttons at the same time
@crack4184
Жыл бұрын
@@Buglin_Burger7878 Soldier is not shut down by Pyro. He does lose the matchup against airblast but he still has counterplay against Pyro's counterplay
@pierofasulli1076
Жыл бұрын
@@crack4184Yes. the soldier literally just needs to pull out his shotgun
@TheBradBerry549
2 жыл бұрын
The degreaser mixed with panick attack is just insane, if you wanna fight another pyro or make as much damage as you can in little time or finish your enemy off in case the afterburn won't cut it, the panich attack with degreaser is the best combo i know from the pyro's arsenal
@ethandavis7310
Жыл бұрын
I'm good at tracking with flames and tend to run stock with regular flare gun. I rarely lose a pyro duel to the shotgun vs my w+m1
@solidmetagross
2 жыл бұрын
Less than a minute into the video and i’m already completely fine with the wait between videos. Amazing edits, mate.
@dante_02
2 жыл бұрын
My main issue with current degreaser is that its downside just doesn't feel that useful It's not bad, but it's not really a "must" either It's just there, it doesn't switch up things anymore, and at that point, I just prefer stock or the df
@HexiiSky
Жыл бұрын
this. even with stock u can get axe combos on another pyro if your fast enough
@Uncommom
2 жыл бұрын
God this is such an amazingly made video
@mc.goober1014
Жыл бұрын
8:29 it's funny coming back to this vid seeing zeniths perspective on this clip
@loutenant9480
Жыл бұрын
Degreaser +reserve shooter + axtinguisher was a sick combo back in 2014. Still miss it.
@robuxyyyyyyyyyy4708
Жыл бұрын
0:45 - Equipping with the scorch shot sends you immediately to hell
@justinchoy476
2 жыл бұрын
Combo pyro was so much fun I remember panning out degreaser confirms back when I was in highschool
@Weedsm0kr79
Жыл бұрын
8:28 fun fact, that’s zenith on his playing soldier for a month video
@buphoon1452
Жыл бұрын
I love how the degreaser looks and hate how stock looks, but love how stock performs and hate how the degreaser performs it's a constant battle of what flamethrower i wanna use
@olexoz1505
2 жыл бұрын
I think if the Degreaser had the following stats, it would be more clear that it is a combo weapon: - Airblast cost increased to 30 ammo - Projectile speed increased by 25%, effectively increasing the range and speed at which you can ignite targets - 30% damage penalty, to make up for the longer range and combo potential - 50% increased holster and deploy speed -75% afterburn damage penalty Also give the Backburner slightly stronger airblast for no reason other than funny :)
@urbanguerilla6079
2 жыл бұрын
Aw man, no mention of the simply ungodly combo with the reserve shooter back in the day :(
@ribbel8210
2 жыл бұрын
Yeah that's what In was thinking
@duhopie838
2 жыл бұрын
2:56 "If random bullet spread doesn't eat half of them" That's a miss you're showing my friend.
@NotWendy3
2 жыл бұрын
Not the best clip to illustrate that idea, yeah. But the point itself is true, random spread does tend to have a considerable impact at that range.
@duhopie838
2 жыл бұрын
@@NotWendy3 It REALLY doesn't.
@thatguysteve
Жыл бұрын
I’ve lost track of how many times I’ve audibly said “oh thank god, they were using the Degreaser” after killing a pyro. Its pitiful afterburn always gives me enough time to find a health source, while normal afterburn is much less forgiving.
@mangckyatmamon
Жыл бұрын
having 10 airblasts vs 8 does get into play especially when stuffing an uber or protecting an engi nest against a dedicated spam. also afterburn can easily win you the flank or at least a good chance to trade with a scout in an enclosed space.
@ReiCaixa
2 жыл бұрын
Degreaser with Reserve Shooter and Axtinguisher/Postal was so OP. Airblast enemy up a wall or corner, shoot him, hit him if he's not already dead.
@QuintessentialWalrus
Жыл бұрын
Yeah, I'm surprised people say they miss when combo Pyro was at its peak. Giving Pyro a near-instant kill on 8/9 classes at close range was absurdly overpowered. No fun to fight against, no counterplay most of the time. IMO it wasn't even that fun to be the combo Pyro because you killed every enemy the exact same way. I have way more fun as a combo Pyro nowadays because it takes a lot more skill and awareness to get good at it.
@ReiCaixa
Жыл бұрын
@@QuintessentialWalrus I used both combos (Reserve Shooter and Flare) a lot in Turbine 24h servers way back then. It was certainly the most OP set I've ever played as Pyro. Problem is on their own they weren't too out of line, but all 3 weapons were too OP together. Degreaser with fast weapon changing speed, Reserve Shooter doing mini-crits on airblasted targets, and old Axtinguisher.
@MrEvilGrin
Жыл бұрын
Degreaser went from my most used flamethrower to the one I never use.
@Captain_Matias_Torres
2 жыл бұрын
I'd like to thank each and every pyro that still uses the degreaser Not dying to afterburn is very nice.
@c_sea1n
Жыл бұрын
i named my degreaser "the depisser" because people get less pissed off from the afterburn (even though it hurts my gameplay)
@brimp4989
Жыл бұрын
Honestly I don’t use degreaser simply because of the after burn penalty. The amount of times where I was low health and was like “I don’t have to worry it was a degreaser pyro” is insane.
@fakacoon8864
Жыл бұрын
I miss puff & sting so much. I was never amy good at it but I want it back
@Margen67
Жыл бұрын
Raccoons need HUGS
@ReshyShira
2 жыл бұрын
Really hate how they nerfed all of the pyro's combo potentional and forced a much more w+M1 mindset to things greatly reducing the skill ceiling for the class. I know people whined about getting combo'd but honestly it was at least more interesting than w+M1 and made the class have a good burst damage niche that not a lot of other classes could pull off in the middle of a fight.
@Pudding404
2 жыл бұрын
Amazing how tf2 hasn't added new weapons since jungle inferno and people can still make videos comparing and analyzing weapons. This proves that tf2's gameplays is timeless.
@ChronicallyOn
2 жыл бұрын
I love how serious and awesome the videos are, as it feelsl like you are watching a genuinely beautiful rant from a true TF2 Veteran who has amassed a true following on all platforms. And then the streams themself are utterly chaotic, loud, obnoxious and a bit questionable at times that always keep me coming back for more. I am proud to be one of the lucky people here before that first triple digit milestone arrives, the one you most definitely deserve.
@truth09
Жыл бұрын
I almost never play pyro but that video is so good and i want to rewatch it ∞.
@res2geeked524
Жыл бұрын
Combo pyro was the most fun man. I miss it so much. Props to Sketchek
@thecookiemeister5374
Жыл бұрын
I used to absolutely love puff&sting, that combo was fucking awesome and felt incredible to pull off. Now it’s just not really usable, in the time it takes you to puff and sting just like… torch then to death with stock lol
@glitchedgamerz
Жыл бұрын
The backburner is basically how you unlock the subclass: Spyro(Basically Spy with a flamethrower that crits in the back.)
@LunaticTrumpet
2 жыл бұрын
Seeing TF2 content in my recommended videos really feels like I’ve been taken back to my childhood. I’ve never played tf2 but I’ve always enjoyed the content surrounding the game.
@EnergyBurst2
Жыл бұрын
That reveal at the end, assuming its true, truly shocked me, I never would have guessed.
@FamiliarReece
2 жыл бұрын
its weird how what might seem like a miniscule tweak in stats affected a whole classes perspective on meta
@themonkeyman2910
2 жыл бұрын
0:03 can’t hit what AAAAA-
@Kirbo4004
Жыл бұрын
Fantastic video and editing! But you did miss one thing about the old school degreaser: the reserve shooter combo. Pre jungle inferno this was a nightmare (at least how I remember it). The reserve shooter used to deal minicrits to anyone in the air (period), and old airblast used to push people more upward rather than away. So you could stop someone in their place and then blast them with a minicrit'd shotgun. Not nearly as deadly as the flare gun combo, but still a threat.
@MrChainsawAardvark
2 жыл бұрын
Once upon a time, the pyro was a crowd control class. Just a quick pass among a group with hit and run would leave them injured, and possibly spiriting for the few ways to put out fire. W+M1 was stupid because the character could do damage without being present. As time went on, the ability to deal with hordes lessened, and we saw the rise of pyro as an assassin, need to use combos to take down a singular enemy, rather than a fly by support. Theoretically the different weapons are a trade off in singular vs multi-target utility. However, like so many other games - the only hit point that matters is the last, and running off after wounding targets is not quite as useful as fully killing one and afterburn isn't the danger it used to be.
@darienb1127
2 жыл бұрын
That Flamethrower named "Shark Fursona" just killed me dude
@Kacper42PL
2 жыл бұрын
This editing is so high tier, holy god damn shit. I hope this video blows up in views because it deserves it
@ElwindMage
2 жыл бұрын
Thank god for this weapon showing me how fun this game could be thanks to Sketchek. Without him, I never would've spent thousands of hours on this 15 year old game
@dave9309
2 жыл бұрын
Unlocks really ought to change the way you play the class, and Combo Pyro is such an effective play style with a high skill ceiling that I really think this is where the Degreaser should fit, I would propose that both it's main and afterburn damage be reduced by 33%, do away with the switch speed increase, change it's airblast cost to a reduction rather than an increase to promote it's use, and lastly, give the Degreaser a longer static duration of afterburn, this would mean that W+M1 will be a net loss when using this weapon, but it grants a much larger window to take advantage of combo secondaries, the longer duration of afterburn should also affect enemy pyro's, not to the extent of non pyro players, but there again should be an increased window of opportunity to land that flair.
@the_numb_skull
Жыл бұрын
Sketcheck is literally the reason I main pyro. Sad he did what he did and to see his channel in the state it’s currently in.
@beansman9074
2 жыл бұрын
lordy lord this is absurdly well made, respect to you my friend :)
@gafined2345
Жыл бұрын
degreaser is actually my main and I pair it with the panic attack and powerjack for an all around speedy boi
@funnigui3278
2 жыл бұрын
unironically one of the best tf2 vids i've seen for a long time, very cool!
@pxbibrxt
Жыл бұрын
Your editing quality is awesome!
@BalefireBombshell
2 жыл бұрын
"There will be no way to recapture the same burning flame that was the original Degreaser." Weapon Revert Plugin: Am I a joke to you.
@UnusualSandwich
2 жыл бұрын
Unfortunately not 100% accurate, the revert plugins I've seen do not accurately account for the pre tough break switch speed for the degreaser, instead keeping the 65% and making it stronger than it actually was back then
@Beckwourth
2 жыл бұрын
0:18 i miss this so freaking much as a scout main..
@bitcidic
Жыл бұрын
I’m a very recent player, only started seriously playing in late 2022 and I’ve already logged 1000+ hours in tf2. I main combo pyro. This has been fascinating to watch because I never got to experience what combo pyro was like all those years ago.
@tjrex9458
2 жыл бұрын
As soon as i saw "degreaser" on the title, i knew there was gonna be some sketchek clips lmao brilliant video
@xdarin_
2 жыл бұрын
I quit using degreaser a month ago. "Goodbye Degreaser, we've been together for rounds upon rounds, but I have Dragon's Furry now" - I said. W+M1 or airblast were no longer satisfying my dopamine needs.
@skuarez
2 жыл бұрын
Amazing content, man! It's suprising how small your channel is. But never give up, you'll eventually make it up there with the others! 🔥🔥🔥
@spacegirlvanish
Жыл бұрын
the degreaser's airblast penalty comes into play a lot in competitive highlander, i prefer to run stock and do do most pyros i know
@femboyclearly5181
2 жыл бұрын
IMO stock flame thrower + shotgun + powerjack is the best pyro loadout. Easily the loadout most equipped for versatility and power.
@Stardust_Spy
2 жыл бұрын
The on release degreaser turned Pyro’s gameplay into Doom Eternal’s gameplay before Doom 2016 was a thing.
@nich3897
2 жыл бұрын
A Pyro weapon that's a direct upgrade to stock and yet there's little point to running it over other options available? Where have I heard this me before...
@farkrits
2 жыл бұрын
Not a direct upgrade at all.
@kuni2330
Жыл бұрын
I need to emphasize that pre Tough Break, the Degreaser was THE pyro flamethrower that everyone used. Degreaser + Flare Gun + Axetinguisher was the go-to pyro loadout in most servers with experienced players. I don't remember anyone using stock, the backburner was considered a handicap and the phlog was never used in any serious game. Even after tough break it was still really popular because the reserve shooter used to be insane, but after that was nerfed in jungle inferno I can definitely say the degreaser was no longer king. Tbh despite how fun flare punching with the degreaser used to be it was also very unfun to die to and OP. Pyro now is no longer slave to a meta loadout and has much more variety of play.
@mohamadbassiouny7258
Жыл бұрын
the only problem abt how common the degreaser is that i unlocked all flamethrowers except the degreaser
@gideonandrus9144
Жыл бұрын
theoretical ideas to improve the degreaser: go the ooposite direction in regards to airblast. nerf damage, give airblast cost reduction instead of penalty. paired with weapon swap speed, turns degreaser into an even more defensive combo oriented weapon. burn forever- nerf upfront damage but buff duration enemies stay on fire cuz that grease just refuses to burn off completely. give the degreaser the ability to turn minicrits into full crits. this would buff the correlated axe as the axe gives minicrits to targets on fire, while leaving the flare pistols untouched, as it already crits fully against targets on fire. rework airblast entirely for the weapon. instead of shooting out a puff of gasses to repel rockets, make right clicks with the degreaser spray a puddle of liquid fuel on the ground that can then be ignited to light the ground on fire. good for point control and zoning, weapon swap speed still lets you tangle with enemies at range. only downside is you lose a key aspect of your kit vs demos/soldiers. its not hard, Valve. offer me a job while you are at it.
@Veratig
Жыл бұрын
really well made vid, good editing and visuals, keep it up
@Rammkommando
2 жыл бұрын
I seem to recall the degreaser had a cheaper airblast cost at one point when I started playing back in 2011.
@300IQPrower
Жыл бұрын
_stares off my porch in a rocking chair_ ...I remember when combo-pyro was a subclass.
@cosmo-dragon3973
10 ай бұрын
Valve seeing community hates W+M1 playstyle on Pyro. "Why don't we nerf every other Pyro playstyle into obsoleteness?"
@BlueFireFIM
Жыл бұрын
I used to spam the degreaser + reserve shooter combo, it was fun, now it isn't worth anymore
@muddashucka9743
2 жыл бұрын
UnusualSandwich: *says Pyromania update wasn't that game changing* Scout mains: LISTEN HERE YOU LITTLE SHIT
@MNAHN-T.GOF-NN
Жыл бұрын
It's funny how many people back in the day were adamant that the degreaser was perfectly fine the way it was on release.
@leonardocouto3109
2 жыл бұрын
this is one fun video. Editing is really well made and the pacing is great. (Just... don't doxx alt accounts, man)
@Toni.badiIm
7 ай бұрын
A pyro main who isnt an absolute freak this is amazing
@muddashucka9743
2 жыл бұрын
My ideas on how to tweak the Degreaser: +Make its deploy speed buff a universal switch speed for the weapon. This would make it much more efficient at comboing foes. +Give it an incredibly generous buff to afterburn duration. This would make the weapon much stronger at comboing foes, as it would give a longer window to get an axetinguisher hit in. -Give it an incredibly harsh damage penalty. This would make it perform much worse as a source of damage, and would encourage players to use it for combos instead of just burning foes to death with it. -Increase the air-blast cost. One of the reasons the Degreaser used to be busted with its old switch speed was because you could effectively stun foes by air-blasting into the air and then combo them to death before they could react. While the nerf to air-blasts did help solve this problem, it still wouldn't be enough to make the weapon balanced with the old switch speed given it's low air-blast cost. These changes would make the weapon significantly worse for direct combat, but it would make the weapon much stronger at comboing. This would hopefully help to make the weapon more of a sidegrade to stock.
@EntropyExpirius
2 жыл бұрын
The issue with the Degreaser is that the penalties don't seem like much, but in practice, they are. It's true that afterburn shouldn't be relied upon and has many ways to be extinguished, but that does not mean that it is a negligible feature. Afterburn is good for maximizing the amount of time that players on the other team take damage and it doesn't require a constant line of sight with said players. The Degreaser often does not put the same amount of pressure on enemy players when using hit and run tactics on groups of enemies. I noticed that I got more kills from afterburn in nearly every game after I stopped using the Degreaser as my primary flamethrower and switched to the stock. Combine that with the fact that you can combo with it nowadays, and you get the best of both worlds. As for airblast penalty, the main way that it comes into play is that you are often left with a much smaller number of flames for combat after using several airblasts in quick succession and have not yet had time to replenish your ammo. What the Degreaser excels at nowadays is its ability to quickly allow for an airblast for reflects in between popping off flares.
@gayman4547
Жыл бұрын
I would argue the afterburn penalty is really awful, at max flamethrower range, getting no dps from afterburn can actually be felt with how much longer it takes to kill. I tried to use the degreaser with the thruster for its switch to bonus, but honestly it was so much harder to secure kills with with stock for just having the afterburn penalty.
@MocchiDraws
Жыл бұрын
As someone who plays a support pyro the airblast penalty adds up fast when defending from rockets and extinguishinh teamates. The afterburn penalty forces you to play offensively or die since enemies set on fire have less incentive to heal. Switch speed is a pretty useless stat in most playsyles unless your going solo from your team for combos.
@i_maiko_i
Жыл бұрын
damn for 10k subs your production value is crazyyy it's very visible that you care about the quality with the editing and everything 💙💙
@charlies8282
Жыл бұрын
Flarepunch with degreaser flare gun gives peak dopamine spikes
@claytopolis
Жыл бұрын
I always thought the degreaser should be an airblast focused weapon. decreased cost for it with maybe a larger cone of effect in exchange for a more substantial damage penalty or maybe even a range penalty.
@FireBurn256
2 жыл бұрын
Oh yeah, I remember when I played tf2 most of the time back in 2010s (my university time), I mained pyro with degreaser and fire axe (getting the ones with kill count even!)... I used to ignite them and kick them for massive damage. I once managed to get, like, 14 kills like that. Good times.
@TheDoomsdayzoner
Жыл бұрын
Degreaser+Panic Attack = dual wielding storm of Bullets and Flames.
@cameronkueneman2519
2 жыл бұрын
Hey! Your editing is great and the visual style is sick, but the pace of the video makes it a little difficult to follow all of these sweet moves your using. Just my 2 cents
@ForTheOmnissiah
Жыл бұрын
Valve wants pyro to be an ambush class. They had Degreaser to Axtinguisher in their mits, and they deleted it. I remember the Degreaser + Axtinguisher ambushes. Man those were good times. If you get caught by that, you may as well have been caught by a spy, and that's your fault.
@ardyh8789
Жыл бұрын
The degreaser is to Pyro as the iron bomber is to demo as the tomislav is to heavy. They're all "superior" options but only in such a small margin that it really doesn't matter in the end.
@jamierbb
Жыл бұрын
Everyone forgets the reserve shooter’s reign of terror
@lawgx9819
Жыл бұрын
title : "the degreaser is dead" the video : "but not really"
@vaddle4471
2 жыл бұрын
Magnificent editing and commentary, keep up the good work!
@TF-Boom
2 жыл бұрын
I find this video pretty agreeable. But for me, there is one unique situation, where stock is kinda better than degreaser. Full stock pyro (kinda) I sometimes like to do a little """" combo"""". I burn enemy with flamethrower, and than shot him the shotgun, so while I shooting an enemy with my shotgun, he also takes afterburn damage. This is only situation where degreaser and stock are equally effective in. With degreaser, you can switch to your shotgun faster, and with stock enemy will take actual afterburn damage. But I like stock more in this situation.
@Duskaria
Жыл бұрын
The biggest problem with the Degreaxtinguisher combo was that it had little to no counter play as it essentially took away your keyboard and mouse while also handing you a 1shot. It was incredibly unfun to play against.
@phanton4305
2 жыл бұрын
What about doing what lazypurple does, and pairing it with the panic attack for essentially "Double wielding"?
@wolfcl0ck
2 жыл бұрын
Very impressive editing on this video, my dude! Caught the algorithm on this one!
@KozelPraiseGOELRO
Жыл бұрын
Classic for Pyro: Get a weapon that should be better than stock in a more specific situation but is worse than other unlocks, like Third Degree, Sharpened Volcano Fragment, Hot hand, Reserve Shooter, Thermal Thruster, Manmelter and maybe Neon Anihilator for most maps.
@happyraintf
Жыл бұрын
I feel so bad for people that were not able to feel the power of pre-nerf Degreaser + Axtinguisher / Flare gun combo :(
@Gotmilk0112
Жыл бұрын
I'm not sure how you came to the conclusion that "weapon is so good that it's the best choice" = "dead".
@HockeyM.M.
2 жыл бұрын
incredible vid, hyped to see more vids like this or atleast with this great and engaging editing
@Rabidhotdog
Жыл бұрын
axtinguisher is fun and useful because of the speedboost. You can go on adrenaline-fueled axe murdering rampages with it
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