In 2000 Shu Takumi was a rather unknown game designer at Capcom, he had spent several years as a planner before being promoted to the director behind the game Dino Crisis 2. The game was both a critical and commercial success, so Takumi’s boss gave him 6 months and a small team of 7 to create whatever kind of game he wanted, and that is where our story begins.
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The Birth of Ace Attorney
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