RE-UPLOAD ALERT: Hi friends! This is a compilation of the entire Dungeon Design in Zelda series for Wind Waker. The first episode of which was uploaded in May of 2021. So, yeah you may have seen this stuff before. It is fascinating seeing how far my video making skills have progressed since then, and even how they progressed in the couple of months working on OOT's, MM's and then WW's Dungeons. I do feel, looking back, that there is a noticeable improvement in video quality starting here, with clearer visuals, better paced editing, and a lot of experimentation, but it still doesn't feel quite as good as what I'm making nowadays I suppose. But hey, I'm STILL not here to dunk on my own work! I often have people tell me that they like long form content and binge these videos, so I figured putting them all into one long video would be worthwhile. Ps, in the first few minutes I said that the soundtrack had an overhaul, but that’s not entirely true. Only some tracks were updated, not the entire game’s soundtrack. My b. Enjoyyyy! I appreciate you.
@briandoe5746
6 ай бұрын
So in the forest temple you use the leaf to rotate the gear in the opposite direction and that takes you across. It reverses the mechanism. You're not supposed to just brute force it and push yourself back with momentum. 😅
@TrueKnightFA
5 ай бұрын
Thanks for making this, I enjoy watching long-form media analysis of any kind wether it's games, TV series, movies, etc... I'd been waiting for something like this for Wind Waker, and I know this isn't that, this is just a compilation of videos you made before on this game and just grouped them into one video. But that's how I found this video, because it's cataloged as a long-form analysis. I'm enjoying this very much and will definitely be checking out next your Twilight Princess Dungeons video you released a couple days ago. Cheers!
@gojirafan6155
5 ай бұрын
Unwritten rule of zelda. if a boss's name ends in duga or gera its theme is going to hit hard.
@kodytiffany5686
4 ай бұрын
I like seeing all the dungeons and this is quicker than seeing all the lets play. Never played or watched this one at all. Just seen vids mention it.
@AzureRoxe
2 ай бұрын
It's not part of the dungeon per se, but i'm amazed you didn't at least mention the hilarious alternate way to defeat the Forbidden Wood's boss. Use a bottle to grab some of the sacred water surrounding the Deku Tree and then just....splash the boss with it when it first opens up, this instantly defeats it.
@lyndseyphillips2269
2 ай бұрын
Something else that makes the Death Mountain = Dragon Roost theory is that you get Din’s pearl there. Things relating to Din or Eldin typically involve Death Mountain
@spaceangelmewtwo9074
5 ай бұрын
Fun fact about Kale Demos that was not covered in the video, you can actually bring Forest Spring water from the water source surrounding the Deku Tree with you into the boss fight, and if you pour it onto the boss, it will instantly kill it. Just a neat detail.
@ScootsLounge
2 ай бұрын
That sounds super annoying lol. But then again, so is that boss, so I suppose the effort might be more worthwhile..
@6611nitro
5 ай бұрын
So something interesting for the Tower of the Gods. The wall marks you mentioned as being stars and constellations actually bare quite a bit of resemblance to early model integrated circuits and the boss rooms electrified floor looks a lot like modern circutry. That along with the artificial lights, lasers, gold which has many technological uses, and the giant robotic boss gives the whole tower a more technolgocial feel then any other place in the game. It's actually a fascinating contrast of old-school marble temple construction and technology that has no equal in this world. Really gives the impression this might have been fashioned by the golden gods directly using a mix of technology they understand with their unearthly knowledge and direct divine power to make a test for possible heroes. Also explains the similarity to Sheikah designs, the Sheikah were very spiritual and tech inclined but ultimately taking inspiration from the gods, and the scary faces all over intended to scare off anyone too timid for the test rather then kill them.
@ClockTownBound
2 ай бұрын
And the MOMENT that opening scene rolls...I'm hooked, just like all those years ago.
@charliewegner
6 ай бұрын
i’m autistic, and ever since i played BOTW in october if 2022, zelda has become one of my special interests, including the past games. literally anything zelda. this video is perfect for me, thank you for making this compilation! i love all your videos!
@TheSwedeMoffo
6 ай бұрын
Welcome to the group. I'm also autistic and Zelda has been one of mine since OOT. Back then, we just had the official guides and occasional video game magazine article to satisfy our curiosities about Zelda.
@coffeetheprincess3537
5 ай бұрын
We love another autistic person that has Zelda as a special interest
@TagartTalking
5 ай бұрын
Fellow autistic! 🙋♀️ Same!
@kofu1267
5 ай бұрын
So jealous of you to be able to discover these games for the first time, what I wouldn’t give to experience them all again 😭😭have so much fun!!!!
@Thor-Orion
4 ай бұрын
Have you played Link’s Awakening? That was one of my first Zelda games (still one of my favorites) and I thought the remake was pretty good. Anyway, there are a lot of autistic Zelda fans out there, so you won’t be alone in this fandom. Take care, welcome!
@zeaferjones1404
6 ай бұрын
I like the Wind Waker dungeons. I would have liked more of them.
@vvvvventy
7 ай бұрын
the wind waker was my first video game I ever played (with it being released like 3 years before I was even born) so anything I see talking about it I consume
@dustinfurness2155
6 ай бұрын
My first console game was SMB3 released in North America when I was 6 and I got the game when I was 8 years old bundled with the NES for Christmas. My uncle and aunt both had an NES already bundled with the SMB1/Duck Hunt cartridge. My first Zelda game was OoT but my grandmother played a different Zelda game on her green screen gameboy that I never really got into. When Wind Waker was released it was when console 3D games were still fairly new and realism was something people were looking forward to seeing in video games with games like OoT doing a lot better at that than older games like Sonic & Knuckles or SMB3 though still a far cry from PS4 and PS5 graphics. When Wind Waker came out it was mocked for looking cartoony and a lot of people my age avoided it for that reason but I finally did play it as an adult several years ago and it’s a great game despite the graphics and maybe the graphics were actually very appropriate for what they were going for.
@wizardchickenboy
6 ай бұрын
Same. I remember my friend bringing his game cube over when I was 4 and falling in love.
@hanzohasashi5603
6 ай бұрын
And when that was too stressful I played Mario sunshine 😂
@brycechan8933
6 ай бұрын
@@hanzohasashi5603 that’s wild sms stressed me out more than any Zelda game
@joshuakolton9955
4 ай бұрын
@vvvvventy same here I was about 4 when it came out. This and Mario sunshine were my first 2 video games so they’ll always hold a special place in my heart.
@lordnul1708
6 ай бұрын
I think there is one benefit in particular for the GameCube version of WW, and that is the Tingle Tuner vs the Tingle Bottle. The former is essentially another exploration tool that can also give you some more material and even small tidbits about Knuckle (the better of Tingle's siblings), while the Tingle Bottle was just a Miiverse item that could help accelerate completion for the Nintendo gallery
@Darriks
4 ай бұрын
I know a lot of people hated the Gamcube version of the triforce assembly, but I really liked it. The extra steps really made it feel like uncovering some lost, barely recorded yet sacred treasure to me.
@CaptBurgerson
4 ай бұрын
I actually liked it as well. People often complain about 3D Zeldas having empty overworlds. The triforce quest sorta fixed that by having some use for that massive space, and it was fun
@Darriks
4 ай бұрын
@@CaptBurgersonYes! I’ll never forget playing as a kid and discovering the ghost ship or the basement of the Cabana and feeling like I’m left with more questions than answers. That section of the game is what MAKES Windwaker for me. I’ve been going through these dungeon design videos and love the attention to detail. Thank you! They are bringing back great memories :)
@kingtoast6624
3 ай бұрын
One of my favorite things about this game are Medli, Makar, the sages, and their songs. As a kid there was nothing like realizing that the Sage's songs make up the main theme of the game and that the wind waker lyrics that you have to use follow roughly the same notes
@michaelfryers1914
7 ай бұрын
Wooo windwaker HD was my first zelda. I love these dungeons, even if they aren't super hard
@xavierb.2378
7 ай бұрын
Best zelda game
@WFierce
7 ай бұрын
So glad I got distracted from going through the individual vids just long enough for the compilation to drop. Much easier to finish them this way.
@MisterGoose
3 ай бұрын
It’s so wild to me that this is the first 3D Zelda game since the N64 games the jump in quality even on the GameCube is simply staggering
@madieh7881
6 ай бұрын
As someone who grew up on the zelda series, these videos provide a great sense of nostalgia for me even if I have played these games before. Thanks for creating videos analyzing something i am so passionate about.
@jordanhamann9123
7 ай бұрын
2:10:04 easy fix(?): Add in Giant Peahats like were had in Ocarina of Time and sand-covered rooms where the baby Molgeras attacked you if you fell in. The Giant Peahats could inhabit the upper chambers while the sand worms would fill in the lower floors. They could even have made it so that the Giant Peahats could be one-shot with the Hookshot to give a sense of increased strength.
@crisplasagne8565
7 ай бұрын
I remember back in the day i was obsessed with this game on GC. I also loved the new game + outfit, but really wished he could wear a blue tunic like in 4 swords. Imagine my surprise when young me found a "tips and secrets" website that had a way to unlock any of the coloured tunics you wanted! All you had to do was beat the game. On each save file. And on the 3rd new game + you'd get to pick your colour instead of the invisible tunic. Well on the 3rd file this wasn't the case lol. I think what convinced me to go through with it was there wasnt these impossible conditions to "unlock" the secret like with other made up secrets for games. At least I know the game inside and out to this day 🤷♂️ The enhancements/slight changes and hero mode finally gave this game some more replayability for me after a while too. Windwaker will always be the GOAT Zelda for me. Most open world Zelda we had for a while too. Love your vids btw! This is my favorite series of yours by far :D
@shonkyhonker9347
6 ай бұрын
This vid made me realize one of the biggest things I adore about wind waker: the golden goddesses actually matter. They also give an implication for where the spirit of the hero came from and why the goddesses are active in the adult timeline. See the spirit of the hero passes on after its current incarnation dies. OoT link doesn’t ever die in the adult timeline so the spirit never comes to protect Hyrule, that’s why the goddesses finally intervene here, their fail safe is gone. I love how it shows people still actually care about them and not just hylia
@Thor-Orion
4 ай бұрын
Everyone dies at some point. Link wasn’t immortal just because he wasn’t killed.
@twobladedswordsandmauls2120
4 ай бұрын
@@Thor-Orion Adult Timeline Link was sent back in time by Zelda to live out the childhood that was stolen from him due to being trapped in the Temple of Light for seven years, creating an impossible timeline that just doesn't have a Link in it anymore. Eventually, something (assumingly the Golden Goddesses) solved this, as Link reincarnates again as the Hero of Wind and later (unless there is a timeline we don't know about) the Hero of Wild.
@heartlessmushroom
15 күн бұрын
One thing that is really striking to me is how much personality Link displasy despite not saying a single thing. He's funny, he's cute and he's *angry* While other Links kind of go along with them being a chosen hero right off the get-go, for this Link, it's personal. Fated hero or not, Ganondorf messed with *his* family, kidnapped *his* sister and then threw him away like garbage, leaving him for dead. Even Ganondorf looks a bit surprised the first time Link charges at him SCREAMING without any hesitation as if thinking "Whoa. This kid's out for blood this time" Is it any surprise then, this Ganondorf's death is one of the most brutal in the series so far? Toon Link is a scary little badass!
@orryip
6 ай бұрын
1:28:11 the music in the earth temple is one of my favorites from the ENTIRE series!! Particularly the didgeridoo which is an EXTREMELY underutilized instrument and needs to be popularized more. That combined with the steady drums really show off the earth theming. And the dissonant synth layers on top help the undead theming really shine through as well. It’s a great track IMO.
@casualanarchist4483
3 ай бұрын
YESSS!!! YOU GET IT!!!!!! the earth temple is tied with the ancient cistern in skyward sword as my favorite dungeon in the series and the entire time i was playing through it i was just so obsessed with the music! i love the synth part, how it’s initially dissonant and then later in the theme resolves into a beautiful chord, UGH i cant get enough of this theme!!!!
@scottbiernick5434
7 ай бұрын
Being the first ever Zelda game I've beaten, Wind Waker is a very special and important game for me, and it's a game I come back to purely for that really comforting feeling!
@Reve_Hyrulier
3 ай бұрын
Yo not going to lie, the way ganadorf slapped tetra to the side was brutal to hell
@JPBrooksLive
7 ай бұрын
Nice! Right at the start of my work day, too!
@itsdom492
6 ай бұрын
what do you MEAN jalhalla doesn't have big bug eyes???? are you telling me that the last 22 years of my life have been a lie??? that's my main takeaway here.
@kimzee59
2 ай бұрын
With the whole Forbidden Forest = Kokiri Forest theory, another piece of evidence is that the Forest Haven theme has a lot of hints back to the Kokiri Forest theme.
@EdiggityDog37
4 ай бұрын
Bro that 3 hour conversation yall had was so fucking good. Thank you 🙏🏼
@nourata.5893
Ай бұрын
This was my first Zelda! I’ve replayed so many times. Forsaken fortress used to creep me out as a kid 😅. My favorite dungeons have to be the two last ones even tho they were kinda frustrating at times.
@Lorekeeper_GGuy
9 күн бұрын
I remember a while back I saw a theory regarding the Earth Temple that it was made by the Gerudo originally, and that the giant statue is actually a Gerudo thief grinning as they crawl through a small hole rather than a Redead. Don’t know if I exactly subscribe to it myself but it is an interesting interpretation
@casualanarchist4483
3 ай бұрын
i clicked on this video strictly to see what you had to say about the earth temple since it’s a dungeon i adore so so much from the music to the puzzles to MEDLEY!!!!! and i must say i am OVERJOYED that someone else loves the final mirror puzzle seemingly as much as i do. it was so nice going through my memories of this dungeon while watching this video (i have terrible memory when it comes to stuff like this, and it especially doesn’t help that i took an edible and was REALLY high during this dungeon) but i remember so vividly being on a discord call with my friends and screen sharing my playthrough and when i got to that final puzzle and just looked out at what i was getting myself into i told them “i have never been more excited to do a puzzle in any game i have ever played” and i sat there for a little bit buzzing with anticipation. i am 100% watching through your skyward sword dungeon examination after this to see your thoughts on the ancient cistern (my other favorite!!!)
@turtleheadedbadger
3 ай бұрын
This series doesn't really "examine dungeons". What it really does is simply explain what happens in the games from beginning to end.
@CaptBurgerson
3 ай бұрын
So, you're kinda right about that. I think there are still insights made but not enough in hindsight. I do spend too much time talking about how to get through each individual room, it is feedback I've gotten and tried to take to heart and do better with. Otherwise, here's a copy+paste I replied to another similar comment: You're not wrong. I've learned a lot in the three years since I started making these Dungeon videos, and this was a trend I started noticing with my own writing, and started trying to pivot away from when I started into BOTW, TOTK, and the 2D games. In my more recent videos I feel as though I've found a better balance between recapping things and analyzing them, but yes it is definitely a growing pain some of my earlier stuff went through and it makes it hard for me personally to go back to many of my old videos. Thanks for watching nonetheless
@Epicocity
2 ай бұрын
I like the little segments about the dungeon in-betweens myself. I tend to use videos like this to keep me entertained while I'm at work or grinding in my more tedious games, so often I'm not exactly looking at the video while it plays. His explanations and descriptions, in and out of dungeon helps me with making a mental image for games I haven't played for years. What I'm trying to say is that I hope you don't phase out the in between sections completely.
@nipsynuggets4930
Ай бұрын
@@CaptBurgerson you are really awesome, while the comment may have a point, there are so many people including myself which really enjoy this play by play with a few insights each time. I'm new to your channel, but I have absolutely loved binging this series. Keep doing what you're doing, because it's amazing and touching to those of us who love Zelda more than anything. Sending happiness and kindness to you!
@CaptBurgerson
Ай бұрын
@@nipsynuggets4930 thank you so much for saying that. It means a lot that people enjoy the videos
@nipsynuggets4930
Ай бұрын
@@CaptBurgerson hey no need to say thank you, we should all be thanking you for putting so much effort into your work!!! Can't wait to see what's next :D
@TheGeekApprentice
6 ай бұрын
Did I watch each of these individually as they came out originally? Yes. Am I playing this compilation right now as I clean and eat yummy food. Also yes. Like duh!
@Kaimana470
Ай бұрын
I’m pretty sure the Tower of the Gods boss room quite literally is the exact same room you fight calamity ganon in. The only reason they don’t look similar is because one is underground and red. They said that the shiekah technology was ancient. It wouldn’t surprise me if they found something from the era of the windwaker and just classed it as another sheikah room and lumped it in with everything else.
@Paco_7even
6 ай бұрын
The sound design of the floormasters is something that gave me serious nightmares 20 years back
@mattfry6716
7 ай бұрын
Time to make popcorn
@LilKardboard
5 ай бұрын
I honestly adore the Skullhammer, it feels so fun to use and honestly is tied with Twilight/Skyward's Dual Clawshots as my favorite items and cracking the Bird's Skull with the Hammer is so satisfying and even when hitting other enemies it feels hilariously personal to use the Hammer to smash enemies over just a quick few Sword Slashes
@Dinamite4
5 ай бұрын
I think the coolest thought is that, with Medley being a descendent of the Zora sage, it’s cool to think that the zora had to evolve into the rito tribe since hyrule was flooded.
@chrislecount4801
2 ай бұрын
You know what else doesn’t make sense? This game!
@lorddootinator4332
5 ай бұрын
Absolutely loved this game, this and four swords are the two you want to get people started with to get them into Zelda
@Mer.Saloon
3 ай бұрын
I know this video is really old, but halfway through, I got a thought. Most of the optional treasure charts you get in the dungeons are for heart pieces. Not unlike the ones you can get in Twilight Princess, but for some reason they feel just less rewarding. Maybe because they are just adding steps to what was originally a straightforward reward.
@CaptBurgerson
3 ай бұрын
That’s a very good point! To expand on that, I think there’s a disconnect there in that extra step, because you don’t know what the reward for that chart will be, and you may not even remember which chart is which when you’re actually fishing those things up from the bottom of the sea. I know I tend to just horde the treasure charts and then go and fish up a bunch at a time or just grab them on my way- so the act of getting the chart becomes disassociated with finding the actual heart piece in a way.
@edgybubblegum6404
24 күн бұрын
i find it extremely interesting that you point out how this game seems to be preparing for botw, because i saw that a lot in skyward sword! so many of the games ideas seem to carry over, and only more so in totk to my knowledge. backflips and parries, ancient technology, floating islands in totk, stamina, climbing, i could go on but i think you get the point. also unrelated, thanks for uploading these longer videos, these types of videos help me a lot for sleeping so most of these are in my sleeping playlist. can you tell I'm autistic too lol? :3
@WindWerehog
4 ай бұрын
1:48:20 you can also use the boomerang to attack more eyes at once when fighting Bigocto
@mikenadj.j4355
17 күн бұрын
Wind temple is my favorite and the fact there were no new enemies types besides the orange wiz robes never bothered me. Even in the savage labyrinth floors 1-40 are based on the first four dungeons and the last 10 throws the toughest enemies at you with largest quantities. Wind temple tests your knowledge of the game prior to that point as has you use most of your items that you’ve acquired up to that point and has the biggest combat challenges up to this point.
@Angel42836
6 ай бұрын
I am liking the fact that he talks about the music in this game for the most part when i play games i usually play without sound because i am trying not to disturb anyone else in the house so for some of these places this is the first time i am hearing the music
@Thor-Orion
4 ай бұрын
How can you play with no music? Some video games have absolutely remarkable soundtracks you’re missing out on!
@Accidental.Creation
7 ай бұрын
My favorite Zelda. Not my favorite dungeons though, haha. Still like them, the design is great, but they're kinda ... really easy imo. Also, I still wait for a Switch port :(
@brian.francisco
6 ай бұрын
I know it's by far no one's favorite, but the idea of a dungeon being a test of courage or filled with guardians meant to protect the treasure from evil actually comes from Zelda 2. Every single dungeon in that game is such a dungeon.
@kofu1267
5 ай бұрын
I remember when I launched the remaster of WW I actually just about teared up 😭😭😭💕💕💕
@rosalinegray8569
6 ай бұрын
Wind waker was my first ever Zelda game and I got it in 2005. But the forbidden forest boss you can cheese with forest haven water. Instakill
@Brain-washed2
22 күн бұрын
“WWHD is the definitive version” How… the music got slaughtered for no reason “The music also gets a great overhaul” Bro
@CaptBurgerson
22 күн бұрын
That line in my script is actually a mistake. A great deal of the music is actually entirely unchanged lol
@chadthelake8974
4 ай бұрын
My theory was always that the forbidden woods were the corpse of the OOT great deku tree. It being kokiri forest also makes sense though
One thing i know is this boy loves saying the word TITULAR
@gdawgmainguy17
5 ай бұрын
14:56 I don't consider this, like, a spoiler. In most of the past games, Ganondorf has always been the bad guy. It was pretty common to think something along the lines of, "Oh, Ganon is badguy for Zelda. Like Bowser is for Mario." The game even like, tells you in the intro Ganon came back and started doing evil, and then it shows you this mysterious evil person that a bunch of pigs are listening to? I don't think there was ever a mystery here to begin with.
@robertrosenkranz2
7 ай бұрын
Yes 🥳🥳 perfect for Friday 🎉
@petraflanders4870
4 ай бұрын
“race back to outlet, give grandma a fairy and get some soup.” lmaoooo
@MySnugglePuppy
Ай бұрын
The faces in the tower of the gods look kind of like the faces in the shadow temple in OoT
@tmalecki1521
5 ай бұрын
I honestly had no idea you could do a side swing with the hammer and send those miniblins absolutely flying lol I need to try this
@mylesfuqua9227
7 ай бұрын
I can't believe you didn't mention the Tingle statues. 0/10 Unwatchable.
@CaptBurgerson
7 ай бұрын
my b
@mylesfuqua9227
7 ай бұрын
@@CaptBurgerson np. I love these videos.
@alephnole7009
Ай бұрын
its always been interesting that the earth sage in WW is a Zora. then a Rito.
@Brockbuiltmore
4 ай бұрын
supposedly, the reason why it forces you to do the earth temple first is because in the wind temple, the key item is the hookshot. and in the triforce quest in the original you need the hookshot to get the ghost ship map. and the other one is the enemy Gauntlet on the island north/northeast of Dragon Roost. so if you decided to do the wind temple first and got the hookshot, that would kinda mess up the Triforce Quest. especially in the original, the game WANTS you to do the Triforce quest as the last thing you do. if you REALLY want to, in the GC version, you can get all of the charts and shards right after you get the Skull Hammer. im sure there couldve been a way to keep you from going back to hyrule too early but thats atleast the theory i heard
@qvcybe
Ай бұрын
btw when you fight the earth temple boss if you have the iron boots you can just not get effected by the wind he trys to blow you with XD
@jedstanaland2897
2 ай бұрын
Something that I personally find funny about windwaker is that its very open and very here is the world do what you want with it but it gets a pile of hate from people many of whom absolutely love breath of the wild and tears of the kingdom.
@themastersword1621
5 ай бұрын
Regarding the scrapped Great Fish Isle dungeon and extended Triforce quest, it makes me think of how much better the Wind Waker could have been if it hadn't been rushed out of development. Still a great game and one that I love (I don't even necessarily mind the flipping of certain conventions), just feel like it could have been even better.
@nipsynuggets4930
Ай бұрын
OMG CAN WE PLS HAVE AN OPEN WORLD DESIGN SERIES 😁😁😁
@internets6501
5 ай бұрын
I’m just discovering your channel. One thing about this video is there’s too much of just retelling how to solve the dungeons. Is this something that’s constant for all your videos for the other games? I wanted more discussion on themes/analysis, not just retelling how to solve the dungeon and a retelling of every room
@CaptBurgerson
5 ай бұрын
Hi, thanks for watching. When I began making these dungeon focused videos, it was definitely more what you’re looking for. However, as time went on it is a trend I noticed developing within my own scripts later on, and it comes to a head in the Twilight Princess videos I think. Too much focus on what happens in every single room and less insights being drawn about why any of that matters. When I started into BOTW and then the early 2D games, followed by TOTK, I made deliberate efforts to make it less walkthrough-like and more engaging and closer to my original vision for the series of videos. Hopefully those ones would be more to your liking?
@internets6501
5 ай бұрын
@@CaptBurgerson that's cool. I look forward to going through your backlog of videos. You have a very pleasing voice and way of narrating. And the insights you make when present are cool. What game do you think you offer the most insights for?
@CaptBurgerson
5 ай бұрын
@@internets6501 I do think getting into the dungeon design of A Link to the Past gave me a lot of room for that stuff, and there’s concepts I only noticed there that I think I could retroactively apply to games I had previously looked at. Those ones may be some of my favourites to have examined as far as that side of things goes
@jonaswerner1357
6 ай бұрын
So hyped for the twilight princess video
@BananaGatorProds
Ай бұрын
You know its kinda funny. The dungeons were my least favorite part of the game. Not because they are bad by any means but because the overworld exploration was just so good that having to do the dungeons felt like I was being interrupted more than anything. Yes the triforce hunt was easily one of the best parts of the game for me how could you tell?
@ikonikkisi2052
3 ай бұрын
you forgot kalle demos one hit kill with forest water
@mortalheater9527
4 ай бұрын
....... So when was someone gonna tell me my idea of "burger" wasnt original
@thomashayes2536
6 ай бұрын
I am surprised that they didn’t mention the way to one shot kill the forbidden forest boss as a fun side note. (Pour water on it from the sacred grove before it turns plain)
@catbwead
6 ай бұрын
i actually think the tower of the gods boss might be one of the more interesting ones. if it's a building made by the sheika and it's a test of your power it actually makes sense they took inspiration from bosses from their own time. like how you compared him to king dodongo with the bomb feeding and ghoma with the eye shooting. that might have been the sheika's inspiration for their trial which only makes it more connected to ocarina of time
@kendrajade6688
3 ай бұрын
Or Bongo Bongo, that ghost of a all the people the Shiekah tortured to death.
@pyropaintbrush
2 ай бұрын
But wait how long has the king of hyrule been in the form of the king of red lions? How old is that boat???
@fabi3790
3 ай бұрын
shit all those dumgeon Design Videos really made me miss the old Zelda games even more
@Yarizo
6 ай бұрын
15:40 very nice music NOSTALGIC!
@stroopwaffenZZ
6 ай бұрын
Whoahahaha DYUDE!
@syncde_
6 ай бұрын
Whoahahaha DYUDE!
@Thor-Orion
4 ай бұрын
Gosh I love Windwaker!
@nobodyimportant4778
3 ай бұрын
Do you think helmaroc kings work like real life mole rat queens? The current one dies and the new alpha turns into a king/queen?
@crazyrocket2900
6 ай бұрын
I get lost all the time! I think my brain just stores the room layouts and the map as two separate things, so I never remember to check them. Anyways, I got lost several times when I first did the beginning Fortress and got lost at least once every time I retry the game, I'm glad it's not just me.
@idontcare9661
6 ай бұрын
I don’t know if this guy follows these opinions, but a lot of the time I find it contradictory how people claim twilight princess is a cheap copy of ocarina of time, while ignoring and insulting the things it does so differently, namely its beginning, where instead of just putting you in a dungeon as fast as possible and expecting you to already care about Link and the surrounding characters, twilight princess takes its time to establish Link and all his friends, so when they start getting captured and possibly dying you actually care. Zelda isn’t just its dungeons, I don’t see why the beginning should just be a buildup to its dungeons
@CaptBurgerson
6 ай бұрын
I have certainly never criticized TP for being too similar to OOT (I don’t even really think it is tbh), and I certainly don’t mind story set up before the first dungeon. I just don’t like how TP handles it. That said, I don’t go into a lot of detail about it here because this isn’t a TP video
@maitremarionnettiste2542
5 ай бұрын
Hey ! I watch this video like 4 times Already, you have a nice voice and I like to fall asleep on it. 44.47 you don't need the Boomerang, just take a stick with a baba loot and lit the fire!
@maitremarionnettiste2542
4 ай бұрын
I'm about ten time now, one day I will finish it!
@ledemduso5827
Ай бұрын
One of these days I will understand what it is I hate so much about how WW HD looks. I feel like I'm the only one, but I'd rather get my old 18" CRT from the attic than play the remaster.
@ItatsuMagnatsa
5 ай бұрын
You know, Ganondorf HAD that 1 Opportunity to just Kill Zelda right there to avoid her from getting back up and using the Light Arrows again. But He DIDN'T. He showed Restraint, Mercy even. Why was that? Other than Gameplay Reasons, he did not have to Show Zelda Mercy by knocking her out. He had that Golden Opportunity to Kill her and then that would Spell Doom to Link because he wouldn't have Zelda as a Backup shooting Light Arrows. I mean it's just something to Ponder, why would he Waste such an Opportunity to Kill Zelda if that was going to be his Goal anyways? The King of Hyrule had already made the Wish, so why would Ganondorf not Kill Zelda in that Brief Moment, why would he only knock her out? Maybe Ganondorf didn't really Intend to Kill them, probably beat Link down to where he didn't have the strength to continue and knock Zelda out, but not kill them.
@Snommelp
3 ай бұрын
Wait, is it really not possible to do the Wind Temple before the Earth Temple? I could've sworn I did them in the opposite order, at least once. What am I forgetting? What, mechanically, prevents you from choosing to do the two in whichever order you choose?
@CaptBurgerson
3 ай бұрын
Makar won't spawn behind the waterfall at Forest Haven until after the Earth Temple is complete. Without Makar, you can't open the entrance to the Wind Temple. So, Earth Temple has to be done first
@Snommelp
3 ай бұрын
@@CaptBurgerson gotcha. My memory must've gotten a little twisted, then, since I thought I'd switched the order at least once!
@kierenbuckley370
7 ай бұрын
Wind Waker is my favourite Zelda game but even with heavy bias i do think getting to the first dungeon Dragon Roost Caven takes way too long and the game was clearly rushed
@jorjenn
6 ай бұрын
I think the music had to lean into the ambient to play against the cartoony vibes. Otherwise it might lack seriousness.
@ItatsuMagnatsa
5 ай бұрын
Anybody else just find Medli so Cute?
@wilhelmbeautie2646
Ай бұрын
So windwaker is the only 3d Zelda I haven't played except totk (I wasn't a big fan of botw, it's a decent game but I prefer the former style so I hope that while they keep making games in the new style, I still want the old style) it seems that the dungeon design is weaker but the overworld design is significantly stronger. Like the opposite of Skyward Sword. (Not bad just sevicable.)
@VixdadKeyhart
4 ай бұрын
Did u know u can instakill the forest dungeon boss with forest water bottle
@CaptBurgerson
4 ай бұрын
Sure did! I dont mention it in the video (not sure why I didn’t) but I was working at Zelda Informer back in the day when that was discovered. Such a fun little quirk though
@ChickenPerm
5 ай бұрын
Hope you at least consider streaming a Zelda game in the future, think you would have a knack for it!
@CaptBurgerson
5 ай бұрын
I’m gonna stream a first time blind playthrough of breath of the wild
@tetra1767
7 ай бұрын
I love this game so muuuchhhhhh
@Epicocity
2 ай бұрын
Wind Waker is such a good game, but unfortunately I came to this video right after getting your Twiligjt Princess video in my recommended. It makes it difficult not to compare the games and not downsell Wind Waker, especially since Twilight Princess is my all time favorite Zelda game
@Terminator1732
6 ай бұрын
Well windwaker is one of the best zeldas and i absolutly love the sailing but obe of the greatest sins of nintendo is the rushing of windwaker
@nextgenwarrior
6 ай бұрын
I never knew Jalhalla had tiny eyes! TIL.
@BrandonCampbell-rj9ji
5 ай бұрын
Hi
@mathuasher9184
6 ай бұрын
Neat!
@bonnies122
7 ай бұрын
😍tetra😍
@PopcornBunni
6 ай бұрын
I get the feeling the real reason the earth and wind temple have a set completion order is that both dungeons involve a partner character that you have to bring to the dungeon via the boat. The script likely couldn't handle the proposition of starting one of the quests and having that companion with you and then getting the other one before actually starting the dungeon, so the game simply forces you to finish one before the other.
@Gamxin
6 ай бұрын
Definitely not, the game just needs to make certain checks unavailable whilst a partner is riding the boat and then it's fine. Plus they both sit on different sides of the boat, even if they didn't there is most likely a true/false for both of them and whether or not they are riding the boat. With easy modding I'm sure you can activate both of them in the boat at the same time.
@PopcornBunni
6 ай бұрын
@@Gamxin While this is possible, remember the original was made in a time where 3D video games lacked the kind of optimizations we would take for granted today. The 3D models, for example, have no back face culling nor obstruction culling, and likely don't utilize frustum culling either. The game had a famously hurried development as well, so while it's possible the original intent was to allow the two to be completed in either order, that was causing problems in the event scripts they didn't have time to troubleshoot, so a set order was used as the solution.
@Gamxin
6 ай бұрын
@@PopcornBunni I'm not really arguing as much the order of operations as I am the ability to have both of them on the boat without a crash
@Vidzaes
7 ай бұрын
Someone should reply to this in 12 hours or so to remind to watch it
@CaptBurgerson
6 ай бұрын
Good idea
@Vidzaes
6 ай бұрын
Thank you!@@CaptBurgerson
@alexkuhn5188
6 ай бұрын
Surprised you didn’t mention the instant kill for the boss of the Forbidden Woods where you pour the forest water, any reason you didn’t mention it?
@CaptBurgerson
6 ай бұрын
No particular reason. Had trouble fitting it in the script without it feeling shoehorned I guess?
@Arrowz_88
6 ай бұрын
Do Twilight Princess next
@CaptBurgerson
6 ай бұрын
Just because you said this I’ll be doing Skyward Sword next instead
@Arrowz_88
6 ай бұрын
@@CaptBurgerson :(
@mysteriouscolours1532
6 ай бұрын
I never knew light arrows ohked enemies I don’t think I ever used them if I didn’t have too
@StormyHallahan
6 ай бұрын
I didn’t even remember light arrows after watching play-throughs of BotW this year.
Пікірлер: 213