KOF13 is so pretty. Back when it came out, I didn't think fighting games could get much prettier. The sprites aren't that high-resolution (only twice the size as the old ones!), but they're extremely detailed. I'm particularly impressed with the self-shadowing on them.
@TonyG718
8 ай бұрын
I’m glad you made this video study. I’m an animator. I was literally playing this the other night and was trying to figure out why if this is 2D rendered or 3D rendered animation. it’s so crisp but there are layers of depth I can’t explain. It’s beautiful. Even the backgrounds are highly animated.
@realamericannegro977
8 ай бұрын
@@TonyG718 They start off 3D then dot over the 3d.
Damn Rolf and Clark got so swol over the years, that they need to lay off the Roids. I’m glad not to see the little Freddy Kruger clone. I’m happy to see when high quality 2D pixel art still being used.
@GustavoBhr
9 ай бұрын
That was my thought as well! “Too much juice!” Lmao. These “Guilty Gear style” art are the right choice for 2D fight games.
@Godnolove
8 ай бұрын
START AT 03:15 Have a good day!!
@togovero
9 ай бұрын
The pinnacle of pixel art in 2D fighting games, still unparalleled even today
@israelgonzalezabrego3551
8 ай бұрын
Garow MOTW and SFIII Third strike salute you and are 1999. This KOF is so limited on the movements per character someone's looks so bad, big heads, small arms, just check Jury, Athena or King in other hand other looks like a rhino (Ralf, Clark Terry) in general is a bad game
@togovero
8 ай бұрын
@@israelgonzalezabrego3551 pixel art in general is way more advanced in KoF 13
@VixXstazosJOB
8 ай бұрын
@@israelgonzalezabrego3551 Those are a 9.5... but this is a 10. And i was there when they came out. Some things are just clearly better the same way you can see which mountain is higher. Sorry but Nostalgia has no place in Quality Talks.
@israelgonzalezabrego3551
8 ай бұрын
@@togovero c´mon just look Kim on KOFXIII and his song Dong Wang on Garow, MOTW is on another level bro
@BestofCalcioIT
8 ай бұрын
KOXIII sprites are not pixel art. They are prerendered 3D models and then redesigned as 2D sprites.
It could be easily overlooked because Xbox is not popular in Japan, but in case you did not know: the Xbox 360 release of KOFXIII (2010) is also playable on any Xbox console released since then, either using the disk or purchasing it online. The netcode was apparently much better than the Playstation 3 release, and online still works on Xbox, so that is how to play it there. The PS3 version, aside from the netcode issue, is not playable on PS4 (as far as I know), and it did not come to Wii or WiiU. (Thanks for the video bringing attention to this great game!
@ATARIHAZURE
2 ай бұрын
Thanks for the valuable information!
@HaHa-ng4vk
2 ай бұрын
This version seems to be the most sophisticated version of King of Fighters. For some reason, it doesn't suit King of Fighters as a 3D game. That's why I like King of Fighters with its sophisticated dot graphics the most.
@rusPiglets
7 ай бұрын
Yes. Yes. It all looks amazing. But holy mother of God the animation for Mai's boobs swinging is insane. It makes me SICK how good it looks.
@bigshorty4855
8 ай бұрын
Kof 12/13, garou motw, and the sf3 series are still the best looking 2d fighters out there. As far as graphics and animation go.
@moondoor9031
8 ай бұрын
I still think 2D still better than 3D but the Arc System did a great job mixing both 2D and 3D.
@illustreightr2630
Ай бұрын
Love the animation, hate the lighting on the characters. And they made the Ikari guys look like hulks for some reason.
@alexc.r.8860
6 ай бұрын
It's the best looking KOF ever. They should have continued improving this style. KOF XV looks rather behind to it's actual competitors. In this case it looked super original and unique.
Mai has always been the benchmark for a great character and passion for the game, That's why the later games that covered her up or removed the breast physics were not popular.
1:44 "Mai Shiranui uses 16 frames frames in one loop" 😂 3:30 daaaamn. That's some big... ...forehead.
@fumomofumosarum5893
9 ай бұрын
"Mai Shiranui uses 16 frames frames in one loop" > And she deserves every single one of those frames.
@Zero_Tester
9 ай бұрын
Yes,this one and Tekken 8 will be on my list to play next time👍
@noble_wine
8 ай бұрын
I wish game companies had the same attitude as snk when designing their games.
@cobaltplasma
9 ай бұрын
So amazing, will have to pick this up in appreciation for the passion and dedication put into it hehe
@ATARIHAZURE
9 ай бұрын
Your eyes are right!
@fireaza
8 ай бұрын
Is it just me, or does one of Benimaru's attack grunts, sound EXACTLY like one of Raz's jump grunts in Psychonauts? I can't be the only one who hears this.
@whowho1693
8 ай бұрын
오오옹....ㅋㅋㅋ 역시 본가의 집념이 느껴지는 구나 ㅋㅋㅋ 태그는 전통의 마이로 ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ 그나저나 격겜이나 기타 몇 가지 횡스크롤 게임 한정으로 렌더팜에서 고품질의 3d 렌더링을 거친 결과물을 고fps를 가진 스프라이트로 뽑아서 사용하는 방식에 디퍼드 렌더링으로...동적 라이팅을 비벼주면.... 급이 다른 그래픽이 나올 수 있을 거 같긴 한ㄷ.... 요즘 격겜도 시점 변환을 다이나믹하게 가니깐 아마... ㅜ 이 부분을 동영상으로 바꿔주고 하면 되지 않을...끄아아앜ㅋㅋㅋㅋ
@whowho1693
8 ай бұрын
배경도 어차피 이미지 어레이에서 카메라 워크에 따라서 다음 번 프레임을 뭘로 그릴지 정해주는 규칙만 적절히 만들면.... 제한적인 움직임은 충분히 커버가 가능하니깐....... 저 세상 시네마틱 트레일러 퀄 겜이 요 장르에서는 쌉가능이다....는 생각
@Ifalvarado
8 ай бұрын
I haven’t seen this much love since samurai shodown 3
@Masa-es6yi
9 ай бұрын
このグラとバランス調整してカプエス2リメイクしてくれたら絶対買うわ
@辺境のプルャ
9 ай бұрын
そもそもメーカーが違うけどね
@Bolaway
8 ай бұрын
When I say this and KOF UM, I feel so sad that They destroyed KOF. This design was perfect.
@rouju
8 ай бұрын
Even with today standard, the graphics is outstanding. 2D have more staying power than 3D. Sadly 2D considered outdated
@ciuffoarancione8929
8 ай бұрын
Even because high level 2d it s more expensive...once you create a character in 3d you can make him what you want... In 2d you have to draw him every time for every frame of animation. A lot of work...
I like fighting games and this is one of my favourites, although I only played it on android since I can't afford other stuff like ps2 or 4 or whatever and I'm still hoping that they give the mobile version a new update. Its pretty good!! I really like this version of a 2d fighting game a lot!!
@SilvioPerche
8 ай бұрын
Garou: Mark of the Wolves, KOF XIII e The Last Blade (1 e 2 igualmente) são os jogos de luta 2D mais belos em que já pus meus olhos.
@heyt-o
9 ай бұрын
top ! C cool de voir qu'il existe des youtubeurs qui respecte comme il se doit le travail fait dans ce fameux KOF XIII !
@ppprime98K
8 ай бұрын
Sadly this game can't get a proper remaster without serious work. The way SNK did the sprites (First make 3D models and then retouch the sprites by hand)
@姫川りん
21 күн бұрын
Nintendo Switch版 PlayStation4版とでは、画質的 キャラ動作は、変わり無いの? 例えば、良く有る背景画差し替え 簡略化など?
@OM19_MO79
9 ай бұрын
The Sakazakis are Americans of Japanese heritage. That’s why their names are always written in Katakana and in the American order, name first, surname second.
I'll be the odd one out with the unpopular opinion. Never liked the rework they did with the sprites on KOF. Some of the designs are straight out weird and do not match the originals at all. Terry looks like a beefcake for no reason. Female fighters looked prettier and had more athletic builds before. The shading is way too dark and unappealing. I wish they stuck with the old designs and just upgraded the definition of the sprites and improved the animations. The new characters are also meh.
@ciuffoarancione8929
8 ай бұрын
Animations are great but I prefer the classic art design too...'90 games art style was great...
@waverazor
8 ай бұрын
ah. the game that put the nail on snk coffin!
@budgiecat9039
8 ай бұрын
The only things I didn't like about KoF XIII, was how they got rid of the camera zoom from KoF XII, and I didnt like the character designs for Athena, King, Ralph and Clark. I much preferred their classic designs instead. Athena looked too fat, King looked too skinny, and Ralph and Clark looked like they were on steroids.
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