Thanks for watching everyone! I know this was a much longer one than usual, but I hope you liked it and had a good time watching. As I said at the end of the video, if you want to propose new entries for this iceberg, you can do so by commenting here, or using the link in the description. It will be seen by me either way :) Thanks again, and see you real soon with some more Cyberpunk lore and other such videos!
@that_dude_with_a_switch
8 ай бұрын
Hey bud have you thought about baldurs gate 3 lore?
@everberon
8 ай бұрын
@@that_dude_with_a_switch I have somewhat :) The thing is, Bauldr's Gate is just part of the D&D universe, but if there was enough demand, I think I would cover it a bit!
@Shadowsaver343
8 ай бұрын
For the screams at the company building, Try getting a friend and pressing the talk button on thr radio and have you friend hold another radio and see if you can hear anything at the company wall, Im asking cause I don’t have the game and just want to see if it works
@shibfrite9038
8 ай бұрын
Hey maybe someone already said it but the screams are real! But not through the walkie talkie though. You can hear them through an old phone that you can find in facilitys. To be more precise you have to switch to this item to hear screams and then the signal is interupt. I've tried to hear it across various locations but nothing changes wherever you are. Hope that informations was a new one for you! x)
@Astral161
8 ай бұрын
If you didnt know you can get inside the unused outdoor facility on experimentation by using an extension ladder dropped on the pipe next to that door you showed. I've been in there myself personally and explored the whole area in vanilla. The jump to get inside is really precise, but very much possible.
@Fatigue023
8 ай бұрын
A child living in the facility isn't too out of there as you can find toys such as toy cubes, robot toys, and other things.
@RadioactuveToy
8 ай бұрын
To avoid spoilers, hidden logs have your answer.
@exddertv
8 ай бұрын
tell me what is it @@RadioactuveToy
@louisjohnson628
8 ай бұрын
Also coil heads, jesters, and nuttcrackers represent toys such as jack in the boxes nuttcrackers, and bobble heads.
@RadioactuveToy
8 ай бұрын
@@exddertv Just look up the logs, Sigurd kinda goes on a "Catcher in the Rye" tangent. Talks about his childhood and where his dad was living.
@fafflytailslogisonicuite104
7 ай бұрын
As far as I'm acquainted with the Lore- The monster seems to feed on things that gives off sentimental value because it can taste the feelings and memories, just lieke how it ate the planet of gold as it could also feel and taste it's richness and wealthy form.
@FGC292
8 ай бұрын
I feel like the "Golden Planet" is referring to Earth. Something happened to Earth that caused humanity to branch out all over the galaxy. Which would also make sense why the "Boat" seeded moons and planets throughout the galaxy with Earth-based lifeforms. "The Beast" swallowed Earth and the screams that the Sigurd crew hears are the people who remained on the planet when it happened.
@everberon
8 ай бұрын
That's a very good thought. I hadn't even considered this but a few nights ago, I played with some friends and they brought up this theory too. I think this stands a real possibility of baing the case. Great thinking!
@kotyarendj
8 ай бұрын
Truly the Starbound lore
@vismattress5760
8 ай бұрын
underrated game @@kotyarendj
@lollygagger1
7 ай бұрын
@vismattress5760 are you joking? It's been the top horror game on steam for weeks upon weeks at this point
@NeoNoteDev
7 ай бұрын
@@lollygagger1 they replied to the message about Starbound
@FearTheRetroNPC
8 ай бұрын
Inside Experimentation - I actually got in and explored with some friends a few weeks ago after seeing the hole when running along the pipe. You can use two extension ladders to get in fairly easily and the game seemingly acts as if you are inside the facility when exploring. There is also an invisible catwalk with stairs that allows you to get up and down inside. The hole in the wall is likely the old fire escape location. I believe originally the game had some pre-determined inside areas like this then you went down an elevator to get to the randomly generated area (or there was no randomly generated area originally I cannot recall). I can get a clip together or show you how to get in using ladders if you would like
@KidKat__
8 ай бұрын
I would love to see this, it sounds really interesting.
@BlenderedGT2
8 ай бұрын
You dont even need two extension ladders for it, awhile ago I discovered you only need 1 extension ladder and a good jump to make it in, it's really cool to see inside and i agree with your point in it likely being a cut area where you would have originally started the game.
@thatoneguy6114
7 ай бұрын
yea me too, some norwegian guy led me and someone else inside the same way you described
@MellowhearttheCat
7 ай бұрын
Wait, is it not blocked off by an invisible wall? I tried to get in with a jetpack a while ago and couldnt get in, I thought there was an invisible wall
@triheda
7 ай бұрын
@@MellowhearttheCat I think jetpacks just can't go through doors (or holes that're the size of a door)
@RadioactuveToy
8 ай бұрын
The memory loss is the result of the radiation from the scanning feature of the helmets. It says something about it on the clipboard.
@twistedthe1
8 ай бұрын
It also says it is know to cause brain cancer 😂😂😂
@RadioactuveToy
8 ай бұрын
@@twistedthe1 The crews don't live long enough to need to worry about that OSHA violation. lol
@redRuxx
7 ай бұрын
Who let Cave Johnson cook🔥🔥
@xxleoproxx7495
7 ай бұрын
Also it causes Cancer
@serventium4049
7 ай бұрын
I thought that was caused by the planet you’re from being eaten by the company
@MuhummadSambul
8 ай бұрын
Btw the speakers also say rarely ''These walls cannot contain me''
@flamsey
8 ай бұрын
Proof?
@taolamang
8 ай бұрын
@@flamsey I can actually vouch for this as I had heard this before in one of my runs.
@flamsey
8 ай бұрын
@@taolamang just saw a video where I heard it yeah it's real
@MuhummadSambul
7 ай бұрын
@@flamsey theres a couple of videos out there catching this
@wsmarz
7 ай бұрын
Mods tho?
@panikpa_
8 ай бұрын
54:20 a friend and i play the game with a mod that rollsover the extra money we get from going over quota and fill up the next quota with the remainder, we do this since it's mostly just the 2 of us playing and we'd like to explore together and mitigate the worry of losing every item we collect 3-4 quotas ago when we both eventually die by selling everything we find in the 3 days. we realized that when the rollover hits the next quota, we can keep going without being fired. each day after we don't go back to the company, the company buys the scrap for higher prices and seems to just keep increasing, so I'm guessing the buying rate is something that gets increased by 20%-30% each day and the day you get fired would increase the buying rate as well. we didn't realize that's how it works until we decided to stay on Dine for 6 straight days, since we already went over quota thanks to rollover, and the company was buying our scrap at 198%
@burner121
7 ай бұрын
It's broken so it doesn't deplete at all now. The mod creators just expect you to kindly hand in the loot on day 3 yourself
@burner121
7 ай бұрын
You don't have to ever leave the planet
@Rubiktor012
7 ай бұрын
The sell rate increases by 23.33% every day, so that way it starts at 30% and ends at 100%.
@eb3yr
8 ай бұрын
I reckon Gordion was formerly the golden planet, mostly because of the presence of Jeb and the description of it saying it has no surface, and both starting with G is pretty neat. Though the fact that there's buildings still standing or built after the fact does make it harder to justify.
@PrincessDerpy
8 ай бұрын
I wonder if the building is a facade, almost like a tiny hat on top of the actual planet that maybe just houses one of the creatures mouths where humans can land while the rest of the “planet” is the creature or the creature lives under the water
@roninparker
8 ай бұрын
and gordion irl was a place, and there was a king, named Midas
@nolan2820
8 ай бұрын
Not sure if this is common in other moons but at least on gordion, when you fall into the water, your team can’t return your body to the ship, suggesting that maybe something beneath the water has eaten it, maybe Jeb extends beneath the water
@ItsaMeGarbo
8 ай бұрын
@@roninparkeryou might be on to something
@erickmontes2149
8 ай бұрын
@@roninparker midas touch go brrr
@majmunx2
7 ай бұрын
the game could be a never ending loop, we are sigurd and his team but we forgot we are sigurd, we die but we keep getting revived
@toomuchglitters7254
4 ай бұрын
Yeah that's immediately what I thought of when he mentioned company refivification.
@starmanx6480
7 ай бұрын
Whenever I come across a possibly fictional scientific name in a game I try to look it up and/or break it down to see if its constituent parts actually mean anything (which, for Lethal Company, they often do). Btw, I have no advanced formal education in linguistics, biology, or chemistry, most my knowledge of the subjects comes from my K-12 education and me exploring the topics in my free time. *Rapax-folium* Take the Bracken's scientific name, _Rapax-folium,_ for example. The name comes from Latin: _rapāx_ and _folium._ _Rapāx_ means "grasping" or "rapacious" - literally "inclined ( _-āx_ ) to grab ( _rapiō_ )" - and _folium_ means leaf. Considering the behaviour and appearance of the Bracken, this name makes a lot of sense. (Fun Fact(s): the word "rapacious" comes from _rapāx,_ and the word "foliage" comes from _folium._ The name "rapacious foliage" is quite fitting.) *Rubenchloria* With the fruitfulness regarding Rapax-folium, I figured that looking at the name rubenchloria would give an idea as to what that disease is. However after researching, the best I could come up with isn't even a medical condition in the slightest. Rubenchloria seems to be a combination of _rub-_ and _chloria._ _Rub-_ comes from Latin _rubeus_ meaning "red, reddish", with the prefix being used in diseases like "rubella". _Chloria_ also comes from Latin and means "chlorine", so together rubenchloria would mean "red chlorine". This is probably wrong, as I don't know what function the _en_ between _rub_ and _chloria_ serves, and also because it's late right now. (I had another idea on what the disease could be, perhaps _chloria_ is actually _chloro-_ + _-ia,_ with _chloro-_ coming from Greek meaning "green" and _-ia_ meaning something? Or maybe (and this is even more of a stretch) _rubenchloria_ is a typo of _rubenchloruria,_ which would then actually be a medical term (the _-uria_ means "substance in urine", as in the condition _albuminuria_ ), so _rubenchloruria_ would be a disease which causes the excretion of red and green something in urine. Or maybe Ruben is the name of some guy, who knows?) *Pitt Virus* I actually did find something regarding the name. Although it's a bacterium and not a virus, _Chlamydia psittaci_ is a real thing which can cause a disease known as psittacosis. Possibly, over hundreds of years the "s" could've been dropped, turning "psittaci" into "pittaci", which was then shortened to "pitt", but I wouldn't know. However a major flaw in this theory is the fact that _C. psittaci_ infects members of the _Psittacidae_ family (one of the 3 parrot families), not the _Corvids_ (of which the Mantacoil is). Furthermore, despite both families containing the most intelligent bird species, the two families are not closely related. So I guess all I can say is that either Zeekerss got the name from _C. psittaci,_ or he has a thing against Brad Pitt or something. (Bonus!) *TZP Inhalant* Although TZP wasn't mentioned in the video, it was the first scientific thing from LC I tried to make sense of. From my research, TZP, which stands for tetrazenylpurine, could in theory exist IRL. For my interpretation of TZP, it's chemical formula would be C₅H₁₅N₂₀, and it's IUPAC name would probably be _2,6,8,9-tetazenylpurine._ (For some extra detail about the structure, I based it off of _9H-purine,_ and slapped four _(2E)-2-tetraazines_ (tetrazene, H₂NN=NNH₂) onto where the four hydrogens would normally be.) I don't know how this would actually function when inhaled, but looking at the amount of nitrogens in this thing and the fact that Wikipedia describes tetrazine as "a colorless explosive material", I could probably guarantee that at least _some_ of your body will move speedily in the direction you are running. There's actually a lot of cool stuff that you could probably find by looking at the names of things in LC, like all the scientific names of the other monsters, or the numbering of each of the moons (which is based off the real system of naming minor planets like 3 Juno and 10003 Caryhuang), all of which would take multiple comments to go over but I'm too tired right now, lol. Apologies for the long comment and any nonsensical ramblings I may have written. Multiple Edits: Fixed formatting.
@everberon
7 ай бұрын
This is a great breakdown of some of the terms here! Great work and a very interesting read. Thank you!
@xtron1234
5 ай бұрын
The Food Conservation poster is from WW2. It was meant to encourage reduction of wasted food through leftovers and creative use of them in new meals to free up more food for the soldiers. Community organizations such as the church mentioned on the poster were useful avenues for the government to spread recipes and information to help with food conservation efforts.
@LightrifyClips
8 ай бұрын
A few comments that might help: - The rooms behind the Main Entrance in Experimentation can be easily accessed by jumping from the Fire Exit's staircase onto the nearby pipes and using an Extension Ladder while on the pipe. When it doesn't have anything to lean on, it will deploy perfectly horizontal, acting like a makeshift bridge. The rooms themselves seem to be the typical developer testing grounds for the different textures, sound effects and more that are normally out of bounds. - The Jester, as well as other creatures in the game such as Forest Keepers especially, can also be slowed down or even stopped using a Radar Booster which can be purchased from the store. It will be given a random name from a limited selection and the terminal user is able to request a flash command, flashing the nearby players and creatures while it is on. It will briefly stop The Jester's winding but it will also reset its speed when fully out every time it's flashed, making it extremely effective. The Forest Keepers can also be stunned by them and may lose focus if they are chasing a crewmate. - Using a quota overflow mod, you are able to skip quotas entirely by selling everything at once and the new quotas will be simply deducted from the total sum, therefore increasing The Company's buy rate with each skipped quota. The most I have gotten is 170% and using the Discord Rich Presence mod, I noticed that days that are past the deadline are being counted in the negative, for example we were on -3 days when we went back to sell. Unfortunately, this is not possible without mods.
@Jakeus101
7 ай бұрын
I reckon the reason that the company buys at a lower rate earlier, and 123% after you don’t shill out is because jeb isn’t as hungry on the earlier days, then gets very hungry after you don’t feed him
@Zero_Blitz
8 ай бұрын
Tiny detail that you can type on the computer if you are the server host is the word eject. After typing it, you hear an alarm type of noise, and you're given a confirmation if you want to proceed with the action similar to going to any moon or company. But overall, it was a great video that was clearly well made.
@everberon
8 ай бұрын
Oh tuat's really cool! Thanks for letting ke know!
@speauks_4667
7 ай бұрын
This is also a better way to view those planets you mentioned at the end of the video, one of the only ways to do it without failing quota while orbiting those moons
@snipman4295
6 ай бұрын
when you get ejected from the ship you can still move your camera and see the moon renders outside the ship
@MotherGapshin12
8 ай бұрын
My guess is that the ghost girl is the daughter of some factory owner or the daughter of that manor's owners, she most likely passed away during the interstellar war and now haunts the moon the player arrives in, her dress looks very old-fashioned for 26th century.
@JinkyAgullo-Fernandez
7 ай бұрын
The company did go all the way starting from the 19's
@BobixIX
7 ай бұрын
I love the implication that you are aware of the contemporary fashion in the 26th century
@farawayxgalaxy
4 ай бұрын
@@BobixIXMaybe they’re a time traveler from the 26th century?
@thatinsanehenry_3447
8 ай бұрын
I think its possible that there is cloning or biomass imitation involved. Part of this is inspired by the "decoy suit" and the other half is sigurds degraded memeory. Alternatively its possible that jeb has some sort of mind corruption on living things. Another way this could be due to being 500 years in the future is jeb has found out how to clone the company personal but without any understanding of the functionality of the suits (most likely self contained radiation suits rather than traditional spacesuits) but because they are imitations it explains things like drowning or suffocating while seemingly having oxygen tanks on your back. Its also possible that jeb uses the people who are trapped behind the wall as this biomass which might explain why you can no longer hear the "voices behind the wall." The latter one to me seems to make more sense as it would explain a bit but not everything.
@Someone-or8tp
7 ай бұрын
I agree with this. we know that there was a war brewing on titan (now abandoned, likely because of the war), and we know teleportation exists. we ALSO know that the computer terminal is not the same as what was used to originally document sigurd's logs due to the copyright of the terminal being so far away from the time that these logs were encrypted, and that the data has more than likely been passed down through different crews until it reached yours. not to mention, technology has developed differently in the world of lethal company, with space travel being achievable much earlier than in our world. 1. it's highly likely that technology has advanced since sigurd's logs. for example, the terminal thing being different from what Desmond and sigurd probably used, and rich's body was unrecoverable in the logs, but with a teleporter, they would've easily retrieved it. in the 500 years of the company's existence, it's likely that technology has advanced to that extent. 2. war always brings about new technology. I'm not saying the war on titan specifically brought about the invention of cloning technology. However, it's not unlikely that should cloning technology have been invented, it would have happened after the final log and because of a war. there were probably more wars after the war on titan, and on different planets, spanning on different scales during those 500 years. my theory about this is mainly based on how war seems to be subliminally emphasised. Sigurd's mention of it, and the food preservation poster that you see in the ship all the time. these are background things that get you to think about war, even if they aren't directly linked to any lore-relevant, world building, historical importance to the players in the game. 3. not to mention, with the way that the golden planet thing was treated as a myth to the common people, then it's likely some powerful government/shadow government/upper management/authoritative organisation related to the government is involved in keeping this whole thing under wraps. That's probably why the phone call Desmond traced was so far away, across the galaxy and nowhere near the actual company building. 4. continuing my previous two points, even with this higher power involved, there's no regard for the employees well-being within the company. deaths are simply replaced at least at the time of sigurd's logs. my thought is that this is the same across the board. unions and stuff are probably not well-spread across the galaxy to protect the well-being of the working class. ethical and moral dilemmas are probably quashed and would HAVE to be in order for the company to continue working as it does 500 years later and probably even longer if Sigurd's view of said company is simply "having a real job". like even Sigurd mentions the turn-over rate of the company. that would usually raise some eyebrows for people protecting workers rights, and groups that regulate health and safety just in general. such organisations and people have to be suppressed or simply not exist in lethal company lore. probably because of this government/authority pulling the strings. this is the ideal environment for war-based cloning (and teleportation?) to take place/be invented. the higher ups don't care about the common folk, so they just clone soldiers and send them out. someone dies on the battlefield and that same person is sent out once again as a clone regardless of the ethics surrounding such a practice. 5. with the way the company seems to have it's thumb in every pie and access to experimentation- a planet that was probably hidden by the government and then accessed by the company (AND every moon you can land on, the factory functions can be controlled/accessed by the company terminal?)- should cloning technology have been invented for the sake of having soldiers to keep spawning in and everything, then it's not unlikely that the company could get their hands on it. perhaps it's even become widespread during the 500 years, and so cloning on the job for things like construction on habitable planets, and other high-risk stuff is so common in day to day that nobody bats an eye when the company uses it, too. it's not mentioned in the manual, either. so it might just be common knowledge to the point that it doesn't need to be touched on. everyone knows how it works, everyone knows it's implemented. or I could be completely off base, and it just doesn't exist and that's why. however, this is all just theory and extrapolation based on very limited information. if I had to guess, ITDA would probably be involved edit: the more I re-read this the more bonkers and off-base it sounds. I mean there's very little evidence to back up my statements, but I guess that's what theories are about. Mattpat has certainly come up with weirder based on less.
@MintyArisato
7 ай бұрын
@@Someone-or8tpyou are cooking and I love it, I adore extensive lore theories
@dreycon9143
6 ай бұрын
58:34 “We now know the moon titan was expected to go to war” Sooo what you’re saying is…… there was an Attack on Titan
@nicolaidepue3970
7 ай бұрын
1:11:10 Acetone is also used in cleaning for college level chemistry. We use large quantities of it to clean out pretty much everything particularly things that not water wouldn’t clean. Also acetone evaporates really quickly and doesn’t leave residue (that’s probably not important but it’s another cool thing about it)
@toomuchglitters7254
4 ай бұрын
Acetone, glass cleaner, deionized water is my preferred method. I can't stand when people leave residue behind...
@nicolaidepue3970
4 ай бұрын
@@toomuchglitters7254 Agreed, it feels like no one cares about having clean glassware
@BIRDWITCHE
8 ай бұрын
My friend is completely horrified of spiders. It surpasses a normal level of fear. If she were to play its really awesome they have that option
@aapelikananena9699
8 ай бұрын
woment
@BIRDWITCHE
8 ай бұрын
@@aapelikananena9699 boo
@diztinger
8 ай бұрын
@@aapelikananena9699alright dude
@catsburgers
8 ай бұрын
@@aapelikananena9699 the only touch of a woman you've experienced was when you were born
@aapelikananena9699
8 ай бұрын
@@catsburgers ok cool
@CommanderTavos99
7 ай бұрын
The 2 viruses sounds like Names, Pitt and Ruben, which maybe be hints to developers or people that were in general helpful to create the game
@enkikiwi3366
7 ай бұрын
I don't have arachnophobia, I literally just use arachnophobia mode because the word "SPIDER" running at you rather than an actual spider is way more funny
@FanaticArtisan
7 ай бұрын
I dont know if this is the kind of thing you want included, but the presence of the massive spiders suggests to me that the atmosphere on these moons is really high in oxygen, as arthropods of that size would not survive otherwise!
@semidecent4395
8 ай бұрын
We love the Company!!
@everberon
8 ай бұрын
We do indeed. They take good care of us there. What a wonderful and fulfilling career!
@Acefdiamonds
8 ай бұрын
The company fixed my marriage
@ricemckrispy
7 ай бұрын
Hey that’s only for new employee’s to sing! 😂
@CosmicTheCowDad
7 ай бұрын
I love THE company, THE company..
@TheTwistDrink
6 ай бұрын
Even if we die we love the company!!
@TheVoidrex
5 ай бұрын
31:21 Everybody has fallen for the 'typing teleport and accidently buying a TV '
@SISIOTW
7 ай бұрын
i dunno if this is common knowledge or not but theres a remote scrap in the game(that part most people should know) but whats interesting about it is that you can use it to control the lights of the ship, even when you are in the facility. while that alone could be a small fun fact entry, something this seemingly random might have some lore implications. why is something that has direct control over a ship function just laying at a scrap yard? my main theory is that these are from previous travellers who lost the remotes or were killed in the process and for some reason the remotes stopped being provided(perhaps because of a useless expense to the company?) maybe this could even indicate at future content, that zeekers is planning to add light based outside enemies or some sort of mechanic to do with light? theres a lot you can draw from this one seemingly pointless bit of scrap.
@SevensKrow
7 ай бұрын
I believe that the Old Phone will broadcast screams when at The Company Building
@wolfgodfenrir3524
8 ай бұрын
37:56 while yes you cannot hear screams through the walkie, if you find an old phone and hold it in your hand you can hear screams of torment just before the line goes blank :P
@thatoneleaf9895
8 ай бұрын
Oh fun fact, if you move around a Coil Head to where they are facing away from you, their head will slowly pan over to you, this heavily implies that Coil Heads arent actually a weeping angel type thing, but they are instead just toying with their prey... so that adds a whole new level of discomfort when encountering those speedy bastards
@citizen1639
8 ай бұрын
This function is actually a mod, and not vanilla. But, it's very cool despite that.
@spotlesstank8800
7 ай бұрын
Although that is a mod, it is still possible to find a coil head moving while you look at it but only if it hasn’t spotted you yet, also the logs state that it is a behavior and not a function that has to happen so yes coil heads are just messing with you
@citizen1639
7 ай бұрын
@spotlesstank8800 fair enough, I just wanted people to be aware that coil heads' heads facing you was a mod.
@canadianpeashooter4321
7 ай бұрын
As someone who loves to go out of bounds in games the entry about that thing on experimentation is really cool, also really enjoyed the video, good job
@sydney6698
7 ай бұрын
My hypothesis is that they clone players instead of straight up revival and they use the bodies of the deceased to help expedite the process which is why it’s less expensive when you return with the body. This would also explain why the employees suffer from amnesia sor something at first and when employees don’t meet quota they remove the employees entirely and no longer bother cloning them as they see them as too costly to keep as employees so they find new ones.
@johnnypt14
8 ай бұрын
Gas giants are known to have a small solid core in the center. Maybe Jeb ate that solid core and the company building was constructed around it to get something in return from feeding it scrap.
@charlesjermyn5001
8 ай бұрын
A very qualitative video. If I think to some over viewed points of the iceberg I would have two in mind: automatic defenses and atmosphere. Why automatic turrets and land mines? Is it suppose to have a link with the "war"? Even if we know that mines can kill the mobs... it seems they don't trigger them so are they exclusively targetting humans? As for the atmosphere: what element the air of the moons is made of. You have a protection gear... but since, the creatures are the same, we may think the atmosphere of all moons is the same. Speaking of the creatures: some live outside, others inside and we know that one air is toxic for the others, like for fleas, why?
@_mirao.marion
8 ай бұрын
Honestly underrated, I didn't notice anything wrong with the audio tracks and watched the entire video with some pauses here and there. Really enjoyed the video and I hope the game adds more content so more lore gets added to the iceberg. One thing I'm surprised you didn't mention was origins of the name of the moon Gordion (you might've mention Gordion and its name origins in the video but I forgot, sorry if I'm wrong here), as i heard in another theory. Searched up "Gordion" and turns out it was the capital city of ancient Phrygia (modern day Turkey). A famous king they had was one called Midas. Although the myth of Midas' golden touch is a myth, I think this may have some sort of correlation with the Golden Planet mentioned by the man inside the walls of the Company Building, so-- maybe the myth may not be much of a myth in the world of Lethal Company. Yes, even though this is just a theory, I think it's a quite compelling one, especially thinking of how Midas' myth was one of greed and only when he noticed his golden touch was a curse was when tried eating a grape from his hands. Growing fearful, he hugged his daughter for solace, accidentally turning her into a golden statue. Leading to him regretting his choice and praying to get rid of this curse-of-a-wish. I think interplanetary wars, and the making of the coil-heads (which I'm assuming were dead soldiers turned bio-weapon from watching your video) are one prime example of greed, though I don't know how this greed is going to turn out, at the end of the game. Maybe it will follow somewhat like that of Midas' , except this time, he won't be forgiven-- but I wouldn't know for sure. Another little thing I'm adding: I don't think the drill there may have been placed by Sigurd himself but instead maybe by Desmond since he seemed to be the more craftier of the bunch (tracking the Company's call location and finding out that it's coming from somewhere else but the Company Building, as mentioned in some logs by Sigurd). It may have been placed there as a way to drill through "Jeb", killing him in the process or maybe, like you said in the video, to rescue wall guy. Once again, really good and informative video, liked and subbed, have a great day!
@everberon
8 ай бұрын
I didn't know this about Gordion! That is a very cool peice of info. Thanks for sharing and i'm glad you liked the video!
@ChumEater1
8 ай бұрын
I remember seeing a 123 buy rate, It’s just extremely rare, so in my over 200 hours of playtime, I’ve only seen it once. Although I do t really check the company buy rate all that often.
@koshkamatew
7 ай бұрын
1:15:57 i got into there with 2 extension ladders, drop them diagonally so that they dont fall through the ground
@billedefoudre
7 ай бұрын
I got a bit of a theory scratching the back of my head since weeks. Not sure it holds up strong, and I don't like it (too cliché), but at least it tries to address a lot of contradictions I see in current "facevalue" lore : What if we're playing Sigurd clones, everytime, in a neverending experiment for Sigurd to expurge its inner demons ? And it's all a psychological rendition, nothing's "real" per say ? Because of suspiscious time gaps between events. Because technology gaps/disparities. Because the economy of the Company doesn't make sense, and is screaming at us "of course it's stupid to invest and risk soooo much just for a metal sheet, a nest and a honker!" Because of the looks of the mansion, the little girl, the nutcracker or jester box, the 1968 date, and so much stuff, in the 26th century ?! Because "hundreds of teams always revisit the same moons", but strangely, there's a post it from Sigurd and just 9 journals from the same guy, waiting for us, that NONE of the previous teams gathered/slipped away, hu ? And NONE of the previous teams wrote anything else since ? And the Company NEVER cleaned those traces during 500 years of constant hunts ? Also : we're travelling to distant stars, and yet Sigurd is somehow "surprised" some signals could be "far out in the solar system", and so many things looks both alien and super past-earth-like. So many things doesn't add up at all. And for me, especially with the big "amnesia" hints coming back here and there, it all sounds like we're just living a big hallucination, or experimentation, or both. Like everything should be symbolic, tokens supposed to trigger a very human and contemporary reaction to it. (and the drill/submarine sure take a new meaning in that, as well as Jebb, this obscure "Company" and so on) And the Sigurd presence is too big and scarce at the same time. Like we're supposed to reflect on him. Like we are the one tested, in all this, and the rest of the "mission" is just a facade, an excuse, a depiction. It reminds me a lot of "Salad Fingers" atmosphere, or "Destination : Void" Herbert's book. Sigurd lived something horrible, maybe during its childhood (given the common theme on this) or during a war, or in 1968. And he projected himself in a alien facilities hunt in a distant future and on distant moons. And we are Sigurd, repeating the cycle, trying to cope, maybe under a higher scrutiny or purpose to it all, but not the one we think we are working towards. That being said : if it's something along those lines, it would be pretty cliché and not very fun, for me. But it makes so much more sense than actual facevelue / 1er degree lecture.
@sarahdev9174
8 ай бұрын
Love this video! The time and dedication is insane!
@everberon
8 ай бұрын
Thank you! 😅
@mysticalspace2596
8 ай бұрын
This game really has destroyed the algorithm in terms of views and popularity. And when I first saw it I was surprised to see it was from the creator of a Roblox game. After seeing a bunch of clips online it peaked my interest in its story,especially since I lt reminded me of Akuma Kira’s work on Spooky house of jumpscares. I definitely learned a lot of from this and the pacing of the video was excellent, hope to see videos like this more often.
@ryuuzetsukurosaki7351
8 ай бұрын
The reviving is possible. Sigurd wrote that they didn’t get Richard’s body so there was no way to revive him hence the call and new crue member.
@josy230409
7 ай бұрын
my first thought about the ghost girl was it being a ghost of ur past rather than the past of the facilities bc theres only one player who she haunts and she only appears after increased insanity. and u cant remember ur past. maybe she is smth from ur past that ur subconscious remembers?
@OldManGankins
8 ай бұрын
Are You Sure The Company Green Lit This Information?????? All Jokes aside, fire video once again.
@everberon
8 ай бұрын
Thank you man! Glad you liked it. (Also, I had express permission from ths company to provide this information. Just don't follow up on that claim with the legal department is all 👀)
@ceiferjohnson1764
8 ай бұрын
you have a nice voice, i felt relaxed while listening
@Furiac.
8 ай бұрын
I did know you could see the planets outside but because in the original game the camera is so low quality, i could not tell that they changed depending on where you were
@Titanlord1250
8 ай бұрын
i have advocated for the interplanetary war theory since launch week of the game me and my friends i met in a public lobby in the 3rd or 4th day of the game talked for a solid hour about how not only is the coil head believed to be a bioweapon but also how the other toy based entities shared mechanical and biological properties and also certain gimmicky behavior implying such behavior was intentionally engineered i believe the jester, mask and nutcracker along with the coilhead were all created by humans like a servitor from warhammer 40k or a stalker from half life to be used as psychological weapons, the jester and nutcracker have qualities that would make them great guards meanwhile the coilheads have traits that would be well suited to clearing a building it should be noted coilheads are also the most common of the three i mention and appear on the widest variety of planets. then that leaves the question who made them and why are they where they are?, and i think the question to that is simple every planet in game save for rend and dine are industrial compounds they may be in disrepair but even in their peak they have obvious safety hazards and some planets like experimentation suffer from extreme pollution as mentioned in its log, that combined with this games common theme of corporations not caring for the well being of their employees leads me to believe that most planets were likely dystopian hellscapes and many of the workers likely revolted taking up arms and barricading themselves in buildings from their oppressors if this is true than it would explain why their are landmines and armed turrets everywhere. Coilheads would then be deployed to flush out said insurgents while coilheads would be terrible out in the open in a battlefield against tanks and other such weaponshumanity
@Titanlord1250
8 ай бұрын
(continuation) made for war but inside a confined space they can negate small arms, avoid traps and spread deadly radiation, they combust when tampered with adding a extreme fire hazard to the building their locked in and they look horrifying and desecrate the corpses of their victims spreading fear through rebel ranks while all the can do is waste resources and manpower to keep them at bay which would force or scare the rebels into surrender thus preserving some of the workforce of whoever deployed them which explains why coilhead are in buildings that are often booby trapped with temporary defenses such and portable turrets instead of built-in security systems, i also believe jesters and nutcrackers were made with similar purpose rather than just killing everything the jester gives fair warning (and nightmares) to intruders and does not chase them outside and resets itself once everyone leaves meaning its just meant to guard and strongly discourage people from breaking into its compound while killing whoever is not wise enough to stay away, the nutcracker also has criteria to what it does and does not shoot, either way if they are weapons of not coilheads have too much evidence supporting that they are and that makes you wonder what other terrible things has humanity made they could have even made they monster in the company i mean they clearly have advanced technology capable of it and there was also clearly a time before it existed or was at least a problem they company has seems to want to contain it and have been doing so for centuries they may have even been involved with its creation and thus is why they know how to contain it while their clearly is a paranormal element to the game in the case of the 3 toy entities (not counting the masked) and Jeb their likely isn't any cosmic horror at all after all you can't have man made horrors beyond your comprehension with out the MAN-MADE.
@Titanlord1250
8 ай бұрын
i made a continuation in replies idk if its a glitch or KZitem hammered it or not but its not there anymore so i'll keep the rest of what i have to say as brief as i can. Coilheads excel in confined spaces they don't eliminate threats efficiently they make examples of them with the horrifying things they do to their victims, they spread radiation through the building, combust if tampered with adding a fire hazard to the building, their scary appearance and unique gimmick would force any rebels to waste manpower and resources to stall them forcing or scaring them into surrender thus preserving some of the workforce of whoever used them which explains why their locked in buildings i believe the jester is similar it could just attack you instead it gives fair warning (and nightmares) to leave the compound and eliminates anyone who doesn't the nutcracker also has a behavioral gimmick like this. in my opinion theres just too much evidence (including in the logs for the coilhead) that these three were weapons that it makes you wonder what else did humanity made they might even be responsible for the creature behind the wall i mean the company seems to know how to contain a world devouring monster they could have been involved in its creation after all you cant have man made horrors beyond you comprehension without the MAN MADE.
@pyroball602
7 ай бұрын
I can imagine rich folk buying guard Nutcrackers. Perhaps the ones that appear in the Mansion tilesets were formerly owned by someone before being left as a derelict. Also, maybe the Nutcracker isn't the only hull variant. But they just appear everywhere for convenience sake for the players, so they know what they're looking at at all times.
@isitreallyamechsfan2964
Ай бұрын
This video has been very useful in that my friends want me to make an OC for their lethal company crew and i neither own the game nor have watched anyone play it but still have an obsession fleshing out the lore of my characters as much as possible. Great jump start on understanding what im getting into before i start going through the tediums of the lore!
@awakenedthebox5779
7 ай бұрын
I really loved this video >.> your voice was very nice to listen too.
@everberon
7 ай бұрын
Thanks so much! Glad you enjoyed the upload!
@chicken5038
4 ай бұрын
Your writing is amazing I watched your content warning video aswell and all I can say is you write very well much better than most youtubers and I would say on par with Wendigoon who I would say is the gold standard for these types of videos.
@14kevinnivek41
8 ай бұрын
Tech support just got outsourced to India. That’s my theory on why the call was coming from so far away. 🤷♂️
@flamsey
8 ай бұрын
The pumpkins were added with the halloween update
@ajflink
4 ай бұрын
If the Beast in the Company Building really did eat a planet, how is it able to be contained in a building or was contained period? Or, is the Golden Planet being eaten by Jeb an inaccurate abbreviated retelling of what happened with Jeb being responsible for the Golden Planet vanishing but did not eat it and was a metaphor interpreted literally? As a certain someone once said: "No survivors? Then, where did the stories come from, I wonder?"
@xXBattle_Taco12Xx
6 ай бұрын
On sigurds dad living on Titan, I've noted that easier moons (vow, experimentation) have a population of "abandoned" but Titan has a population of "none" which means the people who presumably lived there, didn't leave; and died out.
@NeedlessSage
7 ай бұрын
Amazing video! As a viewer u can really tell it took you a very long time to create. Keep em coming!
@Devari_Cogison
8 ай бұрын
The Self-defense TV program was actually create by the youtuber Youreashotgun. He contributed it while the game was being developed.
@CaffeineAddictRR
5 ай бұрын
Here is a little entry: the ship is powered by and a apparatus, if you look to the bottom left of the air lock door you will see a generator that looks kinda like an apparatus, I believe if Sigurd made the drill on gordion, in the past the apparatus was probably less powerful and they would have to change it once in a while and that’s probably why there are holes that look like 2 apparatuses could go in there
@leben6729
6 ай бұрын
for someone who has arachnophobia I am really glad that the developer included setting to remove it
@Yogi_Bear69
6 ай бұрын
One more interesting thing I JUST thought of when you mentioned the company reviving players is that they always spawn at the vent in the ship. Maybe the company also controls the vents in the facility and spawns monsters like hunger games and maybe that's where all the scrap you sell goes. Right back on the moons and everything is just one big game. After all we are giving all our scrap to a monster. That would also explain the company being so far away they don't want any retaliation if someone figures it out.
@literallyhimforreal
7 ай бұрын
As somebody who's played this game like 3 times, this is truly the company of all lethal
@SandwichGamesHeavy
3 ай бұрын
The rooms on Experimentation are placeholders, before the procedural generation sync. Was implemented. "Syncing" the pricedural generation between the host and a client is a pain in unity.
@josephmay852
6 ай бұрын
Since its only used in the Bunker Spider entry, i propose ITDA stands for "irritation towards damned arachnids"
@AlexTheFish05
8 ай бұрын
the indoors of Experimentation where most likely used at the time when the game was going to be on one moon only, and used elevators to go down into the building, but you can get into there without cheats at least in a older vers you could i havent tested it in newer vers so they might of fixed it but you can use two ladders to climb up there and explore it on foot, i made a video about it on my channel where i show how to do it "LethalCompany Experimantations secret Rooms (Left over Beta stuff)" is the video title if you want to look into it
@dopeastro
5 ай бұрын
you used to be able to enter the rooms above experimentation via the outside door. you have to get ladders and finesse them in such a way that you can walk up to that room. they later added the invis wall
@jaredgray4987
6 ай бұрын
For the golden planet entry, what if we’re all somehow ‘in the beast’? The guy inside the building mentions that that they forgot everything, just like we did, so there’s a connection there. Another part could be that the guy started screaming when we said he was inside the wall, what if the guy inside was also part of another scrap space crew with their own company building, and he heard us say that he was inside the wall all along and he just broke down after hearing that. I dunno but maybe theres something there
@xharerae
3 ай бұрын
The inside of the Experimentation map may be a leftover of cut content from the game, perhaps very early on. Experimentation may have been the first map to be made, and so originally probably could've had this cut layout, but then something happened during development, and pre-made map was abandoned in favour of proceduraly generated facilities. Just a possible explanation for this.
@burdy2959
6 ай бұрын
It feels so weird having played Zeekerss roblox games as a kid and now seeing him apart of a project this large
@SealPriest
7 ай бұрын
One thing I realised about the trailer is that when it says "your job:" there is a faint echo saying "your life:" in the background and when it says "return to the company desk" the echo says "jeb" instead of the company desk. I guess thats a cool detail
@emperorwai
6 ай бұрын
So, the whole hearing screams through the walkie talkie, there's a video where a player hears horrifying screams but not through his walkie talkie but an old blocky wireless phone. Him, being new at the game, just kinda brushed it off and his friends were like 'meh'. Not sure if maybe the devs goofed or what but it's interesting.
@fainfawn7641
4 ай бұрын
The part of the rooms on experimentation that are near the entrance can be accessed (on older versions, it may have been patched) by using an extension ladder in a specific spot near the fire exit and then jumping down to it
@crazy_peanutyt6445
7 ай бұрын
Worst thing is that spiders and brackens can’t be dodged using rails anymore
@Kosei_Plus
6 ай бұрын
the thing is that I actually played on the test maze before (1:24:46) I wanted to play normal lethal company but the lobby was hacked. It was a titan map so I got up to the main entrance and found myself in the same maze as Everberon entered
@katz5996
8 ай бұрын
i can’t wait for more lore on this game 😅
@Kiyosandwicheater
7 ай бұрын
I swear to god i have in fact heard screams coming out of the wall once, but by someone else's walkie-talkie and somehow they themselves didnt hear
@itselizauwu
7 ай бұрын
54:17 i don’t think this is a taunt, more of the company panicking as they don’t have enough scrap to feed the monster, offering to buy at well over the market rate in a last ditch attempt to feed the beast before it’s too late. but that’s just a theory
@grub_117
7 ай бұрын
I think the "Screams" log is not talking about the actual walkie talkie. Instead, I think its talking about the phone scrap. Because when you pick up the phone scrap you can hear the screams
@tabithal2977
7 ай бұрын
I actually think the resurrection and teleportation of the players makes more sense then at first glance as a theory. Your counterexample for why it shouldnt be true is that it isnt true when sigurd loses his coworker. But the thing is, that event happened over 400 years ago. The company probably does have ressurection technology to bring back the dead bodies. Also, when your entire crew dies on a moon, the quota isnt reset. And if you all die on a moon the day before the quota needs to be met and you dont have anything to sell, you get fired. This wouldnt make sense if every time you die you get replaced by a new employee, because if everydied then everyone that is now in the ship and that just got fired ate all new employees. It doesnt make any sense that your first day on the job you inherit the previous crew's quota of 700 credits and they didnt have any items for you to sell, so you get fired your first day on the job before you even had a chance. But if the employees are the same people as the oens that died and have been resurrected, then it makes sense for the company to punish them for not meeting their quota. TL:DR, it doesnt make sense to eject new brand new employees into space for previous employees' failures. It only makes sense if the brand new employees are actually the resurrected bodies of said orevious employees.
@jaydencervantes3918
8 ай бұрын
I enjoyed watching it and will definitely like to see more from you
@IAteMySink
6 ай бұрын
1:10:45 The Gold Bar is also exclusive, but for two moons, Experimentation and March. I'm very interested in Exclusive scrap; It alludes to what the Facility's original purpose was on that moon. Like, perhaps Vow's facility was some sort of Chemical/Bio development plant and that's why you can find Chemical Jugs there, but nowhere else. (Although this doesn't explain the dustpan, but it's just a thought I had)
@1neinate0
6 ай бұрын
nice deep dive, ive never played this game but ive watched others play it, fun creation ! thanks for the content
@dark_phantom2702
7 ай бұрын
just a little thing, acetone is a chemical used in breaking stuff down, in a big company i used to work for we had 55 gallon drums used for removing paint off of vehicles, as well as breaking down a chemical similar to concrete
@shugeetunner9208
8 ай бұрын
I feel like the thing on the steam banner for lethal company might be a entry on the iceberg (if you dont know what i mean then open up steam and click on lethal company) its a weird veiny creature that could be a thumper that maybe snagged one of the what used to be 4 members but idk it doesnt look like a thumper
@THEJKDSON
5 ай бұрын
The screams, from personal experience, I heard from the phone scrap item when stood by the wall.
@Awesomekraken677
7 ай бұрын
In solo, the snare flea doesn't actually instantly kills you, tho it leaves you on critical and will kill you if it grabs you again.
@jasonjacksonii1805
7 ай бұрын
Lasso-man is a failsafe, he's only there if there's a problem loading the model or ai of a mob. Theoretically if there was an issue loading them in vanilla, then lasso man would appear. He's mostly there for mod support, because if you see him you know one of your mods doesn't work.
@kiranimation20
8 ай бұрын
For the bit that talks about memory loss, I have a feeling that it has to do with the fact that you keep scanning for items or whatever. if you look through the Manual in the ship, you'll find a warning that says scanning would cause radiation to the mind of the user. Now that might be a reason on why Sigurd or anyone lost memory of anything. I might be wrong but i thought it was interesting.
@DudeInADinoOnesie
5 ай бұрын
1:15:00 Reminds me of the new intro for the beta, or one of the rooms inside the warehouses from Artifice
@everberon
5 ай бұрын
Expect a video about that Version 50 stuff soon!
@megastormy497
7 ай бұрын
Picking up the phone on one of the harder planets I heard screams. Freaked me the hell out
@Lakon_Two
7 ай бұрын
31:47 television and teleporter do the same, yet for some reason they made it be television shortened, instead of the thing you use for more connivence
@AllAboard445
8 ай бұрын
I desperately need to know where the 1:24:22 test room came from!
@cleareyedliar
7 ай бұрын
The poster is actually art by William Tasker and was created as part of the WWII War Services Project between 1941 and 1943.
@Manthislampiscool
8 ай бұрын
Out of bounds on offense there is a ladder that goes nowhere. You can just walk past the metal fence to reach it
@everberon
8 ай бұрын
Interesting... Great find!
@marceloguia6107
7 ай бұрын
I always assumed the reason why you get a fee for not bringing in dead crewmates is because the equipment they were wearing is lost as a result and needs to be replaced for the new crewmate. I think a company like that would wanna reuse it to save money (or maybe feed it to Jeff). At the end of the day the equipment probably still works, it's just the person wearing it that doesn't anymore😂
@MrManmademan
5 ай бұрын
also maybe the company building the bigwall is just covering Jebs head and the "planet" your landing on is actually the golden planet in Jebs belly and while he is digesting it you have to bring him snacks to keep him happy maybe Jeb is an infant planet eater thats why it throws a fit when ur to loud outside the window
@AlmightyDude420
7 ай бұрын
The pumpkin thing is because the game was released in October a week before Halloween. Zeekerss just hasn't removed them yet.
@ryanscott2745
8 ай бұрын
For the backrooms on experimentation you just need a well placed extension ladder and to sprint jump.
@Mentallyheld
8 ай бұрын
1:09:03 i think the reason why richard wasent even revived in the first place is due to it happening in 1968 which is WAYYYY into the past compared at where we are playing so most likely its that they did not have that kind of technology at the time to get richard back, also another thing this may tie back to the "life support" thing shown, maybe once its offline you cannot come back but back on you can? idk
@Mentallyheld
8 ай бұрын
Also important note: this may be partially correct? due to what you need to cause the scream behind easter egg, where you use a very old phone to hear it. so it means they had WAY Older tech before now
@reenactormc8291
6 ай бұрын
I’m not 100% sure, but, those two slots on the drill look like they could fit the apparatus units from the industrial facilities
@gtmans6570
7 ай бұрын
I wonder if the next major update would allow us to drill into the building. Or have another data log that could have instructions. It sounds so intriguing to know that such equipment is there, but was never test ran, let alone activated.
@nocturno7660
7 ай бұрын
My theory is that you are Sigurd and his crew after complete memory loss, being forever revived, fired and rehired
@chronictoasty-_-1969
5 ай бұрын
I don’t think Jeb was actually eating planets, at least not as were led to believe. I believe the beast that consumed the “golden planet” was war. The game makes frequent references to war either happening or having happened already. The coil heads are theorized in game to be possible machines for war whereas the old birds are literally known to be. Take into account that every offensive feature the old birds have is to directly counter coil heads and then you have 2 factions warring until only remnants remain. Now whether or not there was multiple factions warring or if the 2 factions that were warring were multi planet covering empires is unknown at this time. But I do believe war is the reason everything is so barren human wise, and the screams we hear are just war being recorded
@X_Sly
7 ай бұрын
The terminal does accommodate for typos and abbreviations, so maybe that is why it accepts 'Jess' for the Jester, another possibility is that Jess was the one to discover the Jester.
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