Years ago I had made a recreation of Greg's zero glitch by preventing the character's state from changing to the "autopilot" mode that it goes to when a race completes. Still don't know if a cartridge tilt might have caused it or something like that but it was the closest recreation we had found. kzitem.info/news/bejne/l55rr42Kh6tiq2U Also the thing where the timer continues to run after the race ends for a bit can also happen on a "normal" Royal Raceway run: kzitem.info/news/bejne/taV61X-hmJ92aG0
@Xhalonick
3 жыл бұрын
I feel like a ton of insane things can happen with cartridge tilt/offset, very interesting.
@phosphorusheart
3 жыл бұрын
@@Xhalonick It sure sounds like it. I never got really amazing things for tilted cartridges, but on SNES my Cybernator cartridge would sometimes make all of the text blocked out. As if it were highlitghted with a marker the same color as the font so you couldn't read anything. Usually it wouldn't allow progress beyond the intro. For Legend of Zelda: A Link to the Past it would permanently erase my save files. I lost separate 7 playthroughs and even with blowing/cleaning the cartridge out, I couldn't never get my save files back. I'm fairly certain there was damage to the cartridge, but nothing visible. It eventually stopped doing it, but I was terrified anytime I took the cartridge out of the console.
@shinyt9003
3 жыл бұрын
so because that state wasn't entered, i bet the code didn't stop the timer from running, and therefore when the race ended the timer had never overridden the initialized value of 0 that is in lap 3 in the menu display, and also gets saved for the records (and the check to see if the game should display the "new lap record" textbox isn't strict enough and sees this time as nothing being a record yet, but the check to save a new record sees it as 0 and doesn't save the record).
@busystudying7463
3 жыл бұрын
In that video, the one were you changed the hex value from D8 to C0, makes me think of a cosmic ray bit flip it is such a minimal change to disable the autopilot mode from that video. I'm no expert in computer architecture (or N64s for that matter) but from the looks of it: D8 = 1101 1000 (which I assume is for autopilot) to C0 = 1100 0000 It looks like the 4th and 5th bit were cleared. This can be easily done with a AND operation. Maybe the bit that was flipped had to do with the ALU control logic and cleared those bits, or maybe the reverse happened and from C0 to D8, when activating the autopilot after the race is over, It failed to set those bits again from messing with the ALU control logic. From such a small change like that I feel like this is the case. Anybody correct me if I really do have a fundamental misunderstanding. Anyways this is just my theory. I would take it with a grain of salt as I'm not an expert or anything.
@jazzabighits4473
3 жыл бұрын
@@busystudying7463 wtf is a cosmic ray bit flip? Sounds like some woo woo to me.
@AntVenom
3 жыл бұрын
My guess, when lakitu placed Tenko back on the track, a third and an instant fourth lap got recorded due to lakitu bugging out (which also never “ended”, causing the timer in the results screen to keep moving). But the game has no where to store a 4th lap, so it wrote the value for it into the 3rd lap spot, but the lap timer interprets 0’00’00 as infinity, or “NaN” (not a number), so each new lap is seen as a record.
@mr.cook5
3 жыл бұрын
would like to know more technical details about N64 cartridge memory/battery. seems like the simplest explanation is that the location to which the flap is written is corrupted, which still allows for new laps to be seen as a record without being recorded as such. but I don't know how that explains the results screen timer.
@warehousedave7937
3 жыл бұрын
I was thinking "infinity" also, when in-game completing a lap. But for the game to remember and recognize it as a best lap time, the game must include zero as the starting point of quantifiable times.
@ocg-overwatchconsolegamepl2809
3 жыл бұрын
Love this, feels like the actual thing
@Kiddragon6
3 жыл бұрын
@@mr.cook5 It might not be corrupted. The lap might be registered as 00'00'00, which renders it unable to record a faster lap over it, but the comparison method in the racemight not work with a 00'00'00 value, since it has to account to the dashed lines and show a faster time. It was never made to register a time of flat 00's so that might be what is happening.
@superhypershadowx
3 жыл бұрын
This is what I was thinking as well, a lot of older games, especially cartridge based ones tend to lack proper fail-safes for situations the devs don't foresee happening in order to save space. I could easily see the game being coded to stop the clock when it has a lap count of exactly three, leaving it to never stop if it's on a lap "4". Similarly it would make sense if the game considers "00'00'00" and "--'--'--" as the same thing coding wise, causing the game to always assume there is no best lap record if the best lap is "00'00'00".
@NightwindArcher
3 жыл бұрын
Its so wierd...this used to be grandpas telling stories of the oldin days. Now its stories of video games haha. How times have changed.
@fatesDeath
3 жыл бұрын
These are more interesting
@dannyg1812
3 жыл бұрын
@@fatesDeath Elements of the past and future, combining to make something not quite as goos a either. EELS...... EELS...... EELS....
@iammaxhailme
3 жыл бұрын
Our grandparents (well, maybe mine, i think I'm a bit older than many people here at 30): classy stories of getting letters from their brothers and spouses from ww2 and vietnam Us to our grandkids when we're young: we'll have pics of ourselves naked from the internet and talk about the struggle of dealing with trolls We are going to be the worst old people.
@AkTeamTV
3 жыл бұрын
@Jumpcut Jimmy I did not expect to get my mind blown with such significance in the comments section of a video-game story. Thank you.
@theurbanloner8879
3 жыл бұрын
@@AkTeamTV Jimmy just broke it down. Good stuff
@MillywiggZ
3 жыл бұрын
This is legit like a TV show you’d find at 3:45am after the teleshopping ends. Up late in bed, TV on quiet not to wake anyone the only light comes from the screen.
@95TurboSol
3 жыл бұрын
Teleshopping?! Do people still do that? lol, just messing with ya
@ddnava96
3 жыл бұрын
Fun fact: I'm watching it at 3:07 am
@Echidneys
3 жыл бұрын
Funny enough I just came from watching a few minutes of "off-air" noise which would play late at night--this seems like the type of show that would pop up first at 4-5am after the network came back online
@lenol0315
3 жыл бұрын
Lmfao
@Nyghtfall
3 жыл бұрын
Man I love these videos, you could talk about literally anything, I'd watch
@jeffreystone8974
3 жыл бұрын
No I agree I feel like you're telling me a sweet bedtime story
@lukelaputka7164
3 жыл бұрын
That’s the idea ;)
@Stizzfoshizz
3 жыл бұрын
He makes sounding like a pretentious douchebag so soothing lol
@LukeEvans55
3 жыл бұрын
I've tried to watch this video 4 times now before bed and every time I've fallen asleep. Forget those apps that help you relax, fireside stories is all I need.
@DavidWonn
3 жыл бұрын
This definitely brings back memories of numerous failed attempts to figure out what Greg did back in the day. I hope someone eventually figures out how to recreate it. BTW, my original term in 1997 for what Lakitu does in Royal Raceway was the "transport glitch." It can also be done in Frappe and DKJP, though few people make use of it in those tracks due to superior alternative shortcuts. Theoretically it may be possible in Bowser Castle too, but I’m unaware of anyone who has done so.
@DavidWonn
3 жыл бұрын
@@GamerFolklore The conjecture from decades ago was that any track which contains a gap in the normal course, interrupted by water (or lava due to similar physics) could have the transport glitch triggered when Lakitu tries to bring you back on course to where the gap is. This confuses him into defaulting to particular behavior which often leads to a teleport happening, typically to the lap line. This conjecture is derived from successes in Frappe, Royal, and DKJP. I had also discovered methods long ago to shroom into penguins and into horizontal Thwomps to get a backward boost, even through walls. I never succeeded in combining these tricks into something useful for Bowser Castle, but I suspect someday someone will, perhaps aided by other unknown glitch(es).
@Di3mondDud3
3 жыл бұрын
I binged your fireside chats while getting over a breakup because theyre so peaceful. So happy to see more.
@Di3mondDud3
3 жыл бұрын
@Benjamin Sims oh this was at the beginning-ish of 2019
@dreadwaters7898
3 жыл бұрын
How many times you getting dumped ??
@AS34N
3 жыл бұрын
Head up my dude. All will be well. You're loved
@Supakills101
3 жыл бұрын
Talking to girls is cringe.
@Di3mondDud3
3 жыл бұрын
@@Supakills101 :c
@MahDryBread
3 жыл бұрын
I love the cozy feel of these!
@MahDryBread
3 жыл бұрын
@Sam Willett Thanks man, that was a fun one!
@Steve-eb6eh
3 жыл бұрын
Seeing MDB on a rwhitegoose thread A surprise, to be sure, but a welcome one
@davidcrimson3768
3 жыл бұрын
Every time he says "My friends.." I always finish it with "It just keeps happening"
@BasedSakurai2024
3 жыл бұрын
What video is that from where he says that lmao
@davidcrimson3768
3 жыл бұрын
@@BasedSakurai2024 He says it in quite a few videos.so much so my brain auto completes it. first impressions. imirite?
@MotoguyX5
3 жыл бұрын
I miss this about old games. The game was the game. Now, with patches, speed-running would be so segmented. I got a1:23? What version? O, 1.11, I got a 1.24 in 1.14 which is harder.The internet has been amazing overall but still has taken a lot away from us.
@killervacuum
3 жыл бұрын
One of these days they're gonna tear down that cabin to build a Tim Hortons
@episodichorizon759
3 жыл бұрын
I cant believe they didnt just call it the Backitu. Since its backwards.
@ontledingen3348
3 жыл бұрын
Not bad.
@jaddathebuttkins4955
3 жыл бұрын
Finally these are my favorite goose vids and i say this before ive even watched it ,such agood storyteller
@ontledingen3348
3 жыл бұрын
He ís he good storyteller!
@intilagos-brown5232
3 жыл бұрын
i always feel a bit sad when a new revolutionary trick comes along and makes all the years worth of hard work and optimisation become obsolete. oot the most affected recently, where one is effectively entering gameshark codes from within the game itself to change the games physics etc. where previously the uninitiated casual viewer might exclaim when seeing a speedrun, with skips and glitches, that the runner is "cheating" and theres was always a fair argument to the contrary, now we have link literally flying around wherever he wants... no its the children who are wrong. thats why there are different categories i suppose. just a shame most of the cool stuff zfg can do wont be seen again.
@Jisatsu
3 жыл бұрын
yea it feels like a shame, but i'm glad that in these sort of events people still intend to do the "less optimal" runs and make one category 2 or maybe even more for the people who still want to do the older strats and to people who just want to beat it as fast as possible.
@PapaBadDadcumsuckgod
3 жыл бұрын
I dont think "wont be seen again" is really valid. Obviously those runs will always be up, but he'll also likely return to non-srm categories some day, the same way he delves into things like child% sometimes. Theres also runners who are still running those other categories
@CAMSLAYER13
3 жыл бұрын
I disagree, while the times get beaten the knowledge gained from implementing lesser tricks and optimizations often paves the way to the crazy new tricks either by providing a deeper understanding of how games work or by having parts of the trick that can be adapted to a different area, obviously skill earned is transferable too. I see the older runs as necessary to the ultimate goal and the new tips and tricks that come out are the only thing keeping the spirit and the knowledge forged from 100000 resets alive.
@sycophant8470
3 жыл бұрын
this is a really fucking bad take its not as though any% is always even the main category for a game
@N0THANKY0U
3 жыл бұрын
you just have to look at sm64 to know that this isn't true. Even though we have 0star, it's by far not the most popular category. If you want to see the game beaten as fast as possible you watch 0 star, if you want to see the peak of human movement consistency you watch 120 star, if you want somewhere in between there are categories for that too. It doesn't ruin the game, in fact it makes the run better, different players can use the play-style they prefer, and viewers have more choice. Just because there's ace and credits warp in oot doesn't mean they become the only valid categories to run
@benrush7090
3 жыл бұрын
Countless others say the same thing about your channel. But I think anyone who grew up with N64 understands why it's so therapeutic to listen about Goldeneye, Mario Kart 64 etc. Simpler times & those games mean so much to us. Nobody outside of that era can understand it and thats fine.
@jreschke5
3 жыл бұрын
Thank you for this. Been waiting a long time my friend
@LumocolorARTnr1319
3 жыл бұрын
Memory bitflip corrupting the value to a negative or something and it displays as zero in game. It could be either hardware or a software error. Google memory bit flip, it's a thing that happens all the time every day.. Reasons can be as simple are overheating ram or due to cosmic rays interfering. Yes cosmic rays, google it + bit flip. Strong solar storms have been reported for 1998, for example one so strong it took out the Sattelite Galaxy 4 and caused the great pager blackout in the USA in 1998.
@codahighland
3 жыл бұрын
I think it's more likely that it isn't a memory corruption, but rather it just never recorded a time for that lap because the glitch resulted in the code to copy the current time into the list of lap times getting skipped. While the list code knows to skip times that aren't set yet, the code for the lap record storage would assume that would never be necessary. So it would save that unwritten lap time as your record.
@Buzterer
3 жыл бұрын
If we ever get to "heat death" then we'll just have to see who can do more records in a row or in X amount of time
@Seth_M-T
3 жыл бұрын
I am so, so glad you've made another one of these! The fireside chats are my favourite videos of yours. You have the most calming voice, and you're an excellent storyteller. I love the cozy atmosphere of the cabin too. Thank you so much!
@poblanopupp9966
3 жыл бұрын
Finally another fireside video, love these! I checked the playlist last night and saw a "private video" this must be it!
@BigBaldBassist
3 жыл бұрын
Honestly...... This is exactly what we needed as a positive mental boost. 2020 has been shite so far but these videos help in more ways than one can list. Thanks again dude
@renakunisaki
3 жыл бұрын
I don't know what would cause a zero second lap, but I can explain some things. What Lakitu is doing is trying to set you back on the last track polygon you were driving on. For some reason, he's become convinced that this is over the water. He warps you there and tries to lower you to the track, only to realize there is no track under you. You can see he actually moves around slightly, looking for a place to set you down, before a failsafe kicks in and warps you to the finish line. I don't know what makes him try to put you in the water, but the "hold you for a couple seconds then warp to the finish" behavior is what happens when he fails to put you down safely. There's some glitch in Frappe Snowland where you can see it as well, because he tries to place you on the bridge but starts too low. Having all records show up as 00:00:00 Mario indicates that the game failed to read the save data. That just happens occasionally with N64 games and is usually fixed by turning off and on again. The --:--:-- records are actually recorded as 100:00:00; the game just displays anything over 99:59:99 as blank. It's also not possible to have a negative record. Why it does the "new best lap" chime every time when the record is zero, it's probably just a bug. The code that does that chime probably treats 00:00:00 as blank. The code that actually saves the record doesn't, so even though the chime plays, it doesn't save a new record. Nothing to do with the records in the save data - these are only updated at the end of the race (when the screen freezes briefly).
@lllHAMBONElll
3 жыл бұрын
The look of Carson Daly, the voice of an angel.
@AnaloGaming
3 жыл бұрын
So, if the time is still saved to his cartridge, he should definitely look into dumping his save ram. Those batteries don't last forever and it would be a massive shame if this one off anomaly were to get lost to time forever. There are methods to doing this. This will also give the added benefit of allowing everyone in the community to load this into their flash carts and emulators to check out this strange occurrence themselves. It should really be looked into...
@mentalplayground
3 жыл бұрын
Like the video format and style. Thank You
@BecketTheHymnist
3 жыл бұрын
I came to your videos from some of the clips of you ranting/raging and thought they were hilariously accurate and relatable in some cases. But I have stayed because I genuinely like your content.
@ZackGisme
3 жыл бұрын
Love the fireside videos. The vibe and the rarity of them. Glad you had some meat on the bone for this one. Personal opinion is I’m not a fan of speed runs that require pregame set up of files or previous plays. You should be able to start a fresh file and perform the run. If you’re manipulating the code with a setup prior to “starting” the run I think in a way you’re lying about when the run started.
@levioneill9677
3 жыл бұрын
I don't speedrun but I'm a 90s kid and this is soothing-nostalgia. Any fireside with Zelda, Goldeneye, or MarioKart and I'm down!
@inthefade
3 жыл бұрын
When I was a kid I was playing F-Zero on the SNES, doing time trials of White Land I, but I ended up placing a record for White Land II when the race ended. It was a record that I could never beat, of course, so it just stayed there as a mystery glitch forever.
@darkjapan
3 жыл бұрын
The fire side stories are my favourite! Goose have you seen the ancient records in the British mag, "N64 Magazine"? They encouraged readers to send in speed run times of many different games, including Goldeneye. You can find issues on archive dot org. It's fascinating how many short cuts were published by that magazine.
@darkjapan
3 жыл бұрын
@@GamerFolklore Thanks for the reply! I saw the video, it was a great watch but the magazine I'm referring to has a different but similar name, N64 Magazine. It later became NGC magazine. By the way, I'm working on translations of Japanese only N64 game manuals, in the hope that a bigger part of the library will be playable without making full on translation patches. Im currently playing through the library in release order, writing guides as I go. I hope some of the games will be picked up by the speed running community. You can find 21 of my translations over on Gamefaqs. Thanks for all the great content over the years!
@parksyist
3 жыл бұрын
I had a huge collection of those. Regrettably I threw them a few years back :(
@parksyist
3 жыл бұрын
Nintendo Official Magazine I collected (NOM)
@darkjapan
3 жыл бұрын
@@parksyist I'm talking about the one called "N64 Magazine". Goose's video was based on "64 Magazine". I don't remember if NOM ever did leader boards. Although it had nice pictures it barely reviewed games.
@ki11m3please325
3 жыл бұрын
So happy to see another one of these!
@Capopoi
3 жыл бұрын
I think that, even if a theoretical best time were achieved by a human, there's still going to be challengers who will try to tie it. People who love the game, love speedrunning, love to prove themselves. No matter how many people will cry that it's devalued because there's so many people that have done it, there will be more to come along that will do it, even if it's just to say that they have done it. Even if the category is deemed dead by regular speedrunners of the game it won't stop people with the drive to say that they did it themselves. After all, there's no guarantee that there will be an end to new people trying any category until there's literally no way to play the game that would let you submit valid times to said category.
@maxamuscrasious3047
3 жыл бұрын
Yep, there will always be people to tie records. It seems as some of these big games record times get closer and closer to the theoretical peak they are ripe to move into a season based format.
@Bane_Diesel
3 жыл бұрын
This is why I love goldeneye speedrunning so much because of the whole second aspect. You can have 50 people sharing a WR with you. You can have a run that you know in your mind was a single boost away from a new world record but had a slow warp but not until you nail that perfect run where you get everything right and rise up over those 50 people. Then all of those people are now motivated to play whatever level you set. I have an old 0:53 second wr on my goldeneye cartridge when I bought it and dam does it piss me off I can't beat it (pun intended).
@Kjeldvk
3 жыл бұрын
Hey Goose, thanks for making these again. I'm in a really bad place right now and your videos make me forget about it all for a little bit. I especially love the fireside videos as they're just so relaxing. Thanks again and keep on being awesome!
@martymcfly88mph35
3 жыл бұрын
Kjeld what's going on man
@ohmygoditisspider7953
3 жыл бұрын
Hey, i don't know you from Adam, but i sincerely hope things got better by now.
@carter5744
3 жыл бұрын
Great to watch :D wanna know what you had from Tim’s though👀
@carter5744
3 жыл бұрын
@@GamerFolklore Definitely will try this next time at Tim’s! Again, your content amazes me all the time and keep up the great work
@Ultrawup
3 жыл бұрын
Fireside stories with Goose
@Zekses
3 жыл бұрын
It would happen if the point where time is stopped and saved is a slightly different point from where the track is considered completed. He probably somehow managed to miss the trigger for timestop which would explain rolling time, and this simultaneously means the variable responsible for time spent on the track never got updated from 0. Consequently, there's likely a check of "if old time is > 0" on checking for "new lap record" which is what produces it each time. My guess would be that glitching lakitu placed him after the timestop trigger but before race complete trigger which normally never happens
@travisjones4689
3 жыл бұрын
Makes the most sense.
@willwatkins6694
3 жыл бұрын
FINALLY we’re back at the cabin!
@thejackal007
3 жыл бұрын
Thinking about where to draw the line and how you said that "is it fun" basically being a factor got me thinking about a category of TAS runs that I appreciate watching: the ones that sacrifice a bit of immediate speed for fun factor. I definitely think setting more categories might not be a bad idea, allowing for these instant completion glitches to be recorded but definitely be segregated from the main categories. I, for example, appreciate watching something like Super Monkey Ball beaten as quickly as possible, utilizing moving exactly at the right time to take advantage of the stage boosting the ball where it needs to go. I still like watching runs that play the game "as it was meant to be played", where they don't use either glitches or weird skipping methods and instead play the game as it was intended to be played without the skips and feel those runs sometimes show a greater skill set.
@raafmaat
3 жыл бұрын
You've talked about other one-of glitches that could never be reproduced and most of those are generally considered to be hard-ware glitches, so either a defect in the cart or maybe dirt or bad connection on the pins or something like that.. im sure this is similar
@ninfiali
3 жыл бұрын
I'm gonna listen to this while working - what a nice video, it's like ASMR almost.
@bbobjs
3 жыл бұрын
I think maybe if a game does come down to some type of 0 second glitch that's reasonably possible but not consistent, you could maybe still have fun racing first to X successes in RTA or scoring most successes out of X attempts in non-RTA. At the moment a big part of what makes a particular set of speedgame rules viable is how entertaining it is (to both the competitors and viewers), when the game gets too broken to be fun people can always think up outside the box ideas to make it fun again.
@BIRDSBIRDSBIRDSBIRDSBIRDS
3 жыл бұрын
First
@hektik2074
3 жыл бұрын
While you’re getting into philosophy within speedruns I have something I’d like to ask that I’ve been thinking about for a while. Do you think speedrunning will get optimized to the point we count frames instead of seconds? When Dam 52 hit it made me realize how fractions of seconds are almost if not as important as seconds themselves, and if fractions of seconds make these huge differences and even single frames make these huge differences would we be able to reach a point where a world record Dam run will be determined if (for example) your 52 has just one less frame than my 52? And If this is something that could potentially be agreed upon in these extremely optimized runs, is it even possible to reliably count frames from run to run, system to system, or video capture to video capture?
@TreeGuyJon
3 жыл бұрын
24:16 HE SAID THE THING
@Archetype77
3 жыл бұрын
Thank you so much for another cabin video, Goose!
@streetguru9350
3 жыл бұрын
Is that what caused me to lose my Turok Rage War progress many times all those years ago? Dunno if the cart had a battery, though I also had the memory expansion thing that never seemed to help either. Lost my star fox data too I think.
@TheCyndicate
3 жыл бұрын
also, just tilt the cartridge, right before it writes the track time to storage on the cartridge. This might revert the time variable back to it's starting point of " 00 '00 "00 ", since it cannot find the current track's time value due to disconnect. I don't know if the current track's times are stored in volatile memory before the final save as you exit the track or not, but that's a good place to start.
@dantedeloden
3 жыл бұрын
if the timer kept running, maybe the game ran it and it read as a max time, but since the race also ended the memory of the saved lap time glitched, therefore displaying all zeros. it would explain why he can continue getting new lap PBs during a race but it wont save due to all zeros being in the flap section already
@beumuth
Жыл бұрын
I don't think it's quite about enjoyment but what leads to more skillful states. Some goals are unenjoyable or go through those stages but relatively worth it. Others are enjoyable but not worth in that sense.
@PyroSSBM
3 жыл бұрын
Oh wow I have had this glitch before on Koopa Island, it was at my universities game room on their N64, I was perplexed as to why the lap run was 0:00 I figured it was just some glitch from cartridge tilting or a memory corruption, I wish I still had the image
@PyroSSBM
3 жыл бұрын
But only that one lap was 0:00
@PyroSSBM
3 жыл бұрын
I almost want to go back to my school, find the cartridge and take a picture of it
@ShMarioX
3 жыл бұрын
"where u draw the line" this is a question for humanity on every area we have all kinds of problems because we dunno where to draw the line
@VideoGameManiac8
3 жыл бұрын
Whenever I see you and your videos I just cant stop myself from smiling all the time. You are just an awesome person!
@SandSeven
3 жыл бұрын
You got that Butler Cabin vibe going, and I'm lovin it.
@sage5296
3 жыл бұрын
as far as the 0 second speedrun hypothetical, i feel like this already is something we've experienced with the any% of some games, the answer is that the category loses popularity and other longer categories gain correspondingly often. Generally speaking, categories will always be the great equalizer between optimization and entertainment!
@MrCarrot14
3 жыл бұрын
I love your video aesthetic. Do you do these videos in one take? If so props to you. Idk if you are reading off a script or not, it's kinda hard to tell with the distance from the camera but if you aren't it obviously shows your knowledge with the speedrunning community.
@gsphunter8018
3 жыл бұрын
I don't think speedrunning will end like that because most official lists for WR times won't include these 00:00:00 glitch times. Odds are they won't accept it because the run isn't actually a 00:00:00 run, but merely a visual displaying the mentioned time.
@aaronkosharskyswhiteknight5224
3 жыл бұрын
GET THIS MAN TO 100K ALREADY
@MattBerrymotorsport
3 жыл бұрын
One day when you have kids, I can picture all 6 of them sitting in a circle listening to your stories lol
@UmbrasMercy
3 жыл бұрын
As a Canadian, I laughed so hard when the first thing my eyes lock on to. *and it was the tims cup*
@Darxide23
3 жыл бұрын
In general, I think most communities are able to look at something like this and realize when there's an anomalous glitch that's irreproducible and label it as such. Other instances like OoT's credit warp from the file select are easily categorized as non-competitive. There are probably a small handful of tricky ones in other games, though. And at the end of the day it's up to the community to decide how to proceed. There won't always be consensus, but that is by no means a dealbreaker. As for optimizing runs to the point where humans essentially have TAS times, it's close in some games. SMB1 is an example. But people will still run it. Tying the WR is still a big deal. Just look at Golden Eye. There's no sense in the "million years" thought experiment however, if you ask me.
@ltsJoeMama
3 жыл бұрын
You're so close to 100k subs, Goose. Congrats!
@JaYb97716
3 жыл бұрын
I love your cold, quaint and cosy house. You should do a video of life on the coast of Labrador sometime. 😀
@stabf2635
3 жыл бұрын
bruh i could listen to Goose talk for hours
@modteamuk
3 жыл бұрын
It was a fireside story, last year, that got me in to speed running. Looking back, now, it's embarrassing how nieve I was; I didn't understand the attraction. For me, I think it's the ingenuity behind the optimizations that really ticked my box. I was the kid who started a new save, every time a villager died, in my strategy game's town and it was the this thirst for optimization that speed running quenched. Now we're getting to that cosy time of year, again, and fireside story returns; It's taking me back to when this was all new to me, before I rinsed the repository, put out there by the likes of yourself, Karl Jobst, Summoning Salts e.t.c. Knowing what I know, now; I don't regret a thing. However, I wish I could forget everything, just so I can experience it, all again, over the next year. Thanks, Goose, for all you've taught me and for soothing me through 2020 👨🎓✌
@darthgorthaur258
3 жыл бұрын
No...no...no....I refuse to believe that voice is coming from that human...it's not possible....
@k42uy4
3 жыл бұрын
"Lakitu Picky uppy reverse over the line trick" haven't laughed like that in a long time, now if that doesn't become official I'm utterly dissapointed
@Steve-eb6eh
3 жыл бұрын
You are a great storyteller. I didn't think I would be enthralled by this whole video but here I am
@adamcarson6294
3 жыл бұрын
Just got home from work, threw some food in the oven. Perfect timing there goose buddy
@Ted00thps
3 жыл бұрын
Honestly these are the types of videos i could fall asleep to, its so relaxing
@AntonKarpuzikov
3 жыл бұрын
"Where do you draw the line?" easy, glitchrun ≠ speedrun
@joegrimesofcourse
3 жыл бұрын
if this was high art, the cup wouldve slowly started smoking throughout the video upon catching fire at the climax
@ninizeldav7174
3 жыл бұрын
Let's get Goose to a 100k guys! I would help but I am already subbed! Anyway Congrats in advanced Goose, you truly deserve it! Keep up the good content my friend!
@michaelscotch69
3 жыл бұрын
Goose, that intro was totally the bomb -A fellow Canadian
@M4XD4B0ZZ
3 жыл бұрын
your views might me declining but the love only increases
@TheUnapologeticGeek
3 жыл бұрын
I don’t have a problem with different categories proliferating. Other “passive sports,” like cards or billiards have hundreds of categories that a person can excel in, and it all comes down to what you love and what you’re good at. Speed running has taught us that, outside of a 0.00.00 run, there is almost always a new strat or new game break that will mean a new potential WR.
@jeffsweeten3185
3 жыл бұрын
Well done, enjoy the vibe
@micaiahflores1592
3 жыл бұрын
Can I pay you to read a phone book to us please grandpa goose
@VixxterityVT
3 жыл бұрын
each copy of mario kart is personalized
@Bres92
3 жыл бұрын
Great video goose, hope you do more of these
@ChicDead26
3 жыл бұрын
Always love these videos. Thanks, goose.
@MisterNohbdy
3 жыл бұрын
"Lakitu-picky-uppy thing" might be my favorite name for a speedrunning trick yet.
@davidmeloche1991
3 жыл бұрын
Goose lives on the Surface 2 map?
@atari2600b
3 жыл бұрын
Bro, turn down the choke lever on your stove, you're letting all the heat out
@halloweenlett9971
3 жыл бұрын
Hey Goose. Love all your vids man. Youre the official speedrun archivist imo
@The_Phoenix225
3 жыл бұрын
His mario kart 64 cartridge is personalised thats the only explanation Also who else saw more signs than usual on their super mario 64 cartridge?
@ViddyOJames
3 жыл бұрын
the 0 time probably doesn't interact correctly with the new lap record indication code, that's all. After all, there would technically be no measured difference with multiple kinds of math. For example, in one possible way the time is checked, if you get 30 seconds and your new lap is 30 seconds, you can subtract 30 from 30 and get the result that it's "not a new record" because of the number returned, but any lap time compared with 0 seconds will come out the same because it's either "minus zero" and the number doesn't change, or "zero minus" and all comparisons are negative. That's if the lap time check is a subtraction, but that's the point. If the game itself is looking for a specific mathematical result that happens to get broken when there's a 0 in one slot, that's your answer. It's highly dependent on whether the "minus zero" thing is true or not, or something similar.
@GlobalWarmingSkeptic
3 жыл бұрын
Credits warps should not count because you are not satisfying any win condition. "See credits" is not a win condition for the game. It's what you see AFTER the win condition. So on this litmus test, we have the following: SMB world 7 credits warp = NOT WR because a cutscene was merely triggered through ACE. Triggering the ending cutscene shouldn't count. Same for the Pokemon games where you enter the final room. Wrong warps and credits warps need to be differentiated.
@SPFLDAngler
3 жыл бұрын
50 ain't cold lol. Here in the northeast USA. 50 is like okay. 70 is warm and above that is hot. When it's 30 or lower it's cold. 30 is freezing temperature. I work outside in 40-50 and get hot lmao
@ogorangeduck
3 жыл бұрын
Hopefully this doesn't go the way of TTC upwarp
@Mitjitsu
3 жыл бұрын
22:50 - Not true, as long as you have access to the original run. You can frame count runs. This was done earlier this year when my 32:56 Burning Rangers run was only 2/10 of a second faster than the record.
@Solibrae
3 жыл бұрын
I think as long as people enjoying the process of trying to get good times for themselves, speedrunning can never die. However, it does perhaps take away from some of the community enjoyment when a game has been completely "solved".
@TheCyndicate
3 жыл бұрын
I hate to say it, but the way the code controls the timer in mips/asm, you would HAVE to edit the memory to skip the addi/addiu commands or change the timer integer to zero. I don't see any other way of doing this besides a Gameshark type device or a defective cartridge.
@MisterMunkki
3 жыл бұрын
If you're interested in crazy 0s speedruns you can look into Civilization (V, VI) speedruns, pretty hilarious stuff...
@martymcfly88mph35
3 жыл бұрын
You're the man Goose.
@maxmoesh
3 жыл бұрын
I gotta agree, playing 'solved' games whether in mario party or in other games, some of fun is sapped out of it, knowing there is only one way to play perfectly is just boring
@Laerthor
3 жыл бұрын
It makes sense the time isn’t recorded as the world record because if you use a real timer the lap obviously didn’t take no time. It’s not a shortcut.The in game timer is invalid.
@joshmags777
3 жыл бұрын
MY FRIENDS
@Mornings
3 жыл бұрын
Nice cozy video to go along with the PS5 release day. Also, 100k subs coming soon, congrats!
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