As a 3D artist I can fill you about the female faces, same goes for "baby faced" men. The less roughness you have on the face, more uncanny it will become as pores etc are still texture based and not polygonal based. If pores were to be polygonal based, this is assumed to fix the problem as it would get the natural depth of even a smooth face. You can see this quite well with men too in the game "Detroit become human" as there are couple male faces in that game that have very smooth or "femine" feeling to them and look much more uncanny than the more "male" feeling faces. This also causes old women in games to look more realistic or more lived women look more realistic as in Cyberpunk 2077 with stress wrinkles etc that skips a tad the smoothness. Great video btw, I would love to buy this game too, but have such a long list of games to play and dont' want to drop 60€ when it's probably in sale when I actually get to it.
@AvalancheReviews
Жыл бұрын
Interesting!! I'm going to pin this comment. I imagine I'm not the only one wondering about this.
@christopherlowery3797
Жыл бұрын
@@AvalancheReviews I’ve heard this observation in the last several videos I’ve watched on KZitem (similar comments lobbied at the Resident Evil REmakes, female characters in particular) so it’s very interesting to know!
@rodneyabrett
Жыл бұрын
Good observation. I do character work myself but on the skinning/deformation side mostly. Normal maps are essentially just a texture projection with the illusion of depth. Sometimes the illusion breaks when the light hits the surface in a very particular way. Displacement maps are more convincing since the geometry is subdivided and then the map is applied, but heavier in a realtime environment. But in a typical film vfx shot where polycount isn't an issue, if you wanted to really push realism, you would actually model and even edgeloop every face wrinkle, and skin/weightpaint a ridiculously dense mesh. So dense of a polycount that the skincluster would need to be segmented into regions(head, torso, arms, legs, etc) in order to not crash the software. lol. We're a long way from that in games. Same with cloth sims that don't look rubbery.
@dan-theodordorobat2216
Жыл бұрын
Y don t u download it from torrents like a normal human being?
@trevorclinton5692
Жыл бұрын
@dan-theodordorobat2216 unfortunately not everyone is normal.
@Duskets
Жыл бұрын
I like the implication that prisoners are outfitted with the CORE devices so that their vitals can be readily seen, meaning they can be tortured/experimented on without risk of being killed. It’s suitably dark and some great recontextualization of an established idea.
@INFILTR8US
Жыл бұрын
Even a broken clock, etc. etc.
@jakedizzle
Жыл бұрын
@@INFILTR8US dies twice.
@Mothbean
Жыл бұрын
It's a nice concept, it's just horribly executed. Isaac's RIG works because it takes up a massive amount of space on the screen on top of being explicitly color coded, meaning all it takes to check your health is a quick glance at Isaac's back. The CORE is tiny and much harder to read in comparison and in footage I've seen it can often be blocked by the stuff on Jacob's back at certain angles, which is sort of defeats the point in my opinion. It feels less like they were trying to make a functioning health bar and more so a RIG that wouldn't get them sued.
@HansAlRachid
Жыл бұрын
If ever a game was ruined by its pre-release marketing, it's this one. At least for me. What they promised was a more dour, gory Dead Space 1 - what we got was a Beat 'em up with an interesting combat system, a bland story, grotesque enemy design and utterly shitty bosses. At least for me that dissonance made it extremely hard to appreciate this game. The tech issues didn't help either.
@richstoehr3247
Жыл бұрын
Too right. The early marketing of Callisto Protocol had me practically drooling for it, but the more I saw as the release date approached, the less excited I got. And then the reviews started to hit...
@mr.sinjin-smyth
Жыл бұрын
Personally.... story was never an issue for me (not everything needs to be explained) save for Dani, who was somewhat annoying and the blatant sequel baiting cliff hanger ending. The dodge system took some getting used to and made me reminisce about PUNCH OUT for obvious reasons. Overall, combat was really fun. Very engaging atmosphere and environment though not really scary. Linearity not much of an issue either since the game is fairly short and very engaging. No need for unnecessary padding. Save system is the big issue for me because manual save is basically a carbon copy of the checkpoints as in if you die or just exit game, everything you did in between checkpoints (upgrades or items collected) will just get erased and permanent save only happens when you reach next checkpoint. It should've been more like that of games like Saints Row 2, 3, 4, Red Faction Guerilla / Armageddon, Mad Max, The Saboteur or Guardians of the Galaxy where every small progress you do updates the recent checkpoint via manual save. No new game plus mode on initial launch another big let down... should've been part of the base game for immediate replay value. Unfortunately, game as a whole was just underwhelming and was lucky to get a quick refund. Will just wait until game is cheaper ($10-30) along with whatever additional patches and DLCs address it's various issues to play it again. Despite, my issues and rant.... game is still a great addition to the action adventure survival horror genre.
@Texelion3Dprints
Жыл бұрын
And this is why "judging the game for what it is and not what we expected it to be" is not a valid argument. Marketing makes us expect one thing. Developers deliver something else. Like with Cyberpunk, people have a right to be disappointed.
@itsblitz4437
Жыл бұрын
Wait how is the "grotesque enemy design" a bad thing? Or even a criticism?
@HansAlRachid
Жыл бұрын
@@itsblitz4437 It isn't, it's just a descriptor - my point was that having grotesque enemies does not inherently turn a Beat 'em Up into a horror game.
@michaelwebster-clark9865
Жыл бұрын
I think the problem is less the linearity and more its nakedness. When the linearity in horror games is too obvious, when you don't have the illusion of choice, it's basically a haunted house. Which can be fun, but doesn't really generate suspense in the way a game you have more agency in can.
@anonymouseovermouse1960
Жыл бұрын
Yep. A good example of how systemic design, or even just basic systemic elements, make a game what it is. If you can mentally reduce an in-game situation to something like "This is probably a scripted moment, the only thing worth doing is what the game tells me to do" then your actual investment in the game, and thus the game's horror, is on par with your investment in the tension of a cutscene. Cuz yeah, cutscenes can be tense in their own way, but that can't be compared with something like your investment in the world, in your own choices, and in the dangers threatening you, like for example in Alien: Isolation, where you know that you'll have to be very, very careful of the alien and other enemies while at the same time actively working towards your current objective.
@denimschaffer9439
Жыл бұрын
Other problem is lack of enemy variety and no replay ability but I hope they can improve in a sequel because Sci Fi horror has been extremely lacking in the industry
@jonbourgoin182
Жыл бұрын
I genuinely feel bad for Glenn Schofield, Callisto Protocol wasn't well received and another studio was given reigns to remake his baby that made him a name in the industry
@thegreatpoo2electricboogal318
Жыл бұрын
Same here man. I really hope they give him on more chance. Ill be really sad if we never see Callisto 2.
@mattmas6628
Жыл бұрын
He’s a creative in a cutthroat industry. It’s how it is- and I’m sure he’s felt this kind of disappointment before considering he’s been successful in such a tough business. I hope he learns from this, because if you watch any interview about this game you’ll notice he only ever discusses the presentation/visuals. The outcome of the game reflects this
@David-nd4to
Жыл бұрын
Then do better and not release a 6 hour resi clone that has jank upon jank
@jonbourgoin182
Жыл бұрын
@@David-nd4to let's see you do better first, I'm very curious
@johndodo2062
Жыл бұрын
He might be a nice guy, but he sold a 70 dollar game that ran like absolute shit and hid it with the embargo. Doesn't exactly bode well considering he is also pushing a season pass and this is all with the first game the ever released. I'm glad I skipped it. Maybe after ten more patches, a definitive edition, and a reasonable price around 50 dollars it would be more appealing
@callummcgilvray4946
Жыл бұрын
They also released a prequel audio drama series with Gwendoline Christie and Micheal Ironside thats really good
@nathanmiles2527
Жыл бұрын
What's it called
@callummcgilvray4946
Жыл бұрын
@@nathanmiles2527 Helix Station
@mariobadia4553
Жыл бұрын
AKA they wasted the only good story in a prequel that doesn't even matter
@christopherlowery3797
Жыл бұрын
@@mariobadia4553 meh, I thought this game’s story was just fine. A little bog standard, but nothing wrong with it. I can also understand disliking it, however. The setting is interesting nonetheless, & I’m glad the universe got another medium to potentially shine in, because the potential is certainly there.
@Draliseth
Жыл бұрын
@@mariobadia4553 Don't ya just hate it when they do that?
@toonpacha2396
Жыл бұрын
I’m playing through it right now and for me it’s a solid “ok”. Not comparing it to Dead Space, it has cool gameplay choices but the story, for me, goes by real quick
@AvalancheReviews
Жыл бұрын
Yeah, I think that "Not comparing it to Dead Space" part is key there. A lot of people struggle with that, and I think that lead to a lot lower scores than it would have gotten otherwise.
@toonpacha2396
Жыл бұрын
@@AvalancheReviews yeah, if I had a dollar for every time I saw someone make a “we have Dead Space at home” joke about this game I’d have quite a bit of cash
@Nikolas-Saenz
Жыл бұрын
@@AvalancheReviews while I agree, I don't think it's necessarily on the player to separate that line of thinking when the developers clearly made certain aspects of the game to be similar to Dead Space. They could have done things to separate it from that comparison, but its clear they leaned into it so they knew the comparisons would occur.
@toddclawson3619
Жыл бұрын
@@Nikolas-Saenz Yeah, all the marketing for the game clearly labeled itself as a spiritual successor to Dead Space. Shouldn't really be surprised when people start comparing Calisto Protocol to Dead Space when you do stuff like that.
@Your96kidz
Жыл бұрын
@@toddclawson3619 Any proof they LABEL the game callisto "IS A SPIITUAL SUCCESSOR" ? Dont add on toxic to other people mouth next time will you ? Mostly i heard the one who say it spiritual successor is the game review host or the interviwer . Next time do your homework before submit your potty excuse mouth like a bitxhx
@AvalancheReviews
Жыл бұрын
Hey guys! Thanks for stopping by! Sorry this video was so late. Finals at school had me all kinds of tied up. I really would have liked to cover the latest patch with a little more depth, but it came out as this video was already being edited. Here's hoping next time Striking Distance studios can put out a completed product on PC without needing a massive patch weeks after launch to make it playable.
@TabiTheCat
Жыл бұрын
its as bad as its good, so its mid?
@animebro14
Жыл бұрын
Is it bad for me to like the game but still agree at the same time
@Greenhorn.
Жыл бұрын
I'm going to watch this on odysee
@torshec8634
Жыл бұрын
No worries Jared, priorities. Kanji needs to be taken down a notch.
@ResidentNotEvil5
Жыл бұрын
Calisto Protocol good game but definitely not scary as dead space
@cjwinchester1206
Жыл бұрын
I absolutely enjoyed Callisto Protocol. I don't know exactly what I was expecting, but I had a lot of fun with it.
@KenBiggs
Жыл бұрын
The device on his neck, they rewrote his memories so once he landed, he didn't know anymore. The same way they changed the narrative on the news about the terrorist attack. I believe some of the notes in the game explained this
@KenBiggs
Жыл бұрын
That's why he kept having headaches and such
@mariobadia4553
Жыл бұрын
It should have been explained by another character not some notes you can miss
@KenBiggs
Жыл бұрын
@@mariobadia4553 it was explained by the woman. she said they mess with your head and create false narratives
@mariobadia4553
Жыл бұрын
@@KenBiggs I like how you have to call her the woman since you can't even remember her name. She's just that forgettable
@KenBiggs
Жыл бұрын
@@mariobadia4553 haha yeah, I played it through once, enjoyed the game and waiting for a sequel. Solid game, just marred by some hiccups. They should be able to iron out alot of the minor issues
@josephking9793
Жыл бұрын
Just here to say thanks for covering Signalis. I only heard of it thanks to you and its the best survival horror I've played in quite a while. Even though you dislike Veil of Maya, I still appreciate you. Thanks, man🤙
@AvalancheReviews
Жыл бұрын
Ha! Trust me, I have wayyyy worse music takes than that. Very happy to get more people into Signalis. That was definitely my game of the year.
@TheDarkjedi94
Жыл бұрын
I second this
@Krevspire
Жыл бұрын
@@AvalancheReviews Your video on Signalis got me into the game, and into your channel. I love your videos!
@christopherlowery3797
Жыл бұрын
I’m the oldest guy in my friend group, & they used to look at me with such confusion when I’d make the hand gesture from your emoji lol glad to see I’m not the only one doing…shit, what would you call it? The “wiggy” sign’s popping into my head, probably from Rocket Power or some other ‘90s cartoon lol 🤙
@Th3Raz96
Жыл бұрын
I'm waiting on the physical releases of Signalis to come out myself to finally play it, gonna be allll over dat sheeit
@MrNinjaBurger
Жыл бұрын
Out of all the games that have ever been made Callisto Protocol sure is one of them.
@AvalancheReviews
Жыл бұрын
Confirmed fact. 100% authentic.
@SLRModShop
Жыл бұрын
Keep speaking the truth, brother!
@SIGNOR-G
Жыл бұрын
Love him or hate him, he spitting real facts!
@theclipman9283
Жыл бұрын
The fuck is that supposed to mean
@theclipman9283
Жыл бұрын
@EternalMix screw you
@grahamcarpenter5135
Жыл бұрын
I hate how reliant the game is on melee combat, how it locks you into fighting a single enemy, and how useless the guns are. I get that these are horrifying monsters, so them being beefy enough to shrug off some bullets makes sense. But when I double-tap them in the head with a pistol and it doesn't even so much as slow them down...what's the point? And if bullets to the head are so worthless against them, why does a dude hitting them with a lead pipe work so well?
@combatwombat2134
Жыл бұрын
For me, the biggest issue in this game was a constant "and then this happened!" and it bugged the shit out of me when it kept going. The game was abso-fucking-lutely riddled with those times. Especially in the old elevator shaft down to the mines - the game holds you back to go through the shimmy point so the woman can get ahead enough for the girder to crash between you. Then you fall down and go on the next girder just for it to break when you're about to reach her. Then there's the busybody work in the mines and finally you clear out a place only to climb up on another catwalk, have it break AGAIN and then clear out the same area AGAIN. 🤦 I can get behind the combat. I can get behind the clichéd to fuck story. I can get behind the absolutely shite boss and ending. That constant way they keep just drop kicking the story down the line in any way whatsoever had me turn the game off five or six times.
@AvalancheReviews
Жыл бұрын
You can definitely see every turn it's going to take, before it takes it. It's like watching cheesy movies. You know what it's about to do, but you're along for the ride regardless.
@ramboraph4life
Жыл бұрын
You just described every horror video game title. You could literally go 'and then this happened' with every single Resident Evil game, Outlast, Condemned: Criminal Origins and more.
@combatwombat2134
Жыл бұрын
@@ramboraph4life I haven't played all of those, whilst I agree with the ones I have played. They're also bad games with poor writing and bad story layout.
@mr.sinjin-smyth
Жыл бұрын
Personally.... story was never an issue for me (not everything needs to be explained) save for Dani, who was somewhat annoying and the blatant sequel baiting cliff hanger ending. The dodge system took some getting used to and made me reminisce about PUNCH OUT for obvious reasons. Overall, combat was really fun. Very engaging atmosphere and environment though not really scary. Linearity not much of an issue either since the game is fairly short and very engaging. No need for unnecessary padding. Save system is the big issue for me because manual save is basically a carbon copy of the checkpoints as in if you die or just exit game, everything you did in between checkpoints (upgrades or items collected) will just get erased and permanent save only happens when you reach next checkpoint. It should've been more like that of games like Saints Row 2, 3, 4, Red Faction Guerilla / Armageddon, Mad Max, The Saboteur or Guardians of the Galaxy where every small progress you do updates the recent checkpoint via manual save. No new game plus mode on initial launch another big let down... should've been part of the base game for immediate replay value. Unfortunately, game as a whole was just underwhelming and was lucky to get a quick refund. Will just wait until game is cheaper ($10-30) along with whatever additional patches and DLCs address it's various issues to play it again. Despite, my issues and rant.... game is still a great addition to the action adventure survival horror genre.
@btchiaintkidding7837
Жыл бұрын
@@ramboraph4life dead space, silent hill, signalis etc has either engaging or intriguing way of presenting its story. callisto protocol has none of the intrigue or anything, whatever it is, the story is not worth defending.
@MalcolmBowens6
Жыл бұрын
I think that it would have been a good idea for us to explore the prison a little before the outbreak happens. Talk to some of the prisoners, the guards and even get to see Elias and befriend him.
@4fives992
Жыл бұрын
I am still intrigued by this game and once it gets discounted I will immediately pick it up. I do hope Callisto Protocol gets a sequel, there's a lot of potential in the first one that could be brought to fruition in a Callisto Protocol 2.
@playcebovision5319
Жыл бұрын
As an animation student, for 2D and 3D, one thing that really disappoints me is the Biophage designs. Character design 101: Make each character have a distinct silhouette. This can be tied to what this character or enemy can do, which reinforces their visual design. Dead Space's Necromorphs all look unique, and all have their own gameplay loops, even if simple. The Biophage all look the same. Basically buncha dudes with really bad skin. It's...idk, it just sorta bores me. Same with the combat, maybe this system could work in another game, but it just doesn't stick with me in this one. But I do wonder if the combat is WHY all the biophage look the same.
@jeffdecaro3164
Жыл бұрын
Enjoyed this game alot honestly
@ADUSN
Жыл бұрын
Sure it's a decent playthrough. I'm glad i refunded though, not worth 60 dollars.
@Rcurtis777
Жыл бұрын
Except for that final boss my god it made me violent
@mr.sinjin-smyth
Жыл бұрын
Personally.... story was never an issue for me (not everything needs to be explained) save for Dani, who was somewhat annoying and the blatant sequel baiting cliff hanger ending. The dodge system took some getting used to and made me reminisce about PUNCH OUT for obvious reasons. Overall, combat was really fun. Very engaging atmosphere and environment though not really scary. Linearity not much of an issue either since the game is fairly short and very engaging. No need for unnecessary padding. Save system is the big issue for me because manual save is basically a carbon copy of the checkpoints as in if you die or just exit game, everything you did in between checkpoints (upgrades or items collected) will just get erased and permanent save only happens when you reach next checkpoint. It should've been more like that of games like Saints Row 2, 3, 4, Red Faction Guerilla / Armageddon, Mad Max, The Saboteur or Guardians of the Galaxy where every small progress you do updates the recent checkpoint via manual save. No new game plus mode on initial launch another big let down... should've been part of the base game for immediate replay value. Unfortunately, game as a whole was just underwhelming and was lucky to get a quick refund. Will just wait until game is cheaper ($10-30) along with whatever additional patches and DLCs address it's various issues to play it again. Despite, my issues and rant.... game is still a great addition to the action adventure survival horror genre.
@samgoff5289
Жыл бұрын
The game is trash, if you like it that's fine but you like a bad game
@Rcurtis777
Жыл бұрын
@@samgoff5289 ride to hell retribution is trash, this game is far from that
@Strictly_Jake
Жыл бұрын
I've been waiting for this review. I felt like I was going crazy because I absolutely loved the game and everyone hates it
@Wakkabutler
Жыл бұрын
Wait 10 years for the retrospectives then the praise will start getting heaved at it. It’s a good game. It will get better with story DLC and just general post release improvements.
@5000Seabass
Жыл бұрын
@@Wakkabutler No, no it won’t. It’s totally fine to like the game, but you liking it doesn’t change the fact that this is almost a barebones tech demo if you remove the story. We might see some story retrospectives if they manage to actually develop it further, but no one with a significant following is going to look back at this game and heap on praise. I would personally love to see this game get a sequel that solves this game’s problems, but this game is a 6/10 story with 5/10 design, and 10/10 graphics that will be outdated in a couple more years.
@irshadtyo
Жыл бұрын
@@5000Seabass he likes the game, your opinion doesn’t matter and leave it at that
@SerechII
Жыл бұрын
@@5000Seabass Agreed, this review by avalanche man wouldn't have defended the gameplay aspect if he understood what people were complaining about (not that it was hard and repetitive but that it was easy and repetitive so all that tech he's talking about isn't actually necessary other than to spice the gameplay when you don't have to) and then people in this comment section would've just piled up on the game like most other people, game's meh, bordering on bad and that's all there's to it
@christopherlowery3797
Жыл бұрын
I absolutely adore the fact that you’re able to highlight things some games do right, even when they falter elsewhere. I’d watched a playthrough of the game & like many others, was underwhelmed with what I saw. The fact that the creator likely rushed their run to upload quickly didn’t even cross my mind, & the combat options they could’ve utilized seemed so sparse! Even before you spoke about it here (and on a stream or two I’ve caught), I’d have probably grabbed it on sale since the visuals & story landed well, and expected to kinda tolerate the gameplay itself, but it actually looks and sounds legitimately fun to me now. Between this & you getting me absolutely hooked on survival horror games (I’m on RE5 on my series marathon!), I feel like I should owe you some $$$ or something. Ima peep the Patreon tomorrow, because you’ve assuredly saved me many times more than that could ever cost. PS Merry Christmas! Hope it’s fun in Japan, I’m curious if there’s any big celebrations during the holidays there.
@TheKaffeekatze
Жыл бұрын
So glad to wake up to this today, been waiting for your coverage since release!
@russian_knight
Жыл бұрын
53:24 on Jacobs left shoulder there's a small, mounted flashlight he uses to see. It's subtle, but it's there
@Animalover205
Жыл бұрын
This was an awesome review Jared, thank you for taking the time to put it up, and I will definitely be here when you drop the next one
@AvalancheReviews
Жыл бұрын
Good you liked it! Thanks so much for the love!
@christopherlowery3797
Жыл бұрын
If you get a chance, you should peep his livestreams on here! It’s great to watch homeboy play through games (he’s unsurprisingly extremely adept at the ones I’ve seen so far), & he’s consistently funny and witty with his banter. I’m usually not too big on streams, but whenever he’s on I try not to miss it; the vibes are just too good in there, as are the viewers. Having a bunch of horror junkies to chat with is good fun, & I’ve gotten a few good suggestions/recommendations as well! Avalanche/Jared comes off the same as he does in his videos, which is something I like to see; nothing wrong with adopting personas or playing up your personality for entertainment’s sake, but he’s basically just a more laidback version of himself in the videos.
@Strictly_Jake
Жыл бұрын
I thought that Jacob was just being dishonest the whole time. He realized he had something to do with it from the gecko and he was just hoping he didn't
@kcadventures1454
Жыл бұрын
The skunk gun schematic checkpoint is the moment I said: ya know what? I'm not having fun with this game anymore... I'm just going to put it down for awhile.
@redcenturion88
Жыл бұрын
Why?
@josesosa3337
Жыл бұрын
An hour long video on the callisto protocol?? Sweet.
@rohambahraee
Жыл бұрын
I had a similar experience about reading game magazines. When I was out for shopping I checked out stalls for a game magazine and if I saw it I would grab it and take a quick look and if I was lucky and had money I would buy it. Can't tell you how much fun was it to read them because I didn't have a PC or console to play games and reading the magazines was like playing the games. I think Gaming magazines and gaming changed my life till this day. Being a good and fast reader is one of them. Like always a great review Jared 👍
@biohazard_hq
Жыл бұрын
Whaaaaaaat?! Avalanche Jared feels contrarian to the populous? ALERT THE PRESS lmao
@mang_0nim81
Жыл бұрын
This game is the most modern AAA game of this year. Visually stunning, serviceable story, has shallow gameplay and on a technical level is broken.
@Brandon11993
Жыл бұрын
This game took me 2 whole weeks to finally get to the ending. I did my own kind of scuffed review of it, but this game just did not grip me like I was hoping it would. The disinterest and repetetiveness I felt was just too much to make me want to finish. I only finished because I felt I had to considering I pre-ordered the game expecting more from it. Now at this point I'm more excited for the Dead Space Remake. I hope if they do a sequel, they listen to the fan criticism.
@denimschaffer9439
Жыл бұрын
I hope they don’t give up because we need Sci fi horror again but I agree they didn’t stick the landing with this one doesn’t mean they can fix these issues in a sequel because I felt the same way with the Evil Within games 1st one great foundation but didn’t get there yet 2nd one improved from the 1st
@kapiteinlulhaas7612
Жыл бұрын
It is interesting to see the divide between people when it comes to the combat system. Personally i would be hard pressed to point to a combat system as bland, clunky, repetetive and unsatisfying as that in Callisto Protocol. Maybe playing Red Dead Redemption 2 from start to finish with melee only comes somewhat close? It is truly mindboggling to me the melee combat made it through playtesting.
@TheGrinningViking
Жыл бұрын
Off brand dead space rushed out the door for the holiday season - Unfortunately suffers from no man's sky level of marketing.
@For_the-Emperor
Жыл бұрын
I actually enjoyed this game, for me it was a 7/10. I loved the atmosphere and the combat wasn’t bad, it’s about positioning when it comes to multiples enemies. Use the environment and position yourself in a good spot or just be aware of your surroundings. This game took a lot of flack because it was bad tech wise on pc and people wanted dead space. This isn’t dead space, it’s Callisto protocol, it’s like seeing a Jason movie but expecting Michael myers, it’s a different thing. This game should’ve stood to console only and bet the reviews would’ve been different, that’s the problem porting games over when their not ready. Overall though I enjoyed the game but I’m a sucker for space horror.
@PopTartNeko
Жыл бұрын
For a game inspired by Dead Space. The monster designs are terribly uncreative. If I turn your "Lovecraftian monster" into a silhouette and it's still human-shaped and not like 3-4 variations of pasta and/or a furniture, that's a bad design imo.
@rickimaru915
Жыл бұрын
The harrowing medical procedure reminds me of a similar scene near the start of The Surge
@simo4108
Жыл бұрын
This game needed some puzzle solving to enrich the linearity, that's all. Aside from that it's a pretty fun experience and, at least on PS5, a visual marvel with some solid performance!
@KaitoGillscale
Жыл бұрын
“I like when a universe doesn’t hold my hand…doesn’t tell me how every ship works” meanwhile I’m sitting here like…literally reading Mass Effect codex entries detailing the exact science between freezing quantum atoms in place between the Illusive Man and my ship to get high speed communication without a relay.
@sikevillian
Жыл бұрын
I think it's a solid flawed Action horror game with potential. I've thoroughly enjoyed my time with the game & I actually liked the combat system a lot more then I thought I would l. Thanks for the great review though. I was definitely waiting for it to drop. 🔥
@denimschaffer9439
Жыл бұрын
I think the idea of a horror game that’s melee focused isn’t bad on paper the problem is the melee system isn’t in depth I think what would’ve been cool is to be able to target limbs and decap areas around the enemies bodies to hinder their attacks or have weak points on them but that’s just my opinion
@ViewtifulJae
Жыл бұрын
I think the dlc is going to finish the cliff hanger to some extent or simply tell the events of the “helix station “ prequel audio series that’s pretty good. Most of the game it seemed to me as if they were implying that the HUD implant in his neck was causing the weird psychological issues . With that in mind it really didn’t end up being noticeable nor an issue
@julianfinley9458
Жыл бұрын
I hated the encounters they’re so bad a small room with six zombies running at you everytime is exhausting
@isaacbarboza2173
Жыл бұрын
Game is awesome to look at. It is not too hard on maximum security. It is very similar to Order 1886 and I also liked that game. They are not worth full price but are great gets on sale. A lot of room for improvement but solid foundation.
@PKDeviluke25
Жыл бұрын
To add the game has had patches that has sped up some of its aspects, like weapon switching and healing.
@Rowan1976
Жыл бұрын
I have enjoyed The Calisto Protocol I've played through it multiple times on the NG+. It's straightforward fun and I hope they can build on this.
@pqfire0950
Жыл бұрын
I upgraded the grip all the way and that shit did a lot of work. Anyway though, game was fun and good if not great. I'll probably buy a sequel if its made
@terrymcginnis5299
Жыл бұрын
Just finished it yesterday, I enjoyed it. It was a 7/10 for me and I hope there’s a sequel at some point. At times it felt like a chore but it was fun overall. We need more enemies in the sequel if it ever happens though.
@xerosthemonk
Жыл бұрын
With absolutely no irony, I love Callisto Protocol. The story is a bit bland up front, but the tone and environmental storytelling make up for it imo. The only tech problems I have had with it were at launch. Now, and I hate to use such a hackneyed phrase, but it's the Dark Souls of survival horrors: the combat is 95% dodge until you find and opening, hit the enemy, repeat, be patient, and don't get greedy. Once someone takes the time to actually learn the melee system, it's tight, responsive, and is such a breath of fresh air for horror games in general. Loved the review btw!
@ZeroEscape2074
Жыл бұрын
the ending could've been a halo reach situation, you're given a timer to survive as long as possible with 2 outcome, you die before the timer is set, where you're killed and the camera zooms out to the place blowing up, 2 is you survive to the timer, kneels down tired as the place sets ablaze and explodes, ALL THE WHILE the song "Lost Again" plays in the background as credit pops up around the corner of the screen (or not)
@dankmemer7431
Жыл бұрын
This is probably the best defence for Callisto I've seen so far, so well done man (seriously, it was a pretty good video). Whilst I enjoyed certain elements of the Game (the Atmosphere & Graphics/sound design/lighting and the unique take on Fighting in a Horror Game) I overall found it disappointing. Here's Hoping that both the RE4 and Dead Space Remakes are better than this and that if a Callisto 2 is made, it will be a massive improvement Similar to The Evil Within 2 (not saying go Open-World, but rather improve on what was already here).
@henryh2007
Жыл бұрын
I think there actually is a hint at a torch thing on his gear. I checked for it when I’m the space suit as well and it’s still there. It’s near his left shoulder. But it looks like it’s turned off when you look at it, I assume so you can look at face and suit detail without being blinded by a torch
@malvodasnipa
Жыл бұрын
I liked the game a lot. It could have been better in aspects. I give it a 6.8 out of ten. Not having a new game + mode seems like pure nonsense. How hard would have been to do that lol.
@ohyeahyeah2020
Жыл бұрын
as someone who worked construction in swfl, i feel your pain brother
@allenpate4515
Жыл бұрын
Funny enough they sped up all the animations for healing and reloading and other things have been modified . I played today after the 12 gb patch I got on my s series console and it actually is a bit easier to play and move its not as damaging on easy or normal even if you know what your doing so I might just try hard to see what it's like .
@allenpate4515
Жыл бұрын
The combat can be challenging if you are just button mashing
@sillkthashocker
Жыл бұрын
I seriously opened 4 ammo crates in a row and got 4 flying worms to the face each time 😡
@Sev3617
Жыл бұрын
I am really glad that you actually enjoyed the gameplay because I think it’s one of the best parts about the entire experience, and of course it does have a few clunky issues but those are easily ignored if you play the game using ranged combat for multiple enemies and melee for one or two. I’m just glad you appreciated the game for what it is rather than what it’s not. And I think that’s the biggest issue with how the game is being received. Feels like people hate it cause it’s not dead space. This isn’t dead space, it’s Callisto Protocol, and you know what? I really like Callisto protocol. Great video as always, thank you for this!
@animebro14
Жыл бұрын
People were expecting to play exactly like it and take shot for shot story beats from ot sp badly
@dontshootmex5588
Жыл бұрын
And yet they wanted to sell and present it like Dead Space, rather than it's own thing. They can only blame themselves on that.
@Sev3617
Жыл бұрын
@@dontshootmex5588 none of the marketing as far as I remember ever mentions “from the creators of dead space!” Or “this is a dead space spiritual successor” In some of the interviews glen himself said this isn’t dead space but comparisons are gonna be inevitable simply because it was his previous work. A lot of it really just came from the internet hyping it up as “the next dead space” when none of the marketing ever said that. Sure, I got a couple of dead space vibes from the marketing but I always felt like it was very much it’s own thing.
@Scriptimus
Жыл бұрын
@@Sev3617 You don't remember correctly then.
@Sev3617
Жыл бұрын
@@Scriptimus you got anything to show me where any of the trailers mention dead space? It’s very much a thing the community built up, not the games marketing, the only thing that tied this publicly to dead space is the fact some of visceral and glen schofield were working on it, that’s it. Obviously the two games share similarities considering the fact that they’re both horror themed space games where you fight what are essentially zombies. But aside from that the two games (in combat) don’t play anything alike. It’s puts more emphasis on melee but also wants you to use your firearms, using the two in tandem for the most effective encounter engagement. The story and a certain set piece also take pointers from DS1 and 2, but to be honest I feel like mechanically, callisto is it’s own thing. And in my opinion, despite the games issues, I think it deserves to stand alongside dead space as a really good game.
@noahradford9218
Жыл бұрын
I personally loved this game. It felt old school and wasn't full of this new age game industry bs
@bamban_garcia5562
Жыл бұрын
I take my hat off the _150+_ _Sony's Visual Arts / PlayStation Malaysia_ devs that brought The Callisto Protocol to life with their motion capture, animation, and cinematic expertise!
@mr.sinjin-smyth
Жыл бұрын
Personally.... story was never an issue for me (not everything needs to be explained) save for Dani, who was somewhat annoying and the blatant sequel baiting cliff hanger ending. The dodge system took some getting used to and made me reminisce about PUNCH OUT for obvious reasons. Overall, combat was really fun. Very engaging atmosphere and environment though not really scary. Linearity not much of an issue either since the game is fairly short and very engaging. No need for unnecessary padding. Save system is the big issue for me because manual save is basically a carbon copy of the checkpoints as in if you die or just exit game, everything you did in between checkpoints (upgrades or items collected) will just get erased and permanent save only happens when you reach next checkpoint. It should've been more like that of games like Saints Row 2, 3, 4, Red Faction Guerilla / Armageddon, Mad Max, The Saboteur or Guardians of the Galaxy where every small progress you do updates the recent checkpoint via manual save. No new game plus mode on initial launch another big let down... should've been part of the base game for immediate replay value. Unfortunately, game as a whole was just underwhelming and was lucky to get a quick refund. Will just wait until game is cheaper ($10-30) along with whatever additional patches and DLCs address it's various issues to play it again. Despite, my issues and rant.... game is still a great addition to the action adventure survival horror genre.
@bigboss425
Жыл бұрын
Man this dudes intro is fire as hell for such a small channel
@calcubs8585
Жыл бұрын
I’m 100% with you, the self sacrifice ending lost all its weight within a minute of it’s occurrence, it is a shallow moment that I didn’t appreciate too much either. I liked the game a good bit, overall, but it definitely has some obvious issues, hope we get a sequel!
@Ren99510
Жыл бұрын
8:15 I cannot overstate how much I despise this trope of people pointing guns at each other. It always takes me out of the moment. If someone is pointing a gun at you, and you raise your gun, they're going to shoot you before you have it pointed at them, and if you're not an idiot, you'd do the same in the reverse situation.
@WWF98bc
Жыл бұрын
After finishing this game a few days ago I can say it's a game that deserves a sequel. Granted it does have problems like BS qte enemies and some difficulty spikes in some areas looking at you mine train level. But in all honesty the combat is fun the story was interesting enough for me to keep playing. Plus we are getting a DLC story later down the line which I will predict is us escaping the prison after the main story of this game so hope you get a chance to review that when it comes out.
@Acdrop1
Жыл бұрын
Just in time for Christmas. Thank you Jared-kun!
@AvalancheReviews
Жыл бұрын
Don't thank me yet. It might be a horrible video. HA!
@chrisdaughen5257
Жыл бұрын
The story had issues, especially with the ending, which is going to be in the season pass. The gameplay was alright for a 10 hour game. But the thing that bothered me were the robots. I thought they would be an optional enemy for the whole game, but you only encounter 3 of them in the first half and one of them is just a stealth tutorial.
@dadofducks
Жыл бұрын
Being a dead space fan, I did like this game and glad it’s in my collection. However, for the $10 dollar hike in price this game should have been a lot longer. I went back and replayed Dead Space 2 and 3 and noticed those games lengths put Calypso to shame. Maybe I’m being hard on the game since I did play this game after I completed God of War Ragnorok, which took me over 91 hours to complete. That being said, I can’t wait to get the Dead Space Remake and to watch your review of that game when it comes out.
@Brotallicus
Жыл бұрын
Loved the review! I’m new here and I went through your backlog and was surprised to find you hadn’t reviewed Control or PREY (2017)
@DREADEDuub
Жыл бұрын
Lemme say I’ve watched your videos for a while now and man I love this content I love how straight you are about how you feel about games and the no BS attitude with having games you enjoy but still voicing the problems you still have with them. And the long videos are just the icing on the top. Thanks man!
@FigmentHF
Жыл бұрын
Glad to hear others had fun with the combat
@rickylovesyou
Жыл бұрын
Its a shame the game didnt live up to its potential, an amazing game is in there somewhere still, they just needed to tap into it.
@FILTHYGEARSMUSIC
Жыл бұрын
Title says it all. I loved so much of it but other times I was baffled at some of the design. Got the legit platinum on hard after 3 runs and can’t wait for the dlc to continue the story.
@badrequest5596
Жыл бұрын
im thinking when it comes to the faces i has a lot to do with the roughness. usually rough and rugged faces seem to translate better than smoother faces. in resident evil village the face to me with best expressions and detail is by far the old crone. maybe the wrinkles and roughness on some faces just hide the uncanny feeling from our brains and when it comes to smoother faces the stiffness is amplified and our brains being so well developed to noticed small inconsistencies it picks up on it immediately
@albertomartinez714
Жыл бұрын
What's the revelation you're talking about around 18:45? I don't remember from playing.
@GMPicasso
Жыл бұрын
I overall enjoyed this game, personally putting between “ok” and “great”. Played on PS5 so no performance issues. Story was serviceable but nothing new. Played on highest difficulty enjoyed the combat for the most part. At first the combat (mainly dodging) felt wonky but I got used to it pretty soon. Like you said, enemies were respectful whenever you were outnumbered but were quick to make a mile whenever you gained an inch, this though made me want to actually utilize everything the game gave me and any time I died (which was usually my own fault) it made me switch up tactics. My main issue is that with how linear it was, the game just felt simultaneously too short but also a bit too long. I’d lean more toward short since difficulty and group fights really just act as padding so overall the game just didn’t feel worth the $60-70
@saloz9483
Жыл бұрын
Good to see someone else liked the story and characters. I've seen a few say that it was boring which I cant agree with. I enjoyed the combat and is kind of like a horror punch out. Hitting and killing all these creatures felt gratifying and I just never got tired of it. I also like the parasite addition to add more tension to combat. Though I will say since its so melee focused I wish we had at least another melee weapon to mess around with and you could easily get rid of one of guns to do so. I really enjoyed this game even with its flaws and I do hope we get a sequel.
@WastelandH
Жыл бұрын
I Agree on so many levels with you about the combat of the game. I love how cinematic feels. It fits the game perfectly.
@MrMushroomMan
Жыл бұрын
I played it after the first patch on a 3070ti and Ryzen 9 5900X, high settings other than raytracing since it didn't really do much. Ran great for me.
@rohambahraee
Жыл бұрын
One of my favorite critics is back. Great video like always Jared. How's Tokyo?
@cappedminer369
Жыл бұрын
the game i saw was pretty mediocre. i just hope the remake of dead space doesn't suffer the same fate
@DAYMAND3R3552
Жыл бұрын
The light source for Jacob is actually coming off of his outfit right on the left shoulder strap there is a little bulb that looks like a GoPro camera. If you pause the video at 53:27 you can see it on is shoulder strap.
@nowherefool5869
Жыл бұрын
ah. now i got what the weird background noise i was hearing that i thought was a broken CPU fan. seems to be some heavy/death/whatever metal playing low key in the background. i thought my headphones were broke or something.
@alexmear5096
Жыл бұрын
For me I enjoyed Callisto protocol for what it was, I didn’t mind there being no puzzles like in dead space but mainly I’m not sure how you could make puzzles work for Jacob, Isaac was an engineer and all the puzzles fit with his profession, Jacob being a cargo pilot I’m not really sure how you could design puzzles that would work for his character, but I’m not a video game developer so I could be wrong
@alexmear5096
Жыл бұрын
I remember one review I saw where the reviewer said he hoped he’d get disturbed and need to take a break from playing……. Look if you go into a game expecting to get disturbed you really need to take a look at yourself, if a horror game disturbs you it’s because you weren’t expecting it too
@SiliconSlyWolf
Жыл бұрын
Covering release issues is fine if you ask my. Radicalsoda has a very good point, that even though patches exist, he lives in a place where his Internet sucks, and patching a game to make it playable at all is horrible. Also, from a games preservation perspective, eventually the update servers won't exist, and if you play the game the first time ever after the servers are gone, the 1.0 release version is all that will exist without player consumer intervention. Games shouldn't be getting released that knowingly broken.
@AvalancheReviews
Жыл бұрын
That's a good point actually. People who can't always get an internet connection may not be able to download patches when they release.
@samsleeeze2793
Жыл бұрын
Forgettable would describe this game I played half way through and didn't want to finish it.
@Jason-vc5zi
8 ай бұрын
Heya Jared, great vid, I had a lot of fun with Callisto Protocol and loved this vid, are you going to do a vid on the Final Transmission DLC?
@AvalancheReviews
8 ай бұрын
I was thinking about it, but there's a lot of really good stuff out right now. It's kind of hard to make time for it.
@jojonr619
8 ай бұрын
@@AvalancheReviewsI’d love to see it. They also added more modes like hardcore, riot, dismemberment. The game is really growing on me as time goes on so much so that I would be very excited for a sequel.
@l0rf
Жыл бұрын
If you had told me 2, maybe 3 months ago that the horror sci fi game made by the original Dead Space devs gets maligned almost universally online (with this being one of the most positive voices for it) while the EA remake of dead space sits at very positive on steam, I'd have called you insane. Yet here we are. I do really hope for a sequel that catches the stumble in this first iteration though, it's gorgeous and one of the few titles in this niche actually produced with a budget.
@AvalancheReviews
Жыл бұрын
Absolutely. I think a sequel would allow them to iron out the kinks and make this series really great.
@RidireOiche
Жыл бұрын
The lighting and textures look so much better in this video, you can actually see the details. I was playing on a PS4 after receiving the game as a gift, thanks to insomnia, I've finished the game already and really enjoyed it. My only complaints would be that the lighting sporadically made entire objects bright, edges of the light cast from light sources were visible with no defusion. Up until they fully loaded, the textures appeared to be made of yoghurt, and even a slight movement of the camera made them revert back into yogurt, even Jacob. Lastly regarding gameplay, the two heads are annoyingly bullet spongey and the last boss's pillar clipping homing spit attack is inescapable and widdles away your health basically putting a timer on the fight. I will say the flashlight on the suit rig is there, the lens on Jacob's left shoulder has light lines attached.
@ancientandbored
Жыл бұрын
I just want to point out that the "flashlight" is that small white led dot (you can see it in your video at 53:22). Also, that the going through holes on the wall and vents were so short that I did not mind them and it added to the claustrophobia. I also want to say a huge THANK YOU, for this review: it seems that people cry about wanting a hard and unforgiving old school survival horror, but when they get it, they whine about it. Especially with this age of "Souls like" games that have nothing else going on beside being obtuse and hard for the sake of being hard. I died a lot in the beginning of the game (like I did when I played RE4 and Dead Space for the first time) but I learned the patterns and then it got enjoyable, not easy, because I died later on because I got cocky. I loved everything about the game and I hope it gets a sequel.
@theman2.070
Жыл бұрын
I think people are using the wrong word to explain their issues with the game. I think everyone is talking about the lack of variety in the game. The combat might be fun in the beginning, but it doesn't seem to add anything much of anything outside the guns mods, with the game making gun swapping much more difficult / time-consuming than it needed to be in addition to upgrading your stuff, so most people would usually stick with pure Melee, which usually gets tedious after enough time / hours. The enemies also lacked variety with only ranged guys, spider-men, regular guys, and maybe fat guys and blind guys too who don't usually add anything new to the table in terms of gameplay, Whereas in dead space 2 you had the regular necromorphs to deal with, lurkers, the velociraptors, exploding babies, and swarm to worry about while preventing infectors from making more necromorphs. Areas didn't really help to add much flavor to Callisto either changing in tone or mood, just felt like a slightly different section of the sci-fi prison colony rather than a memorable section of the game. Another issue most people have is that the game just doesn't feel scary. It tries by copy-pasting several jumpscares in more than a few crates / chests while also lacking the build-up most other survival horror games had. Generally just got the impression of a unfinished, gritty, sci-fi version of sunset overdrive with the combat replaced with TLOU. In case someone didn't answer why people pointed to Callisto as the next dead space, it was because the game was developed by the developers of dead space.
@stonekiller33
Жыл бұрын
I was wondering when you was going to review Callisto protocol even tho it been out for 3 weeks glad you did it
@BoxKeeperLD
Жыл бұрын
Very fair review to be honest, I’m just conflicted about if the developers were intentionally trying to make a dead space “successor” or the general gaming populace just saying that but either way like you said already this is their first AAA release, so let’s see if they really care going forward is all I can say.
@andreworders7305
Жыл бұрын
Invisible flashlight! Didn’t know that was there, but that’s pretty funny.
@roguedogx
Жыл бұрын
48:54 sounds like a "training sample issue" the company that makes the face tracking tech probably uses some kind of "noise filter" so smooth out facial animation data. most common first test subjects are the people making the software, which sets the base line, and unknowing obscures several kinds of facial motions. at least that's my guess.
@GothamiteYT
Жыл бұрын
16:30 - I really liked that about this game. Unfortunately it isn’t a popular way of storytelling but I think its effective. You don’t need to spoonfeed your audience information but gamers tend to love that
@NotUrMomz
Жыл бұрын
I'm happy to see that you enjoyed the game! I also enjoyed it, and while it has its flaws, it is, in my opinion, nowhere as bad as most people make it out to be.
@CaptainPerfect
Жыл бұрын
This video summarises my thoughts almost 1/1 it ain't perfect but it ain't nearly as bad as some people say. Some of the biggest negatives aren't negatives at all. I recommend to anyone liking scifi horror. Some negatives comes to mind, the pc performance, the boss fights and the scummy review embargo releasing on release day.
@thevviitch1926
Жыл бұрын
One thing I wish they would have added was new suits. The suit looks really good, but due to all the similarities with Dead Space, I was expecting/hoping for newer and cooler suits. Not a deal breaker, just a nitpick of mine. Good video though!
@jeambeam3173
Жыл бұрын
That's the least of the games problems
@TheCatFather45
Жыл бұрын
I would also say you MUST have a ton of ammo before the alpha second stage boss fight while using the explosive throwables. Buy ammo at the last reforge
@xNachtmahRx
Жыл бұрын
The "we have DS at home" of space horror
@Your96kidz
Жыл бұрын
OMG i think this is the first video that i have watched the game review talking about it in soo much depth and the positive/negative in NON BIAS way. Thank you for flashing out the melee and combat of the game intended because i do like it except the camera POV of jacob is locked and too near without any fov slider . Overall to me the game is fine okay but of cause the game issue should have tackle it before the launch date. I hope in the future they can outshine the sequel IF they still continue with this series.Thank you so much Avalanche 🥰
@DaHiddenGemz
Жыл бұрын
I want to watch this, but I haven't played the game yet! I have to say, I much prefer playing games the same way, so I'll wait to play it too.
@RexStrider909
Жыл бұрын
It was interesting to hear a fairly positive take on this. Enjoy your W XD. Its a funny feeling being in the disappointed spectrum/ coming out of it wishing I did not play it/ pay for it. I did not get my moneys worth and I feel I supported something did not deserve full price. The bad pc launch. The feeling of held back content for a season pass launch. Weird desighn choices like not being able to listen to audio logs while moving. And the blatant bad game desighn with its loading segments, tons of enemies over interesting enemy placement, failed jump scares due to constant repetition. Lack of findable content. Lack of interesting monsters (same boss like 5 times) and story that while enjoying B movie slock that I can tl a mile away... sucks for the start of a trilogy I want to be engaged with for the long haul, among other things. The audio book was way more interesting for building lore. Tbh I do remember the fun times I had with combat and possibilities. And there is something here that can be worked on and made into a solid game. This however felt like early access in allot of ways. This games worth it at a half price value.
Пікірлер: 794