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Get a browser that’s literally better at everything: operagx.gg/WeezyTF2 Very curious to see what the consensus on these picks are, if you have any disagreements, drop em below.
@0SayMyName0
11 ай бұрын
1:34 Deltarune best mod
@dragonlord4898
11 ай бұрын
Promotion Skip Button: 2:30
@TheTundraTerror
11 ай бұрын
@@dragonlord4898 >not using sponsorblock
@mil260zs
11 ай бұрын
i wont change from brave, but that tf2 theme surprised me ngl, kinda amazing if you ask me
@mendyshelios0451
11 ай бұрын
GX is so useless, its just a marketing for stupid geymers. Just use regular Opera.
@EmiZero167
11 ай бұрын
Cant wait for the "Every Class worst Upgrades" and the "Every Class Upgrades I Was Wrong about"
@WeezyTF2
11 ай бұрын
You know the meta
@shadowtd9982
11 ай бұрын
The mini sentry upgrade:
@kouta1311
11 ай бұрын
Gotta respect the hustle
@WhiskeyWater
11 ай бұрын
Don’t forget him revisiting it again, “Every Class Upgrade I Was Wrong about Revisited”
@ralphthejedimaster
11 ай бұрын
@@shadowtd9982 honestly disposable sentry would be solid if it was just 200 credits instead of 500, it's not worthless it's just way too overpriced when engi has so many other better options for cheaper
@cocksneedfartin
11 ай бұрын
I wish we could see the MVM player count before and after Weezy uploads because I can’t be the only one who gets the itch to play it again after every video
@Nick_santana1
11 ай бұрын
I didn't like playing mvm until I started to watch weezy's videos and understood the meta
@madezio2
11 ай бұрын
I'm going to guess your choices before seeing the video: Scout: Movement speed Soldier: Rocket specialist lv1 Pyro: Gas explode Demoman: Reload/firing speed on stickybombs Heavy: Minigun firing speed Engineer: Dispenser range Medic: Shield Sniper: Explosive headshot Spy: Getting kicked before upgrading
@mattsib01
11 ай бұрын
pretty accurate, all things considered.
@coconutmug
11 ай бұрын
Real
@newponysnewhome
11 ай бұрын
the average mvm player is doomed
@walukirby
11 ай бұрын
For a serious guess for spy before watching: the armor breaking one
@coconutmug
11 ай бұрын
@@walukirby Agreed 100%
@zerbit6969
11 ай бұрын
It's easy to know what are the worst upgrades, but the best upgrades are kinda tricky
@TheThiccestChungus
11 ай бұрын
Except for sniper
@C0DY420
11 ай бұрын
Heavy is easy, knockback rage
@manchungus3486
11 ай бұрын
@@C0DY420 Wow, how dumb do you have to be to think knockback rage is better than shotgun firing speed.
@ThePowerofCutleries
11 ай бұрын
That's a nice non-statement you just made there.
@VeryPeeved
11 ай бұрын
best upgrades in MVM have always seemed like a strange case for me
@neonchaos7116
11 ай бұрын
Spy also has the crit on kill upgrade for melee, it's just that nobody uses or needs it when playing spy unless they're trying to gunspy with occasional stabs.
@Loner098
11 ай бұрын
And mainly when they use it to "shred" tanks.
@Quickstein
11 ай бұрын
Even so, Demoknight undoubtedly gets more mileage out of Crits on Kill, since Spy already has access to an instakill attack on small bots, which is how he'd be activating it most often. It also doesn't benefit him against giants, which is where Spy shines most.
@inkyjonin5341
11 ай бұрын
@@QuicksteinI can see it being useful for when you stab a bot, but are focused by the other bots too far away to stab, and need to make a getaway so you backpedal taking some potshots with your l'etranger
@sqwimpy-4
11 ай бұрын
@@inkyjonin5341Why the hell are you using the l'etranger in mvm??
@inkyjonin5341
11 ай бұрын
@@sqwimpy-4 dead ringer charge in like 2 shots
@arkyfalke5923
11 ай бұрын
2:30 Scout (Movement Speed / Damage & Clip Size for an aggressive playstyle / resistances for safety) 4:14 Soldier (Reload Speed) 5:45 Pyro (Damage / Explode on Ignite / Health on Kill) 7:16 Sticky Demo (Reload Speed) - 7:39 Demoknight (Crits on kill) - Scottish Resistance Demo (Crit Canteen / Damage) 9:56 Heavy (Firing Speed / Resistances / Health on Kill) 11:23 Engineer (Dispenser Range) 13:00 Medic (Projectile Shield / Canteen Specialist) 14:31 Sniper (Explosive Headshot) 15:37 Spy (Armor Penetration) Let me know if I missed anything!
@GamingTopTen
11 ай бұрын
I gotta say that I am surprised that you did not mention overheal upgrades on Medic. The fact it increases the total overheal for both the start of the game and throughout incidental healing in the mission, makes overheal last longer, AND increases how long you get the increased uber build rate on injured targets makes it my top pick for the best upgrade regardless of whether your team is cannon fodder or professional.
@Nyxael5845
11 ай бұрын
Quick Fix + Max Healing Mastery = Damage Sponge
@ceu160193
11 ай бұрын
Surprised that they also didn't mention sapper upgrades/Heavy's shoot down projectiles/Heavy's piercing upgrades. Heavy naturally can't hurt multiple targets at the same time, and projectiles tend to hurt a lot even with stacked up resistance, so firing rate + shooting down projectiles = enemy Spamdiers aren't as big of an issue, as usual, and piercing upgrade allows to hurt up to 3 robots with each bullet - quite useful for mowing down a horde. When combined with rage, Heavy becomes more effective at stalling horde too, as each bullet affects up to 3 enemies. Sapper literally stops bomb carrier in it's tracks AND allows to facestab group of robots.
@nnirr1
10 ай бұрын
I actually always prefer the specialist for these reasons. By healing my teammates faster I recharge the shield faster which gives me more shield time
@thevillainsvidya4993
7 ай бұрын
@@ceu160193 sapper is almost never worth using on spy because it makes giants turn towards the spy. It's also just not very helpful because you have to walk into a group of robots to use it, and any unsapped robots will shoot you while you're trying to stab stunned bots. Other classes are much more reliable for crowd control. Sapper is just kind of nice to have, like sandvich on heavy. You wouldn't play heavy because he has a sandvich though, it's a very inefficient way to heal teammates. You're sort of right about projectile destruction though. It used to be the meta upgrade and that only changed with medic's shield. Depending on the wave it can be critical to have if you don't have a medic.
@matthiasbarish1296
11 ай бұрын
As a fresh install, this is incredibly helpful, weezy blesses us again
@sirpotato8733
11 ай бұрын
He did not tell the full truth the credit card is mvm best all class upgrade since you can't play without money or tickrts
@matthiasbarish1296
11 ай бұрын
@@sirpotato8733 boot camp lmao
@sirpotato8733
11 ай бұрын
@@matthiasbarish1296 damn I can't really play bootcamo ntgl the dopamine of getting intens even if they are trash it's the only thing that makes mvm worth it for me
@matthiasbarish1296
11 ай бұрын
@@sirpotato8733 I just like blowing the robots up and messing around with loadouts n stuff
@BlondeeBombshell
11 ай бұрын
Uninstall right now
@linksbro1
11 ай бұрын
I think resistances for Scout are more important than you give credit for, because of one of Scout's most powerful assets; taking agro and making giants aim in the opposite direction of your team, and that often leads to multiple giants focus firing on you, and you won't survive without resistances. This also allows your team to not need to spec into resistances as much, even on late waves.
@Underworlder5
11 ай бұрын
agreed. even if you have pro level dodging skills, MVM throws so much at you that there is no way to avoid all of it. money overheal is not enough to survive, especially in waves that mainly consist of giants. i prefer to max crit res and then carefully balance out resistances, movement speed and DPS. good dodging allows you to skip out on some resistances in the early game, but you still need to build at least a little for all the damage coming your way
@HeisenbergFam
11 ай бұрын
The best MvM upgrade is the teamwork that makes the dream work
@tvojamamasine
11 ай бұрын
precisely the opposite of what walt does in the latter part of breaking bad
@DannyCheezits
11 ай бұрын
are you an AI
@bigpvzfan42069
11 ай бұрын
heisenburger
@maxim7amd576
7 ай бұрын
@@DannyCheezitshe is
@tommykibbleton
11 ай бұрын
one interesting thing about dispenser range that i realised recently is that on missions where medic is a common pick, it can inadvertently make it slower for him to build ubercharge. the medi-gun has a mechanic where your ubercharge is cut in half if your patient is already being healed by another source, which includes other medics, dispensers and the payload cart. while this is a slight annoyance, it probably isn't as big a deal as it sounds as there's many great ways to build uber quickly, even outside of just healing (ubersaw sentry busters, escape plan soldier, zatoichi demo, etc.), and you can always heal people who are outside of the dispenser's range whenever you have the chance. just something interesting that i noticed recently that might be interesting to know when it comes to playing medic in mvm.
@amalive3199
11 ай бұрын
"no other class is blessed with crit on kills" *me crying as spy*
@Ruckels_A_Game_Enjoyer
11 ай бұрын
Hello I'm existing
@IdiotDemoKnight
3 ай бұрын
🔥🔥🔥
@Jack_bonfire
Ай бұрын
Not for long
@leebard9335
Ай бұрын
Do you still exist?
@ps2man38
11 ай бұрын
For scout: specifically the “secret” soda popper firing speed.
7 ай бұрын
Why is it in quotation marks? Is it frequently forgotten?
@aigis0423
7 ай бұрын
@Its because The Soda Popper isn’t supposed to have a firing speed upgrade, but there’s a bug that can let you invest into it.
@ChesterManfred
11 ай бұрын
7:07 The Devil waiting for me to sign the gas passer contract for my soul:
@fractalisomega9517
11 ай бұрын
I’d definitely have to put Mad Milk Syringes as a close 3rd on the Medic, the self heal and team heal capabilities are wonderful, especially when your shield is down and you need a way to keep your team alive A quick spritz from your gun into a giant or group can often save you at low HP and relieve pressure on your Scout who may be getting money atm
@M_cosmo_M
11 ай бұрын
Weezy blesses us with his MVM knowledge once again
@oneinthechamber7616
11 ай бұрын
WEEZY UPLOAD ON MVM LETS GOOOOO, you’ve helped me so much, i just started playing mvm with your tips and i’m alr doing better than i thought i’d ever do
@The24thWight
11 ай бұрын
This is amazing. You really do help my confidence in the boot camp missions a lot. Maybe one day I'll get around to playing a real tour!
@Brown95P
11 ай бұрын
The best way to start doing Mann Up is with a bunch of friends, and it's not even remotely close. Once you got two or three tours in your belt from that experience and learned what to do and what not to do in the process (trial & error will make sure you do), you won't feel the peer pressure as much in randoms and the gameplan becomes like second nature to you.
@cheesywaterbottle
11 ай бұрын
I’ve litteraly been waiting for this video to release since I started watching you and I’m so happy that it’s finally here
@theherolost0237
11 ай бұрын
I love the use of all the MMX music in your videos.
@princesscadance197
11 ай бұрын
I’m somewhat new to MVM. I think I have 10 tours completed in Mann Up. So not a complete newbie, but also not a high tour with tours numbering in the triple or quadruple digits. I play mostly Scout, Medic, or Engineer, and when I play Engineer, Dispenser Range is my immediate ‘max first’ upgrade. Because even without this video or any guide, I don’t want teammates too close to my dispenser, which may just end up having the dispenser eat some splash damage meant for the teammate, the dispenser might go down, so that puts more strain on our Medic, they have no ammo restoration, and things go downhill.
@cowmanceo
11 ай бұрын
Thanks dude for your tips! I got a australium knife on tour 3!
@lootrat4556
10 ай бұрын
Hey I was playing some mvm and I saw that the crit canteen doubles sentry firing speed when used by engine does it work or is it bugged like the 3rd tick of sentry firing speed
@edgyiel5535
11 ай бұрын
14:00- I didn't knew about that before, does the target also needs to take damage in order to the shield projectile charge faster ? Also I think I haven't told this before on your videos when it comes to Medic on MVM, but if you keep pressing the attack button rapidly on the revive device, you revive your teammate faster than just one click on the device and wait, it goes more faster with uber effect, but it's better when they died too many times. However, there's one thing that I don't know, does it refill the projectile shield faster or does it goes in the same recharge speed ?
@clowny943
11 ай бұрын
2 thing 1. Spy has the sapper which is useful for slowing scout bots or giants in general which can be useful on the last wave and it cna be used against uber meds 2. Spy also has crits on kill its useful for if you cant reach the back of a bot.
@GimX3
11 ай бұрын
wait- so for heavies attack speed upgrades, only the second tick dosnt work so its like 3 ticks instead of 4 or is it only the first tick?
@CodyBones004
4 ай бұрын
Going from the "worst upgrades" video to this is night and day in video quality. You really improved in the span of like a year and a half!!
@patrickgardner2204
11 ай бұрын
I feel that for medic, overheal expert deserves some consideration. Giving your teammates a personal damage buffer to absorb unseen crits or incoming headshots mean alot, especially when you are in the low tours, where stupid deaths are more common.
@Echok2ller
11 ай бұрын
That actually helped me know what upgrades to get
@crimsoniscrimson
11 ай бұрын
Weapon Upgrades in MvM has always seemed like a strange case to me
@DatDavdus
11 ай бұрын
7:43 Gotta correct you on that, Spy's knifes also have the crits on kill upgrade. I can see a world where this increases his group damage potential, but it isn't great for him I gotta admit. He does have it tho!
@aname.whatdidyouexpect1877
10 ай бұрын
if giant backstab damage was actually increased by crits on kill by 3x then it would have the potential, but sadly (or fortunately for a balance perspective) no
@Spiffyo
11 ай бұрын
In all honesty I actually thought heal mastery would be the best for medic, just the thought of quickly getting everyone healthy seemed like the best choice.
@balancemaster55
11 ай бұрын
I mean you don’t need heals if scout uses milk properly.
@ceu160193
11 ай бұрын
@@balancemaster55 You need overheals, so that crit rocket doesn't end someone instantly. With Quick-fix it also makes Medic himself more resilient.
7 ай бұрын
It also speeds up reviving teammates.
@willrussell4327
11 ай бұрын
One of the positives for dispenser range is also that it doesnt have to take splash damage, so it also does all those benefits for longer
@alexm9603
11 ай бұрын
When he says the second tick of heavy firing speed is broken, does he mean only the second tick? Or the second tick onward?
@alertlucasalexander9994
2 ай бұрын
I dunno, hope someone answers this
@officialvalentino
11 ай бұрын
this man is the MvM KING!!! keep up the great content!
@MerkONeil
11 ай бұрын
Guessing Upgrades beforehand and seeing how many I get right Scout - Jump Height or Speed ✅ Soldier - Reload Speed or Rocket Specialist ✅ Pyro - Gas Passer Ignition (or just Damage if we want to void it). ➖ Demoman - Damage or Reload ✅ Heavy - Firing Speed✅ Engineer - Dispenser Range✅ Medic - Shield ➖ Sniper - Explosive Headshot ✅ Spy - Armor Penetration✅ Edit: ~8/9, not too bad lol
@The_Mentlegen_
11 ай бұрын
I would LOVE for you to make a Wave 666/Caliginous Caper video! I mostly play boot camp, and it's my most played mission. I find it easier, despite its difficulty, than the rest of MVM, due to it's MASSIVE starting credit amount.
@vain7680
11 ай бұрын
Listen, the first time I played scout in MvM, I loved it. Using the sandman with the marked feature and then maxing out the rest of the stats made it incredible. My assist count was almost equal to the total amount of damage delt between everyone.
@chaotick100
11 ай бұрын
very useful stuff! you mentioned fire rate being bugged though, is there a list of bugged upgrades and what that means for picking them?
@icetide9411
11 ай бұрын
Today I learned the reason scouts are always already overhealed when I try to heal them is because they gain health from money. The more you know
@sirpotato8733
11 ай бұрын
Wait what
@absoluteaquarian
11 ай бұрын
@@sirpotato8733when scout picks up cash (even the red cash from sniper kills which were already added to the credit total) it will give scout health or overheal if he’s at max health
@sirpotato8733
11 ай бұрын
@@absoluteaquarian can you explain me what red cash is sometimes I see that but it does not add cash when I pick it up
@absoluteaquarian
11 ай бұрын
@@sirpotato8733 whenever a Sniper gets a kill, the cash from the robot is automatically added to the credit total (since it would be a pain for the other classes to grab it from far away) A cash pile is still dropped for visual effects, but since its amount has already been collected, picking up the cash pile doesn’t add any more
@sirpotato8733
11 ай бұрын
@@absoluteaquarian oh thx
@pokefire953
11 ай бұрын
Imagine if spy had explosive backstabs
@Brown95P
11 ай бұрын
Give that to his Sapper, make it replace its radius upgrades and boom: two birds with one stone.
@pokefire953
11 ай бұрын
@@Brown95P just give spy anything please
@SyRose901
11 ай бұрын
@@pokefire953Eh, when Spy is one of the best in some hard waves, I don't mind Armor Penetration being his only hope.
@michaeljonathan9715
11 ай бұрын
@@SyRose901Yeah but you need 100000 hours playing as spy, 100000 words of planning, non-troll teammate / newly played teammate / not toxic teammate that mic-spam and if not vote kick you or afk and then chat "Not playing 'till get loot", 0 pyro bot (and other debuffing bots such as sydney sleeper sniper, madmilk scout, etc.) screwing your disguise and invisibility with afterburn, and TF2's janky 0,015 second tickrate which is known to broke heavy's 2nd firing speed upgrade and engineer's 2nd firing speed upgrade without wrangler and 3rd firing speed upgrade and other class are MUCH easier compared to spy (Just shoot the bots/tank in specific range/angle, don't shoot pyro-bot that airblast with projectiles, and generally heal & revive teammate with just see if there is threatening robot nearby, if not then a click of a button then boom, 1/4 of your job as medic is done.)
@Brown95P
11 ай бұрын
@@michaeljonathan9715 Bruh, Spy is not that hard in mvm; he just doesn't bring much to the table outside of reliable anti-giants & some anti-medicbots on the side. Stop using the kunai like a filthy casual for once and you'll find you get screwed over by things much less often.
@wolfcl0ck
11 ай бұрын
Funny you mention scottish resistance crit canteens, it brings up a memory of something that happened once. I once pointed out to a high tour on Two Cities that stickytrapping the door on big rock while nobody else can do anything takes the same amount of effort and skill as gas passing the door and he got so mad he tried to vote me off.
@dorianc.4372
11 ай бұрын
I play engie a lot and I think that in later waves switching to stock wrench and upgrading it's firing speed is really good as it doesn't have repair reduction, and it's firing speed combied with repairs can outcome even the jag
@lu7ky
11 ай бұрын
did not know the bit about the damage vs shield, thanks
@boatdoggo7680
9 ай бұрын
which mann up ticket is the best buy ? the stock one or the one that grants extra loot ?
@Doctor_Calico
11 ай бұрын
Hey, Weezy, I have been making videos on being a high (ish) tour Spy, and I say that I believe there are other really good Spy strong points: 1. Drawing aggro - Literally every robot in the game is out for your blood as Spy. You can use this to bait out robots with either very annoying, very slow, or very slow-firing attacks, such as the Blast Soldiers, the giant crit soldiers with rockets that move slower than snails, or the giant Black Box soldiers, respectively. 2. Dropping aggro - Dead Ringer can almost immediately drop robot aggro, though there is indeed some jank. Useful as a getaway. 3. Offtank Support Spy - Building the Spy as if he's the Scout actually turns him into an all-rounder. While you are missing out on Giant damage, sure, you can supplement practically everyone on the team as a support instead of pure damage - upgrade sapper power, resistances, and mobility, at max 2 health-on-kill with the knife, go hog wild. You'll be a menace to robot society. You can also collect money in relative safety while disguised, the rust buckets won't bat an eye until you're in contact with them for a few seconds. 4. Large Robot Effectiveness: All of the "large" robots (not Giants) can still be instantly killed by your knife. Fists of steel Heavies, the Giant crit Huntsmen snipers on Empire Escalation wave 2, the Samurai Knights, all of which are really annoying, can be immediately dealt with with a single backstab from any knife with no upgrades. They are also stunned by the Sapper instead of Slowed, so they're even more vulnerable to the Spy than they look.
@rileypeters5055
11 ай бұрын
I always love seeing your uploads, thanks for the lesson!
@greengreninja5725
11 ай бұрын
Great song choices! Forgot how hard Asteroid Coaster goes.
@mateuszmarciniak2828
11 ай бұрын
Hold on, so does the projectile shield get charged by the healing done or the target damage done?
@KozelPraiseGOELRO
11 ай бұрын
12:21 That words made me remember good old times. R. I. P. Fridge
@C0DY420
11 ай бұрын
I think uber canteens are the best for demoknight because of crits on kill effectively removes the need for crit canteens, or at least drastically reduce the need for them
@skyeshoe.223
11 ай бұрын
If you're looking for more MVM video ideas, you could try the modded 10 or 20 player MVM servers
@cyancreeper4202
11 ай бұрын
I'm sorry dosent spy get crits on kill as well with his knives? I've seen it on the big earner
@Creepyquiller
11 ай бұрын
Y'know, it always delights me whenever you upload! Hope you have a good day, mate.
@beanz6970
11 ай бұрын
12:24 I'm gonna use that phrase everytime my teammates are hugging the dispenser
@MadMax-ii8gq
6 ай бұрын
These videos gonna make me get back into MVM.
@agentblackbird9435
6 ай бұрын
Songs that I can recognize (since nothing is in the description) • Mob Smash - Smash Ultimate • Asteroid Coast Act 1 - Sonic Colors • Magma Dragoon - Mega Man X4 • Blue Spheres - Sonic Mania • Not sure what song this is but I know it’s from a Gen 5 Pokémon game • Storm Owl - Mega Man X4
@Brown95P
11 ай бұрын
Armor Penetration is definitely the most valuable as Spy, but the Sapper Radius upgrade has real merit in effectively killing groups of Uber Medicbots, especially when your Demo used his trap to kill a previous group and is still setting back up -- of course, this point is effectively moot with a Sniper, but so is a lot of stuff in the face of Explosive Headshot. Also, Medic's best upgrade is definitely Canteen Specialist. Why? Uber Canteens; on top of letting you get free Ubersaw hits, they also effectively let your team's top aggro eat up all of the spam like Projectile Shield while still being affordable enough to buy throughout a mission without breaking the bank -- Projectile Shield definitely comes close second as a great emergency option though. Incidentally, what are the Nade Launchers' most valuable upgrade to you, especially as Demo can't waste his Crit Canteens willy-nilly? l'm guessing Reload Speed like with Soldier and Sticky Demo, but l don't remember the Nades' upgrade lineup so there might be something more important in there.
@aname.whatdidyouexpect1877
10 ай бұрын
one tick on the sapper radius upgrade does wonders, after that... ehhh
@Brown95P
10 ай бұрын
@@aname.whatdidyouexpect1877 l don't know the exact specifics for every tick, so l might be wrong on this, but l do remember needing at least two ticks to make it work on most clumps.
@premium_chicken_nuggy
10 ай бұрын
Yo Weezy, what crosshair is that? What's the preset?
@davyjones3105
11 ай бұрын
Think you can make a video on MvM upgrades you were wrong about? Or are you still confident in your choices there?
@kierannath4682
4 ай бұрын
Loved the Mario analogy for smash
@ARandomNope
11 ай бұрын
you forget that spy ALSO has the crits on kill upgrade on his knife, but that's the key thing, they are on his KNIFE, unless you've just killed a giant and there are still small robots left around you, that +4 seconds of crits aren't gonna be used.
@kubaGR8
11 ай бұрын
KGB heavy? Not an upgrade tho
@otakusatanist
11 ай бұрын
Doesn't matter that it's on knife, if you start dpsing with your revolver as a spy you're playing him wrong
@moonmelons
11 ай бұрын
Honestly the only thing crits on kill gives spy is something the diamondback gives even better without upgrades, as the only time you really care about gun on spy is when there's a tank and nothing else for spy to be doing.
@SertFilzon
11 ай бұрын
I was expecting that you'd cover a simple upgrade guide on what to generally prioritise first, like what you did with the sniper. One point into Explosive Headshot, then prioritising Reload Speed. I can see that people will now rather prioritise the best upgrades that you mentioned to the max before focussing on other upgrades. When I was a new MvM player years ago I wondered what upgrades to generally prioritise first and what loadouts would be good, when new friends play MvM I also try to give them advice on what upgrades generally are good and which weapons are good or important for the class they're playing. So I would love to see a video where you go over some general upgrades people should rather invest in. It would be great to have a picture visually indicating prio 1/2/3 upgrades. With Engi as an example Prio 1 should be Dispenser Range, Prio 2 would be one point into sentry firing speed, building health and upgrade canteens etc. Would also be great to give two builds for classes like Scout or Medic, one that prioritises offensiveness for more advanced players to specc into Damage and Crits, the other prioritises defensive builds that are more suited for newer players like going for more milk and resistance upgrades and focusing on healing mastery and overheal expert over getting more Ubers out. Also PLEASE make a video on how to build a good team in MvM, I'm still meeting people that bully people out of the room because they're playing a class that isn't "meta". Just explaining the general roles that are often necessary to bring along, like Engineer to provide his mates with a dispenser, someone who can deal with Uber medics like a gas passer Pyro, an explosive headshot Sniper or a stickybomb Demoman. I still see people telling others they have to play a specific class while not knowing exactly why.
@susnus
11 ай бұрын
Video idea, beating a hard mvm map with an all off meta/subclass team
@dispentryporter8621
11 ай бұрын
I mean, that's not very interesting as lots of off-meta choices like Spy and Damage Scout excel at harder missions much more than the standard team composition.
@gold_awesome
11 ай бұрын
A little surprised at the mad milk slow upgrade not getting a mention, even though I do agree with movement speed being better overall. Though the possible additional upgrade of forcing mini crits against bots doused in milk is fun to think about, even if it’s just reinforcing the position of Scout’s best secondary.
@jimbocraggins
11 ай бұрын
that would make the fan o war almost useless
@Gardivanyth
11 ай бұрын
The Mad Milk slowing effect notably doesn't stack with the movement speed penalty given to most giants. It effectively means only small robots (which get slowed down when picking up the bomb) and Super Scouts are slowed down. Don't get me wrong, it's a very useful ability, especially in waves with Super Scout bumrushes. But I feel like the fact that it doesn't affect the actually dangerous giants as well takes it out of the running.
@SenyiKimmo
11 ай бұрын
@@Gardivanyth tbf giant scouts are incredibly dangerous if you don't treat them with enough respect.
@purplehaze2358
11 ай бұрын
Engineer probably has the single most broken set of MVM upgrades out of any class.
@adriankorozan8334
11 ай бұрын
thamks to you i started playing mvm and love it
@absoluteaquarian
11 ай бұрын
Doesn’t Medic only get shield charge when healing someone not at full overheal? I’m fairly certain that the damage they deal isn’t taken into consideration
@aurydragon
10 ай бұрын
12:19 "All of your teammates just end up gang banging the fridge" Okay I laughed at this way more than I should have
@danielsurvivor1372
8 ай бұрын
Do you think Spy can become semi viable if they'd make all his kills give red money or give him similar money magnet to scouts but slightly smaller?
@nuwub
11 ай бұрын
At least he didn’t show the medic getting caught on the box, good shit.
@john_not_a_replicant
8 ай бұрын
Maybe a silly question, but 2nd tick of heavies firing speed is bugged... what about the 3rd and 4th?
@apealican
4 ай бұрын
not bugged only the 2 tick every other rtick is fine
@Davtwan
11 ай бұрын
I don’t recommend making a drinking game where you take a shot every time Weezy says “upgrade.” I can no longer see in color.
@ricksmith1975
2 ай бұрын
11:56 my normal-difficulty upgrade combo for engi is two-way, upgrade canteen, one dispenser range tick on wave 1 for 400$ missions
@Puki5567
11 ай бұрын
Thats a nice question to have answered honestly.
@shadowldrago
11 ай бұрын
I love Weezy’s soundtrack choices.
@StalfosGamer
8 ай бұрын
MvM has always been my favorite game mode. Problem I was alaways broke. Now, You really make me want to play tf2 again
@NanaKyoto
11 ай бұрын
TECNHICALLY Soldier can get the crits on kill upgrade, but that requires some backdoor shenanigans like with the increased firing speed on Soda Popper. While I hate advertising my own content in comments in other user's videos, I made a video showcasing this little trick...let's just keep this our little secret, yes?
@FREELOO
11 ай бұрын
Is the double medic über chain viable in mvm?
@Contacomanosanos
10 ай бұрын
Weezy would you like to do a normal gameplay of MVM and maybe some challenges that we could give you? I honestly think that would be pretty good to watch, but if you say no, that means no, also that is just MY fav type of video. Love your videos, i learned a shiton of things about mvm that i never knew about ❤
@ricksmith1975
2 ай бұрын
15:56 Spy has more than one use: He can help tape enemy engi bot buildings, and steal stray Uber medics and make them pop Uber on him instead of a real bot
@enlongjones2394
11 ай бұрын
If you’re using the Beggar’s as soldier, do you still want to get that first point of rocket specialist early on, or focus on maxing reload speed?
@SenyiKimmo
11 ай бұрын
I think the ideal is one point reload speed first, then rocket specialist, then max out reload speed first waves are relatively easy compared to everything that comes after so soldier can afford to be more close up and mitigate the damage loss from falloff. After that, you will probably have stuff like giants or crit boosted robots that make brawling more dangerous, so soldier needs to fight from mid range.
@dispentryporter8621
11 ай бұрын
@@SenyiKimmoBeggar's really can't fight well outside of close range but Conch+HoK does plenty to keep you alive. Rocket Spec is really only useful for Super Scouts with Beggar's for this reason.
@kira5043
11 ай бұрын
honestly, with how much extra damage the mercs can do on their own i think medic's shield is better the canteen sharing. yes there are also resistence upgrade but the shield gives so much leeway for the team to push forward or pull back in a time of need, with the shield you can cover the whole team and (as long as they stay behind it) gives the ability to deal out loads of damage without fear of really anything, it also allows medic to rush forward to revive a team mate that over extended without putting much risk on the medic himself
@claytopolis
11 ай бұрын
That part about spy made me think of how to make spy a more viable class for mvm. Obvious upgrade ideas include a scout style money magnet, but i was also thinking something like sappers marking enemies for death or exploding on kill. Maybe give some upgrades to the invisibility watches too like better resistance while cloaked or increased capacity/recharge time.
@Gardivanyth
11 ай бұрын
I thought it might be fun to have the Sapper have more utility-focused upgrades, like gaining a money vacuum effect like Scout's when held. The Sapper definitely has potential to improve Spy's utility, rather than it just being a super-powerful Mad Milk on a long cooldown.
@claytopolis
11 ай бұрын
@@Gardivanyth maybe it could also have a jamming aura around the spy that prevents non giants from targeting him. gives him a bit more survivability
@dispentryporter8621
11 ай бұрын
As someone who has played a frankly unhealthy amount of Spy in MvM, he's perfectly viable as is. I honestly think wave composition is the best way to "buff" Spy, as he excels in custom missions that employ more aggresive Giant spam than Valve missions do, the kind where several Giants spawn rapidly from multiple different spawns where a Demo could not possibly keep up no matter how good they are. Most Valve missions just don't play to Spy's strengths but plenth of community missions do.
@StilvurBee
11 ай бұрын
i think the only change spy needs is disguise and cloak oriented upgrades: like damage resist while disguised, faster disguising, less to no movement speed penalty while disguised (which could just be a QOL change instead of an upgrade), cloak recharge speed or cloak on kill, and faster cloaking and decloaking
@dispentryporter8621
11 ай бұрын
@@StilvurBee If you just disguise as Scout every time you won't get movement speed penalities ever. Robots don't care.
@lowqualityboss
2 ай бұрын
"Crits on kill is demoknight's signature perk, only he has it." Spy:
@roblox70451
11 ай бұрын
7:44 spy also gets crits on kill
@ramirezthesilvite
11 ай бұрын
I would love to find a way for spy to be more viable in mvm, but every time I suggest something, someone has an issue with it. Like giving him cash pickup or overheal like scout. Though having tried spy in mvm, I think what he needs is less aggro. Spy gets more attention from bots than the sniper. Makes it really hard to get anything done.
@dispentryporter8621
11 ай бұрын
Spy pulling aggro is actually one of his biggest strenghts due to how it helps his team by drawing fire away from them. If you're good at Spy like I am, you just learn to play around it.
@ramirezthesilvite
11 ай бұрын
@@dispentryporter8621 I guess lol
@YukiTehSuccubus
11 ай бұрын
I usually play Engie for MvM, so I was able to guess what his best upgrade was. My main reason is because it helps the dispenser stay alive longer due to not being hit by splash damage or stray bullets due to the team standing basically directly on top of it.
@darloufledestrucucteur346
11 ай бұрын
Man i would like a vid about underrated/underused loadouts and weapons, i think it would be great to try and shake up the meta a little and make the game more varied and fun.
@slice633
11 ай бұрын
I literally been using opera and this tf2 mod i use natural is so good thanks for putting me on
@drchester2178
11 ай бұрын
I’ve never watched a video so close to when it was uploaded
@Cyberbreeze
10 ай бұрын
sonic music going hard in your videos B)
@idkgaminglol818
11 ай бұрын
It's a good day when WeezyTF2 posts a video.
@samoaspider
11 ай бұрын
Can't wait until an actual good mvm upgrading video gets uploaded.
@amircool2529
4 ай бұрын
*As a spy main especially in MVM, i'd argue with you, i always go for the sapper's upgrade first, then armor penetration !! You shouldnalways use the sapper on medics and giants !!*
@blkguy3rd
11 ай бұрын
good choice in song for pyro i got the reference
@yamato9753
11 ай бұрын
Fresh install Engineer main-to-be here, this video is really helpful!
@ricksmith1975
2 ай бұрын
14;01: Medic canteen depends on medi gun. Stock = Crit canteens. Kritzkrieg = Uber canteen.
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