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@s0litaire2k
Ай бұрын
**Batteries** you're overloading the single power-line. The line can only give 150 power and you're requiring +230 at night. Split your solar and batteries into 2 (or more) separate banks and you'll be able to provide 150 power per bank.
@KatherineOfSky
Ай бұрын
Hmm, I will look into this, but I haven't seen any tooltips about lines carrying x capacity
@scottrussell360
Ай бұрын
It would be nice if the moon contracts just couldn't be accepted without the necessary facilities.
@KatherineOfSky
Ай бұрын
That's a great idea!
@YourNeighborElla
Ай бұрын
Don't forget to upgrade the extractors - you're running into supply chain issues because your mines are too slow
@KatherineOfSky
Ай бұрын
Yep, but they cost big bucks upgrade!
@chimmy_jim
Ай бұрын
Multi ore processors, let's go!! The science behind RTGs is so cool. We talked a bit about them in my physics class, good times!
@scottrussell360
Ай бұрын
I wonder if rushing the multi regolith facility with the early money and research is just better than the basic refining. The basic resource trickle is just so low compared to the resource output from a similar amount of miners in the other series.
@KatherineOfSky
Ай бұрын
Mm indeed
@MandaloretheSavage
Ай бұрын
The interface has an exclamation point on the science type when you wasting science.
@sebastianbenner977
Ай бұрын
You need to create more bots to manage your construction and non-conveyer logistics.
@KatherineOfSky
Ай бұрын
Yep, but they are very expensive to buy
@blackrosegaming7564
Ай бұрын
i noticed you don't use the regalith on the ground after you get smart bricks, so why don't you use bulk storage and insert it into the multi-regilith refinery as a boost
@KatherineOfSky
Ай бұрын
Thats a good idea!
@joycedates2059
9 күн бұрын
Did you find both hope 2 escape pods.
@paulsanderson2998
Ай бұрын
As said before, this game needs some serious QoL and instructions would be nice. To me this game is a red flag, only because the issues the devs said they were going to fix were reported 8 months ago, and they are still there. I've seen other youtubers mention the same issues, and yes, this game is very fustrating and it shouldn't be, because a lot of the game is pretty awesome. It's just the problems with the game are affecting the enjoyment too much. I think the game is also just to hard and too much micromanagement. For example conveyor prices are just too much, the machines constantly break down (which they wouldn't do in real life, because it's the frigging moon after all, they have to last) and a whole bunch of little things. Like why do you have to set the material going into a elevator for both the top and the bottom. Why is that even a thing? The game is just too over thought, and designed more for promotion by the top tubers, but is way too much for the average person. Your a real decent player, much better than me, but you are really struggling here, and I can see a lot of people buying this, and end up abanding it after a while because the game is insanely anal, for a lack of a better word. If the developers do fix a lot of these issues, I will buy it, but as it stands, it's just too much, too quickly and it just overwhelms you. Still, I do have a couple things that may help you, based on comments from people on my streams and my own playthrough. The power problems drove me nuts. Someone said I didn't have enough battery power but didn't really explain it. I think he meant power output, as the small batteries only output a certain amount, and it is not enough to power all the machines. Try adding Medium batteries as they will output more power than the smaller batteries, and that may solve that problem. I never used the scanner, as they can really drain the power. I used my drones and built grid lines, and then scanned if they uncovered minerals. (Why do we even need to do that?) I hate to say this, but you did make a mistake by not getting the rover and the cargo truck from the very beginning. The rover does find a lot of resources that you can sell, but most importantly, it is the third way to gain science without having to pay for it. You can move the rover to a area, and do a (geological) scan. Once that scan is done, it shows you any resources you can mine or places of interest, but also, adds 20 science points to all 3 colors, and that was permanent if I remember. So multiple scans will really build up your science over time. Hopefully the devs haven't removed that one. The truck you need to bring back resources from expeditions, and that can add a lot of money and resources over time. Don't sell all your microprocessers, they are needed to repair the factories, and you need quite a few to do so, because well, the factories always breaks down. Am enjoying the video series, and am amazed how calm you are considering all the bugs and problems with the game. Even though I was doing quite well in my playthrough 8 months ago, I still rage quit because of the level of fustration with the game. I noticed you were pretty fustrated last episode, but I am glad you decided to go on.
@samellowery
Ай бұрын
"I need to build this stuff now" proceeds to layout new buildings and then wonders why old buildings aren't built. 🤦🏻♂️
@KatherineOfSky
Ай бұрын
Are you not following the show at all? Do you not see me prioritizing things I want built????
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