If you found this interesting, I’ve played the game now!! See my impressions of it here: kzitem.info/news/bejne/r3em2qOjm4iWgnYsi=5jSolfVg8UhnEIWq
@someasiankid6323
3 ай бұрын
yuhhhhhh
@apodev9879
2 ай бұрын
this aged well
@pardolagames8994
Ай бұрын
*Gran Turismo 7 Jazz Music at **15:04*
@NeostormXLMAX
Ай бұрын
this whole video was just shilling the game greyzone warfare, which bombed hard and exposed as a cash grab scam lmao, the devs already abandoned that game
@riloegaming
Ай бұрын
@@NeostormXLMAX what in gods name are you talking about lol
@joaoie
5 ай бұрын
So the Armored Core series is actually a pretty good representation of PMCs
@hdWWtchR
5 ай бұрын
attacking the client from previous missions lmao
@hamoodhabibi1579
5 ай бұрын
mfw Giant Mecha Robot Action game series made by FromSoftware decides to accidentally be an accurate depiction of Mercenary life.
@asura-kishin
5 ай бұрын
GA america and Algebra trying not to sabotage one another challenge (impossible)
@aetherdraw1281
5 ай бұрын
@@hdWWtchR Nah, even better. Attacking your current client DURING the mission.
@Blackjack99.
5 ай бұрын
Yes
@KriminalKrampus
5 ай бұрын
The idea that there's no direct encouragement for you to fight other PMCs is really, really cool in concept, however... Just from my experiences, the simple nature of online sandboxes like these is that 90% of people are gonna shoot you on sight just because they can, even if it gives them zero benefit. It'd be nice if that doesn't end up being the case in this game, but I honestly don't have high hopes
@fireengie8488
5 ай бұрын
yep. the only way i can think of that this can maybe be circumvented is if they make friendly fire (of your own pmc company) consequences to the absolute maximum and then make it almost impossible to distinguish different pmc groups without communication, but this just introduces more problems itself
@zaniatnik
5 ай бұрын
The game would have to make absolutely sure the rest of the activities are fun as they are and/or there is plenty of PvE to invest your aggression into. Otherwise, people would PvP just to have some fun. Games are supposed to be fun, and if Blue vs Blue is the only way to have some fun…
@gravygraves5112
5 ай бұрын
Even in Tarkov most of the incentive of shooting others is so they don't shoot you. That said, quest items are only spawned for you if you have the quest active and it's able to be grabbed by anyone with the quest, you can't even sell other PMCs gear on the flea market cause it's not found in raid, so short of a quest that requires killing PMCs or something there really is no good reason to engage in combat/ people just do because there are no negative consequences to killing them.
@zaniatnik
5 ай бұрын
@@gravygraves5112 Survival, thrill of PvP and material gain. There are at least three reasons for PvP in Tarkov. You might not be able sell their gear on flea or turn it in for a quest, but you can still sell it to traders, and that’s money, too. If it’s good gear, you can use it yourself. If they found something nice in this raid, it COUNTS as found in the raid, so there is a chance you can get something neat off their dead body.
@verianlewolf2417
5 ай бұрын
@@gravygraves5112 exactly, thers actually only really a positive which is loot and better shit
@davidoftheforest3822
5 ай бұрын
theres about 10 PMCs per American serviceman. PMCs make the food, build structures, drive convoys, man checkpoints, do all sorts of admin, etc. Its not all badass merc stuff
@esequieltrindade9244
5 ай бұрын
The ryan gosling inside of me will get £25k just to *drive* ? Nice
@slavsit7600
5 ай бұрын
theres something inside you, its hard to explain
@shawnthomasbrown3867
5 ай бұрын
Those are civilian contractors like KBR. Diplomatic security contracts and static contracts are what he’s talking about in this video
@davidoftheforest3822
5 ай бұрын
@@shawnthomasbrown3867 I can't see civilian contractors manning checkpoints
@shawnthomasbrown3867
5 ай бұрын
@@davidoftheforest3822they do depending on where you are. Combat zone deployments, all that shit is internal. Base defense, running the ecp’s, missions and QRF are usually ran by the unit deployed at that post, fob, or compound. Some static contractors do base defense or ecp work depending on where. They did that shit in afghanistan. In the states, mp’s and civilian dod employees run the gates.
@neofromthewarnerbrothersic145
5 ай бұрын
MGS4 is the game that introduced me to the term "PMC," and made me start to actually think about them.
@STINGERY234
5 ай бұрын
War... War has changed
@NebulaHasADigBick
5 ай бұрын
metal gear rising for me
@strix501
5 ай бұрын
Hail the MSF my Mechanicus brother
@winstonc.6951
5 ай бұрын
SAME
@DR3ADER1
5 ай бұрын
If you think about it, technically any RPG set in a medieval/modern/futuristic setting is also a glorified depiction of Mercenary life. Namely, how you earn money in those games often involves accepting contracts (or "quests" as they are called) from multiple clients. So if anyone has played either an RPG for the PC or a Console in the 80s and 90s, you've played a game demonstrating an example of private military contractor/mercenary life.
@maverick1s
5 ай бұрын
The first appearance of PMCs in call of duty was actually in Modern Warfare 2 (2009) where Shadow Company is hired by Shepard to carry out attacks against 141 and the ultranationalists, and protect himself.
@riloegaming
5 ай бұрын
Yeah Shadow Company was there. But I’d bet you cash 99% of kids who played that game in 2009 weren’t aware Shadow Company wasn’t just another special gov’t branch
@HoeyJoe
5 ай бұрын
@@riloegaming Good point, I always believed it was a special team under the dod with another cool name like Delta force or the Nightstalkers.
@ptbeltwarrior
5 ай бұрын
@@riloegaming When I first played the game as a kid, I thought they were soldiers under Shephard that went AWOL.
@alexmaurice4274
5 ай бұрын
I thought it was obvious they were pmcs that’s why the expendables and shadow were so cool lol
@maverickgott9593
5 ай бұрын
your name?
@epicduckeh6
5 ай бұрын
I worked with Triple Canopy PMCs in Afghanistan when I was still an infantry Marine. This video is spot on for the most part, the PMCs were there there to do their jobs and earn money, nothing more. In fact, we even occasionally trained/directed the PMCs when the situation called for it, but this was due to a mutual interest of protecting the camp we were all living in. Because the PMCs had no NVGs, we were relied on to direct their fire in case the Taliban attacked our camp at night. We would "mount the wall" and there would be 1-2 Marines for every 4-6 PMCs, with the Marines helping to direct the PMCs alongside their commanders, which were usually retired US military vets. The standard "grunt" PMCs were from various countries in Africa, but they were generally really nice.
@gasmonkey1000
5 ай бұрын
Was there any particular region of Africa the "grunt" PMC's came from or was there no real majority? Also God bless ya man and thank ya for your service
@epicduckeh6
5 ай бұрын
@@gasmonkey1000 Honestly I don't quite remember, but a few of them knew how to speak French if that is indicative of which countries or areas some were from.
@talonsclaw9058
5 ай бұрын
@@epicduckeh6 ivory coast and congo areas for the French speakers
@snowfox8028
5 ай бұрын
you did work for Constellis, in the state i ran in to one hard ass drop leo drop out under your guys name about beat up a 110 pound 22 year old over an expired dl, i had to bring in some legal papers to a building, he didn't like my dl expired two days before that.
@MalikShaunte
5 ай бұрын
Most likely Chad. Mali or Burkina Faso.. Im betting on Chad though.. Shit was kinetic all day over there @@epicduckeh6
@avery4149
5 ай бұрын
And also, from what I have read, a lot of contractor/PMCs are specialized in logistics and engineering, not just asset protection/extraction. Not a lot of us knows that because it is not grabbing headlines, or necessarily "fun" in video game.
@riloegaming
5 ай бұрын
True, but then it also comes down to how you define a PMC. There are intelligence firms, engineering companies, manufacturers, which all specialize or contract in defense or take defense contracts obviously.
@billdonavan9651
5 ай бұрын
Speaking as a former PMC that specialized in high threat, high risk tactical operations, yes you're correct, there's lots of soft skills contractors, but there's a minority of us that specialize in directly supporting special operations direct action forces et al.
@zaco-km3su
5 ай бұрын
No, they don't. Those are contractors. PMCs manned check points, guarded assets. Extracted assets.
@zaco-km3su
5 ай бұрын
@@riloegaming No. Those that don't do military stuff are not PMCs. Those are contractors. Builders are contractors, not PMCs for example.
@jansobieski3127
5 ай бұрын
@@billdonavan9651 how do you become a PMC ?
@PantherCat64
5 ай бұрын
This is giving me actually a bit of concern for the game. See here’s a fun fact: DayZ was actually designed with player co-operation in mind, that’s why the magazine next to a gun you find is never the one you need as it was expected for other players to have what they need from eachother, but players moved away from that and realized the most beneficial and fun way was to go total anarchy. Tarkov while flawed and has a very very very very stubborn director, actual did something DayZ couldn’t: “Make players NOT shoot each other.” By giving certain rewards by PMCs extracting with Scav players and even some ways of escape only possible with a scav creating a risk vs reward in trusting someone and keeping them alive. Along with punishing scav players when they attack another scav and even rewarding players that kill a traitorous scav. Because DayZ gave tools to help other players, but no incentive and also basically said it was a sandbox do what you want to survive. Players choose violence. So unless Grey Zone Warfare has a system where attacking or helping other PMCs can result in a reward/punishment. It’s just gonna be a DayZ situation all over and all the attempted realism relying on player actions will vanish. Which would suck personally.
@rrj6919
5 ай бұрын
This is the same thing what I've had in mind. The importance of a robust design cannot be understated if you want players to behave a certain way, example being DayZ. In fact, I believe in the original mod DayZ had a mechanic where players who kill many other players will have an easily identifiable outfit so players will know from afar if that "killer" could be trusted, and a player who has killed many "killer" will also have an identifiable "hero" skin. It's all old memory now. With Standalone DayZ allowing players to wear whatever they want, this mechanic essentially no longer exists.
@hansohasashi5093
5 ай бұрын
Yeah, it's definitely gonna be a problem If they won't do anything. But I think straight up good/bad system is an opposite of the game concept. Maybe harsh environment? (Environment hazard, AI hazard) or some small bonuses
@LtSprinkulz
5 ай бұрын
Yeah there's nothing stopping people from just going full murder hobo.
@rrj6919
5 ай бұрын
@@hansohasashi5093 EFT already have something good with the Scav karma points. Having good karma means you're good for business in the Scav community. So maybe for Gray Zone what they could add if they want to incentivize the same behavior for PMC is if you're a PMC, killing many other PMCs without a good reason you can develop bad rep "this guy killed the team we hired when his job didn't even have anything to do with ours. He's high-risk and prone to making irrational decisions" and from then on only gets jobs from low-rep, disreputable clients who may or may not swindle them out of their payout
@TehNoobiness
5 ай бұрын
I'd like to see a system where, if you do a lot of killing, you start facing much more dangerous AI enemies--essentially, as your reputation for being trigger-happy grows, locals and other PMCs start hiring teams _specifically_ to shut your ass down. Maybe if you do some _REALLY_ out of pocket shit, like killing someone who's unarmed, your own PMC disowns you.
@iancrowley420
5 ай бұрын
PMCs: They're either guarding an oil field in the middle of nowhere, treating the geneva convention as a checklist, or in a firefight with a rival company because their billionaire client accidentally double booked the same job
@shibby8765
2 ай бұрын
99% of the time they are just guarding the same gates they were told to watch by some random officer. but now they are just paid a lot more lol
@Cub__
18 күн бұрын
Indeed
@MelficeOne
12 күн бұрын
"accidentally" I bet someone might just do the "order 2 Pizzas see who gets here first" for fun
@Volvith
5 ай бұрын
_"There are guys in war that fight it just to kill._ _There are guys in war that fight it to defend, by killing._ _And there are guys in war that fight it just to end it._ _In the end, the only way we'll know peace is to know the horrors of war... Too bad we've short memories and endless greed."_
@josepmariasebastian8886
5 ай бұрын
Where is that quote from? I really liked it.
@arandomcommenter412
5 ай бұрын
@@josepmariasebastian8886minecraft
@alkyycarovny8334
5 ай бұрын
that is not how you use "we've"
@83ATwo
5 ай бұрын
They used it to say we have, so what's the issue? @@alkyycarovny8334
@deprime9521
5 ай бұрын
@@alkyycarovny8334it’s less common but not incorrect
@smirokgambeson3020
5 ай бұрын
DMZ has left a very DMZ-shaped hole in my heart. It’s really nice to see other game dev companies trying to tap into the power fantasy of being the backbone of a highly lucrative PMC group, even if there’s a more realistic approach to it.
@CFox_
5 ай бұрын
well you can still play dmz, at least until they officially close their servers or when the game gets 100% infested with cheaters i'd continue playing it but for some reason loading mw3 first crashes my game a lot more then when i had to load mw2 first back then cod hq is a mess
@ScentSense
5 ай бұрын
Play Tarkov? There's tons of extraction shooters out now anyway even if Tarkov isn't for you.
@kImJC1
5 ай бұрын
@@ScentSense dmz is free alongside warzone, you dont need to buy a game to play it, BUT tarkov even tho i love it i have to say its stupidly expensive especially if you want the EOD experience which makes the game A LOT easier than it is for standard players
@drophat
4 ай бұрын
@@CFox_ for that reason, I'm hoping it eventually gets transferred over to MW3 like the rest of warzone's game modes. At least that way it would remain playable for a while longer.
@necro4258
4 ай бұрын
@@kImJC1cant even get p2w EoD anymore lolol
@MODTACTICAL
5 ай бұрын
Army of two did really well in terms of realism of PMC’s - also speaking on actual events IRL
@RedDeadTrooper
5 ай бұрын
Not really, Much like the Soldier Of Fortune games, it's a action movie power fantasy that uses Mercenaries/PMCs as a backdrop.
@DaisiesTC
5 ай бұрын
@@RedDeadTrooper It was conceptually realistic, ofc the actual gameplay and story isn't
@user-yd4om1qw3n
5 ай бұрын
@@DaisiesTC So it's not
@jpisback
5 ай бұрын
@@user-yd4om1qw3nrealism is far more than story.
@FrostbiteDigital
5 ай бұрын
@@RedDeadTrooper The first Army of Two was pretty spot on with its story tackling this topic
@FIRE_BOMB1
5 ай бұрын
As someone writing a fiction book about a team of PMCs this was really useful
@Dewwu
5 ай бұрын
Release when?
@FIRE_BOMB1
5 ай бұрын
@@DewwuNo idea. More of a personal project.
@SweeTGea
5 ай бұрын
Stealer
@KamiSama-fy7dh
5 ай бұрын
Cool
@Dewwu
5 ай бұрын
@@FIRE_BOMB1 ok
@longpal
5 ай бұрын
I love that they're going for the vibe that you "don't have to kill another PMC" - but gamers being gamers are just gonna kill on sight anyway because they "just want PvP" in a modern, realistic shooter
@asdfoifhvjbkaos
5 ай бұрын
yeah idk how this is going to work really
@kyiaao
5 ай бұрын
Idk if you ever played DMZ, a game mode in Modern Warfare 2, but it's very similar to this game. 3 man squad, AI enemies, contracts and missions and ofc, other player squads roaming around doing the same thing you do. You would think it would be a kill on sight kinda thing, but thanks to game chat, squads will actually join forces to take on harder and more challenging contracts and missions. Ofc there's the squads that kill on sight, but it's not every squad. So I think something like this could totally work, imo
@longpal
5 ай бұрын
@@kyiaao I'm a Tarkov Enjoyer™ - but I definitely played a lot of DMZ until they announced MW3 (and that they were basically not going to continue updating/supporting DMZ) - it made for a great "Tarkov lite" experience (I know people hated comparing DMZ to Tarkov, but there's a heap of comparisons to draw), but same deal, there were missions geared towards working with others (teaming up with them), but people only wanted to do that so they could grab a hunt squad contract and roll them as a 6 man team, which sucked IMO - I just don't really think that anyone will be able to make a game where you can kill other players, but successfully getting that player base working together instead
@kyiaao
4 ай бұрын
@@longpal I understand what you're saying but when PvP is a feature, it's going to be used because it's part of the game. I just don't think it'll be all out war, like what you see in battle royal game modes. From personal experience, I've had plenty of friendly encounters and non friendly encounters and I think that's just how the game is meant to be played
@jplayah5264
4 ай бұрын
The way that people play Rust definitely supports this point.
@battery3885
Ай бұрын
least sponsored video
@NkosanaMakhubele
6 күн бұрын
😂
@unc1ejag
5 ай бұрын
I’m absolutely onboard with the premise not encouraging or requiring PMCs to fight each other but I’m still curious what form that will take in a couple key areas: 1. Will players have to declare which company they work for and stick to them or will it be more like you are a free agent taking a contract from 1 of the 3 each time you deploy? I wonder because of how that will affect friends playing together and how it affects my 2nd curiosity 2. Given how many similar games devolve into ‘shoot on sight’ first contact between players will the company a player is working for matter? In your breakdown video of the presentation it seems like they are aiming for 16 players from each company in a match for 48 at a time. Will there be something to at least discourage or penalize fighting amongst the 16 representing the same company? Seems like it could help players readjust their expectations without completely removing the danger element of the other 32 players potentially being hostile. Without that in place it breaks a bit of the suspension of disbelief that a company would send 4 teams in after different objectives and then be okay with them actively stopping each other from achieving those objectives. They may not need to help each other but if the objectives don’t overlap its in the company’s best interests that they all get achieved right?
@riloegaming
5 ай бұрын
Long story short: yes you will work for a specific company, and yes engaging your own faction will have consequences, but beyond that I’ll explain much more in a video very soon!
@phamkhoa0105
5 ай бұрын
I think the main question here would be what do you gain/lose for engaging other players. If we're able to loot their gears then chances of everyone engaging everyone is very high, however, if there were minimal to no benefit in engaging other players then it would boiled down to what type of player you're, are you the one who prefer to focus on the mission, or you the maniac who shoot everyone for the fun of it because it's a "PVP" game.
@MindBlowerWTF
5 ай бұрын
@@phamkhoa0105 he said that you aren't cut off from outside world, so their intention is maybe to not make the gear matter that much (in looting, not handling)
@phamkhoa0105
5 ай бұрын
@@MindBlowerWTF but i presume gears still cost in games moneys which could be reuse
@vengefulone6282
5 ай бұрын
It would be like in dayz probably, PVP in not required, but people would do it all the time because they like it
@wanderer9936
5 ай бұрын
There's also a Web Novel Comic that tackles these "Freelancer/Businessmen". Black Powder Red Earth
@underpaidmook
5 ай бұрын
Love BPRE
@Storming32
5 ай бұрын
Came here to say the same thing. The latest series is so epic.
@DecaDose
5 ай бұрын
Research and attention to detail is fire bro! Keep up the great content
@xxnemesisgamingxx6933
5 ай бұрын
You nailed this down! Great break down and something a lot of people on the discord are missing in their view of the concept of this game!
@Kidclub674
5 ай бұрын
What game is it
@thijnhogendoorn7823
5 ай бұрын
@@Kidclub674gray zone warfare, riloe has another video explaining it very well
@MeGawOOt99
5 ай бұрын
Don't forget Battletech, Mechwarrior 5: mercenaries. The fact the you have to take into account ammo usage, travel cost, repair and replacement of equipment has made video games of mercenaries way more fun. The fact you know your limits of your PMC and you get to choose your mission is way more fun than being told what to do.
@HaloFTW55
5 ай бұрын
The fact that many PMCs used to be military (Northwind Highlanders and Eridani Light Horse) is accurate too.
@theengineer7703
5 ай бұрын
Armored Core 6 also has this feature, it encourages you to finish your missions as fast and efficiently as possible to maintain lower operating costs
@Moska55
5 ай бұрын
As much as i don't want it to be the case, I'm positive that what will happen in that game will be 'fire on sight'. I feel like that concept would work wonders with NPCs but it just so hapens that as soon as ppl get that one or two death without warning they will be incentivized to do the same and it'll only devolve from that. Especially since it seems you stand to lose a lot from death, even if its not ingame loot or money, it'll be a lot of time loss if u consider the huge size of the map.
@TheEveryDayC
5 ай бұрын
If they give more reason to check who you're shooting at, I think that would be something to curb that a little. Consequences for shooting people of the same PMC as you, consequences for shooting an NPC faction aligned with your PMC's interests, that sort of thing, so in that if you see someone, you want to be sure of who you're looking at before making a decision. For the purpose of making intentions clear I am a little interested in coming up with a friendly countersign to say across VOIP to quickly know each other's intent and agree to work together. Something like "Flash", "Thunder", "Welcome" in WW2.
@BigBoyCarp
5 ай бұрын
Never seen a youtuber with such a editing skill immediately after starting his channel you are clearly experienced! love your videos❤
@wombat_pickle1674
5 ай бұрын
i refuse to believe this guy doesnt have like a professional job of video art lol
@riloegaming
5 ай бұрын
Cheers!
@gaber9290
5 ай бұрын
My thing isn’t that bc you can absolutely develop that with repetition. For me it’s the way he tells a story and conveys information, that’s far beyond an editing skill but to blend it into the videos is top tier.
@riloegaming
5 ай бұрын
@@gaber9290 Thank you, it’s something I’m always trying to improve. I’m glad you’re liking where it’s at so far though!
@fanofgaming8403
5 ай бұрын
Will GZW be successful? I don't know and none of us do But what I will say is that this type of modern military setting is perfect for a single player RPG. As a fan of RPGs with moral complexity and tactical shooters, a military themed RPG like this would be a cool and interesting game. And it could go in many directions. It could be a RPG shooter like fallout or Stalker or it can be a tactics RPG like Fire emblem with guns. I think the closest we have to this is Tarkov, Cyberpunk and GZW. And it can have many different side quests and endings as well. Thinking about it, it would also be an interesting TTRPG if done right. Actually a mix between a tactical shooter/Milsim and an RPG (with some leveling and decision making/different endings) would a perfect game for me.
@riloegaming
5 ай бұрын
Interestingly, so far we have multiple projects with RPG elements that are ALSO multiplayer, but no singleplayer RPG titles with this setting or subject matter. Maybe one day Splinter Cell will make a return…
@HonorableAssassins
5 ай бұрын
so, i lead a small indie team working on our first game it is not that. But we do have a game as you described storyboarded that we hope to tackle and begin production on within the next 5 years or so. There's only six of us, so it wont be huge or like this, but a smaller scale personal narrative.
@DaMonkfish
5 ай бұрын
@@riloegaming Stalker 2?
@riloegaming
5 ай бұрын
@@DaMonkfish Stalker is science fiction/ fantasy, so it’s a bit different.
@PhiladelphiaCollins451
5 ай бұрын
It will be successful if they can get rid of the hackers.But every shooter is littered with hacking scum...
@LonewolfDelta-db2hh
5 ай бұрын
It would be really nice if we could foster an environment of talking before shooting... but unfortunately this is the internet. I have noticed in video game where PVP is a possibility then PVP becomes an inevitability.
@bluntcabbage6042
5 ай бұрын
Unfortunately all too true. Murder hobos will always be a big problem if you don't take any serious steps towards _punishing_ PvP. The devs of the game say that missions will never require you to kill other PMCs... While disincentivizing PvP is a good thing for this case, that isn't enough to stop people from just shooting on sight. After all, if you're going to be able to loot the people (AI or otherwise) that you shoot in the game...
@Nykandros
5 ай бұрын
If you don't like PvP go play stardew valley or something
@LonewolfDelta-db2hh
5 ай бұрын
@Nykandros it's like you didn't even watch the video. Put yourself in that situation and try and play the situation as you. Would you kill someone else if you didn't have to? By going shoot first and ask questions later, you're completely removing the Grey zone from Grey zone warfare and instead just turning it into a warzone.
@bluntcabbage6042
5 ай бұрын
@@Nykandros PvE shooters have always been around and have always been popular. There is absolutely no shame in wanting a PvE shooter, especially with PvP games' track record of typically being a mess of poor balance, toxic communities, or generally just an unhappy player base.
@Nykandros
5 ай бұрын
@@LonewolfDelta-db2hh "By going shoot first ask questions later, you're completely removing the grey zone" Sure, because I don't play the game in the neutered fashion you want me to play it in, now I'm somehow removing the point of the game? Get real. The video even states that shoot first ask questions later tends to be the resulting situation for two PMC's who come across each other by surprise in the field. I shoot first because it's fun & this is a video game. If you need some sort of immersive, in-game rationalization; I shoot first to avoid the risk of other hostiles shooting first & taking my stuff. Simple. See you in The Grey Zone
@der.8492
5 ай бұрын
In Ace Combat world, there are mercenary pilots hired to kill enemy top Ace, Desserters Galm Team was one of them.
@qpwoeiruty668
5 ай бұрын
Not Galm, Schwarze Team is who you're thinking.
@mill2712
5 ай бұрын
@@qpwoeiruty668 Correct. (When you think about it, Schwartz leader is s hypocrite for calling you money hungry mercs when he himself is a Yuke merc.) Glam Team were hired by Ustio to help fight off the Belkan invasion of their country. Other notable mercenaries from the AC series are Phoenix, Antares, Reaper, a number of AC3 pilots, and Mimic Team. And let's not forget Hitman team from Project Wingman.
@der.8492
5 ай бұрын
@@qpwoeiruty668 My Bad but Galm did war crimes
@qpwoeiruty668
5 ай бұрын
@@der.8492 Depends on your Ace style. Max Knight style means you actually refrained from doing any war crimes, whereas Max Mercenary means you only saw $$$
@mrmasher1126
5 ай бұрын
And in Project wingman, you are also mercenary by the end that could challenge entire world.
@chavezac0
5 ай бұрын
Bro really stepped up from doing Tarkov shorts to in-depth video essays.
@riloegaming
5 ай бұрын
It's what I always wanted to do!
@crusader8102
5 ай бұрын
@@riloegaming and you did good
@nathangrimberg5989
5 ай бұрын
Ur mission if you choose to accept it soldier - you will wait for 8 hours a day at this embassy in kabul, probably nothing will happen, but you will be paid well. All your other missions should you choose to accept them will be variations on this theme. Bonus missions like "Africa pipeline guardian" or "Alaska bear patrol" also available. Points deducted if you fire your weapon, points deducted if you piss off HR. At the end of the game there's a bonus mission where you get to write a book about how you were in firefights constantly and defending the president or whatever.
@matthewdaugherty8639
5 ай бұрын
I am EXTREMELY excited for this game, I love the idea of the an exploratory extraction shooter. Ive played a lot of DMZ and a fair bit of Tarkov but the main "complaint" I suppose I would say that I have with the game is it's always PVP over everything else. Im excited for something different and hopefully less player killing player driven. The story from what little I can surmise sounds awesome too.
@machinedumber2827
5 ай бұрын
This is such a sick way to explain and showcase PMC’s! Incredibly well done Riloe!
@bullitkinginc.6622
5 ай бұрын
This video is amazing keep up the work I just wanted to point out 1 thing. The Division/SHD Agents aren’t mercs/PMCs. The Strategic Homeland Division or SHD is a secret government agency created and formed with highly trained agents who are given access to futuristic equipment and technology in order to essentially rise up when the Government has fallen or Martial Law has been established. They aren’t in it for the money as many agents were just “regular” people who worked regular jobs prior to the events of the game unfolding. The Rogue Agents/Hunters are not mercs either as they don’t just cut and run and are either planning there own coup (Rogues) or just killing agents for sport/anger and resentment for essentially feeling abandoned (Hunters). Think of like SEAL Teams that work state-side with government-ish levels of authority.
@riloegaming
5 ай бұрын
I appreciate the clarification, I only knew the Division’s storyline marginally so I’ll try and be more careful about doing my research in the future!
@bullitkinginc.6622
5 ай бұрын
@@riloegaming Oh no it’s not a huge issue I could see how you would think they are mercs/pmc’s. Especially with the way the DZ works (The loot extraction part)
@BoSPaladin-102
5 ай бұрын
@@riloegaming the only group in The Division that would count is probably the Last Man Battalion which consists of mercs and some JTF soldiers that worked with the first wave of Division agents before going rogue as well.
@MassiveKittenFire-vw1cw
5 ай бұрын
Hiding in a trench until a drone drops an RPG head on you seems more like a horror game.
@FocusedCat
5 ай бұрын
I was a PMC 2 years ago who was from the few who hadn't had a military background and was trained by the company from the ground up by those PMCs who had an elite military background. I was just a person from marketing before that. My job was to make the company look and sound good to where the boots were stationed. After a year in the company, my contract broadened and so did my paycheck. The new contract involves me to actually be one of the boots I used to market. Crazy.
@karlik4861
16 күн бұрын
cap
@ttvCapFreeze
5 ай бұрын
Love the new vhs inspired intro, the over all history of the pmc is so interesting so glad you made such a great video!
@mr.potatoorange4713
4 ай бұрын
Video title is misleading, any dev studio can throw out a trailer and make promises in their not yet released game, this whole video is basically an advertisement
@MammaMoo82
3 ай бұрын
Watch his other videos on this game then see how you think this I think is gonna be one of the most realistic games of all time
@StarStarYT
5 ай бұрын
Really well articulated video, definitely grounded the meaning behind lots of things that happen in war related video games.
@FacelessCorp
5 ай бұрын
Army of Two was my OG introduction to PMCs in gaming! Excellent video!
@clan-aegis-france
3 ай бұрын
"PMC" stands for Private Military Company, not "Contractor". Contractors (which PMCs is a language abuse) are, in essence, not part of a company as they are working for themselves (but can be enrolled and become part of a company when they decide to).
@nothatsenoughgotouchsomegr6859
22 күн бұрын
don’t pmcs refer to their personnel as “private military contractors”?
@maxmultibamboo891
5 ай бұрын
Indirect punishment could work in a ways to de-incentivise combat, i.e. you can loot those you kill, but you need to leave behind your stuff to pick it up, and that stuff you picked up is returned to the company it belongs to. Meaning if you picked up someone's rifle, you lose yours because you left it. And when you extract, that rifle is taken because it's not yours. Meaning any looting is disadvantaging yourself. Also, to prevent combat at sight, VOIP range being more of a radio range, or simply patching in the two "squad leaders" together will force the questions to be asked before rounds fly. This allows people to still KOS but others have a warning or at least talk beforehand to get their weigh of the others'.
@riloegaming
5 ай бұрын
I talk a bit about this in the interview with the lead dev in my most recent vid!
@wsq1002
5 ай бұрын
Such a great video! Well-edited, eloquently narrated, and full of passion. I never knew about this game before but now I'm excited! Keep up the good work!
@riloegaming
5 ай бұрын
Thank you!
@Sun-Warrior1911
5 ай бұрын
“You ever look up the word mercenary? It’s someone who works merely for money.” “Everybody works for money.” “It’s not the money that bothers me, it’s the ‘MERELY’”
@zackzeed
5 ай бұрын
Thank you for a more detailed explanation of what PMCs are and do. I've played Tarkov for several thousands of hours so the term "PMC" isn't a new thing to me, But, EFT by no means tells the player alot about PMCs in a realistic way so this video is personally very appreciated. Also i'm very curious about Gray zone! A little personal wish; I hope they tweak the animations so they look a little smoother
@lolpl0000
5 ай бұрын
okay, this is super cool, a full lenght riloe video. very cool!
@ThatValorguy
5 ай бұрын
Had to read one of McFates books for a global security class for my grad program. He was a close from of my professor and he came in and spoke to the class and answered questions, chill dude tbh
@youcantpredictthat
5 ай бұрын
Great video! I'd love to see more youtubers that see games in a real world context.
@Outnix
5 ай бұрын
Honestly super excited about this game, hopfully the devs actually fix game breaking bugs unlike some other games I have over 2k hours in lol
@sorasora1477
5 ай бұрын
nice, time to get some popcorn.... but tbh all what has been presented to me so far about this game is really awesome and interesting .. especially the health system and how you can heal yourself .. it is pretty interesting, and the not forced pvp is just a relieve, some times you just wanna experience the game and learn more about it is machines but the pvp kinda sometimes become in the way .. especially if it had a big learning curve ... that is why i am really interested in how they gonna present and display this
@billdonavan9651
5 ай бұрын
PMCs are held to extremely high standards, most contracts I was a part of had a 70% atrit rate from training standards alone. We were also accountable for all of our ammunition we sent down range. I was less scrutinized as a soldier, to a concerning extent honestly. The industry is not nearly nefarious as most people think and many of us saw it as a natural extension of our careers and ability to continue to serve our country while also not being treated like totally disposable piece of shit like in the uniformed military. Thousands of PMCs have been wounded or killed defending people from terrorists, many of whom who were going outside of their contractual obligations to save people's lives like in Benghazi. Benghazi style attacks had happened roughly 13 times prior to Benghazi, the only reason why Benghazi went public was because the Ambo died, us getting killed was and is not news worthy.
@JoeyMace28
5 ай бұрын
Someone said it for me. This whole demonization stuff is ridiculous tbh. Contractor isn’t a dirty word. Most contractors work in support roles anyway. Very rarely are contractors going to be engaging threats and when they do, 90%+ of the time it’s in a very professional and restrained manner. The “mercs kill everyone for money” and “contractors are simply always working for money with zero moral compass” cliches are very tired.
@billdonavan9651
5 ай бұрын
@@JoeyMace28 yup, very tired and not true. I spent a lot of time at the ICRC headquarters receiving training in international humanitarian law when I was actively working for example.
@thenewmisterwehrmacht893
27 күн бұрын
@@JoeyMace28 Except that such generalization always began with an simple origin story. And if it wasn't for Blackwater guys massacring Iraqi civilians wildly (or the fact that PMCs found it start during the decolonization period in Africa) then the issue of stereotyping and generalization would have not exists.
@JoeyMace28
27 күн бұрын
@@thenewmisterwehrmacht893 That “massacre” was a bunch of horseshit and anyone who has a shred of integrity who looked into that incident knows that.
@thenewmisterwehrmacht893
26 күн бұрын
@@JoeyMace28 Even some dispute about that kind of event, then if it wasn't for PMCs popping out of Africa during decolonization period that produces wild stories (plus the birth of an sub-stereotype of the PMCs where all of the PMCs are from South Africa during post-Apartheid period) then general stereotype of PMCs being in for the money and doesn't have morals shouldn't exist today.
@dan25244
5 ай бұрын
Dude, your videos are ALWAYS on point. Keep up the amazing work!! Can’t wait for this to come out. More and more excited about this game with every video you put out on it!
@user-tj9re8qz4j
5 ай бұрын
im so happy to see this game getting recognition and hype, i thought it would remain unheard of an be a hidden gem
@Hybris51129
5 ай бұрын
I really hope that there are some single player options or at least the ability to have a fully private and locked down server because I don't want to have to deal with other players when playing games, other than that this game is really appealing especially in how it highlights the realities of PMC and removing the stigma that has been wrongly applied on them for decades.
@jz4087
5 ай бұрын
06:08 it took that long to get to the start of the video so much rambling.
@riloegaming
5 ай бұрын
The video is the video
@blazeplayz227
5 ай бұрын
This was an amazing video, you explained every question I had and went in more depth than I expected, I really appreciate KZitemrs like you man. Keep it up
@wesleykim1758
5 ай бұрын
Great video! I appreciate you doing your research not only into the game and it's developers but also the industry and conflicts it is representing. I listened to an interview with Erik Prince, former CEO of Blackwater, before and getting to hear Sean McFate's take on PMCs, and comparing the two made for a really interesting dichotomy between the two sides people stand on about the industry. Both men had very valid points to make, and it really goes to show the term "Grey Zone" isn't just for fun since there truly is little distinction between good and bad since you can morally swing both ways quickly at the same time. It's about the money, but it also isn't. You are bringing stability to a region riddled with conflict, but supporting an oppressive country or business in doing so. You are saving lives and protecting them, but should you be considering who or what they are supporting? Wasn't very interested in the project before, but your vid made me change my mind, thank you!
@riloegaming
5 ай бұрын
Appreciate it! Yeah there are obviously takes on many sides. It’s truly morally GREY. I don’t really think anyone is “right” which makes it a lot more interesting of a subject.
@bluntcabbage6042
5 ай бұрын
I appreciate what GZW is trying to do in fostering an environment where PvP is _possible_ but not required. I only take issue with it because, simply, the _option_ of PvP in any game is usually enough grounds for the game to become a PvP mess. Murder hobos will exist, and be a perpetual problem, if there is not some way to _punish_ (not just disincentivize) PvP combat. A rep system that heavily punishes murder, for example, would be a way to help stop murder hobos. If GZW intends to let people loot the targets they kill (which seems to be the case) and won't also heavily punish (again, not just making PvP unnecessary for mission objectives) killing PMCs, there is going to be a _lot_ of PvP and way more than they seem to want in their game. This is coming from someone who plays a load of PvP and also PvE. I usually find PvE games foster a much nicer community, generally more happy playerbase, and are way easier to balance. I therefore disagree somewhat with the _option_ of PvP (though I see why they are adding it), and think the game would ultimately prove more enjoyable for all involved if it was PvE only except for certain PvP zones (a la The Division's Dark Zones for PvP, high risk of death from enemy PMCs with high rewards).
@roadddkill
5 ай бұрын
Great video, looking forward to GZW and a return to a more realistic, emersive setting.
@germanbiscuit6089
5 ай бұрын
Dude, this is probably the BEST video that you have produced EVER.
@Stealth86651
5 ай бұрын
I think it's also important to remember that not every PMC company is equal. They might do the same jobs once in awhile, but many of them play by different (or almost no) rules depending on where they're home country of business is and such as well. Hence why people can have such vastly different experiences at different companies.
@nek0w0
20 күн бұрын
Watching this video now, oh boy Grey Zone Warfare... What a rough launch
@GldnEpicFace
5 ай бұрын
You definitely nailed this video on PMC’s as a whole and gave me a new view on GZW. I feel like you should give the Raid Film that Battlestate made a watch. It goes in-depth on Tarkov as a whole and i think it overall describes PMC’s and showcases Warfare in a way hollywood could never come close to
@riloegaming
5 ай бұрын
No disrespect but I made like a years worth of content on Tarkov, I even completely remade one of the scenes from Raid as a Machinima in-game. Peep some of my other content (shorts esp., here and tiktok) if you’re interested! 😉
@xMoDzProductions
5 ай бұрын
MGSV is a great example of the managerial side too. Building your private army, R&D, extractions, contracts etc
@soupsoupsoupsoup5817
5 ай бұрын
Bro had to say “ no it’s not escape from tarkov” lmfaooo
@user-ie2yk9mw2j
5 ай бұрын
Really liking the longer videos :)
@matthewroman5520
5 ай бұрын
The quality of your videos is so high, when i found your channel I was shocked you didnt have at least 100k subs, but you'll be there soon
@riloegaming
5 ай бұрын
Thank you so much!
@fatstupid9070
5 ай бұрын
this is the best gzw video ive seen, actually got me to wishlist it!
@Sam_BrB
5 ай бұрын
Have been following you on tiktok for awhile, and your videos are IMPRESSIVE. Keep up the great work!
@hutchenscarter
5 ай бұрын
this is an ad
@riloegaming
5 ай бұрын
If you say so, hutchenscarter.
@vanja2565
5 ай бұрын
Mercenary and a PMC are the exact same thing, however, being a mercenary is illegal, so ones who want to work legally use the term PMC when providing or hiring. Edit: 7:29 that is not the actual Wagner logo, actual logo has a yellow star and swords on it.
@riloegaming
5 ай бұрын
Yeah that's the new one. The one they used up until 2022 (i.e. when MW3 was still in development), was that black and red one.
@laa9965
4 ай бұрын
*actual
@vanja2565
4 ай бұрын
@@riloegaming it is actually not, that's just a common misconception. One with a skull is just an evolution of the "IS*S hunters patch" from their time in Syria.
@llocos3765
5 ай бұрын
It was very informative, be for the subject matter or the game in question. Great job.
@ryonmurphy8027
5 ай бұрын
Thoroughly enjoying the content Riloe, keep it up!
@gpheonix1
5 ай бұрын
the division has nothing to do with pmcs though. They're fed agents. plus, the division is based on a near post apocalypse.
@scratch7971
5 ай бұрын
The last man battalion, which becomes black tusk/white tusk, are PMCs and play a major role in the games.
@createusername6421
4 ай бұрын
they're feds that bastards
@edgyplays0290
3 ай бұрын
@@scratch7971 While that's true, the game he showcased was The Division 2, in which the Last Man Battalion are completely absent
@weltybread6124
5 ай бұрын
babe wake up new riloe vid just dropped
@alcatraz8694
5 ай бұрын
you are definetly doing it great whit this videos! soooo good editing and nice scripts! is like seen one of those millions of views channels that posts videos every two weeks! this channel is going high!
@DrLynch2009
5 ай бұрын
As far as i remember Splinter Cell: Pandora Tomorrow had the first depiction of a PMC in a video game. That entire series had at least three different PMCs as the antagonist during it run.
@WhoopEaterz
4 ай бұрын
I reckon a good concept would of been for wildlands that you run into a team just us as outfitted deadly and tactical as the one you lead because truthfully we've lost more special forces to the cartels because better money and no limits
@krakenslayer9376
5 ай бұрын
FIRE I can't wait for GZ
@CrossOfBayonne
5 ай бұрын
I knew a guy who worked in this field back years ago, He was in the Army reserves then went into PMC work in the 1980s and 90s
@danielanversa998
5 ай бұрын
brilliant content riloe. keep it up!
@-amogus-
5 ай бұрын
NGL Tarkov had same description. In game world its way easier and profitable to engage, because you dont risk your real life and the treasure will pay off instantly if you survive.
@riloegaming
5 ай бұрын
Well, no, in Tarkov you’ve been cut off from your PMC. You’re just a lone wolf, fighting for yourself; the “get rich or die trying” loop. It’s a bit different
@-amogus-
5 ай бұрын
@@riloegaming not exactly. Nikita Buyanov said a lot (especially in his native language) how much he wants to make a background that would make be "friends" a better scenario than always trying to kill each other aka willing to coopeate. Thats why scav reputation was implemented, cooperative extracts etc. Since the early alpha Nikita did mention that he wants karma system for PMC. Sure, we cant trust what Nikita says because he can say whatever he wants, but Tarkov was originally a similar game like this.
@riloegaming
5 ай бұрын
@@-amogus- oh 100%, karma and making alliances is a big part of EFT. But I’m saying that still all has to do with trying to survive in Tarkov, you’re forming new relationships because of the unique situation there. It’s still quite different from what PMCs are like irl or how GZW is going about it. Stay tuned for more info on the latter; big video soon from an interview I did.
@CyborgNinjaNinja
5 ай бұрын
"Modern Mercenary" is a GREAT BOOK I recommend it
@Axiomoatic
5 ай бұрын
got this vid in my suggested. straight cash money.. perfect pacing, intelligent dialogue and beautiful graphics. subbed. well done riloe
@riloegaming
5 ай бұрын
Thank you!
@dakaodo
5 ай бұрын
Really tightly written and edited video! Comment for boosting the algo ranking. Nearly every forum or comment thread touching on FPSes, milsim games, IRL PMCs, etc needs a dose of the basic reality this video lays out. Content like this is valuable for countering the cognitive biases most gamers don't even realize they have. Nice nod to historical professional mercenary soldiers, too. From when you first said this was a new development, I was thinking it's more like a new resurgence and iteration of an age-old profession for veterans throughout history. More money, more corporate, more connected online, much more sophisticated, but fundamentally plays out on the same human behaviors and incentives, social, economic, and political factors.
@riloegaming
5 ай бұрын
cheers!
@pyeitme508
5 ай бұрын
I wish Grey Zone Warfare game be great
@lukaslanger8077
5 ай бұрын
Yeah, but it will probably take years after release to feel somewhat good. Just like Tarkov.
@pyeitme508
5 ай бұрын
@@lukaslanger8077 Yeah.
@TarkovRaider7749
5 ай бұрын
It would be really funny to use a radio in game,turn on a random frequency and sh*t talk on it
@riloegaming
5 ай бұрын
I asked about global radios in my recent interview. Stay tuned for that vid!
@TarkovRaider7749
5 ай бұрын
@@riloegaming always.And thanks for your positivity about Tarkov and your videos.
@ireallycant4416
5 ай бұрын
it is always cool to think about the world of pmcs especially when connecting it with art or cinema
@andreANDREDJBR204machado
5 ай бұрын
this video had no business being this good💀
@jalix3053
5 ай бұрын
Took me about a minute into the video before I realized you were the same youtuber who made all that Tarkov content! This was a great video talking about the reality of war today as well as highlight how exciting this makes the development of GZW. And honestly, you make a great point, despite their prevalence in pretty much all of history, we don't really talk about PMCs in day to day life. Legitimized institutions in the US like the police, corrections, and courts are interesting to people because they are shrouded in mystery. Everyone knows they exist, but not everyone is exactly clear with their inner workings unless they or someone they know has had first hand experience. That's what makes cop, court, and prison shows so entertaining. I feel that PMCs are similar in this regard but they are even more secretive as you are far less likely to encounter someone or even be someone who will have experience with them. So, I feel there should be more light shed on these groups. The public should know what kind of business they conduct and how it affects the world.
@riloegaming
5 ай бұрын
Thank you, glad you found the video! Yes like you said, PMCs are extremely prevalent but the likelihood that your everyday person has experience with one is extremely low, at least here in the west.
@DodyCZE
5 ай бұрын
Cool video. I just think you kinda forgot to mention what Tarkov 1.0 is aiming for story wise. it has been said multiple times that the ultimate goal of your PMC would be escaping Tarkov so all the stuff you would do in Tarkov in the end would make more sense then it does right now especially if they would put in PMC "karma" system.
@riloegaming
5 ай бұрын
Yeah, the 1.0 story isn't the same as what we have now. But it's still a scenario where PMCs are split off into bands roaming Tarkov, looking for a way to survive. The RAID series does a good job of explaining the final goal.
@DodyCZE
5 ай бұрын
@@riloegamingYup I agreed on that. Great video
@skillfuloli492
5 ай бұрын
Ngl, im glad that i can get to experience awesome games like these now that i will be getting a pc this year or the next one, hopefully i can see some of you guys in EFT or GZW! Btw amazing vid, i had 0 info about this but now i cant wait to get my hands on the game
@Mr.Phantom_The_Director
5 ай бұрын
My dad was in the army before he became a PMC after it. I love his stories about his time in the army and In the private sector. I also love realism
@psyoperator58
2 ай бұрын
This is great fanfiction but I hope people don't take the information here seriously.
@Rj-0735
5 ай бұрын
best new youtuber ive ever seen god tier content 🙌
@riloegaming
5 ай бұрын
Thank you!
@spektor25
5 ай бұрын
Damn dude! Another great vid, really well put together
@sloshyio1
5 ай бұрын
this made me want to know more of the real life gray zone and pmcs than the game
@SteelxWolf
5 ай бұрын
lets be honest. Tarkov is a TDM match with loot. This is much more complex. this is like a multifacted Arma PMC op
@RodeoJake
5 ай бұрын
seems you've never played tarkov i suppose, its nothing like a TDM, there's raids where i fight scavs only or just avoid all engagement. it's nothing like a tdm and its why its the only successful game in its genre. grayzone is gonna try and will most likely fail.
@SteelxWolf
5 ай бұрын
@@RodeoJake I have played it. And it boils down to a normal TDM. Sure on a loot raid you can try to avoid people. But any high value quest area is bound to have an encounter. Sure may have the rare retarded interaction early into a wipe but beyond that tarkov is nothing more than glorified TDM
@devildogu1284
5 ай бұрын
I mean if you going to go to war games should replicate it as true to life (if they are attempting simulation) the "fun" and the not so fun aspects
@Twistingnether
5 ай бұрын
Thank you for this video 🙂Your production value, not least your voice, is super clean and neat. Subbed! 🙂
@riloegaming
5 ай бұрын
Thank you!
@Mr-ce4jd
19 күн бұрын
I think a very common reason PMCs would ever attack one another follows similar reasoning to the dark forest theory, with one party thinking "we should kill them because they could want to kill us" while the other party is thinking roughly the same thing
@user-mw9rs8zk3n
5 ай бұрын
dont see the #ad under the video
@f1r3hunt3rz5
5 ай бұрын
The anime "Jormungand" portrays the PMCs with a sliver of realism, mainly that they come from all sorts of different backgrounds and pasts.
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