If you keep making videos like this, you will teach people how to reason! Worse, you are now talking about hobbies and enriching life by direct experience, just letting all the secrets out - think of what will happen if you inspire someone to follow their curiosity and do something. What next? They discover joy? Personal agency? Learn how to advocate for themselves? Not to mention the ultimate - to develop into a whole person? Then what will game studio stakeholders do when they run out of rubes to market their shovelware to? Mark my words, nothing good will come of this.
@kevincastillomorales4858
4 жыл бұрын
@Tattle Boad its ironic
@peterongan9655
4 жыл бұрын
where did you get that bag of redpills?
@ArtilleryAffictionado1648
4 жыл бұрын
This comment is better than anything ive read in the TW subreddit since i joined 2 years ago 😂😂
@BinBinBinBinBinBinBinBin
3 жыл бұрын
This made me wince
@BinBinBinBinBinBinBinBin
3 жыл бұрын
@Tattle Boad Ok. It's still a wince worthy comment though, it's on a video about projectile SFX and projectile trails.
@maxmustermann-zx9yq
4 жыл бұрын
wow in Medieval 2 crossbowman turn around while reloading so their shielded backs protect them? yeah can't expect so much hightech in modern games
@neilcampbell7375
4 жыл бұрын
It's not high tech stuff, it's more devs getting lazier
@maxmustermann-zx9yq
4 жыл бұрын
@@neilcampbell7375 no shit sherlock, that was meant to be ironic
@soldiersPL
4 жыл бұрын
2 Things: Thats the default animation for crossbowmen in Med 2, where they turn around to reload, crossbows without shield also do it. Only Pavise Crossbowmen and Genoese "Jesus Christ please nerf this shit" Crossbowmen have the shield.
@totalwar1793
4 жыл бұрын
@@soldiersPL Uhhh... no. Regular crossbowmen lean down and reload that way
@gamernotvalid9452
4 жыл бұрын
@@totalwar1793 yeah he said that's the default animation. Did you not read the fucking comment?
@LMarti13
4 жыл бұрын
Ah yes the "profitability = quality" argument from reddit. Because everyone knows Avatar is the greatest film ever made.
@Volound
4 жыл бұрын
mcdonalds is the finest gourmet dining. everyone knows that.
@joejonas6816
3 жыл бұрын
Or all Disney live action remakes are better than the original cause box office!
@colinsanders9397
3 жыл бұрын
Yup. I point that out all the time. The most profitable movie ever made. Literally everyone went to see it. But hardly anyone actually remembers it and anyone who does just says: "Yeah, it was alright."
@beetheimmortal
3 жыл бұрын
Fortnite is the best game ever created by mankind.
@LordWyatt
3 жыл бұрын
The Last Jedi is the best-🤮-Star Wars film. 🤢
@Jorakful
3 жыл бұрын
The musket Units in Warhammer are probably what disappointed me the most about the game. I mean the three "Holy" Words of the Empire are "Faith, Steal and Gunpowder" its what let the empire survive the onslaught of evil forces and the Musket units in the game don't even have real firearm drills, they don't even reload.
@kubaGR8
9 ай бұрын
The firearm drills in TW games have never been all that well done.
@Jorakful
9 ай бұрын
@@kubaGR8 That may be right but in Empire, Napoleon and Shogun you could atleast watch your units reload and see details like the Ramrod being used, additionally, bullets weren't just reskinned Crossbow Bolts.
@kubaGR8
9 ай бұрын
@@Jorakful I think Empire and Napoleon had proper reload animations. Shogun 2 units fired, and then just used the ramrod for like 30 seconds before shooting again lol.
@nukesploder
4 жыл бұрын
There is first hand sources via the florentine codex from the Aztecs during the conquest of the americas that they thought the europeans literally possessed the ability of thunder when hearing shots from muskets, and that it would shake across the mountain tops and would come to even pierce your eardrums. CA: "So basically wet fart noises"
@colinsanders9397
3 жыл бұрын
I love reading those old documents, especially having fired the weapons they talk about. It really is amazing. Just standing off to the side, you can feel the booming rumble of musketry. You can see the fire erupting from the muzzle. Even to modern soldiers, a solid musket volley is impressive. And these morons turned it into an arcade sound.
@godlymoose9118
Жыл бұрын
Having fired a muzzle loading musket before, I can say the Aztecs are not far off with that description lol
@anomonyous
11 ай бұрын
Imagine the smoke and thunder of huge line infantries in open field. Just the sound alone would be enough to send ranks of men running.
@anomonyous
11 ай бұрын
And it's not like the Aztecs were perfect angels who knew nothing of war. They were a brutal, savage and warlike civilisation. If indeed that is what you can truly call it.
@PotatoMcWhiskey
4 жыл бұрын
This is the truest channel wrt the downfall of total war, speaking as someone who started with M1, you're speaking every complaint I've ever had, and have been downvoted onto oblivion for expressing
@Volound
4 жыл бұрын
you got the last laugh and it was my pleasure.
@ahoosifoou4211
3 жыл бұрын
Same my thoughts and opinion on total war were all expressed well by volound. Currently playin mt2w lotr
@habibishapur
3 жыл бұрын
See the problem is that tw has been hijacked by casual newcomers and warhammer fans. So they cant tell what made total war good in the first place
@idontgetit2195
3 жыл бұрын
@@habibishapur what made total war good in the first place ?
@ehabhussein2287
3 жыл бұрын
@@idontgetit2195 the immersion, and audio plays a big role. They tried to do their best to put you in the action. Now that's not the case, even though it's many years later and it's 2020. Hell, the siege battle AI still sucks. Warhammer barely even cares about it to even give you a full siege battle it's so bad. Just depth is lacking the more modern a total war gets. Feels hollow. Just models Or even the sandbox experience
@Outlawthis
4 жыл бұрын
Immersion was a privilege of the past...
@voxvolhynia5400
4 жыл бұрын
Sad but true :(
@TheManeymon
2 жыл бұрын
Where were you when Immersion was kill? Person B: Immersion is dead. Me: No... :(
@The13thRonin
2 ай бұрын
Reason, logic and sanity were privileges of the past. We are on an irrevocable decline now.
@AlibifortheAfterlife
4 жыл бұрын
Reddit being cringy, censorious, and toxic? Perish the thought.
@mariuszsobolewski9839
3 жыл бұрын
@James Stockdale reddit is one of the worst thing that happened to the Internet
@fiddlesticks7245
3 жыл бұрын
@Ved Singh its not a meme app, reddit kills memes you idiot. It's a circlejerk app for spergs and room temp IQ troglodytes
@halowerder3356
3 жыл бұрын
@Zoomer Waffen look how he deleted his comments lol
@simpbeforeusleep
3 жыл бұрын
@Zoomer Waffen 🤣🤣
@cristianespinal9917
3 жыл бұрын
Pathetic is the word for the place, I think.
@JarlFrank
4 жыл бұрын
"Don't care looks cool" isn't even a valid argument because it doesn't look cool lmao. Watching your musketeers reload their guns, fire, then kneel to let the rank behind them fire looks cool. Watching your crossbowmen reload their crossbows with a winch looks cool. A mass of projectiles ripping through a lightly armored unit and dropping half of the men looks cool. Wishy-washy weapons with no reload animations and a lack of impact upon hitting the enemy looks lame and boring.
@solidraven6986
4 жыл бұрын
That's why I dont play troy
@paladinbob1236
4 жыл бұрын
to be honest , its not even a matter of "it looks cool" ...its more a matter of demand..and there is more demand for a good total war game ,than ever before...but the expectation has never met the demand..but the addition of more mainstream gamers has now madeup the numbers , making these games lose their tactical edge to make for quickerfights and a more better looking game to perhaps encourage those gamers :( ..but ahh do i not miss the great sound effects/music of rome,mtw1 & mtw2 which still echo in my memory with those iconic speeches [winks] :)
@RJALEXANDER777
4 жыл бұрын
Do...modern Total Wars seriously not have those things? Genuine question because the oldest one I've played is Shogun 2.
@JarlFrank
4 жыл бұрын
@@RJALEXANDER777 I have played all the Total War games from Shogun 1 to Rome 2 (except for Shogun 2 because for some reason it doesn't like my CPU, I need to upgrade my PC first... and I tried Warhammer but it has a crappy performance on my rig, so I'll have to upgrade for anything newer than Rome 2 too), there are a lot of things the series lost. Most importantly the modding capabilities. Medieval 1, Rome 1 and Medieval 2 have tons of total conversion mods that completely change the game and place it in a new location. From Empire onward, editing the campaign map is impossible so we don't get as extensive mods anymore. Warhammer scrapped a lot of the detailed reloading animations for firearms, and different firing drills. Shogun 1, Medieval 1 and Medieval 2 had gunpowder units perform countermarches. In Empire and Napoleon, you could unlock different firing drills (fire by rank, platoon fire) through research. Shields were a lot more important, in the new games they serve as additional frontal armor, in the old games shields could completely block missile damage (in the new ones, units take a small amount of damage even if the missile hits their shield). Medieval 2 is the most feature-rich game of the series, but there are some things in the original two TW games that got lost and were never brought back, like every unit having its own commander who gains experience just like your generals.
@KvltKommando
4 жыл бұрын
@@RJALEXANDER777 Yes, just take a look at Warhammer 1/2, Empire which is supposed to be the flagship faction of the Warhammer universe. The Space Marines of their respective time period, and what are the basic units of the pike n shot (sort of in the name, eh?) era that the Empire is modeled on? the Halberdiers (pike unit) and handgunners (musketeers/arquebusiers). So what happens after handgunners fire? They simply stand there, doing nothing. There is zero feedback to the player to let them know whether his handgunners are ready for another volley. A "feature" or basic function we took for granted just 5-6 years back, is entirely missing. Imagine if we removed walking animations? attack animations? Bow drawing animations? And their argument is like, "well... i'm glad they spent their time on better things like making all those different factions" as if those are mutually exclusive
@Tyler-sr6em
4 жыл бұрын
I don't know man. I really dislike that being critical of a game series gets you banned. Good criticism helps keep games good, just constantly bowing your head or making excuses for a games failings means nothing will change. There should have been a full scale revolt when Rome 2 came out. I remember another KZitem total war content maker, constantly excusing the games failures, glitches, and down right unacceptable lack of polish while posting battles and campaigns, and thinking "Wow, if you actually stopped making excuses maybe this game won't sell well and they can try again with some learned experience." An argument I see out there is "well if the game doesn't sell well they won't make another." To that I say that we should be asking for better games, not for good game series to get worse and worse until they limp along and fade out. Keep up the videos man, I really like your thoughts on this stuff and I can tell you love the series and know what you are talking about.
@Y0UT0PIA
4 жыл бұрын
but negativity bad. you should just be happy you get to consume product.
@Tyler-sr6em
4 жыл бұрын
@@Y0UT0PIA lol
@AgentDouble626
4 жыл бұрын
It's just good business Lord Cutler Beckett
@MasonDixonAutistic
4 жыл бұрын
I was banned from the Warhammer forum on Steam, for questioning a 3-day suspension which I got for making a very gentle joke at CA_Joey. It was done by CA_Grace and then guess what? She proceeded to delete: Every. Single. Post I had made on that forum. The only sign I was ever even there was where people quote-reply to me. I think this was done to hide the fact that I had been a constructive poster and had not reciprocated the heaps of personal abuse Joey and Grace allowed to exist there, but just consistently advanced my point that CA had forgotten how to make a Total War.
@RomanHistoryFan476AD
4 жыл бұрын
It is a sad day when modders for the old total war titles are better game makers than the actual studio, but yet again by now most of the old staff who created them old great games have left CA i think (or hope at least otherwise it means they just lazy and are making below standard games on purpose).
@deanduncan2250
4 жыл бұрын
I love how he talks about firearms without bringing up Napoleon
@TexasViking_INFP-t_5w4
4 жыл бұрын
I liked Napoleon alot when it first came out.
@TexasViking_INFP-t_5w4
4 жыл бұрын
Then we got Shogun 2
@deanduncan2250
4 жыл бұрын
I’ve played them both, but I still enjoy napoleons firearms over Shogun 2’s. But the melee was much nice in Shogun
@larsdijkmans4524
4 жыл бұрын
As well as Empire i personally think both Napoleon and Empire Total War did a good job on the guns. And when listening to this video the gun sounds from medieval did sound more like canon fire to me than actual musket sounds yet i have to say that i do prefer canon fire over dull nurf gun fire from warhammer.
@chrisscott6254
4 жыл бұрын
Lars Dijkmans I mean, to be fair, Empire’s Guns were a lot less effective that they aught to have been, but it was still a very fun experience. Except for the crashes. Duck those.
@PoLaNd4life96
4 жыл бұрын
my fondest memories from Medieval 2 was heroically defending a steep hill top with a battered down english army against french while being outnumbered 1:10 and winning through sheer firepower of english longbows and superior positioning
@thespanishinquisition4078
4 жыл бұрын
Agincourt 2: steep boogaloo.
@GeminibBorn
4 жыл бұрын
Right, that kind of thing cant happen in the modern TW games. They are so basic.
@xxRellekxx
4 жыл бұрын
Danish axemen defending a bridge crossing from 2-3 stacks of French knights while manogels felled hundreds at a time with firery death balls right over their heads was mine. Each shot was a nailbiter. Any mishap could spell a rout and a wide open lane into my more fragile occupied German interior. As much as I like Attila as the last of the old school TW titles, even that saw the death of dynamic differences in terrain, towering mountain defences and rivers and gorges with only ONE crossing.
@GeminibBorn
4 жыл бұрын
@@xxRellekxx every game has been lack luster in some way since MTW.
@xxRellekxx
4 жыл бұрын
@@GeminibBorn Lol yeah. I'd re-download the Stainless Steel mods in a heartbeat if I could get the damn thing to stay stable on a modern machine.
@Afsheenn
4 жыл бұрын
"It doesn't make sense to see games getting things wrong, that they already had right. It's one step forward and two steps back." - The story of TW.
@Wairaotoledo
3 жыл бұрын
The problem in the latest total war sagas started with the introduction of HP left bar instead of the number of men left in the batalion
@pancytryna9378
3 жыл бұрын
I know it was three month ago but still It is kinda necessary for Warhammer, but the fact that it doesnt stay just in Warhammer is a shamefull display
@HistoricalWeapons
4 жыл бұрын
As a historical-style archer I wish they put more details on the ranged weapons. The one thing I can't stand is the archers keep their bows draw at full draw for a long period of time. In reality few can keep a warbow draw for that long and it makes no sense. Also I wished you could change arrow angle, for example high arc or low arc. And javelins....you can't hold 15 javelins and throw it 100 yards, Troy....please stop
@ElZilchoYo
4 жыл бұрын
they can be changed CA just doesnt do it. Mods can fix these things easily.
@Birdy890
3 жыл бұрын
If they really gave a shit, they'd make Javelin skirmishes pick up enemy javelins and throw them back, like how real skirmishers from that era did it, they'd trade javs till one side decided to stop throwing.
@borgKick
3 жыл бұрын
hell in ME2 archers who had direct LoS and close enough, they would just direct fire. drag out the sqaud into 2 rows nice n wide.
@kubaGR8
9 ай бұрын
What do you think about the archers firing their arrows bombardment-style? Say, when an enemy unit is placed behind a wall, and the whole archer regiment just fires straight up, at an enemy they can't even see.
@PoLaNd4life96
4 жыл бұрын
Only 10 minutes into the video, so not sure if you covered it, but one thing you missed was how bogged down infantry under missile fire becomes,in MTW2 a unit of heavy knights will be unable to move and will flinch when under heavy fire, making shitty units like peasant archers able to pin down a unit in place. In newer game the missile fire doesnt seem to affect units at all, and they will move at their usual space
@RomanHistoryFan476AD
4 жыл бұрын
Nah back in the old total war games armour actually worked and mattered those knights where pin downed but they kept slowly coming still, now in the new games either range units are so OP they ripe though armour like it was tissue paper or they are so weak those can't kill even kill the weakest units.
@PoLaNd4life96
4 жыл бұрын
HistoryFan476ad aye that’s ive meant, they’re not being killed but slowed down
@RomanHistoryFan476AD
4 жыл бұрын
@@PoLaNd4life96 in fact it makes those infantry even more scary i think, since your firing on them and while slowed down their still coming. like a unstoppable force. In new total war now they either die or they don't no more suspense and they don't slow down.
@kaleidoscope3234
3 жыл бұрын
and med 2 is broken asf. Killing a whole army with 2 units of cav can't be balanced. And remember how bs horse cavs was? I won't welcome any change that will bring back those bs units.
@GeraltofRivia22
3 жыл бұрын
@@kaleidoscope3234 it's not like modern Total War titles are anymore balanced. Magic in Warhammer is completely broken. So are certain single entity units.
@blsancinet7409
4 жыл бұрын
I fell like the "battlefield feeling" was really excellent in Napoleon TW. The smoke and explosions are really well done. It also features the big wabbly smoke clouds and big craters from cannonballs.
@Burgermeister1836
4 жыл бұрын
The MOBAfication of Total War is the same tragedy that happened to Dawn of War.
@Omar-lq3ri
4 жыл бұрын
Pagcringe
@DIEGhostfish
4 жыл бұрын
I wounld't quite call it MOBA but yeah the more fantasy games do downplay infantry into more line-holders than significant power pieces.
@heinrichb
4 жыл бұрын
And it's the same publisher, what a coincidence
@thevigilant6884
3 жыл бұрын
Do you even know what a MOBA is?!
@darknachos3435
3 жыл бұрын
@@thevigilant6884 no he dosent and 116 more dont know too
@CsStoker
4 жыл бұрын
CA forgot that slinger's proyectiles were mainly made of lead and had enough weight that the impact could blew your shield away from your hand and bend you armor, there's no way you could move against a volley of sling fire. There's no pinned down effect on troops anymore
@RomanHistoryFan476AD
4 жыл бұрын
Their was a reason the Romans invested in very large, interlocking thick shields and it was not to shade them from the sun, it was to stop the rain of lead flying at them.
@elgostine
4 жыл бұрын
@@RomanHistoryFan476AD i mean... in fairness, EVERYONE used large oblong shields of various shapes, well, everyone who wasnt using the greek aspis style shields and Romans weren't the ones in dense overlapping shield walls, they were often in fairly open order you want those, ask the barbarians they faced, they had the dense overlapping shield walls
@RomanHistoryFan476AD
4 жыл бұрын
@@elgostine No i think the shield wall came later in the 200s ads i think late empire.
@elgostine
4 жыл бұрын
@@RomanHistoryFan476AD it's a wall. of overlapping shields. and we know according to ceaser that gauls marched in tight formations with shields that often got pinned togfether by pila due to the overlap first rule, dont ever get hung up on formation terms for infantry, hot take: a phalanx is not a special formation, it's a block of dudes, with shields and spears, that's it. EVERYONE marched in rouch blocks with lines of shields and spears because the spear was common as hell as a primary weapon
@JamesJJSMilton
4 жыл бұрын
@@elgostine One infantry formation is undefeatable. The mass retreat!
@muvs32pap
4 жыл бұрын
"As someone who slings for a hobby" No matter what comes next, I'm listening!
@AdamNisenziSpisak
4 жыл бұрын
The passionate developers who made the first games are long gone. That´s the one and only reason why has all this happened. They saw that their managers and ceo´s wanted to make money instead of something they would be proud of. Many studios turned to shit after the key developers carrying their first games that made them popular left because of utter garbage management focused only on making money and nothing else. It´s pathetic that these people get to such positions that they have power over games development to the point they can run it to the ground over the years and the worst thing is, they dont care. They´ll just move on to another studio with another game that they can do the same thing, ruin it, because they are there only for the money and only that.
@victuz
4 жыл бұрын
That's why people criticize capitalism so much today.
@Gabriel-ip6me
3 жыл бұрын
@@victuz People who criticize capitalism are self destructive morons who have no clue how horrifying life is under different conditions. They must believe that socialists and communists make excellent games or something. You can make money with a product you can be proud of. That's not anti capitalism. The problem is the audience is mostly made out of sheeple who will mindlessly buy whatever looks pretty. Why would the developers put any effort into a good quality, well balanced, historical game when the majority of the fanbase prefer that bullshit Warhammer? There's no incentive for it.
@Gabriel-ip6me
3 жыл бұрын
@Half life 3 "BuT sOcIaLiSm Is CoOl MaN. WhAt ArE YoU, a NaZi? VeNeZuElA iS nOt ReAl SoCiAlIsM. BeRnIe iS gOnNa MaKe Us LiKe DeNmArK." Except the Danish themselves told Bernie to shut up and stop smearing them because they aren't socialists, they just have very generous welfare programs. I have the same problem with Fallout fans. Bethesda screws them over again and again, yet every time a new game comes out the fans can't give them their money fast enough. They pre-order the games, fork $200 for the collector's edition, even buy toys as if they were children. Then Bethesda inevitably screws them and they go "REEEEE Capitalism". It's like, for crying out loud, stop buying overpriced crap. If you reward them no matter how badly they do things, they will have no incentive to do better. That's not a problem with Capitalism, it's a problem with these fanboys.
@simpbeforeusleep
3 жыл бұрын
@@Gabriel-ip6me I mean, when capitalism is what births sheeple who mindlessly consume trash, can’t you then blame capitalism?
@Gabriel-ip6me
3 жыл бұрын
@@simpbeforeusleep Capitalism doesn't birth sheeple that mindlessly consume trash. Or do you think that if you take away freedom of enterprise and choice somehow people are going to become discerning customers? People are that way naturally, unfortunately, and it's made worse by a culture that doesn't teach people how to exercise their role as customers in a market economy.
@arial7658
4 жыл бұрын
I find it rather sad how arrows and bolts in Rome total war and Medieval 2 could be easily seen as they were so beautifullly rendered and presented that they could literally block out the sky if packed densely enough but nowadays, we need these ugly projectile trails to even see them Also, 39:02; the medieval 2 crossbows ( or any ranged weapons in that game) were infinitely better than guns in warhammer
@leopoldogallarreta9323
4 жыл бұрын
Wow, I never really used Slings that much in Rome because I thought they were kind of lame, and I am a sound design freak. You've opened my eyes to a new world dude, hell, those real people shooting Slings actually look badass! Thanks!
@ironlogic7837
4 жыл бұрын
@Joe Becker did his head pop like a watermelon?
@RJALEXANDER777
4 жыл бұрын
Yeah well-trained slingers were scary. You can kill someone just by throwing a stone at a person's head. Make the stone out of lead and up the velocity a few times over and you're going to cause internal bleeding and shattered bones wherever you hit.
@kibbles5724
3 жыл бұрын
I always loved slingers in that series! It was amazing how punishing they could be, even to an armored opponent.
@randomblacktemplar738
4 жыл бұрын
Napoleon Total war: don't forget me senpai!!
@InTecknicolour
4 жыл бұрын
cannons are great until they aren't. replace the word cannon with archer for every other game.
@joevenespineli6389
4 жыл бұрын
@@InTecknicolour what do you mean, cannons are awesome and so essential in Napoleon, not so much in Empire.
@InTecknicolour
4 жыл бұрын
@@joevenespineli6389 they are strong to a point. they have to be well defended or their crews get rushed by infantry or flanked by cavalry. and because they are immobile, they can't run away and reposition as easily as archers can
@joevenespineli6389
4 жыл бұрын
@@InTecknicolour I mean you can't really compare them to archers, cannons are artillery a better comparison for them are the ballistas and onagers, archers then can be compared to the light infantry whose job is to harass the enemy line troops. My point is they have different purposes.
@joevenespineli6389
4 жыл бұрын
@Aleksa Petrovic I agree although I primarily use howitzers in Empire with canister(?) shot for the Europeans once Im able to, never really played as the Indians although its a pain to deal with their giant ass cannons. Also I disagree that anyone in Napoleon has a reduced firing rate due to their reload speed being sped up to the point that cannons can be placed alongside your own line infantry to decimate the approaching enemy infantry. (I'm a very defensive player.)
@SweArdaia
4 жыл бұрын
Seems to me that the Rome 2 fiasco is the root cause of all this. It was promised to be the next big leap in the franchise with the biggest budget yet and ended up being a dissapointing mess. Since then they've gone to the complete opposite end of the risk spectrum releasing low effort rehashes. Ranged combat, like many other game systems, really hasn't seen any change since Rome 2. Fans keep buying historical titles and Warhammer is printing money, doing anything other than what they are doing right now would be to abandon the gold mine they discovered. Really, I see no reason to keep interest in this series. CA is happy, fans are happy and the disgruntled fans are both disenfranchised and such a small minority that it's simply not worthwhile listening to them.
@felixloewenich2202
4 жыл бұрын
The circlejerk is strong in this comment section all around, but you just might have taken the prize. You might not like Total Warhammer, it's frankly ridiculous setting and the more arcady gameplay, plenty of people don't. But calling it a "low effort rehash" is the pinnacle of absurdity.
@SweArdaia
4 жыл бұрын
@@felixloewenich2202 I have not played any great deal of Total Warhammer and nor do I plan to. Nothing about those games interest me and they are not what comes to my mind when I talk about Total War. When I say that every game feels like a rehash I'm talking about the games I've played, the side of the franchise I used to enjoy, the historical titles. And you really can't call this comment section a circlejerk if you ever visited the official forums or the subreddit, which lack any form of critical thought or self awareness. But chances are that's where you come from.
@felixloewenich2202
4 жыл бұрын
@@SweArdaia Right, yeah. I don't 100% agree with the popular opinion in here, so I must be a troll. Glass houses and stones dude. Also it is entirely possible for there to be more than one circlejerk simultaneously in the world. Just because the subreddit might be one doesn't mean you guys aren't just happily wanking each other off in here too.
@xLuye
4 жыл бұрын
@@felixloewenich2202 It's not difficult to see both yours and Ard's point. Sure, it's obvious a lot of effort has gone into Total Warhammer,. But on the subject of the video, that gunpowder units are copy-pasted crossbows, or that in general the ballistics are just fcked, it's hard to argue that the cause is anything but laziness. I bought and played Rome2, Total Warhammer, Total Warhammer 2 and Three kingdoms, but I can never finish my campaigns cause I just lose interest. I could never put my finger on why this was the case because on paper it should be fun and interesting gameplay, until now, when I realize without the immersion the experience is just kinda "meh". In Shogun2 I've finished practically all clans on legendary, my playtime is like 10-15 times that of the other 4 combined. I don't even mind the fantasy or romanced history of it. It's fully possible to immersive yourself in fantasy settings, but the parallell between this world and the fantasy/romanced world can only be stretched, not broken. For the purpose of illustration, imagine the Lord of the rings films, but all the orcs wield chicken drumsticks instead of the fantasy (but very realistic application) cleaver-like weapons. The rest of the movie series would still be awesome, and a lot of effort obviously went into it, but as a whole, the experience would just fall flat on its face. However, back to Ard's point, I still bought these sub-par TW games, and CA made a lot of money off of me, so I gave them no incentive to fix it. I think us TW fans, or at least me, just got too accustomed along the way to expect quality gameplay from their titles and took it for granted, thinking that no matter what, it would be worth the money. It wasn't.
@tomahawkwarrior6092
4 жыл бұрын
Greetings from Russia =) I am impressed with your analysis of these problems with shooting units in the game.
@jonatanlj747
4 жыл бұрын
Much needed video. I grew up playing Rome 1, and I haven't bought a single title since Attila. It's so insane how games from the PREVIOUS CENTURY are still topping the triple A titles released by the same franchise. It's actually like they stopped caring, and until they do I'm not spending another cent. I'll stick to Medieval 2, thank you very much.
@ProgHead89
4 жыл бұрын
I'm surprised more people don't understand that M2TW was the best one. Cavalry charges were thunderous and devastating, archers and crossbows sounded dangerous and did damage appropriately, infantry acted as your main battle line and could defend strategic points effectively. Everything just felt right on the battlefield. For several games in a row now it's been either have the strongest single character or just mass spam the broken unit.
@lukaruter
4 жыл бұрын
I think the combat in Rome 1 is more smooth, cav charges are more consistent, and pikes actually work. other than that its golden.
@ProgHead89
4 жыл бұрын
@@lukaruter I do agree that long spears and pikes work way better and while the cavalry charges feel better in M2TW to me Rome's cavalry did react to your orders better and maneuver a little better.
@paladin3784
4 жыл бұрын
french Lancers killing elephants with charge was realy cringe though
@dennoplit3728
4 жыл бұрын
That's your opinion tho not a fact. I enjoy more warhammer because is so entertaining and that makes it, in my opinion, a brilliant game. And i dont care who has the best single entities or unit spam I just want to play and not complain
@whitegoose2017
4 жыл бұрын
"Cretan archers" Yeah. We've all heard that.
@xleftsidex1627
4 жыл бұрын
More like "Christian archezz" lol
@whitegoose2017
3 жыл бұрын
@@pastorofmuppets9346 Been playing Rome 2 with a friend lately, never played.. None of the units seem to have character.
@clockner
4 жыл бұрын
Holy shit man, of course i remembered the dishonored 2 pistol being bad but not that it was *that* bad. You weren't even joking there, between enemy footsteps it's actually really somewhat hard to hear it. Shit like that really seems like a small thing at first but string a few examples like that together and the experience can already be severely ruined and that's without even having talked about the core mechanical issues of the game then. You did a really nice job throughout the entire video in highlighting how much of a difference seemingly little things like that can make already. I also appreciated the statement from you that there isn't always the need to change things, especially when the motivation is really just changing things for the sake of changing, like without any legitimate reasoning. The Dishonored 2 Pistol would actually be a perfect example for that again.
@Volound
4 жыл бұрын
yeah man it surprised even me. i dont think it was ever fixed. that was from this video of version 1.4 which was july 2017. about 8 months after launch and was still like that. it was deliberate and i have no idea why. we will never know. very unnerving. no rhyme or reason.
@Seth9809
4 жыл бұрын
There was a game where a gun's sound had to be nerfed, because it made a whole faction overpowered. I don't think people understand how important weapons sounds are.
@monishvj5172
3 жыл бұрын
@@Seth9809 if we critique fan boys yells "NITPICKING!!! GO TO HELL" 😂.
@quarreneverett4767
3 жыл бұрын
@@Seth9809 it was return to castle Wolfenstein multiplayer mode and the expansion. the sound wasn't nerfed. they devs weren't meddling idiots =p what happened was there was 2 guns mp40 and Thompson. the rumor was that the Thompson was better. and the devs were like how its exactly the same stats. then they realised it was the sound design and one of the wisdoms of this realization was imparted to the world to try and make better things of it. they didn't nerf it. it didn't make them overpowered. players thought It was more powerful =]
@grampygrey
4 жыл бұрын
The Three Kingdoms arrows kinda make me feel like I'm in some cheesy Chinese movie. The shogun 2 arrows felt the best and looked the best, at least for me.
@freeman8990
4 жыл бұрын
I missed the days when Total War units have actual weight to them. Cav has always been my favorite unit to use and them wiping out a division of infantry with one good charge brings a very special type of satisfaction. It always exciting to see them come crashing down into the hordes of enemy men. It's like two stones smashing into each other. I never get that same satisfaction when using cav in shogun 2 Everytime I send them to charge the enemy from behind, it lacks any force or build up to the charge. Men would be launched hundreds of feet by the charge but it feels so simulated and fake. Like if the men were dolls being thrown around. It's like watching to two inflatable balls colliding.
@saber2802
4 жыл бұрын
At least it's not like Rome total war where a literally cavalry charge gives literally no feedback at all.
@prs_81
4 жыл бұрын
@@saber2802 what do you mean "no feed back"? Lol have you ever seen a cav charge in rome tw? It carries so much weight and impact
@saber2802
4 жыл бұрын
@@prs_81 I'm think rome 2
@oneringtorulethemagicarp7199
3 жыл бұрын
@@EresirThe1st but it's fantasy and it can't afford to have instant kill charges with the giant monsters or they would be more insanely op than they already are...
@oneringtorulethemagicarp7199
3 жыл бұрын
@@EresirThe1st they have counters, but if the charges of the single entities instant killed half of those counters, elite spears, would fall apart on contact. and it's some heavy nostolgia talking to critise total war units for feeling samey, litterally every unit in medieval 2 is near identical to every other one. you essentially have different teirs of "ranged" "infantry" "light infantry" "cav" "light cav" "seige" "gunpoweder" and that was the game. but nowadays 13 factions that all play entirely differently from one another is "every unit feeling fundamentally the same"? like I agree things could be better but gtfo of here with those rose tinted goggles looking at the past
@The_Blackshield
4 жыл бұрын
Two points regarding the crossbows around the 14 minute mark: would they be doing less damage to the enemy as they are in trees? I think that trees are given an area on the ground under them within which missile units are automatically less effective, rather than the unit they are shooting at getting a defence bonus from the trees though I could be wrong. Secondly, I think they're trying to limit how effective crossbows are in the game since Attila where they were brutal (and bugged, where if you put them on a palisade they'd have no reload time and fire like machine guns - entertaining to watch and use, but not realistic at all). In Attila also, slingers (hurlers) were done quite well in that they'd outstrip same tier archer units for kills quite often but would need better micro to use them effectively. Attila arguably has some of the better battle mechanics in the current engine, but isn't perfect by any means.
@hazzardalsohazzard2624
4 жыл бұрын
I think the layer games give a flat bonus against damage from projectiles, because it's Les intensive on your computer than modelling projectiles potentially hitting trees as they fly. Not sure if that would make them worse when shooting from the woods.
@lancehandy6648
4 жыл бұрын
Trees are a cover source, it wasnt introduced into total war until Empire I think. Units are harder to hit inside a forested area. But as for firing out of trees, they might be affected, but theyre not "less accurate". Ever since shogun 2, the accuracy of bow units is like a flat tax. If they have a certain accuracy, theyll always shoot at that accuracy. Only misdirection (a unit changing its course), or weather can cause a units accuracy to potentially be worse. There are special abilities and other modifiers that improve accuracy and in later total wars maybe decrease as well. But Trees are not supposed to reduce accuracy.
@qwertyerror601
4 жыл бұрын
from what i remember, in shogun 2, units in tress eill sometimes shoot into tree trunk infortn of them but usually same damage to the enemy unit than without the trees, and better covered against enemy arrows than not
@NorfolkTears
4 жыл бұрын
@@hazzardalsohazzard2624 Trees block objects friend or foe. There are units/factions with forest related effects like Wood elves getting +50% accuracy in woods. People have being pressing CA to change it like the strider skill (ignore terrain penalties), whose models now pass through trees, as it seems really odd for the tree huggers to put arrows into trees.
@apathymanthemundane4165
4 жыл бұрын
old total war: snap! crack! PING! BOOM! modern total war: click. thwip. dink. pop.
@thelonecookie3592
4 жыл бұрын
Creative Assembly: "Troy is gonna signal a return to the more traditional Total War, we did that really well before, so we want to build on it!" Also Creative Assembly: *Refuses to re-implement anything that made the Rome I, II, Shogun, or Medieval games amazing, reduces unit variety, continues to ruin ranged combat.* They are a joke. The laughing stock of Grand Strategy, this is not Total War, this is a Total Disaster. It saddens me that I went from happily playing LAN games with my brother and father on Rome I all day when I was younger, to barely being able to last 50 turns without getting bored of using the same, boring tactics, and watching the same, boring, poorly balanced ranged meta units with awful sound effects and visuals. When Age of Empires 4, Manor Lords, or literally any other anticipated strategy game releases, I'll ditch this waking nightmare of a franchise until they realise that there's only so long you can appeal to the competitive multiplayer scene before you lose all those who loved the franchise for what it was supposed to be.
@darknachos3435
3 жыл бұрын
Yeha so much tactics on the old games(irony) and in the old games the variety was a joke in games like medieval just a lot of units that worked the same, and also some factions had almost not units, like have you tired moors on medieval 2? They had nothing so you had to make stacks of assasin infantry, but well old games where "realistic" and "balanced" like berserks on rome 1, in the old games there wherent that much different tactics and most factions feeled the same
@honestlordcommissarbrighte7921
3 жыл бұрын
@@darknachos3435 That is not the point, clearly advances in technology should have made future total war games expand and incorporate what was acceptable and outstanding in the past. Your tirade on unit variety lacks point and sense when comparing the game engines limit. Medieval 2 could only handle 200 different units on maximum. Culture also affects the spread of common spear militia across Europe. You have the gall to talk of unit variety when I can point to Troy and Kingdoms and say "Oh look, copy paste units for every faction with small variety to account for different culture groups." Reskinned javelin boys, giant cow herd wearing human monster units, centaur horse people on special area of recruitment zones sirrah.
@darknachos3435
3 жыл бұрын
@@honestlordcommissarbrighte7921 three kingdoms has a problem at is that is in china all units are mostly of the same culture thats true, and medieval could only handle 200 units? You mean in battle? Well yeha but what i tried to say it not just a lot of units but beign diferent and useful the old games had a problem with thay like easter spearman in rome or for example the mors in medieval 2 have almost no units some things have improved and others have become worse but i think people have too much nostalgia and dont see all the problems in the old games and dont see any improvment in the saga Ps:sorry my bad english blah blah
@darknachos3435
3 жыл бұрын
@@honestlordcommissarbrighte7921 also in variety the true problem with the old games is if you see games like medieval 2 even with a lot of cultures and a big maps most factions played the same and theyre campaings where equal thats why when they say old games where more "tactical" i fins it hilarious not to mention rome or empire of course
@kaleidoscope3234
3 жыл бұрын
you cant be seriously thinking rome II was good but not shogun 2
@MsGreit
4 жыл бұрын
In Mount and Blade 2 in Early access made with a much smaller budget - arrows are felt, their weight, sounds, trajectory and ballistics are calculated, and so on In the last Total wars - arrows and bolts made from nothing
@gergokerekes4550
3 жыл бұрын
well it is not good acomparison, my car goes real fast gut why that huge ass tractor can't?
@paladinbob1236
4 жыл бұрын
i think we can sum it up , that total war games were first made with alot of love in its premise by the early designers,with very little in the way of graphics and/or computing capacity, and they stretched the boundaries with what they had,to make it enjoyable and playable ..and it shows, whilst the newer versions are a more industrialized programs meant to satisfy the demand , providing regular updates and additions[almost like a tv program series..rather than a big movie] and make major profits for the organisation, rather than show any real love/belief in what they do :(
@jhongoncalves
3 жыл бұрын
One of my most vivid memories of Total War was of playing with Portugal in Medieval 2 when my teenage mind decided that I would start a campaign without cheats and on a higher dificulty than I was used to. In one of the earliest battles I endend up facing a numerically superior army which included feudal knights, mounted and dismounted, with a mish mash army of militias and pesants and two thirds of those archers and crossbowmen, but I was lucky to find myself on a map with a massive, very steep cliff on my deploiment zone. I deployed my very thin line of infantry at the base with a massive block of archers and crossbowmen in a way that allowed for every man to have a direct line of sight to the enemy. The madmen did it, it was an heroic victory. Also, on the topic of slings, I remember being surprised and fascinated when I was taking my archaeology degree and on one of my classes on the early roman republic, the teacher mentioned how the roman army incorporated dedicated slingers who used near bullet shaped lead projectiles on which they would ocasionaly inscribe the typical soldier's trash talking. So yeah, slings are underapreciated.
@willgirvan2491
4 жыл бұрын
You speak like a man who had his first love but over the years she became dull,boring and you fell out of love, yet you cling on for the hope that the spark will reignite. 😂
@joevenespineli6389
4 жыл бұрын
@@jaywerner8415 Only good ones were from Rome to Shogun 2. (Also the first two ones but I haven't played them.)
@sirpatrick549
4 жыл бұрын
I remember at least ONE unit in Medieval 2 that didn't require any micro to start ranked fire. Calivermen, the Irish unit from the Brittania campaign. They come with skirmish on, which is a problem in itself. I was scratching my head at the aesthetic criticisms until I realized that it DOES affect the enjoyment of the game. Also seems intentional that the ranged weapon sound got weaker to reflect how impotent they feel to use. In Rome 2 and Attila, most of your ranged units aren't going to get kills unless the enemy has their back turned. And in Warhammer onwards, we've got the fucking health pools.
@kingster14444
3 жыл бұрын
Jesus Christ, after I saw those sling vids I will never look at slingers the same again. Much respect
@exasperation6964
4 жыл бұрын
Спасибо! Отличное видео, я думал, что я один вижу всю эту деградацию с трассерами и скудными звуками . И спасибо Total War CAT за субтитры)
@СтражВечности-э9х
3 жыл бұрын
Как видно,не только вы...
@bond0815
3 жыл бұрын
Hoenstly, when I tried Warhammer total war after not having palyed a Total War game for a long time, i didnt like the "feel"of the combat, without me being ablte to put my finger on the exact cause. You nailed it.
@Nik-px5yz
4 жыл бұрын
The real question is, how did you manage to make Rome total war run so well on your pc?
@totalwar1793
4 жыл бұрын
One of the weirdest things that improves your Rome I FPS is using a corded mouse instead of a wireless mouse
@craigmason9893
4 жыл бұрын
Rome 2 always ran good on my shitty pc ig I was just lucky
@exmilitarygaming13
4 жыл бұрын
Original Rome always worked well on my rig
@ralphwigan8193
4 жыл бұрын
This is why the last total war game I bought was Attila
@craigmason9893
4 жыл бұрын
@@exmilitarygaming13 for some reason i had shit frames in that
@caelgrant2903
3 жыл бұрын
Man I appreciated hearing someone talk about the true power of slings, I've been practicing mine a few months now, lemme tell you it is absolutely no joke!
@Kant3n
3 жыл бұрын
This always reminds me of my issue with Richard Beddow. His stuff always seems designed to just blend into the background rather than add to the thematic presentation of the battle as Van Dyck did.
@javierfito5077
4 жыл бұрын
35:06 WTF? Rome Total War is so epic, everytime you give an order every soldiers reponds a slightly desincronized "AUH" like in the movie 300
@demrasnawla
4 жыл бұрын
I like the new games but I'd never picked up on all of these sound & animation differences and it's totally true. Gunpowder looks & sounds so much crispier and creamier in Shogun 2 and Medieval 2 than in WH2.
@wisereaper4747
4 жыл бұрын
and get this, *they* don't even sound as good as actual black powder weapons do irl, medieval 2 is the closest you'll get. You'd think with their extra resources CA would actually record black powder weapons shooting as oppossed to what ever they do, but instead it somehow got worse
@oneringtorulethemagicarp7199
3 жыл бұрын
@@wisereaper4747 recording an actual black powder weapon shooting would make for AWFUL sound design, it is FAR more complicated than just recording a sound and translating it lol. I agree they should sound better but like wut
@wisereaper4747
3 жыл бұрын
@@oneringtorulethemagicarp7199 why would it? is it because its too loud or something? it should be as easy as recording the sound unless you can't capture the sound properly, I suppose. I've done sound design before and most sound designers think they're improving gun sounds by adding in needless shit, when compared to what they're emulating, from what i've seen, they sound so bad.
@ceeno9042
3 жыл бұрын
@@wisereaper4747 keep in mind, when you normally record something you do it in a place with no real reverb/shit that messes with sound. Can't practically do that with firearms
@ceeno9042
3 жыл бұрын
Keep in mind this is a different engine, different mechanics, different limitations. It's not just building off of old stuff and honestly, I'd rather more good content then minor details, honestly.
@enigmaticvaran6597
9 ай бұрын
Watching archers fire their arrows in modern Total War games feels like punching in a dream
@TimmacTR
4 жыл бұрын
Never noticed but now that you mentioned it, can't unsee it..
@necrotyk1985
3 жыл бұрын
What i miss most is that in medieval total war 2 cav that charged with lances, switched to swords after the lances were expended. Such a high tech feature was apparently to hard to implement in newer games were heavy cav poke at each other with lances in melee. I know it's a minor feature, but still.
@gonzalososa1899
4 жыл бұрын
This is video is so important and so true, really there is no reason for them not to fix this. I get the arcadey, fast paced combat of recent titles if they makes them more money, but really this is all about animations, sound design and visual design, and it's not like they would take them a great deal of extra effort to fix this, is just about changing their priorities and what they are trying to achieve. The point you make about slingers in Rome 1 and 3K is so incredibly clear and exagerated i don't see how someone wouldn't want this or agree with it.
@iambob6590
4 жыл бұрын
Something to really keep in mind these days is that these companies are merely skinsuits worn by the current place holders. They are not the same people and companies that made the first games good. It's just the name and nothing else. They are relying on the psychological aspects of brand power to keep people buying their crap that keeps getting crappier.
@LordVader1094
4 жыл бұрын
It feels good to see someone explain why old Total War was good in current times, rather than letting the narrative continue that they were JUST clunky old videogames that people only like because of nostalgia and mods.
@dgray3771
3 жыл бұрын
I think a big part of it all is also to dumb it down for a dumber player base. Taking away a variable like elevation, and reloading mechanics means you can just park your unit anywhere and not get "punished" for making mistakes. Same with the calculation system for difficulty. It is really simplistic all of it. Just to get people to play. Not giving a challenge at all. And in the end, it makes lots of aspects ugly, but as long as the tunic is fancy enough and players keep "winning" the money keeps rolling in. If the testudo looks cool, units go into shield wall, and it looks epic. Who cares if the gameplay is good.
@GeminibBorn
4 жыл бұрын
I knew the series was in trouble way back in Shogun 2. The fact that the city in castle sieges were nothing compared to Medieval 2 really bothered me and then the downward Trend just continued. The combat was great, it was like they forgot to do cities and castles or 2 different teams jad workes on the game.
@adraen5942
3 жыл бұрын
That's cause in shogun 2 you're never besieging the city, you're besieging the castle. Now it is true that the city should be somewhere around, especially for the major towns, but other than that it's just because it's a different culture, the castle was pretty much its own entity, separate from the city (albeit generally inside said city) with its own walls
@dashy90210
3 жыл бұрын
It actually blows my mind that STW had firearms worked to such a degree. When I play Shogun 2 and ranked fire stalls for a million years, I just think that it must be super hard to program properly instead of the dev/engine going backwards 10 years. This video really opened my eyes.
@TheStrossicro
4 жыл бұрын
I only play Medieval 2 total war, Warhammer mod. My gunline is central to the army; I just add 1 or 2 archer units to suppress enemy ranged. The trick is also to checkerboard your army, like the Roman Legion maniples, this allows guns to fire longer and into the flanks of which catch onto the "hedgehog" defense of your infantry. Faith, steel, and gunpowder :)
@bobbob246
4 жыл бұрын
Long story short: HP system, sound design and animation speed. Animation speed and sound went silly in Shogun 2 and never recovered. The arrows feel slow and overall "meh". It doesn't feel like a slowass arrow could do any damage. And the HP system makes projectiles feel week, when you fire off 1-2 volleys into the enemy without any significant effect, and then like 30 people instantly drop. While the second one is the problem with balance, the first one is a problem in general, and should've been fixed a long ass time ago. I mean the guns feel great, so why can't bows?
@mangyminotaur30
4 жыл бұрын
I only ran into Volound recently but his recent videos have alot of flak or shit in the comments. Did something happen? The content seems pretty solid so I dont get it
@rush4in
4 жыл бұрын
He reacted poorly to criticism in the first video essays he did and got ostracized from the community. Do I think he reacted inappropriately to criticism? Yes. Do I think that this whole thing was a huge overreaction on the part of CA and the public? Also yes.
@jeffcurrey8765
4 жыл бұрын
@@rush4in Has CA actually responded to these videos?
@rush4in
4 жыл бұрын
@@jeffcurrey8765 Their only response (at least to my knowledge) is the announcement of his blacklisting
@toaster5488
4 жыл бұрын
@@rush4in Nah dude,CA did the right thing. The way he talked in the youtube comment was one thing,but then going into a reddit post about said comment and insulting a shitton of people who critisize him and his behavior is just too much.
@rush4in
4 жыл бұрын
@@toaster5488 I did not know about the Reddit part. That puts things into a new perspective
@militaristicwombat1256
4 жыл бұрын
I'm going to admit two things: 1. My first Total War game was Rome 2. It was the first TW game I watched, it was the first one I bought and played at about 20-30 frames on an old potato laptop I owned. It's still my most played TW game on steam because I didn't have the salty taste of the horrendous launch on my tongue, having bought it a good year or two after its release, and I just loved the aesthetic of the ancient classical era of Rome and Greece. I own Attila, and Warhammer 1 and 2. Britannia was where I stopped. Even though I came in at the Rome 2 stage, past the Total War glory days as it was, I could already see how the games were getting more and more arcadey, how glorious melee combat even in the height of its historical or setting prevalence was continuing to take a further and further seat back to the weaker and cowardice-filled ranged "combat". I played Britannia for appoximately 93 minutes before requesting a refund on steam. Three Kingdoms my interest peaked at watching a few videos and thinking "that dueling is kinda cool" and that was it. Troy, after a singular gameplay showing followed by me learning it was going to be an Epic exclusive, I completely lost any interest in. I've only been following the Total War series since about 5 years ago and am already sad at how much the series seems to be changing for the worse, so I can only imagine how painful it must be for people who've been here since the beginning 20 bloody years ago to see what its become now. 2. When I first started seeing some of these videos in my recommended, my first thoughts were "heh some old codger is suffering from some 'back in my day' syndrome it seems." I set it to watch later and went about my business. Then a few days later another video popped in my recommended and I figured "oh what the hell might as well I guess." In the beginning, my thoughts didn't change. Totally just some back in my day syndrome as he has on those rose-tinted nostalgia glasses. Then you started getting into specifics, directly cross-comparing the games from 10 to 20 years ago to modern titles. The audio, animations, impact, the general feeling of the battles. Things I'd've never noticed before suddenly pointed out crystal clear. And I found myself slowly starting to realize just what you meant. Those times when I'd have to focus fire 4 units of Cretan Archers on a single unit of *shirtless men with bows and no shields* just to kill them with any sort of speed in Rome 2. The weak plinking and just lack of any meat behind the sounds of crossbows opening fire in Attila. Literally the entirety of ranged combat in the Warhammer games. I didn't experience the golden age of total war games and I can already tell they definitely seem more satisfying in these aspects at the least. So, yeah. I definitely see your point
@bitmau5
4 жыл бұрын
I paused 8 minutes into the video to comment. I was ready to give sub as soon you comparatively mentioned the authenticity (or lack thereof) of the sound between versions. I've played with making music and immediately thought "I can mod this". Then I gave a nod in solidarity to how you feel about having a post removed from a Subreddit, because... (eye-roll) moderators. I feel your frustration. THEN you went on about the physics of a sling... BAM, instant comment and subsequent sub. Why do developers lean towards and bend a knee to "arcade sound designs" when we live in a world full of incredible freedom of design choices when it comes to sound? We have Dolby Atmos, Headphone X and yes, even Windows sonic, with a plethora of format choices ranging from AAC, OOG for analog and aptX and other LDAC codecs for those that prefer Bluetooth headphones. The lack of audio authenticity in this day and age, boggles the mind and signal to me, cheap and lazy sound design. I just don't understand why such an essential human sensory aspect, such as sound, is so often overlooked and sacrificed these days.
@chrisjjg6690
4 жыл бұрын
Yo bro, while watching this video I was thinking about how you sounded so familiar. Well apparently like 5 or so years ago I watched your shogun 2 otomo campaign and now its all coming back to me. Love the vids man and keep it up
@edwardburroughs1489
3 жыл бұрын
I used to play the hell out of medieval 2, so looked at a few vids of warhammer 2 recently. The ridiculous nature of the bow fire was immediately obvious in the latter, i'm amazed they've managed to regress in over a decade of development.
@DragonHeart1791
4 жыл бұрын
Another excellent critique Volound. As a Bowls player myself I appreciated the clip you used.
@Volound
4 жыл бұрын
thanks for the solidarity as always dragonheart. you always appreciated good gameplay and good ideas. one of the good ones.
@DragonHeart1791
4 жыл бұрын
@@Volound No problem. My old bowls coach once told me that the cream always rises to the top, and the same applies to you with the recent nonsense you've put up with. Best wishes as always, and keep making these critical masterpieces as they are thought provoking and demonstrate how empty these newer games are.
@emphaticelk7271
4 жыл бұрын
One thing I absolutely loved in Rome compared to Rome 2 is how you can see different units have different formation behavior and different levels of discipline. Barbarian units typically had looser formations, as in the ranks weren't as defined. Hastati had a better formation, but generally they weren't well drilled. Legionaries always tried to keep their formations and even have drills like opening columns to allow friendly units to pass through them quickly. Also, as much as it annoyed me back then, there's something kind of charming about how less disciplined units "charged without orders" in Rome 1.
@forzaf1gtaracingandmore824
3 жыл бұрын
RTW with remastered graphics, improved way finding , and added naval battles would no doubt be one of the ( If not the ) best Total war games ever made
@gazzmilsom
4 жыл бұрын
Slings: David and Goliath. David wasn't the underdog, Goliath was, he never stood a chance.
@JamesJJSMilton
4 жыл бұрын
David was short. A right dwarf. Its by pure luck his tiny little body could aim high enough to hit Goliath.
@wolliveryoutube
4 жыл бұрын
My mind was actually blown when I saw Shogun 1 firearms. My most played game is Shogun 2 and my first is Napoleon, and I never once thought that there could be a Total War game that actually got it totally right.
@voneror
4 жыл бұрын
"Return fire with calltrops". Lol.
@FloatingOer
3 жыл бұрын
14:29 lmao the shots from the trebuchets are traveling at the same speed as the crossbow bolts.
@Nasmr1
4 жыл бұрын
I'm glad you pointed out about the shitty clipping of the archers with them having their unit models sunk all the way upto their shins. I had the blind defenders try to chew me out on my intial reactions of the warhammer total war pre-release battle footage when I said its amatuer for their models to constantly be clipping like this. "Its nitpicking!" except it really isnt, not when even the models themselves clip. As in their entire fucking heads phase through their shields while standing idle. Showing the 3D model artists and the animating department had zero communication or just couldnt be bothered. This is actually a huge thing because people like me like to press K to remove the hud and soar through the battle at low altitude to soak the entire thing in in awe of these thousands of men fighting. And in Warhammer onwards it becomes an indecipherable mosh pit of clipping and set kill moves. For example throw a unit of bats into the middle of a melee. The bats will actually glitch and irratically skip around the frey at mach 10 phasing through all sorts. Like I said, amatuer for such a big budgeted game.
@Makofueled
4 жыл бұрын
Lobbed crossbow bolts have long been a gripe of mine. There's one historical battle where the Golden Horde deployed Genoese Crossbows which couldn't fire due to the lack of a direct target that comes to mind. Making them analogous to bows while they are functionally different weapons was always absurd.
@kubaGR8
9 ай бұрын
Archers couldn't exactly fire at targets they didn't have a line of sight to either, and they also generally never fired over the heads of friendly troops. Look at the battle of Agincourt as an example. Why were the archers deployed on the flanks instead of behind the melee lines? Same with the battle of Falkirk, Dupplin Moor, Halidon Hill, Crecy and Poitiers. Lobbed crossbow bolts are exaclty as realistic as lobbed arrows.
@Makofueled
9 ай бұрын
@@kubaGR8 Good point!
@paulmorrison3628
3 жыл бұрын
The problem with the more recent Total War titles is, the usual turnover with staff at CA games. Some of the people who were there at the begining & up to & including Rome II have left, leaving the door open for new blood. The newbies come in with all their own ideas & their ways of doing things, so sadly I can see that Total War will never be quite the same again :/
@jerrellallen6271
4 жыл бұрын
i never even realized that warhammer firearms dont have ranked fire/kneeling shooters or a reloading animation. how disappointing.
@AlexTailor1992
4 жыл бұрын
I came from Total War CAT, thank you for video!
@mdokuch96
3 жыл бұрын
Just stumbled across your channel and I'm really surprised how you summarised everything I felt wrong in the last games of the series. The future is dark, really...
@Owleagle731
4 жыл бұрын
Thanks to you for this video, and thanks to Konstantin "Total War CAT" for russian subtitles. If sling-shooting is really your hobby, then I recommend comparing the power of a bullet-projectile with a 4-gauge gun - speaking like a practicing gunsmith.
@aidanweber4017
4 жыл бұрын
Just this last Friday I got Total War Medieval 2 which is my first total war game and one of the first things I noticed was during my first siege defense my peasant archers and castle towers all shooting down on the enemy was unbelievably satisfying. The sound and spectical of them all wizing through the air at the same unit was epic so its a big couincedence that I happen to see this video that just came out. Also the dishonored pistol point was spot on. I love that you always bring up dishonored because its one of my favorite games of all time and no one, especially on youtube, ever talks about it. I remember I used to watch your videos on dishonored back in the day and you as well as stealthgamerbr inspired me to attempt cool stunts. Love your content, subbed!
@Trop1cThunder2112
2 жыл бұрын
Rome: Total War is now my favorite game cause you introduced me to it, Volound. Who would’ve thought that my favorite game would be released the same year I was born. Thanks for making these great videos man.
@КириллШепелев-ц4я
4 жыл бұрын
Проблема действительно важная. Видео просмотрел полностью и с мнением по поводу застрельщиков я согласен от и до. Раньше я особо об этом и не думал, зато чувствовал и понимал на уровне физиологии. Спасибо Total War CAT за субтитры! - (translator) The problem is really important. I watched the video in full and I agree with the opinion about the skirmishers from top to bottom. I didn't think much about it before, but I felt and understood it at the level of physiology. Thanks to Total War CAT for the subtitles!
@t_johan
4 жыл бұрын
always felt the exact same way, but i had a hard time expressing my thoughts and i felt like i was the only one who even thought like that from archers only being able to fire in front of them, to the "castrated" sounds, to elevation not granting ranged units extra range... it seems that for some companies the more their technology and budget increases the more unimpressive their games get. back in the day i had such great expectations for the future of the TW franchise...
@mortarion9813
4 жыл бұрын
Sadly I do believe the same could be said for most game developers these days. Quite sad.
@mrcombine7983
3 жыл бұрын
Shogun 2: Literally sounds like thunder was sounding while an ammo depo went off Warhammer: We're being shot at? I can't hear it.
@Khazrak134
4 жыл бұрын
the strange thing is, is that they have proven that they can improve from game to game. And in this case im talking about Empire to Napoleon. I remember the sound effects in Empire being quite dismal and very "pop pop bang bang". But in Napoleon, the sound affects were so much more heavy, and you could hear cannon shot flying through the air and bouncing off the ground. Also there was so much musket smoke in Napoleon, which A) was realistic, and B) looked cool. It can be done. Also Crossbows in Attila were done pretty well iirc.
@GreatHipHop12345
4 жыл бұрын
Talking about how lazy and dumbed down the TW games have gotten is kinda like beating a dead whore, but I think you're doing a good job with these separate videos focusing on different issues. Unfortunately, there appears to be nobody at CA that played the older games that has direct control over development.. in ANY aspect. Face it, we're one foot in the grave and these newer titles are for younger people who dont give two shits for depth of gameplay or any type of realism. Just because a game is a romanticized version of history or a fantasy game doesn't mean you can't implement real physics.. you know, like forcing slingers and crossbow men to shoot in a direct trajectory. I mean, is there really no time in the development cycle that they can't get the basics of physics right? Or to make gunpowder weapons firing, bows and crossbows being loosed, and their direct impact on enemy units sound meaningful and satisfying?
@ingold1470
4 жыл бұрын
In modern total wars you're too busy microing units with the camera zoomed out to even notice half of this crap. They half-ass stuff like this because they don't intend players to look too closely, they put the work into the spells, monsters and heroes instead.
@GreatHipHop12345
4 жыл бұрын
@@ingold1470 they can't do both? It says something when they completely disregard shit because people won't "pay attention" or "their focus should be on something else". Can you not have nice, responsive, flashy spells and at the same time satisfying, realistic, impactful gun fire, for example? What about a race like the dwarfs? Thankfully explosive shit feels ok, such as dropping bombs from gyrocopters, but your typical army isnt going to be 19 gyrocopters; it's going to be quarallers, thunderers, and artillery, until you get later in the game. They are a race that rely heavily on that shit and it just doesn't feel great to use it. This is of course subjective and my opinion, but jesus christ, I want to hear and feel and sense some sort of immersion. When I have several thunderers open up on a unit I want to feel like I'm there standing side to side with them. Idk, I guess I'm part of the old guard and CA just cant wait for those of us who care about shit like that to die off and fade away. I have over 1k hours in WH2 btw so I dont want to come off like the game sucks. It's fun and the magic feels great.. but come on.. some of the basics should be in place. Thank you for responding though :)
@lazerBAR
4 жыл бұрын
@@ingold1470 sounds like a shit excuse, especially since they still clearly put efforts into visuals(otherwise we would have actually decent gameplay), and likely remember that they have a fucking replay system in the game...
@SoaringSuccubus
4 жыл бұрын
"beating a dead whore" ahahah
@DeadlyDan
3 жыл бұрын
It's because the guys who wrote the original Total War engine cared about accuracy and immersion. The new millennial developers only care about how shiny it is. At this point i'll take a HD remaster of Medieval 2!
@yetipotato8567
Жыл бұрын
10:38 It looks like the three kingdoms slingers just do a jerk off motion with their hand an then throw the rock with just their hand 😅
@FockeWolf100
3 жыл бұрын
I remember and still know how heavy arrows in Medieval 2 feel; you can just hear the THUMP of arrows smacking into their opponents, the metal cling hitting skin as soldiers scream and fall as they die. It doesn't feel like that anymore. Genoese crossbows turning around with their shields on their backs, peeking over their shoulder to make sure theres no arrows raining on them before they turn and fire. Hearing all crossbows and bows go AT ONCE and you hear the plucking of the arrows from their strings, the loud flying sounds of said projectiles.. that is attention to detail, and pure love for your game. Being able to volley instead of them just firing randomly.. such a good feeling.
@RevRJBrink
4 жыл бұрын
Yes! I literally told my son the story of that tutorial, like a legend of what a tutorial could be.
@kekero540
4 жыл бұрын
The one thing games have NEVER gotten right about firearms is the pure eardrum destroying power of them. Whenever you fire an actual black powder weapon you immediately recognize its battlefield utility by its sound alone. They were crossbows that made your balls crawl up back into you. Their sound alone could break glass and turn anyone deaf. You didn’t have to worry about the enemies charging you because they’d be too busy shutting their pants.
@JarlFrank
4 жыл бұрын
I've read about a Spanish infantry regiment that routed at the sound of their own guns lmao.
@SirWarkwark
4 жыл бұрын
Man, You realy made this negative open my eyes, dude. I have allways felt like the newer games are inferiour in some way and you allways make so good points. I have been playing Medival 2 with the DaQ for so long and just Lotr in Total War is so awesome, but I fear a mod for Warhammer would not feel cool. Just look cool. I did'nt trie a new TW game between Rome2 and Until a friend bought me Warhammer one and two so I could play with him. But I loose interset in it fast, and just go back to Medival 2. But I just see it so clear after watching this and other debunkings you've done. I did'nt understand it.... but my brain did..
@Tom_Quixote
11 ай бұрын
When I say I'd like these games to return to more realism, people will say that they got to balance realism with fun. But to me, realism IS fun.
@julianion8809
4 жыл бұрын
Thank you for bringing this and many other shortcomings of recent Total War games to light. I no longer intend to buy newer Total War titles until these things are fixed.
@adraen5942
3 жыл бұрын
Can I just point how fucking mesmerizing the sound from that shogun 1 bow samurai is ? Every time you've put it in the video, I just sat there listening to it, it's just so crisp and amazing !
@klaxir1333
3 жыл бұрын
Glad I only ever played Rome I and Shogun II after seeing this, as always, well informed review.
@rafox66
Жыл бұрын
Shogun 2 matchlocks were so immersive, it was so cool to hear them fire and see a bunch of smoke blow by.
@rangergxi
4 жыл бұрын
Its really weird. They do it right in Total War: Attila.
@haarp9069
4 жыл бұрын
the crossbows are exactly like 3k lmao
@brandemon6667
4 жыл бұрын
The castration of modding and the fake collision system is why i still play the original Rome and Medieval 2, this video is an amazing summary of why i still play old games.
@Nasmr1
4 жыл бұрын
This guy is the only reason I don't want to rebuild Hadrian's wall and leave them to their sturgeon based fate
@RomanHistoryFan476AD
4 жыл бұрын
Why don't we Take Hadrian's wall and just push it over their (points to just past where Volound's house is) then we can keep him and still shut out Sturgeon.
@Ligierthegreensun
3 жыл бұрын
Parthian Cataphracts seeing Ventidius’ slingers positioned on a hill: lel u gonna hit me with ur little rocks? Ventidius’ slingers: AND DA TING GO SKKKRRAAA
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