Great ships weapon guide. Thanks for all the time you invested in testing them.
@Beeblebum
2 жыл бұрын
Thanks for watching, it took indeed some time to research, record and edit. So glad you enjoyed it. 😄
@phoschnizzle826
2 жыл бұрын
I am definitely team Phase Beam. Since going strictly to them, I've never once had to recharge my own shields. Granted, it doesn't do as much damage, but it's still very effective, and an absolute beast when fully upgraded, and the range is fantastic.
@raphaelcancellaro1807
2 жыл бұрын
I've been using the Phase Beam with a Hauler so in any fight you're pretty much the hardest ship to take down. I'm also running rocket launchers just to finish off some enemies and because it looks cool AF
@Paladin1034
2 жыл бұрын
Yep. I open with phase beam, drain shields, then swap to photon to get them to half health, wait for the shield recharge which normally pops immediately, then snapshot rockets. GGs. It works on any ship, with only basic modules and no upgrades, and just happens to be the order in which they're toggled. Super easy
@D4n6er0us
2 жыл бұрын
My fully upgraded X class infra knife has DPS stats of over 60k and over 40k. It has great range and heat dispersion, it's already destroyed enemy ships well before getting anywhere close to overheating. It's so good it's the only weapon I have installed besides the base photon cannon that I can't remove.
@cryzz0n
2 жыл бұрын
Glad to see the Infraknife got a boost from HG on this update, I’ve always wanted it to be as good as it sounded but until now, has not lived up to expectations. Also nice to see the phase beam used in a new way for shield recharging. Overall, I’m pretty happy with the changes made to the ship weapons this time around. Thanks for testing this Beebs!
@douglassharp108
2 жыл бұрын
Interesting. Gotta try out the Infra Knife again. Ive been an almost exclusively Positron Ejector user for ages. Post nerf I found it was still fully capable of ship vs ship still, I love it for straffing planets for materials. I’m also older and have slow reactions and crappy eyesight and the spread of the positron ejector helps mitigate that a lot. Great review! Thumbs up. Gonna try an Infra Knife tonight.
@th3kgbdog385
2 жыл бұрын
With the uogrades the positron ejector is still OP, especially with the Apollo figurine and the B class module that you can find the recipe of in the nexus.
@p1psychoticprankster
2 жыл бұрын
It's also good to note that ship type effects weapon damage as well. I have a fully upgraded solar ship that has around the same damage as yours, but I also have a fighter fully upgraded that can erase everything with the standard photon cannon sporting about 7600 attack rating in the info screen
@gus.smedstad
2 жыл бұрын
I think it's important to consider where you are in the game. The rocket launcher is pretty decent as a hull-finisher early in the game, when you can't afford a lot of slots for upgrade items and won't have ready access to S-class upgrade modules. The lack of upgrades begins to tell when it becomes practical to devote more slots to weapon modules.
@jacksquat2067
2 жыл бұрын
Before watching, I went with the infra-knife and phase beam on pretty much everything. The phase beam is pretty weak, but it's great for new saves because of the shield restoring factor. I just wish we could get rid of the photon cannon. I HATE having to cycle past it during combat.
@nex4613
2 жыл бұрын
Pretty sure we can just save edit it out of the ship for the meantime until they officially implement it :D
@chumnutzly
2 жыл бұрын
@@nex4613 not on xbox :(
@dan26dlp
2 жыл бұрын
@@chumnutzly i found a link to edit my gamepass save. I just got an xbox and wasnt willing to start over from my steam save. You can 100% do it, you just need to find how to find your hidden save files after syncing to your pc with the xbox pc app
@lwensun
2 жыл бұрын
You can purposefully break the photon cannon if you g through the galaxy center and not repair it
@EwanMarshall
2 жыл бұрын
Yeah, my main ship is Cyclotron for if I really need to take out shields and want that stun and then an infra-knife for my primary. I don't like the positron ejector, it is good but the range dropoff mechanic just annoys me too much
@miscrom
2 жыл бұрын
Thx Beeblebum, you work very hard on these videos and I can see the attention to details and professionalism. Very well done and for people like me who just got the game all of this is very helpful. No man sky can be a bit confusing because there is a lot of stats for a lot of element in the game, and guides like this helps a lot.
@JasonPlaysNMS
2 жыл бұрын
Positron Ejector FOREVER!!! I am always really close, so I will always be kicking butt!!!
@Beeblebum
2 жыл бұрын
Lol... I just noticed you made a video about the bolt caster being the best weapon for the multi-tool. In my Video I got my Bolt Caster over 12000 dps... So, I'll just wait for you to make a guide the Intra Knife is the best weapon... 😛🤣
@deyo286
2 жыл бұрын
0:02 The logo fits almost perfectly with the ship in the background
@NannyOggins
2 жыл бұрын
Many thanks, just what I needed. So far I’ve stuck with the standard weapons and have managed to take down around 35 ships since I bought the game a week ago. However, I would like to upgrade now and this guide has been very thorough.
@kinnusai4432
2 жыл бұрын
I decided to go with the infra-knife after watching this video and upgraded it as much as possible. The first time I destroyed a pirate ship with it I started laughing because it blew up so fast. Thanks very much for taking the time to make this video, it really helped me out a lot 👍👍
@tearyamoeba3738
2 жыл бұрын
Infraknife is definitely my favorite. I've got perfect or near perfect mods and it absolutely shreds. On one of my solars though, with 6 perfect cyclotron and photon cannon mods and then rockets it's absolutely lethal. With the order of the weapon swap it's Cyclotron > Rocket > Photon cannon and almost nothing lasts long enough for me to use the cannon. Shields are shredded and then those rockets just doink them into oblivion.
@RecklessGenesis
2 жыл бұрын
Try with extra shots module 🤣savage
@Desert-Ecruising
2 жыл бұрын
I agree. An S class fighter with fully upgraded infraknife and fully upgraded cyclotron as a backup makes easy work of enemies. Takes down shields with ease. Weapon with the 4 upgrades in the main screen with three more added in the technology slots, all s class. Can go until the sentinels give up.
@nmsspacedude9799
Жыл бұрын
So helpful . . .! My first ever playthrough in 2016 immediately helped me realise the rocket launcher was pointless as a weapon so, since then, upon finding my first Radiant Pillar, I immediately dismantle the rocket launcher for the condensed carbon etc ingredients. However, I've used the (upgraded) photon cannon constantly virtually from NMS start. So, I'm thrilled to watch this - and I'm checking out the Intra-knife Accelerator immediately!!! Thank you BB!
@Fromatic
2 жыл бұрын
I hadnt bothered even installing the infra knife, been happy with the cyclotron to take out shields then switching to a shot from the rocket launcher then switching again to the positron to finish them off if the rocket shot wasnt enough to take them out which 9 times out of 10 it does, but seeing what that upgraded knife does I will have to rethink it
@pauldavis5518
2 жыл бұрын
Infra knife fully upgraded got to be my fav
@theoduce1695
2 жыл бұрын
Thank You. I have Phasors and Big Rockets on many of my ships, it is a little more challenging than just using the "Ejector". The Phasor takes down the shields and the Rockets kill them. Well mostly sometimes the Phasor will finish them off. But definitely will try the Intra-Knife on a few ships. Keep up the good work.
@Beeblebum
2 жыл бұрын
The rockets can do great damage on a non-shielded ship... But sometimes, does not damage as all.. its weird. (might be bug).
@justtripp920
2 жыл бұрын
Intra-knife just smokes 'em. Used to use positron with rockets, but now have changed all ships over to intra-knife. I load 8 intra-knife modules and then go to anomaly and buy all hyperdrive C class modules I can store. I then install all the intra-knife modules (8) to find the best stats. I keep track of which install number had the best stats, then reload. If module install #3 and module #8 had the best stats, I keep track of those numbers and reload. Then I install (2) hyperdrive, (1) intra knife, (4) hyperdrive, then (1) intra-knife. I jump back in my ship to save. I then exit and destroy all the C class hyper drive modules. Rinse repeat. I get a lot of chromatic metal and wire looms that way. Enjoyed the video!
@scubasteve2189
2 жыл бұрын
I find a combo is great. I use an upgraded photon to take the shields down super fast, then as soon as the shield is down, quick switch to positron and it usually takes one shot, maybe two and they are gone. Then quickly switch to the photon for the next enemy. If they are still at far range and not close, I sometimes just stay on photon after the shields are down, because the positron works best at closer range. 👍🏻
@randywatson8347
2 жыл бұрын
I'm more an infraknife person. Tail in close and obliterate shield and ship in one go. You have to be a good aimer that is to be said. It's like in WW2 they switch to the 20-30mm cannons at close range.
@flash1259
2 жыл бұрын
Since the first time I installed the positron ejector it's been my favorite weapon. If I wanted to have fun I'd use the infra knife accelerator. Someone told me told me the only reason to use the Positron Ejector is if you can't shoot good. I told him to read my post. I've always said I can't shoot good and that's why I use the Positron Ejector. Even now my latest Positron Ejector does around 23k damage. Before the change It would do around 42k - 45k damage. I also like it because it is short range. Keeps me from hitting more unintended targets in freighter battles. When I do the Nexus pirate missions it's very rare that the pirates even reach my ship unless they're engulfed in flames and exploding. It's the only weapon I've been able to take out 4 or 5 pirates at a time with.
@achtsekundenfurz7876
2 жыл бұрын
Another strength of the Ejector lies in its dive-mining capabilities. With its wide field of fire, you can strip large amounts of resources from the planetary surface. Best dual use of all weapons!
@flash1259
2 жыл бұрын
@@achtsekundenfurz7876 I just did that to get a bunch of ferrite dust on my latest expeditions save in the next galaxy. I got enough to finish building a dioxite base with around 65k units of storage. I've got the positron ejector upgraded so that I can almost shoot continuously without overheating.
@MillysweetMilly
2 жыл бұрын
Wow what an amazing weapon guide. This was exactly what I was looking for and even more. Thanks so much for the details and the work you put into this video!
@Mu-podcast
2 жыл бұрын
Thanks for the detailed look Beeblebum. I haven't been using the infra-knife, but now will take a look at it. I've been using the phase beam a lot as that shield restoration is great when there are a good number of attackers all hitting your shields at the same time and you're focusing on taking out one at a time.
@jaydino14
2 жыл бұрын
Infraknife is OP imo, for me it absolutely melts both shields and hulls alike
@PfizZz
Жыл бұрын
Awesome guide. I went with cyclotron + positron, but now I'm going to have to search through my storage crates for all my infra knife modules!
@logophobe
2 жыл бұрын
This is a really good breakdown! Very comprehensive. I would add that I feel it short-changes the Rocket Launcher a bit. Like you mentioned with other weapons, the damage stat is misleading; I've found that it destroys most unshielded ships (except for Sentinels) with a single hit. This makes it a great combination weapon with something with a high shield damage weapon like the Cyclotron Ballista. Fire that first to drain shields, quickly switch to the launcher, and engagements are over in seconds. You could do the same with something like the Positron Ejector but rockets have the advantage of range. I also find the shield recharge of the Phase Beam invaluable for extended dogfights. I tend to equip that and the Rocket Launcher on "cargo" ships where I want more slots kept open for trade items (but still need to hold my own in things like freighter rescues) and put more slots into upgrading the Infra-Knife and Cyclotron on dedicated "combat" ships where I want to maximize dps.
@jorgeriveramarin891
2 жыл бұрын
Thanks for taking the time to sort that out. I'm team Positron, but it was fun to see the Intra-Knife at work. Might have to use that as my 2nd weapon. :)
@jorgeriveramarin891
2 жыл бұрын
Update: After using the Intra-Knife for a while, I can report definitively that the Positron is still superior - and it's not close. The Intra-Knife's damage goes down a bit after the shields go down, and enemy ships have the chance to move around and make you tail them a bit. Even with just four S module upgrades and 2 X ones with just 1 modification, the Positron dramatically outperforms the Intra-Knife. It kills so fast in its optimal damage range, there's really no comparison. It's not that the Intra-Knife isn't good/fun. It is! But the Positron is still king.
@Ragetiger1
2 жыл бұрын
Only downside I ran into with this update is that our shields seem to no longer recover, unlike the enemy. Use to not have to deal with shield upgrades, now I have to install at least 3 s-class just to make certain I'm not melted even against one target. Use to run with just the cyclotron ballista, now it's intra-knife with a phase beam.
@edcoleman7019
2 жыл бұрын
Shields do recover but slowly and only after not being hit for a while
@nmsspacedude9799
Жыл бұрын
So, don't you just repair your shields asap with a stock of sodium? Seems the obvious solution if the battle's still raging...?
@GlamityJean
2 жыл бұрын
nice video, I have never really bothered installing the infra-knife because the photon cannon that often comes on ships is pretty decent but now I kinda want to switch things up so that was useful to see a comparison
@mokkymiah2742
2 жыл бұрын
Wow I just came back to this came since launch. It's amazing how much improvements have been made.
@Chaos_God_of_Fate
Жыл бұрын
My upgraded Infra-Knife stats are almost 60k. I'm planning on trying all the other weapons at some point but I kinda doubt anything will do better- I can probably kill 3 or maybe 4 if every shot hits before overheating- 3 overheats kills a freighter, such an awesome weapon! Nice Video!
@Beeblebum
Жыл бұрын
Thanks! It's pretty outdated now, but still should give a decent introduction to weapons. 👍
@alexh.8183
2 жыл бұрын
Thank you for your guides. I am a new player and so far I had no problems in spacefights. The battle system is very similar to the old Colony Wars games on the first Playstation.
@Mjolvunheim
2 жыл бұрын
Thanks for taking the time for this in depth explanation! Glad the sails on your solar are split in half cos if they were together might have some tos issues lol
@iambeloved496
2 жыл бұрын
Awesome demonstration video! Yeah since it forces you to keep photon cannon I'll just keep it simple with that for shields and backup weapon accompanied with infraknifw
@KailLabs
2 жыл бұрын
Great guide! I exclusively use photon canon... Not as much of a handicap as I thought it was lol
@Beeblebum
2 жыл бұрын
Yeah, Photon Cannon does surprisingly good, has a good reach and rater quick fire rate. Its The light version of the Intra knife. 😊
@desto13c
2 жыл бұрын
As I'm using an A-class Shuttle for mainly exploration/storage purpose, I use default Photon Cannon and Positron Ejector. Positron Ejector is so good at "farming" ferrite dust + secondaries from planet surfaces! Thanks to your showcase, maybe I'll got for Infra Knife or Balista + Positron when I get my S-class Solar ship. Long way to go.
@Beeblebum
2 жыл бұрын
Oh yeah.. Positron is an amazing mining tool! 😄
@lilythepurple
2 жыл бұрын
Great guide. The Posi was my all-time favourite weapon, but until you get all the upgrades, it's too slow to get the shields down for me. I still use it as a main on my maxed ships, but not on new saves. I'm using the infra-knife on new saves, with cyclotron to really destroy shields fast
@paulwright774
2 жыл бұрын
I use a few different configurations based on the ship, my Exotic Royal is set up with Beams and rockets, I've had it that way for ages and it continues to operate reasonably well this way. Altho the phase beams are definately not as stronk as they once were, they keep my shields healthy and as soon as I pop a shield I can swap over to rockets, finish em off then swap back to beams for the next target. My gullwing hotrod fighter uses cylcotron ballista and positron ejector, and my solar sailer was set up for infraknife but also uses photon cannon, aiming for maximum dakka! all three playstyles are fun and work to make my three primary ships each feel unique.
@craigwhite1491
2 жыл бұрын
Great video! I totally agree about the intra-knife, i can usually get the damage up to at least 38k. The one on my Golden Vector is over 49k.
@vision-of-dog
2 жыл бұрын
On permadeath, I definitely prefer to have a phase beam weapon as my anti-shield weapon. Sure, it's not fast... but it keeps me alive, which is all that matters.
@ChiefVizier
2 жыл бұрын
love that aspect of permadeath. Really feels like every circuit of your ship and base matters
@vision-of-dog
2 жыл бұрын
Update: Hello Games apparently doesn't make us invulnerable inside the Nexus, so any hostile ships that somehow spawn in there can insta-kill any PD players, even with maxed-out armor upgrades. 😠 If you are playing PD and you hear laser fire inside the Nexus, reload to a different lobby and stay clear of the Nexus mission area. Stay safe.
@douglassharp108
2 жыл бұрын
I’m not that agile a pilot, and as such often fly into oncoming opponents, nearby freighters, etc. It would be hilarious if they added collision damage. Take a sturdy craft and ram other ships!
@dirtbag1713
2 жыл бұрын
Used to only use the photon cannon. Didn't want to waste room on all the mods for other weapons. Now that they added the cargo on ships and new effects I use the cyclotron to blast their shields and switch to the photon cannon and I'm melting enemies like i used to years ago. Very fun!
@judsdragon
2 жыл бұрын
thank u for this video i am returning to NMS after a few years and the options for both multitool and ship weapons are a little overwhelming and this has given me a good idea what to focus on to start and build towards later so much obliged for the clear and concise explanations
@GoldenGek
2 жыл бұрын
another fantastic video there Beebs, really enjoyed it as well as it being informative. GG might change his ships weapons now!
@Beeblebum
2 жыл бұрын
Cheers! If there only would be Golden Bullets... 😄
@namegoeshereorhere5020
2 жыл бұрын
I have not found much of a change, the Positron Ejector still melts everything almost instantly. I use the Phase Beam for farming freighters and asteroids and I have one ship with the Photon Canon just because you can't get rid of it.
@trs8696
2 жыл бұрын
Agree 100‰ about the infra knife. With six s-rank upgrades it just melts your opponents, even at maximum range. Head-on engagements end in about two seconds.
@soldier72
2 жыл бұрын
That white Solar with orange hex sails: Nice.
@trumplostlol3007
Жыл бұрын
It is not only about damage stats but the distance from your ship. You can change weapon when your enemies come closer. You can change weapon when your enemies are shielded or unshielded.
@RickHenderson
2 жыл бұрын
Great video and great info. The time you took to edit and place screenshots on top of the video for comparison is much appreciated. I heard about your videos on Reddit and I'll definitely sub.
@Pest789
2 жыл бұрын
I was literally just searching for an updated ship weapons guide. Thank you!
@re_4merchant
Жыл бұрын
I noticed your “fully” upgraded infra knife didn’t have the installable upgrade. The one that makes it fire so fast with s class upgrades, that the audio bugs out. It also makes it out class all weapons in every regard
@garretteverett2613
2 жыл бұрын
This is very helpful. I've personally just been using an upgraded photon cannon to knock down the shields and then I can one-hit most ships with the rocket launcher.
@bhalucard85
2 жыл бұрын
Thank you this was a much needed video!!!
@john_in_phoenix
2 жыл бұрын
Nice (and useful) overview. Not too long, straight to the point.
@onguard7
2 жыл бұрын
Thank you so much. This is my favorite NMS channel. You're doing a fantastic job!
@ELITEzinho
2 жыл бұрын
i wish we could remove the photon canon, that way we could easily switch weapons in combat with different 2 weapon types
@ControlledChaosGaming
2 жыл бұрын
Greate job with giving the stats and showing how each weapon is in its basice form and the how it is upgraded. Along with talking about when to use the weapon, why, and combination setups.
@Toksyuryel
2 жыл бұрын
I'm so happy that the Infra-Knife is good now. I've always wanted to use it but it was never worth it compared to literally any other weapon. Personally I like to pair it with a Phase Beam for the shield leech and because it's still a great asteroid mining tool.
@Paladin1034
2 жыл бұрын
It makes sense if you've played other space games, but I was still surprised how much better the phase beam is at mining than basically any other option
@samghost13
2 жыл бұрын
Yeah! Infra Knife Rulez! I was stunned the first time i used it! You can get a slight boost to all stats by installing the Figurines (Nada etc.. from Quicksilver Dealer)
@bbilly9359
2 жыл бұрын
I’ve been using ballista as a shield breaker! As I said it you said it did a lot of shield damage, nice combos with proton cannon
@freshviolets
2 жыл бұрын
I've been using cyclotron/rocket combo, it's nice though I'll probably switch rockets for infraknife as it can have more upgrades and the long cooldown of rockets makes misses not an option and multiple targets a bigger challenge than they should be
@mightyryan1456
2 жыл бұрын
I use the proton Canon or whatever the base weapon is called along with the rockets. But they both have S class upgrades and work well with my current fighter ship. Actually I think the rockets only go to a B class.
@freshviolets
2 жыл бұрын
@@mightyryan1456 there's no purchasable upgrades for rockets, just the one from the Nexus that decreases cooldown time
@7thsealord888
2 жыл бұрын
Interesting and informative. My own practice with starship weaponry can best be described as minimalist - thinking being that with several weapons, one wastes valuable time dialling between choices looking for the "right' weapon for a particular circumstance. Better just to be quicker on the draw and have a good Rate Of Fire with an IMperfect weapon. Plus all the space saved that can go to other gear, . I favor the Cyclotron Ballista, which can have a very very good rate of accurate fire (which offsets its reduced effect when shields go down), PLUS you don't have to worry about refuelling or recharging. I retain and upgrade the Photon Cannon as a back-up, just in case (You Never Know). Also usually add a Rocket Launcher - because it's easy to build, and I just like Fireworks + Big Booms. To each their own. :)
@pythosdegothos6181
2 жыл бұрын
Dude!!! That Infra-knife modded out is INSANE!
@war4territory635
2 жыл бұрын
Nice guide! I have to ask... where did you find that ship... The "White Eagle Standard", do you remember?
@Beeblebum
2 жыл бұрын
It is a ship I found during my exploration and research, I never thought about noting down the Glyphs.
@ziehl4349
2 жыл бұрын
That's a nicely thought, planned and recorded video. Keep it up!
@carissacarter2051
2 жыл бұрын
This vid was excellent. I went full bore upgrading the infra knife. Every "S" mod is rolled with 5% dmg and 10% fire rate. With the mods grouped correctly in the general and tech tabs, this baby is rocking 45,843dps hull dmg and 30,562dps shield dmg. U look at something and it melts. Infra knife is king!
@Beeblebum
2 жыл бұрын
😄 Its awesome for sure!
@Yesnaught
2 жыл бұрын
Something you missed: even upgraded so heat is no longer a problem, the phase beam *still* shuts off after sustained fire, it's locked to some kind of timer. However, it is fairly cheap to build. The IKA is top tier - with the third barrel and one S-class mod, it'll easily handle anything on its own, at any range. Pair with basic rockets, and you can kill a flock of pirates faster than it took for them to scan you. Excellent value for the cargo-challenged. Minor downside, needs phosphorus, which can be annoying to go find. Positron ejector is nice, but slower and short ranged unless you get a lot of mods. Rockets have a much better TTK, and require much less investment.
@panoss2018
2 жыл бұрын
While not the best at everything, I use the "Shield Eater" Cyclotron Balista. I found to love its visuals, and the kill time is not that bad. Not to mention, when up against fast enemy ships, that engine shutdown comes in handy!
@DAN007thefoxx1
2 жыл бұрын
I used to not be a fan of it up until it was changed so that it wrecks shields quickly and slows enemies down. Perfect for use on my hauler which may otherwise not be able to keep up with pirates with S class Solars
@grumpygramps
2 жыл бұрын
tyvm. Perfectly timed video for me as I’m starting NMS again.
@rhuntington3
2 жыл бұрын
I've always enjoyed the Phase Beam. I remember way back when you have 3 S class upgrade modules on the Phase Beam, them bean color was purple. I miss that! Good information here, Beeble. Thank you!
@LeeAndrewVideos
2 жыл бұрын
Thanks for this! I took a long break from the game just started playing again and was wondering why my weapons were so weak. I had no idea they changed.
@tonebonetones
2 жыл бұрын
Wow. Very interesting, thanks for the time you put in researching this. Prior to Outlaws, the rocket launcher with upgraded large tubes was my favourite, but since Outlaws the cool down takes way too long and as you illustrate here, the damage is not so good. I never liked the positron ejecter because by the time you get close enough for it to be at its best, it is hard to keep the sights on an enemy ship as they are usually past you quickly. Looks like the cyclotron, intraknife and photon will be my choices, and I can remove the others which as you point out, take up space and get confusing in the heat of battle.
@Cholin3947
2 жыл бұрын
I like the phase beam for long range sniping. It has greater range and is on target instantaneously so its really easy to aim. for up close and personal I agree with the Infra-Knife or Positron Ejector
@Vortechtral
2 жыл бұрын
I've been using the Photon Cannon, its a good all rounder, but damn full upgraded infra-knife and positron ejector are crazy! The shotgun has me all giddy :P
@DAN007thefoxx1
2 жыл бұрын
I run a loadout for each of my ships thus far. My shuttle and explorer thus far have a Photon Cannon and a Phase Beam. My Solar has a Photon Cannon, Phase Beam and a Rocket Launcher, my Hauler gets a Photon Cannon, Cyclotron Ballista and Rocket Launcher and my Fighter has the Photon Cannon, Cyclotron, and Infra Knife. I don't upgrade the Photon Cannon in anything because I mainly only use it as a back up weapon. My Hauler I have been turning into a flying tank that can still carry alot of stuff with an S class AND X class upgrade module for the shields plus the combo of heavy weapons for a one two punch and an S class pulse engine upgrade for a speed boost.
@dagoelius
2 жыл бұрын
Use them all and just rapid cycle them as you fire. No heat buildup atall and ship to ship battles lasts seconds even in a hauler.
@mythicvariable9akapatricem292
2 жыл бұрын
🙋♀️🐝 thanks for your informative video again. I now have a new favorite weapon. I seen in one of your streams using the cyclotron and infinite knife. While I was watching you, I installed it on my golden vector as I was playing and it did help take down the shields a lot better. Now I can understand the difference. Thanks for all your hard work.🤗
@jonbezeau3124
2 жыл бұрын
The guide should really mention that rockets are almost always a one-shot kill against hull. I like Photon Cannon & Rockets, both weapons have good range so I can take a ship or two out much earlier in the fight than when I have to get to knife-fighting range.
@martymerrick530
2 жыл бұрын
Great tips! Thanks for taking the time to wor everything out
@jamwasd
2 жыл бұрын
Before I've always went with the positron ejector, but now I'm really liking the infra-knife accelerator. When its upgraded fully, its dps is insane and it satisfyingly destroys opponents in a way that the positron ejector cannot compare to.
@CornballLyric
2 жыл бұрын
Great work. Your weapons guide has been incredibly helpful.
@Lordoftheapes79
2 жыл бұрын
The file I was playing when the patch dropped had a fully upgraded infraknife. It was a nice surprise 😂
@E_Stew
2 жыл бұрын
That Photon Cannon and the Infra-Knife @ 10:02 tho!! 😱🤪
@Moonbeast_1138
2 жыл бұрын
The Infra-Knife has always been my favorite, I'm glad they didn't nerf it in the update. 😁
@achtsekundenfurz7876
2 жыл бұрын
It's useful (strong on both shield and hull, good range) in almost all situations. The only peeve I have is that it sounds like a weapon made by a mad supervillain.
@jimcleary1161
2 жыл бұрын
Great guide Beebs!!! Where did you find that white ship? Ive been looking for one of those.
@randomisaac5959
2 жыл бұрын
Solar Ships tend to spawn most often in Outlaw stations so you could just fly around solar systems looking for the one you want or find someone who has a coordinate for a specific system with one you want.
@Beeblebum
2 жыл бұрын
I am sorry Jim, I have not been taking any notes of the ships I found... If I ever come across any decent ones I will try to remember to take screenshots and notes. lol
@jimcleary1161
2 жыл бұрын
No problem. Thanks Beebs!
@liammurphy2725
2 жыл бұрын
Nice one Beeblebum, just what I needed to know. Thank you.
@thatcollegekid1334
2 жыл бұрын
Man am I glad I did a cyclotron and infra knife combo
@ryantherainwing9248
2 жыл бұрын
If I could delete the Photon Cannon, Infra-knife would be my favourite, being an avid A-10 enjoyer, but damn, the versatility of the Photon Cannon with upgrades is just unrivalled at times, and having a skeleton key is better than a key that never breaks I’d say
@jasonoreilly2795
2 жыл бұрын
Only joined the party (started playing) a few weeks ago, and abso loving it. Im finding that once the shields are gone i keep my finger on the trigger and tap G as fast as possible. OMG the enemy gets NUKED
@jlsonline
2 жыл бұрын
Excellent guide. Been waiting for one like this since the update.
@barryevans791
2 жыл бұрын
I think Photon Cannon/rockets is the way to go. The damage is good using this set up and your beginner ship starts with this set up, so you don't have to mess about swapping things out. It also doesnt help that the game won't let you dismantle your photon cannon, so it adds an additional step when cycling through weapons.
@RagingGaymer
2 жыл бұрын
amazingly helpful video thanks! What ship are you flying and where did you get it?
@Beeblebum
2 жыл бұрын
Thank you. And Sadly I did not take any notes of the ships I found... as I am not a ship hunter myself I did not think about it. I will try and remember to keep notes.
@joefulgham3341
2 жыл бұрын
I feel like you've skipped over the true power of the Rocket Launcher: Its burst damage to unshielded targets is massive. Basic enemies die in one hit, which makes combat a very simple Cyclotron down the shields, swap to Rocket Launcher and boom they're dead. That alone seems to be a solid choice for any ship without using many slots, then for true combat maximization I'd add an Infra-knife in a combat-focused ship build. Then it's a Cyclotron (shield burn+slow)/Rocket/Infra-Knife cycling and zero worry about anything overheating.
@pythosdegothos6181
2 жыл бұрын
Yea...I find tearing down shields with the Positron, and then switching to the rocket quickly dispatches pirates. BUT, having seen this I am fitting one of my ships with that Infra-knife. That is simply bad ass.
@twisted5278
2 жыл бұрын
Great guide for the new update! Exactly what I was looking for to use on my main save, thanks much!!!
@jacobbecklehimer7781
Жыл бұрын
I miss being able to install upgrades in inventory
@briansexton
2 жыл бұрын
That's great info. Thank you for the detailed comparisons.
@elizawulf8180
2 жыл бұрын
Living Ships did get a boost now - at least on par with most ships in cargo space. Possibly more?
@Batusay2006
2 жыл бұрын
Thank you. However, with the positron ejector it always been some sorth of "AOE" damage. There for, closer we came to enemy, less the spread and bigger the damage (you already have mentioned this); now, knowing this, I still believe that with 1 shoot, concentrated on enemy HULL damage, the positron could be the strongest damage dealer, IF and only IF all the bullets hit the target (again, 1 shoot only). This was my favorit gun and still is. I can 1 shoot kill any ship that has no shield and is in close proximity to hit full damage. True, it is fun playing with other weapons :)
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