Truth is man that with the disappearance of the old content creators during the mass exodus of 5.0 and now 7.0 new people ar having an even harder time learning anything. The guides are all but extinct. There is literally you and maybe one other English speaking individual making guides.
@snens7179
2 жыл бұрын
The only thing i can think of is to make HMs more attractive to do or bring back EV and KP as easy "entry nims" . There is no reason to prog HMs at all. You get the achievement and you move on to nim. And then you notice nim teams just want to do the new ops and require having cleared all legacy timers to be considered for the team or something because at this point most raiders have that and if you dont bad luck i guess. Nobody, including myself, wants to wipe for months on 8 year old ops they've cleared five dozen times before to build up new people. There just isnt an intermediate playerbase anymore that would help you transition from playing story to endgame content.
@tofdijulian6542
2 жыл бұрын
There are, but they are few and far in between
@CV-lq5bp
2 жыл бұрын
some of us just dont want to "Transition" to that stuff. We just don't care. we just play it for fun and definitely not for pvp or forced grouping to raid.
@junkiexl86
2 жыл бұрын
@@tofdijulian6542 I mean not only that, we're talking about the top 1% of content that only 1% of the community is even remotely interested or participates in and like you said those people already have their pre-made groups they do content with. This notion that there are groups and groups of players that are looking to take newbies under their wings and prog them is absolutely asinine, regardless of the MMO. I like Mark, but this entire video is a laugh. Its not an SWTOR problem it's any MMO. Theres a difference between being curious and being serious and no one wants to waste their time.
@tofdijulian6542
2 жыл бұрын
@@junkiexl86 i see your point, but I‘m not stating there are a few out of nowhere. I myself got to nim-raiding over the last year via a smaller group doing sm runs that turned into a hm group and then some groups that do nim raiding for beginners. It exists, but its rare
@deusanti
2 жыл бұрын
That "Bridge" used to be a Guild. I mean I remember as a guild officer we were tasked to help people gear up or rank up within the guild. As officers we were excited to do that because it was fun watching people get super happy with accomplishing some of the end game content. The Guild provided all the resources needed for doing that. We had crafters of gear and consumables. We had farmers, whose tasked with help farming mats. We had bankers whose job was to play the GTN game. We had dedicated people who actually wanted to grow SWTOR. Now though I have noticed that mostly starting with 5.0 the Guild has just become a conquest farming entity where the Guild officers just want numbers of players to collect Conquest points and players just want that EXP boost. There is really no path for new Guild members to actually get involved in the core Guild anymore. I am sure there might be one or two but if you look at Guilds now, they are all about boasting about how many players they have with multiple number of maxed out guilds, you know what I mean, they just change the name a little. "We have over 10k players in our guild!" We lost many players who used to be dedicated to the community of SWTOR and its growth. Now we are left with most players who are F2P and/or casual players who log in once or twice a week just for the story content. We lost the player base that used to be super progressive and excited to show new players end game content like ranked PvP. Now we are just "pugging" into group content because to many Guilds have lost its purpose; bringing many groups of people together to tackle end game so everyone can experience it. I don't really blame the Guild nor the players because the Developers have never helped. They have never truly recognized the SWTOR community as an asset for growth, just an asset for the Cash Shop. SWTOR is starting to become the most feared reality for any MMO, BORING. I know so many players who are just bored, I mean really bored. They log in everyday and just sit on fleet to talk in Gen Chat bored. I don't see a path for growth anymore either. I used to be very optimistic but with 7.0 it has completely deflated me. I mean even in 6.0 I was still seeing a flash of light at the end of the tunnel but what the Devs. gave us in 7.0 has just completely deflated me. I am officially BORED. My subscription expires end of July and that will be that most likely. After ten years I have unsubscribed only twice, it was both in 7.0. Once back in February and now...
@epicmagicplatypus
2 жыл бұрын
Agree wholeheartedly. Worst part of swtor for me is that it’s actually good. It’d be easy to just move on and forget about the game if it wasn’t, but it is. NiM ops are so much fun, and I’ve had a blast progressing through them and making friends along the way. The one guy (it’s gotta be just one at this point right?) who designs them actually knows what he’s doing. But I feel like such a masochist for enjoying them because the devs will never give them the support to thrive like they should. As a side note, have you considered reaching out to the admins of the swtor discord to host/promote an event? I believe it’s not an official forum so they might have more leeway in hosting something, and it would probably reach a wider and more casual audience there than on a specially server like sfrc.
@deiracity4503
2 жыл бұрын
On the german server NiM content was at a all time high at 6.x, as long as you had geared properly (306, set-gear, tactical) and have experience with your class and knew how to dps properly, there were always like 5-10 NiM starter groups looking for players while also offering to help you if you had any questions towards your class and how to deal more damage. I also got started in 6.x with raiding, hardcore grinded any op on hm to have a basic understanding, permanently building groups to do hm ops, but after i put so much time into gearing my gear to the point that i was happy, me and my raid group were at a point where we cleared dp consistently, ofc not with the achievements, but to a point where everyone was happy about the results. But with 7.0, when all our gear was basically completly useless, 90% of the raidgroups went extinct because all the players did not have the patience to grind for 100 hours or more, just to get proper gear. I really think if they kept the old gearing system (even though this system also wasnt that good, you could see a lot more progress within a week than right now) a lot of the late game raiders would not have quit the game.
@NickTheKangaroo
2 жыл бұрын
Deira City, you have spoken well. 306 was a time of prosperity for all aspects of the game because gearing was simple and relatively easy to get maxed. I no longer have the desire to gear all my toons up to even HM raiding gear because it feels so boring and I know i'll burn out... In onslaught I got to try NiM raiding for the first time and now I fear it was the last time I'll ever get to experience true end game. Sad !
@cryptic9058
2 жыл бұрын
Yeah its just a sad feeling thinking about the state of this game and the potential it has. That's why we tried doing GR and SR things with V&R guild, did everything we could to get casual players taught and learned how to not get shit on when playing. We've definitely taught a couple players and some are really learning, but a lot also either get bored or just don't want to put the work in. I just recently got into a bit of NiM raiding and yeah its scary and I've been playing for about 8 years and the only reason I got somewhat invited to a discord was just because I did pretty good at a HM brontes run, you just have to impress. You see people like royalty and Electric Zombie just doing their best to bring those harder level content more assecable to other players but so many of it falls flat. V&R even had its own HM prog team and cleared like 7 raids and just everyone got bored or always having to replace members because of the skill gap or misinformed players. Sadly there's no perfect answer to this even if the community has taken responsibility now to make all the "harder" content more accessible. It's demotivating on our side and just sad when so much effort is put into it.
@Aqsticgod
2 жыл бұрын
i gotta say, GSF is more compelling and fun than i expected it to be even if i get frustrated with it sometimes haha, fr the problem i see is there is so much to do and not a lot of it is explained properly so you gotta kinda figure it out and thats super intimidating in a gaming environment that holds your hand 99.9% of the time. but once you get into you its hard to pull out.
@dimitrye5148
2 жыл бұрын
You can start a guild to help noobs ease into endgame. Like 2 days a week raid or mmfp with explanations. That's something new. You can filter out ppl who are just fooling around and create solid raid groups that will continue on their own.
@Kinvarus1
2 жыл бұрын
I was going to say the same thing. In Star Trek Online I've been a part of my guild for like 8 years, it wasn't until a few years ago I started getting into raiding and I had a group of my friends take like 2 hours to walk me through the first raid. In SWTOR if you're not in a guild and have people who can run you through raids you're screwed in terms of really getting into them. Your only real chance is to say watch a whole bunch of youtube videos on the raids, hope you learn everything you can and try to jump into a group and hope you remember most of it and do your best. Even then you need to hope that the group your with are patient enough to put up with you if you make up a bit and not just gice you say 3 chances and then kick you.
@junkiexl86
2 жыл бұрын
@@Kinvarus1 Confused as to the context here. Cant tell if you meant you started raiding in STO, or some of your fleet mates from your STO guild got into raiding on another game. I assume the latter as Ive been playing STO off and on since it came out. There are no "raids" in STO. The closest thing to that is general PvE ques aka TFO's (Task Force Operations) which is hardly or even remotely considered a 'raid'.
@frederik4515
2 жыл бұрын
100% agree. i've wanted to play team ranked for so long but it is impossible to both find a team for yourself and someone to play against without having to schedule events. in wow i can queue for rated 2s or 3s at any time of the day or night and get pops at my mmr without a problem, meanwhile in swtor you can only get pops mid afternoon if you're lucky till late evening matching against top3 mara/op/sins, which is the reason i stopped playing sr cus my main is not meta and its sooper boring feelstrashman
@junkiexl86
2 жыл бұрын
Its sucks, but to be fair SWTOR was never billed as an endgame-focused game. Not raiding nor PvPing. Its designed around a single player story driven experience that you can also experience with friends and other people. For that reason its really not fair to compare a game of that nature to one heavily focused around team play and endgame content. Its fine that someone loves the game and its mechanics and wants to do endgame difficulty content, just have to be realistic in expectations on what the game is designed to be.
@daneg
2 жыл бұрын
NiM raiding has a progression that makes a lot of sense (story > HM > NiM). PvP's progression is really broken by comparison. Arenas and WZs are different games rather than the same game at a different difficulty level. There are transferable skills, but there's still a massive disconnect between the reg queue and ranked queue just in terms of what game you're playing. Outside of dumping one or the other forms of PvP (bad idea!), I don't know what to do. You cannot split queues, and that would only further cut off any potential growth of ranked 4s anyway. You could bring back ranked 8s, but aside from population concerns, the maps are really kinda broken vis-a-vis class abilities 10 years after the maps were introduced. iunno. I see all/most of the problems. I don't see realistic solutions. I think it is what it is at this point.
@NickTheKangaroo
2 жыл бұрын
I disagree with NiM raiding progression simply because in order to progress you require other players at your skill level. We no longer have an 'intermediate' skill level for players- and if you're returning and trying to get into raiding you need to somehow clear legacy timers to be considered but there's no one who wants to run old ops that they've cleared dozens of times (understandably), so we're left to fend for ourselves never being able to try NiM content.
@daneg
2 жыл бұрын
@@NickTheKangaroo true. I don't disagree. However, my point is that it's possible to do this with PVE. I don't see a path forward with PVP. Full disclosure: I could care less about nightmare mode. I would rather do hard mode and actually get new raids, but that's definitely not happening.
@NickTheKangaroo
2 жыл бұрын
All of SWTOR's common complaints are essentially boiled down to one thing. A diminishing player base. If you disregard bugs for a second and pump 15,000 new players into the game I promise you we'd all be having a vastly different experience. Sadly, there's little hope for us getting a big bunch of players as BW have thrown all new player friendly concepts in the garbage bin :)
@maniacalformath
2 жыл бұрын
You really hit home with me about breaking into the NiM raiding community. If you don't have "clear x and y" then you are absolute trash at the game. Most of the top raiders in the game have an elitist mindset. And like you said, you have to build a reputation to get in. But it's like the job market analogy. All jobs want experience. But if no job will hire you because you have no experience, how are you supposed to get experience to get into the job that requires experience? And new NiM teams are EXTREMELY hard to form. I know, I've tried it multiple times, and never found any success. And it's not like I'm a DPS with trash numbers that simply isn't good enough. I'm a tank main, with loads of experience in 2 of the 3 tank classes, with multiple NiM boss clears on each. But missing certain achievements in my legacy makes me trash. I know a lot of people who cleared stuff back in 3.0 with 5 level advantages so they have those clears but are average players at best. It's simply infuriating.
@gwenstacy7065
2 жыл бұрын
And we shouldn’t be looking at a game as a job. Those people with that mentality scare so many others off. BioWare loses subs and money because a small group of dicks.
@chaoticallypureevil
Жыл бұрын
That elitist mindset made me quit the game and give up raiding or even trying to get in any team in future mmos. Even when i'm geared +golden augs and 30k dps.
@MadelineMysterious
2 жыл бұрын
I love this game is solo everything. That's what brought be back and some of my friends. I dislike pvp and raiding. So toxic and also I just am not a team player and don't have time to do it. The main thing with many SWTOR players I know is we don't want to pvp because it's just not interesting or a game type we enjoy and the same with raids or the stress it brings. No rewards will seduce us into playing that content and rewards won't reduce that stress, we just play to relax. WHen gaming stress and competition is the last thing I want to deal with. Real pvp is usually in games entirely built around it. BTW I love this channel just not the PVP content or raids. BTW I know Argonne labs, I used to live in Chicago IL before moving to Cali.
@greed923
Жыл бұрын
I made a Swtor account back when it first released and played for about 2 weeks and called it quits. I have just started playing again and really enjoying the leveling experience so far. Makes me kinda sad to watch this video and to think that leveling is about all the enjoyment that I am going to get out of this game. I will say that I have definitely enjoyed your content on guides on classes though. Ill even have them passively playing in the background to see is there might be a new class I would like to try.
@ChicagoBears2121
2 жыл бұрын
I’m a casual pvper I’ve got 2 hours at night to play. I’m on the west coast, so I log on at like or 9pm for solo ranked, maybe get a game or two in and boom, no more que pops. It’s such a bummer this game is great, but I’m debating on if it’s worth the time. I play for pvp.
@dashenwen
2 жыл бұрын
For me one of the biggest detriments to the game was when they dumbed it down & lowered the difficulty of the story/planetary content. It's so easy now the worst players can solo heroics without knowing what they're doing. This creates a few problems: 1) players don't know how to properly play by the time they hit max level. 2) players don't interact with others as they level as there's no reason to group up for anything so they miss out on forming friendships with other players. 3) players might lose interest in the game before they get to endgame because there's no challenge.
@MadelineMysterious
2 жыл бұрын
The problem there is we love challenge (solo players) but not being forced to do things with others. I go afk like 3-5 times during the Drummond Kaas heroics for instance. I don't have time to do it with people and I don't want to . I don't owe strangers any explanations for why I go afk or why i want to go get a drink or stop to change songs on spotify. It's just how it i these days. It's unhealthy to sit in my chair for strangers so their experience i don't even want to be a part of, is good for them.
@iRAG3i
2 жыл бұрын
I completely agree with the idea that the game being too easy has had a negative effect on players. There is a large chunk of the player base that has quite literally never used some of their abilities, and that's because there is zero need to do so. I don't think new players should get stomped into the dirt by early content, but players should at least need to know what an interrupt or a cleanse is before they hit max level.
@RB-cs5dw
2 жыл бұрын
Hi, Mark hope you are doing well, I'm new to Swtor and loving it so far but yeah I'm finding it hard to do end game, do you have discord channel I can join to find people, I have dps and healer, atm lvling a tank to 80
@cmdrblahdee
Жыл бұрын
If the issue is swtor needs players, they could always come up with a mode to play as historical characters. I mean, the kotor remake seems to be in limbo... if it was a series of chapters you could play in swtor, that would draw in some people. Then, you've got the baseline to explore other historical characters and events. Enough players, and I think theyd have a reason to get bridge the content better.
@NiallCosgrach
2 жыл бұрын
LOL I've raided a few times and the only thing I understood was the don't stand in circles part. Oh I do have Starparse though.
@oskarkogel7002
2 жыл бұрын
congrats to 7k! :)
@diamonddavemctv
Жыл бұрын
I'm wanting to make a Sith and Pub guild for new players / casual players with room for experienced players to not only teach how to play and build out characters, but also do events and build a community just for the reasons alone you mentioned.
@Kinvarus1
2 жыл бұрын
One of the problems is Bioware constantly change their mind on what they're trying to get this game to be. It used to be an MMO when it launched, then they neglected PVP for like a year or two and made it more an RPG that was online with a PVP element, hence when they introduced Story mode Flashpoints and made most things soloable, around the time they buffed the companions so you could do a lot of content and even the heroics with just your companion. Then they started shifting it back to being an MMO again, but poorly
@thebiggerboat3236
Жыл бұрын
Why doesn't anyone ever talk about this? This seems like the real issue.
@chookiee4493
2 жыл бұрын
This is not the first time swtor been in such quick sand state i still have... Hope
@srednaz
2 жыл бұрын
We just got to hold out till the mandalorian mmorpg comes out. 🤫
@pininolfg
2 жыл бұрын
just started Swotr , and looking to climb the mountain lol
@BeardlessRichard
2 жыл бұрын
the act man
@jaesong337
2 жыл бұрын
Ive been trying to get more regular people to play ranked. If everyone played ranked casually maybe people won’t be so toxic to others…I don’t know…don’t got the answers but I really wish more people joined ranked for fun and others would accept others more so we can get a bigger ranked community with more different skill level. Please help us. You’re one of the community leaders in swtor. No pressure but just hoping in my own way…best pvp game as everyone agrees Edit: (Man made me laugh on your nuclear job analogy)
@TheLord-YT-FTM
2 жыл бұрын
1st. A good way into those Nim groups is to be a healer, it gets you into the groups as a outsider. Be good and they will remember you. 2nd. If you want Swtor twitch you will have to stop swearing so much, if they see this it is a problem to them. And 3rd. thanks for your Merc guide, you have turned me from a good mec into a Rambo Merc.
@karelchrastina5655
2 жыл бұрын
If you wanna get into the nim raiding, you have to be nim ready. What that means is, that you finished most of the hardmodes(people can accept no Gods). Then you can join a newly forming nim team. And you have to have some numbers. The issue is that many people wanna start running before walking, plenty of the hardmodes have decent mechanics so while progging some of the bosses you will learn some of them :) Then the request you used as an example will make at least some sense to you =) But yea, if a longterm running nim team is looking a replacement then they look for a nim player with a previous experience. IMO the easiest way to get to the Nim raiding is to start with a Hard Mode team. I got into 4 different Nim teams this way in 3 different eras. But yea, the raiding community is so small even this is now hard :( Edit> oh, and another issue is that everybody and their mother is playing a DPS marauder. All teams have marauders :D They need tanks, healers or multi-spec people. If you can play a marauder - great, add to that a sniper - virulence or engineering are laughingly easy(engineering is iffy though in PvE) :)
@andrewmontreal
2 жыл бұрын
I found myself being absolutly bored sometimes,,i`d leave a few days to enjoy summer,,come back to find I got removed from some guilds,,doesnt bother me,,but,,I know some who absolutly live this game 24/7,,a while back I was like till i realised i missed out on a lot in life that I can never get back
@JustGamingAllDay
2 жыл бұрын
I miss 6.0, last year swotr was much easier to get into, a lot of people left the game, and now there's this weird limbo of people that don't know what they're doing and VETS that know every mechanic and parse perfectly each encounter. Gear is much harder to understand, augments are expensive for newer players, and the daily grind is brutal to get to 326 or even 330. The game is just GSF, and dailies till 326, and nim nefra till 330. If you get lucky someone sees your skill and invites you to a good guild.
@junkiexl86
2 жыл бұрын
Truer words have never been spoken my friend. Though I will admit. The base 320 comm gear in 7.0 is more than enough for everything but top tier content, which only a small number of people participate in anyway. I wouldn't stress gearing so much esp when not only is 320 more than enough for 99% of content, the power difference between that and 330 isn't really that much. I finally got everything upgraded to 330 and realized it was largely a waste of time for reason above.
@knightaaron7
2 жыл бұрын
i was going to be in ranked back in the day with hierophant but idk somehow i stopped, but ill be there, im just sad that most of the better classes are not lightsaber users... maybe sin can be good still......maybe lol i wont heal as sorc sadface..lol But hey thank you input is good, however what i hear is CHALLANGE ACCEPTED....after ive done the roleplaying must rp its too much fun :P
@insanensane
2 жыл бұрын
I have to add that a big chunck of limited end game players is also because of the community, not the game. I am playing since lvl 50 cap and it turn me down every time to try and get into the inner circles. On our server even HM content pug groups require to have cheevos to prove it you can do it. So NIM seems even more unreachable. Tuning up your dps or heals can be done via parsing, so that most likely less the issue. But seeing something on a guide and actually doing it is still something different that being said a bit more forgiving and wiping from time to time might be better for long term solutions. Also the lack on actual raid guids i find disturbing. A lot of yt channels post their clearings of NiM opses, but no one bothers explaining what or how, so maybe something you can start with Mark? (I know there mighf be some channels and maybe not every server is this bad, but generally that are my findings)
@Sam-gv5ms
2 жыл бұрын
Good Points! Was an 'End-Gamer' in swg & well once it went tits-up, have played swtor since launch as well. I understand what you're conveying in relation to expert player vs. Everyone else watching & wanting to do same but incapable. That's because of the majority mindset focus as it pertains to gameplay & performance expectations. Rarely does anyone 'host' progressive raids (Ops) experiencing & overcoming failure. The #1 excuse I come across revolving around mm/fp or vet/NiM Op for not wanting to do is a fear of failure. That fear is felt by everyone (experienced & beginners) for differing reasons. Solution for me is simple. The question I've had to answer & come to grip with is how far back in an inexperienced player am I willing to reach to coach, teach & mentor and then grow a team together where we share, welcome, and grow stronger from failure together. Broadcast an event which focuses on never quiting in the face of adversity and capitalize more on that. Just a thought on my end ,.,., but knowing the swtor community most hearing this perspective may say to pound sand. Doesn't work for those who only want to be involved. But for those committed ,.,.,. Well, I suppose that's for you to decide. Happy Hunting!! ;)
@K_LeShaeya
2 жыл бұрын
I'm a serious player, (been here since 2012), I want to get into NiM raiding in SW:TOR. But like you said, no one is taking the "newcomer" it doesn't matter if I have a full MM FlashPoint geared, rating 324 tank, 324 rating healer, fully aug'd with rank 700 BioChem with all the reusables and I'm prepared to be a great Tank... and a great healer! Nah, they have their teams of dedicated, already-proven players, most of which are friends... why would they take a new person on their team when they already have a plethora of people they already know.
@hengry2
2 жыл бұрын
Master flashpoints give 326
@K_LeShaeya
2 жыл бұрын
@@hengry2 but they don't I'm in full 324 gear, 324 rifle, 324 shield, 324 relics and earpiece. the only 326 rating items I have are the the two Vanguard Legendaries. Been running MM FPs since May with this gear and I have not gotten any higher rating pieces.
@xrigoesxrigeos3029
2 жыл бұрын
I think that if they could somehow update their game engine in order to ge the graphics up to date it could me more appealing. I mean the graphics were crazy when it came out but today 10 years latter it seems like the graphics are way outdated. Also seems like there are not many staff in the game in order to develop it in a better fast paced way
@NickTheKangaroo
2 жыл бұрын
There's extremely little that BW can do now to appeal to new players...The game has been around for a decade and has shown no real explosion over its lifetime...All major content creators that have tried the game have basically the same thing to say... "It's a good story game, but there's little else that makes it feel like an online MMO".
@seanoconnor151
2 жыл бұрын
They can't from my understanding. The engine is soo tweaked at this point it would take a complete start over into a new engine.
@stevepeterson6070
Жыл бұрын
I agree that matchmaking is a joke on this game, and many other games that have no population. Ultimately though instead of giving up on matchmaking because of slow pops, they HAVE to have a balanced queue, maybe a checkbox to say "wait until even teams queue". I'd rather wait an hour for a balanced game, than hit a queue pop every 5 minutes for games that suck. Other than that, another thing that makes PvP a joke is all the bumps, stuns, interrupts, pushes, all without any realistic diminishing return. Some classes have multiple stuns, this is a complete joke. Really, if they got rid of all of those in PvP, or actually had a solid diminishing returns then and only then would PvP be worth even doing.
@weyland-yutani.
2 жыл бұрын
yes, someone else with the same problem i have...im bored.
@leonardomuniz8253
2 жыл бұрын
SWTOR devs spent a lot of time listening to players who ranted a lot complaining about absolutely normal aspects of MMOs, like the balance between PvP and PvE. As long as OPs are the best way to equip yourself, and there is no renewed incentive for PvP, including open world, there will be no improvement in endgame.
@PapaBro-po9jd
2 жыл бұрын
I tried to que ranked but I gave up after 20min
@ChicagoBears2121
2 жыл бұрын
Same here… I’m casual but I’d like to play ranked. I have 2-3 hours of game play before I have to log. I’m on the west coast I got 2 solo ranked pops at 8pm pacific time last night. They need more players.
@quibbical
2 жыл бұрын
I really like your point about the SWTOR channel possibly hosting the tournaments you run. Personally, I think that a reasonably well made tournament that has some people knowledgeable about the game narrating/shout casting the tournament is a really good way to get people interested in the PvP of an MMO. For NiM Raids, I'm not entirely sure what they can do to make the community a bit more inclusive / accessible for players wanting to climb up to it, but higher tier PvE content is like that in a lot of games, which is a shame. With the PS5 Remaster of KOTOR on the far horizon, there's a possibility of an uptick of players that are excited to consume more content from The Old Republic era of Star Wars. I feel like it's a great time for the Devs to start actively looking in to ways to alleviate some of the issues you've highlighted - In order to make sure that the game has some sticking power as an MMO in the eyes of current players, as well as possible new players.
@xzxxx-km4vy
Жыл бұрын
This is why i play SWG Legends and not SWTOR. It has 1k+ people online and a much better community
@Shezua
2 жыл бұрын
First of all please dont kill me if any of you find mistakes im a german fellow. Hey you kinda explained what I did. Came back after 2 years. Wanted to get into Raiding because im not interested in Questing/PvP/Story Content. But I already lose interest. Im in Queue for 1 Hour to find a master FP as a healer. HEALER. The Market is completly fucked. and the worst Part: I was gone for 2 years and got back just to do 2 hours of questing to be ready for raiding. Now after 3-4 Weeks of Playing all im doing is log in to raid close the game, done. And im missing nothing. Lets not forget about the performance. Im running swtor on a Ryzen 5 3600 & Rtx 2060 on 1920x1080p. I shouldnt have any performance issues but i do. and from what I heard everyone has. At this point all i want to hear is: Hey its been 11(?) great years but we decided to stop developing swtor in this state. We will leave the servers running on this patch but will put all our efforts into Creating a swtor rework with a new engine. Sadly this will not happen because like you said they are making good money by having players play for 2 months. and they probably always will cuz its star wars.
@indianhacker9062
2 жыл бұрын
I’ll be honest I mostly play SWTOR for the rpg. I play regs a lot but if it wasn’t Star Wars and wasn’t rpg I wouldn’t play. And I think that SWTOR will never nor should ever be like wow in terms of the grind. It’s a Star Wars game, most new players come because it is Star Wars.
@andrewmontreal
2 жыл бұрын
as for Nim teams,,with 6 I found a great bunch of easy going no yelling in the mic bunch of people,,sadly with 7 the infighting had begun,,1 quit the game even discord,,the others don`t talk to each other anymore,,I kept out of it but lately some are starting to team up again,,Hm/Nim is all about timing,placement,,once you understand it`s all about being at the right place at the right time doing the hardest hitting abilitity at the exact moment.,,
@CeaseFaith
2 жыл бұрын
Beat it like a dead horse, but I have covered the steps to actually just "Get good" at this game. While it's mostly knowledge there still is a fairbit of know how and basic APM. Most of the people that have personally came to me for help, whether it's starting with keybind or something else they all give up at some point. I feel like I have broken it down into smaller segments to make it more digestable but, still it may not be enough. If you really want to get better there's no magic way to make it happen, you've got to apply yourself and play to improve. If you can't call yourself out on your own mistakes you'll truly never get anywhere. The tourneys I hosted were cool, really didn't like the EU ones but I understand the angst coming from both sides. 2v2's are actually a lot of fun but honestly rules have to be in place to make it more competitive. I wish we had a better challenge system like a spectator mode so we could host tournys easier, while the ingame match made rules can just be played out instead of trying to regulate potential cheese in stronghold PvP. Plus to mention trying to get all those people to follow rules is just, ugh. PvP is an infinitely repeatable piece of content and putting a bit of love into the game - even if its not balancing patches. It'd go a long way for enjoyability for everyone and new players. Regardless we are the minority and when we're out here fighting each other we're just hurting ourselves even more. Group gameplay can be bandaided pretty well, solo ranked 8v8 would help a lot bring up the average skill level in 8v8's even if its a temp game mode, which I think it very much so should be only a temp mode because of balance. Solo version making it not die within a week or two, along with giving players to queue something to get ranked comms instead of botting out in solo ranked 4v4. Then if solo ranked enforced tank/heal double DPS matches, or if there was a regular arena queue that was always tank/heal double dps matches, we could then really get a chance to see actual groups being made for actual group ranked. Because then you'd have a fun outlet where you can find competitive healers, tanks and DPS performing in a mode you'll want to be playing in the first place. I have always felt solo ranked 4v4 dps is a disgrace and only takes away from the game and it's experience but, it can be fun sometimes. But no where near as fun as tank and healer could be, sure with balancing issues some classes aren't able to do much. I do think that's a massive problem on its own and can be fixed, honestly that's what should be fixed and frankly would be the only management PvP would need after some simple updates like this would be added.
@CV-lq5bp
2 жыл бұрын
I only apply effort to my RL life job. games are to chill.
@CeaseFaith
2 жыл бұрын
@@CV-lq5bp Some people don't want to suck at their hobbies. Some people are like you. That's fine.
@CV-lq5bp
2 жыл бұрын
@@CeaseFaith I'm awesome at games but in swtor it's enemies with tons of health in terms of forced grouping. no skill is requiired. people just spam abilities while laughing and chatitng casually on discord. I've seen it before. Nothing i said had to do with skill level. MMO raid content is inflated health and nonsense not TRUE skill like Elden Ring or a Souls game where you can solo and it's still really hard and rewarding. Swtor is just a toxic community your post proves that.
@MadelineMysterious
2 жыл бұрын
@@CeaseFaith yeah dude you are wrong. MMO difficulty is not skillful combat. People who play MMOs for raid content usually do suck at actual really competitive games. Star wars is for everyone not a small group of people who like to play a style of MMO combat that is super dated. The pvp is fairly dull in this too and people bitch if you mess up as if this really matters in life. Not everyone had a good day and when you get attacked in chat for messing up over a game of all things it turns people off to even wanting to play. Bragging about being good at pvp in an MMO is not something to be proud of. I had a friend who is a hardcore CS player and highly ranked quit swtor over the toxicity of the jerks in the PVP matches whining, he even made a video about it which most likely drove more people off from the game. It leaves a bad impression.
@CeaseFaith
2 жыл бұрын
@@CV-lq5bp No idea why you're ranting at me, but I didn't say this game required skill. I said it's a knowledge and then an experience thing. If you think my comments toxic, I am sorry but I honestly don't see it.
@knightaaron7
2 жыл бұрын
ya literally make A NEW END GAME MODE or total different thing, where ITS ACTUALLY HARD lol
@knightaaron7
2 жыл бұрын
why not hired the old wow devs who left wow wbahahhahahahaha
@HiddenPalm
2 жыл бұрын
Hey Jackie Ko! 4:21
@tullex2538
2 жыл бұрын
Let's just be honest there's a whole lot of gatekeeping
@LemonS989
2 жыл бұрын
Problem is there's no real incentive to do any of the content, an achievement or legacy title only matters to maybe like 1 - 3% of the playerbase and those players will do the content regardless. If bioware wants people to play all of their content, be it flashpoints in reg/master mode, raiding all the way up to NiM, and ranked pvp, there should be unique cosmetics, armor sets, crystals, weapons, effects around your character etc... that's what gets people to play the content. At the moment every cool cosmetic, weapon, crystal, armor, etc... can all basically be bought on the GTN, I mean there's literally no incentive for me to do anything. Why would I start doing NiM raiding when all I'll be getting for my time and effort is a title and maybe a shitty statue for my stronghold that I'll never look at? I spent weeks grinding out the vet ranger set, and bioware just turned it into a shitty implant. SWTOR is a good game, just an absolutely awful mmo, that's the inherent problem. Bioware will never fix the issue of getting cool stuff from the raids because ultimately it affects their bottom line. Why would they make you earn the steadfast master set from a raid drop in hard mode when they could just sell it to you for $15 and they know people will buy it. The game is a skeleton cash shop, and that's all it will ever be till the servers close.
@devilsmessanger
2 жыл бұрын
guy in the chat is right, (in)balance is hampering fun of pvp or pve endgame , and thus the iron meta .
@thegoochinc5359
2 жыл бұрын
Raiding was ruined by the 14 month interval between Dread War and 3.0. Too many players left and because 3.0 raids were "Hardmare" you had too many mid tier groups that didn't have anything to clear. They could face roll SM but Revan, Coratanni and MnB were too difficult. This killed the mid tier player group, the same group you would expect to progress into the top tier once the content locusts had farmed the game into boredom and quit. The skill cap of the player base is not divisible by 2.
@m4xfl4xst4r
2 жыл бұрын
Yea, I think a good move for EA would be to embrace the RPG side more and expand into another origin arch/classes. More diversity in customization, UI, etc. Inexpensive low fruit can bring people back in bursts to see what's going on. Unlike this 10th anniversary mess which panned out to be the MMO version of CLICK BAIT. HEY EA!! Where's the beef MFKers??? We're just reaching 7.1 in AUGUST??? Holy fking lazy. There are no words. This is just abuse of the player base. If the rest of the big 10th turns out to be a hot wet fart, as it is so far, look out below. I suspect the FTP players are spending the most on Cartel store as they need credits to buy GTN items and have near zero access to crafting. I see zero changes coming to operations as you need to sub. NiM will remain out of reach indefinitely. GSF is...hot garbage. I was introduced to the hacks by a friend the other day and I was just in awe. Yes, one can cheat at GSF. If you're going to use hacks, do it on a FTP account and be ashamed....seriously, why cheat?? and yea, SWTOR PVP is great. The skill cap is HIGH and it feels like Star Wars, which is its own reward. ( It's also high in GW2, definitely worth a look if that's your thing. )
@petergohan
2 жыл бұрын
You said it, ever since they ended the Zakuul arc the game is going downhill. The problem really is staff, there's only a few dozen people working on the game, compared to the thousands it had when first lauched. We need something big and bold like 4.0, with content on all fronts. What the community could do, actually some people already do like you, are video guides on how to use certain classes, from basic rotations to mechanics. The interested new players would then watch those videos and learn, having a "pro" show how it's done. My suggestion is the that the best players of each spec show how they are good with their characters, how they use them, what they do in certain situations, etc. It's going to require a lot of work for some people, but that's something we as players can do to attract new players, and from those players to keep the ones the loved the game.
@staticjoe66
2 жыл бұрын
The Zakuul arc was the beginning of the downfall of the game. That whole storyline sucked. And it's done nothing but get worse since then. Thankfully, and finally, Charles Boyd is gone so maybe the story will improve - probably not but we'll see
@brutusbrutal6858
2 жыл бұрын
Maybe the should merger the US servers
@professoroak1920
2 жыл бұрын
the problem I have is unless you're playing with friends there is absolutely zero incentive to play the game once you finish the stories.
@junkiexl86
2 жыл бұрын
I hate to say it, but it's not just SWTOR. You're describing the top hardest difficulty content in the game that only a small group of people are doing. That's any MMO I've ever been a part of. FF14 is the same way. Sure there are "10's of thousands of players" looking to break through, but not really for that top hardcore difficulty(Extreme/Ultimate trails and raids. Most players are fine with and only participate in Story and Savage difficulty raids/trials in ff14). That's why there are tiers to the endgame. SWTOR has SM, HM, and then a NiM for those seeking the hardest of challenges, but that's only and always will be a small segment of the player base, regardless of MMO. There's a big difference between being curious and being serious. So it's not really fair to compare and base all endgame content being 'hard' to break into when you're only talking about the 1% of content that 1% of the player base will even be seriously interested in or want to do. With that said I do respect your guides and videos and want to shorten the gap between regular content and extreme. There is nothing wrong with wanting to do the hardest content in a game, just know going in, regardless of the game, it has and always will be a very small dedicated group of the community that has its pre-made group they are comfortable with and mesh with already, which is no fault of the game itself. As someone who has raided for years in multiple MMOs, if you're looking to break into the hardest content and groups, the best advice I could give is to know the fights and know your class. That will give you the best foot forward. Every MMO out there, including SWTOR, has plenty of raiding guides/videos for every single fight. Study them, religiously, and then optimize your class knowledge, not just mastering your own, but knowing the strengths and weaknesses of the other classes. This is what separates a curious casual from someone the group will embrace and work with. Then put yourself out there, hang around the scenes, and get involved. If you have to promote yourself in-game, do it. A lot of top raiding players have friends that are in the lower difficulty grinding gear or practicing, oftentimes accompanied by those said top tier players helping them out, etc. This is where you get noticed the most as they are watching and they can tell when someone knows what they are doing as well as how they interact with the group and since you know the fight and classes from studying, you can speak up during and help guide/give advice, standing out even more.
@LemsTV_
2 жыл бұрын
Currently i play KOTOR again and for have more than 2000 hours of time to play on SWTOR i can tell you that KOTOR has a way better scenario,wether for choices of dialogues or the explanations of the LORE.For me the only interest of SWTOR was his PVP which is broken today and don’t be fool this game will not be fix anymore,his golden age has passed since the end of 5.0 (iv’e been here since 2.0 and finally gave up on 7.0 🚮🚮) fock Bioware fock EA👉🏼🗑🗑🗑🤢🤮🤮
@imatooltoo
Жыл бұрын
I cannot tell you how much i despise mmo pvp, and a lot of people are in that boat. Like just imagine trying to play Street Fighter the way mmo pvp works. You already have to learn your character and practice the crap out with them, on TOP of still learning everyone else to know how to deal with them. Now just imagine you booting up online after finally practicing for 100 hours to just get demolished from a chun li who has the best pvp gear on and there's nothing you can do about it. the similarity's end the second you bring in gear score and stats. Yeah i get it that's the whole point of an mmo, idc though it's just not fun knowing you are always at a disadvantage no matter your skill. Sure you can clutch at times but I don't want to constantly get hemorrhoids. Cut back a lot of the skills you can normally use, cut out gear, and make people die quick enough, and get rid of roles and you would get more people playing mmo pvp period. Mmos aren't even built for pvp in the first place, i will never understand why people like it that way in the first place. I love competitive games so much, but i like it fair. Every other game literally does this besides mmo pvp and physical card games.
@dohk1105
2 жыл бұрын
The "It's an rpg that happens to be online" is really just a copout for the devs to be lazy. ff14 has a 200 hour long story just to introduce the main game and it has an insanely long endgame list. Swtor devs are lazy and incompetent and that's all there is to it.
@gwenstacy7065
2 жыл бұрын
Toxic raid and pvp content isn’t;T BioWare devs fault. Those players scare away so many good people.
@dohk1105
2 жыл бұрын
@@gwenstacy7065 I'm not referring to toxic behaviours. I'm saying the lack of content in any end game is laziness from the devs who are hiding behind "story" which gets added once every 3 years at best. And what story did we get after waiting for 3 years? A glorified false emperor reboot that could be completed in 40 minutes.
@Notfallhamster
2 жыл бұрын
The problem SWTOR has is simple... self entitled hardcore players who did it all and shit on other players because why not? No matter if it's PvP or PvE. If anyone of these dumbos would take some time to help and educate people (because most people are lazy af and have no idea about anything) there would be more players there to play with. On top of it there might be 1-2 in a 100 players who stay and enrich the game and community. On the other hand I maybe sub for a month play the last storylines I miss aka rep side and call it a day after this because other games might release ^^.
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