In today's episode we look at the one of the most iconic Final Fantasy character designs with Tetsuya Nomura's FF7 Cloud Strife.
We consider not just the attributes of this particular character and why Cloud Strife worked in the Final Fantasy 7 world, but also how, historically speaking the approach to Cloud's design was representative of Squaresoft's game-changing pivot into the realms of 3D game design and 3D JRPG design. We Also finally consider adaptations including Kingdom Hearts Cloud Strife and Advent Children Cloud, and the how's and why's of those design changes.
My Cloud Strife Analysis with regards to his role in FF7 story can be found here: • Cloud Strife Analysis ...
-- A huge thank you to my Patrons who are supporting these Game Discourses:
- M!
- Eastern Fox
- Leo L
- Durian A'l
You can become a Patron here:
/ gamediscourses
OR
Show your appreciation with a Coffee:
ko-fi.com/gamediscourses
If you enjoy Final Fantasy 7 you might enjoy some other episodes I have on the channel, starting with this playlist of Final Fantasy analysis: • Final Fantasy Analysis
Thanks for watching! If you enjoyed these game discourses, please consider joining the channel.
- Alleyway Jack
#FinalFantasy #FF7 #cloudstrife
Негізгі бет The Design Evolution of Cloud Strife
Пікірлер: 18