A note: if you know my second life, please keep that between us :) Really appreciate all your patience as I figure out this strange in-between situation with that life and "Ashe". I'm still actively involved in two projects which will keep me busy into the next year, so expect that channel and this one to continue. Sorry, you're stuck with me ^^ (And as far as the accent, I'm sure it'll correct itself eventually.)
@Kihen9
Күн бұрын
I have no idea what you're talking about but i enjoy your videos and i hope you can figure out the balance and that everything goes well! Good luck ^^
@Frost212
21 сағат бұрын
You're totally secretly a v-tuber aren't you xD (I don't actually know. The thought just made me chuckle :3)
@DaHALOSHOCK
21 сағат бұрын
@@Frost212 She does have a vtuber body thing made.
@kxmerune
22 сағат бұрын
I think they could have asked if the Hero of Ferelden sacrificed themselves to know if they have a tomb in Weisshaupt.
@Shayan.junior
22 сағат бұрын
Yeah, exactly! Why is no one talking about this? Weisshaupt keeps memorials of the heroes of the blights. They still have Garahel's armor in there.
@MrApoorvaSingh753
19 сағат бұрын
Wasn't that changed because we literally have memorial in Redcliffe.
@blazypika2
15 сағат бұрын
that would've been amazing!
@blazypika2
15 сағат бұрын
@@MrApoorvaSingh753 you are still buried in weisshaupt, like the previous 4.
@thesorrow7499
14 сағат бұрын
Who?
@AgentZ46
Күн бұрын
It feels so much to me that they've overstepped in trying to attract as many new fans as possible. So much so that veterans feel let down. Completely changed the gameplay which I'm still not crazy about but I've fome to think it'll probably be very fun even if it's not what I want from Dragon Age. Solas was set up as the big bad and we've lost that as well. And now the choices thing. I mean Morrigan is literally in the game and nothing from her past matters? Not the Dark Ritual, not her relationship with the Warden. Absolutely nothing. I mean Kieran is literally an adult now. Even if we don't get a cameo fans will naturally be curious to know what he's up to. Plus there was the implication that losing the Old God soul would have some kind of affect on his mental state. How is he coping having to live without something he was born with? There are gonna be so many unanswered questions that can be solved with a simple reference or codex entry. (Spoilers for Veilguard) there's also the fact that there are two archdemons in the world. One might think that the fact Morrigan once preserved an Old God Soul would be relevant. And on a much smaller note there's Feynriel. I held out so much hope he would be in this game. Because if he isn't in a game set in Tevinter we're probably never gonna see him. And you'd think that with Inky and Morrigan both being in the game the Well would be relevant. Especially considering the villains are literally Elven Gods. How could it not matter that a present character is bound to an Elven God? If it truly means so little the choice shouldn't have existed in the first place. Even Solas himself made a huge deal about what it means to bound to an elven god. "Everything you do whether you know it or not will be for her." And now it just doesn't matter? Why? What is the thought process here? Compare the situation to Inquisiton and even DA2, this is a massive downgrade. In DA2 you get a whole quest if you made Bhelen King where you can save the last surviving member of House Harrowmont who ventures all the way to KalSharok. In Inquisiton I got to see Loghain again and that meant so much to me considering such a small percentage of the fanbase spared him and they still thought it worth giving him such a big role in the story. Now we can't even get a simple reference? I'm sure the game will be fun, in fact I'm still excited and counting the days but this is immensely disappointing and disheartening.
@ramblingace899
19 сағат бұрын
This was perfectly articulated, and matches my own train of thought on the matter. It’s indefensible on BioWare’s behalf and quite discouraging to see; after all, overarching World States are a Dragon Age staple. The thought of future installments becoming semi isolated almost makes me not want another game after Veilguard, and I’m somehow still excited to play it! I didn’t expect 600 choices to have an impact on this game, but hell if BW couldn’t have done better than 3. Don’t even get me started on Morrigan, it’s gonna be impossible to look at DAV’s version the same. >:(
@othelloprime99
5 сағат бұрын
Beautifully said. IF there are two archdemons running amok in this story AND our Warden were to still be alive, what better way for their inclusion than to be there to neutralize one of them. We are going to need Grey Wardens to defeat them anyway. Does that mean Davrin doesn’t make it to the end of the game? These things all matter. Morrigan being included and no mention of her and my characters son would be a complete letdown. Like Rook will say “Tell me about your family?” And she’ll say, “Don’t ask me personal questions.” Just her inclusion alone in the game presents more questions, Witch-hunt as a DLC felt like it was crafted specifically for me and my first time through the game. They went through the portal together. If there was never any intention for wrapping up these story threads that are very unique to each person playing these games, we should have all arrived at the same place with our Wardens never making it out of the first game alive.
@MegaCocoa125
Күн бұрын
I don't think the people who were upset that their favorite character was reduced to a codex entry would prefer that character doesn't get mentioned at all. I get that they couldn't do consequences for every single choice, but I stand by my opinion that 3 is an insultingly low number that loses too much nuance. I do think that Solas would use controlling magic on the well user because he is desperate and the effects of who drank from the well seem like it should permeate. Wouldn't an Inquisitor who had the voice of ancient elves be changed by that experience? We don't even get to decide the personality of the Inquisitor (unless that means we control their dialogue). How is Varric not going to mention Hawke's fate? I don't know if he'll die, but if he does, and Hawke is presumed dead, that should be the last name on his mouth. If Hawke isn't dead, shouldn't they have gone to Weisshaupt and shouldn't that be mentioned? In Inquisition, Cullen says the choice of divine will affect all of Thedas, so why doesn't it? Speaking of, I personally don't think Cullen needs to appear in Veilgard, but if he did for some reason, they could just change his VA since BioWare has done that before. I could go on about other consequences that should still appear in Veilgard (like Zevran) but I'll move on to the choices we have. You made great points about how we won't know the specifics of an Inquisitor that romanced Blackwall or Cassandra. I think the other choices lack nuance too. The redeeming choice discounts the other interactions the Inquisitor had with Solas. Did they agree about spirits and were they friendly up until his betrayal? Or did they fight on every issue, but the Inquisitor believes he can be redeemed. Again, unless we control the Inquisitors dialogue, it seems we will miss out on that nuance. It seems to me, the fate of the Inquisition could only change a few lines of dialogue, either way the goal remains the same. Again, I get that not every choice from Origins onwards could be in the game, but it feels like it takes more effort to dance around some of these choices than it does to answer them. I wouldn't mind a fresh start if they had tied up the loose ends, but as it is, there's too many questions (like why wouldn't the HoF and/or Alistair travel to fight a new blight). As you say, I hope there are more ways to declare our choices through dialogue, but based on what Epler has said, I won't hold my breath. It's so very disappointing and I don't personally understand why they made the choice.
@madeliner3096
3 сағат бұрын
"it takes more effort to dance around some of these choices than it does to answer them" my thoughts exactly. Zevran's case for example, he is the boss of the antivan crows IF he didn't die in origin, he also changed the crows philosophy. How a Rook with a crow backstory is going to dodge the subject of who their boss is or if his faction is cruel or helpful etc..
@Kenny4753
Күн бұрын
It’s not a deal breaker for me but I’m still very disappointed by BioWare’s decision to abandon The Keep and our ability to import world states. As of now Trespasser is the only thing in the entire series that actually mattered. Not only does that hurt immersion for players but it also hurts replayability.
@MrSilz-jb4ik
22 сағат бұрын
if that is not a huge middle finger to many of the old fans i dont know what is. I at least played the games thinking i would influence the world of Thedas and tailor the story. Wont buy this game, the Bioware and Dragon Age i knew and loved has devolved into something i have no desire to experience. It makes me so sad since Dragon Age is my favorite fictional universe and Bioware was my favorite gameing company for a long time.
@RockoEstalon
19 сағат бұрын
@@MrSilz-jb4ik I agree but at the same time. Any choice taken in DAO hardly impacted DA2 other than superficial stuff like cameos. Then any choice you took in DA2 did not really mattered since the ending was set in stone: The mages in the circles rebel and Hawke goes into exile. After that, DAI decided that instead of the story revolving around that conflict, it would be resolved in 5 minutes and the rest of the story was about closing breaches in the Veil. It's almost the same with Mass Effect, where the options you took through the game got reduced to nothing in the Grand Scheme of things.
@TheP1x3l
13 сағат бұрын
I don't think the rest of the series didn't matter. Because they've been very clear that *anything* is still fair game for the future. Not that it's just being thrown out, never to be touched again. And it's very likely we will see the series continue, since sales are currently on target.
@Fedaygin
6 сағат бұрын
@@TheP1x3l "since sales are currently on target."
@CelestialDraconis
6 сағат бұрын
@@RockoEstalon Those superficial stuff were still worth something because they made each player's worldstate feel unique and added to that sense of continuity Bioware games were known for. The previous games still had references to those choices in the form of dialogue from NPCs, codex entries, small cameos, and flavour text. Bioware never did a phenomenal job with taking into account our choices but they at least _tried._ It was a compromise we were willing to have. But now, we won't even get _that_ anymore, as if they've given up entirely. It's clear they don't care about the fans that have supported them for over a decade at this point.
@pandabers
21 сағат бұрын
"it's not that you're isolated from your choices" but we are? we're going to Nevarra but won't hear about the Divine, we're going to Weisshaupt but can't here about the fate of the Wardens after Here Lies the Abyss, or a snippet of who killed Urthemiel, maybe a codex entry on the cure for the calling, we literally have Harding and Varric with us, but they won't be able to talk about past stuff for... reasons? And to your point, if they wanted to, they can write around everything. They wrote around Leliana dying in Origins. There's no inherent reason why the 3 choices they chose are the most important, because those can easily be written/handwaved away too. The fact that they can write away the choices we make doesn't make the lack of references to those choices any less satisfying or immersion-breaking. They seem to understand flavor text is good, because we have it for weapons. But our choices, nah. They don't deserve even flavor text because Epler wants to reference Iron Bull's death in a future game in a major way, as if Bull's death will matter in a future game where we maybe are 10 years ahead in the future or further in the North of the North or wherever. In what world does that make sense. Cmon.
@jenniferhanses
18 сағат бұрын
Really, Leiliana, out of all the characters, not actually being dead because Andraste/the Maker decided it was so makes perfect sense to me. Out of any character to resurrect, I'm good with it being her. It would not be the first time (see Leiliana's DLC).
@Daneplaysrpg
14 сағат бұрын
Play the game before you get “immersion breaking” blah blah crap going on
@MyTomServo
Күн бұрын
I'm sure that Morrigan having a son that's a Tevinter god reborn and uncorrupted will have no implications for a game set in Tevinter. Also a game where you go to Weisshaupt does nothing with the original Grey Warden character. I understand having to pair the decisions down, but there's pairing decisions down, and there's importing exactly 3 from the most recent game's dlc. I'd be less annoyed if they canonized things to be honest, that way we'd at least get a story about the whole Tevinter god plot while we're in Tevinter, or we'd see the Architect again.
@Nemisionn
23 сағат бұрын
I mean, Kieran lost the old god part of his soul in Inquisition. Otherwise, I agree.
@MyTomServo
22 сағат бұрын
@@Nemisionn I forgot that that happened lol. I guess Solas has it now?
@Nemisionn
21 сағат бұрын
@@MyTomServo probably. I've seen some people theorize that the glowing bit Flemeth pushed through her Eluvian before her final chat with Solas might've been it, sent somewhere (or to someone), but it's just conjecture.
@RockoEstalon
20 сағат бұрын
The handlindg of the Hero of Ferelden is one of the most baffling things but it has never been properly addressed in any game. It's kinda funny how a person so important can just vanish lol. Anders was hiding in a shit-hole since he deserted the Wardens but a HoF who is Warden-Commander of Ferelden can just go AWOL. That said, I learned to stopped caring many years ago, when Inquisition was the newest game. I get why people are angry but I "mourned" that side of Dragon Age 10 years ago.
@catika505
18 сағат бұрын
Well to be fair... he's not that anymore. He's just a normal, but slightly weird kid after Inquisition.
@jimmynicol7942
20 сағат бұрын
A codex entry would have been enough for most of the major choices, since they're going to be contain to Southern Thedas. It would have been the bare minimum, and they couldn't even do that. Zevran should have had a role in the Antivan Crown plotline, though. Hell, I'd prefer they just run with their own canon where everyone can be alive for a follow up if variables are so hard to work with.
@sofajockeyUK
14 сағат бұрын
As Zevran may be dead, BioWare may have preferred to make content for everyone rather than just for a tiny percentage.
@sarawitt1998
Күн бұрын
So my issue with the whole Southern Thedas not effecting Northern Thedas is the chantry. Nevarra, Anderfels, Antiva and parts of Rivain are under the Orlesian chantry. So wouldn’t that mean who is the divine be important. Also I hope the Well is explained.
@belladonnaofwackness832
Күн бұрын
Also, if you didn't disband the Inquisition, who does your Inquisitor work for?
@GiovanniZaluchi
Күн бұрын
@@belladonnaofwackness832 Or for that matter, who is Harding working for? If the Inquisition has been disbanded, why would her faction be 'Inquisition; would be better if she was Guard of the Viscount.
@GattsBerserkArmor
Күн бұрын
Because it was never fully disbande, only oficially. Trespasser ending shows that. We simply choose to go undercover with the Inquisition to avoid information leaks to Solas, the Qunari or whoever else may want to listen.
@Johnistrying
Күн бұрын
@@GiovanniZaluchiif I remember correctly I thought there was a brief explanation that if the inquisition had disbanded only a small group will remain to watch solas closely.
@Ashbrash1998
22 сағат бұрын
@@JohnistryingIt's pretty much what happened in the comics and the end scene for Tresspassee.
@sootythunder3111
Күн бұрын
I’m kind of ticked off that the entire plot of the old god soul was dropped, it kind of felt like a pretty important thing that morrigan son had his old god power taken by flemmith, who in turn had her power absorbed by solas, it feels VERY relevant to Solas plan, maybe not something he counted on but a MASSIVE boon to it. I feel like if there was any singular choice from DAO or 2 brought into veil guard it should have been that
@MidnightTea7
22 сағат бұрын
"An entire old god plot" that was so unimportant that they've made it a choice in DAO? Like... you can choose not to have an Old God baby and then one of the Wardens dies. Which is one of reasons why they don't return in next games - too many permutations. Sorry, but the fact of the matter is - if an event is truly important, then they make it a canonic for everyone, or make it so that the road split by choice eventually converges in one way or another, so the plot could actually continue into the next chapter, rather than splitting the game and budget based on choices people made 15 years ago. TL;DR the choice was never as important as people make it to be. Plus, we're yet to see how everything else plays out.
@Thesecretvalley
19 сағат бұрын
The reason it can never be important to the plot is this simple: you can choose not to save it. If it were to be important, they'd have to make 2 different games around it.
@RockoEstalon
19 сағат бұрын
Bioware pretty much never wanted Dragon Age Origins, they always have been trying to ignore that game. Keep in mind their idea for a first game always was "Mage-Templar" conflict and the whole plot of the first game was something pushed by the producers. At least now they are not beating around the bush with it.
@BradTheAmerican
13 сағат бұрын
@@Thesecretvalley Nah. If it exists, then it could be as simple as giving Solas extra powers during gameplay such as during the final boss battle, and if the elf gods took the soul from him then maybe they would have extra powers instead.
@BradTheAmerican
13 сағат бұрын
@@MidnightTea7 The Old God soul was never really important only because it was cryptically teased about, but it does have great implications for the world at large for whoever happens to be in possession of it. But now all of it is worthless and doesn't serve the story in any way since BioWare killed the arc instead of bothering to finish writing the second half of it. Veilguard is a direct sequel to DAI, in which the soul was directly relevant to Morrigan and Solas who are both in Veilguard. It's a failure in storytelling if I've ever seen one.
@AxeloftheKey
18 сағат бұрын
At it's core my concern is the idea that returning characters are the same no matter what we did. Morrigan and Varric should not be identical despite our past choices. An Inquisitor who serves the Divine should be different depending on who the Divine is. I understand your argument. It makes sense that the team ended up here after 10 years of shakeups and team changes. It does just lead us to a problem of making past choices feel like they don't have payoff. Choices don't pay off once and then stop mattering. We are the entirety of our pasts. Characters should be different if different things happened to them. So when they end up in the exact same place, it further emphasizes our choices being irrelevant to the grander narrative. Which, in a sense, has always been true. But when they write stories about making big choices, it undermines the vibe if you know they intend to beeline us back to everything being the same. We saw this in Trespasser with the Mage v Templar decision largely not mattering with the same institutions existing no matter what. Anywho. I want DATV to be great. I just won't stop being bothered I suppose.
@fabiorosolen
17 сағат бұрын
My Warden went looking for a cure for the Calling...what happened?
@MurderWeaponLimited
7 сағат бұрын
met a broodmother and they lived happily in the deep roads
@ziloe
9 сағат бұрын
I've said it before and I'll say it here, too: You are allowed to be upset with the excuses given for important choices not carrying over. BioWare brought in our favourite lore nerds (like Ghil) to make sure the story was consistent, and then completely dismissed their concerns. They've given their reasons, but it doesn’t justify how disconnected The Veilguard feels from our prior experiences in Dragon Age. Many are now feeling how Origins fans have felt for years; pushed aside in favour of attracting new players to a franchise already four games deep. This decision cuts out what made the series special: continuity and the personal connection to past choices. The focus on Solavellan players is a slap in the face to fans who, after a decade of anticipation, expected better. You’re not wrong to feel like they’ve let us down.
@npc6254
Күн бұрын
In my opinion, there’s really no defending this. The feature of importing your custom world state from past games is literally the staple feature present in all of BioWare’s good games; it’s the only thing that makes their games stand out among other studios. This particular situation is especially egregious because hardcore Dragon Age fans such as myself have been waiting for ten years for this game and our patience and dedication to the franchise is rewarded with this, our choices Thanos snapped 30 days before launch; it’s the ultimate slap in the face and BioWare knows it, hence why it was embargoed. Without leaks, we wouldn’t have discovered this until launch. Their statements regarding the topic before the leak were very deceptive, implying that the keep would be integrated in the CC. People say stuff like our choices never really mattered but that’s only the case when dealing with the main plot of each game. Dragon Age 2 was pretty much a cameo fest but Inquisition really made a bunch of past choices matter; Kieran is the major one but the warden quest line was also pretty significant. There was the chance you had to choose between Hawke or Alastair people… “yOUr WOrld sTate NeVer MAtTEred” While I agree that deep cut choices from the older games might be irrelevant to the current story, there’s a ton that need resolution. Feynriel being sent to Tevinter is one that sticks out to me but there’s way more like the stuff dealing with the Architect. The main problem is how Inquisition’s choices will be ignored, which really doesn’t make sense at all. Grey Warden or Hawke was headed to Weishaupt to deal with the “ongoing situation.” What is the significance of Kieran giving his old god soul to Flemeth? What happens if our inquisitior drinks from the well? According to BioWare it’s all being ignored. The major bummer is that this ensures that 90% of all past game characters will not appear in the game because of their potential outcomes. Does it really make sense for Zevran (if alive) to not to be involved in the stuff regarding Antiva? No. Thom Ranier at weishaupt? Nope. Divine Leliana/Cassandra/Vivienne being involved with her inquisition? Nope. Our Inquisitior’s class won’t even be referenced😂😂 it’s ridiculous. And for those still coping about our world states being established through dialogue, the developers have already confirmed that everything from past games will be ignored. Patrick Weekes and Mary Kirby went even as far to mock those with concerns: “Oh you guys actually want to see your favorite characters appear in the game?! In a BioWare game, that’s crazy! Hahaha Too bad!” I personally cancelled my preorder. The game might be good but I have no hype for it anymore.
@MrSilz-jb4ik
22 сағат бұрын
I am with you. In my opinion, Veilguard does not look like a squeal made for the original fans, because as you say, why don't the original games and their choices matter then? Not using Keep is a huge middle finger to all of us that played all the games thinking we could influence the world and story, it is unforgivable. I suspect the reason is that this game was meant to be a live service until very recently and thus the game was not designed with our world-states in mind. Veilguard looks like a soft-reboot for a new modern audience with much less dark fantasy. It is certainly not a return to form and not for me at least.
@edwinbasa2804
22 сағат бұрын
Pirate is always an option
@npc6254
22 сағат бұрын
@@MrSilz-jb4ik By looking at the keep it’s pretty clear that the original intention was for inquisition’s choices to be implemented as previous games were. You can edit inquisition’s choices in the keep. Yes, initially this game was meant to be a multiplayer live service game but that was years ago. They definitely had enough time to integrate our world states but chose not to, probably because Bioware no longer possess the talent needed to do such a thing.
@npc6254
21 сағат бұрын
@@edwinbasa2804 See, that’s the thing, I really have no desire to play this game at all now, even if it’s given to me for free on a silver platter. I’ve spent nearly fifteen years on this franchise for my world state to mean nothing. The gameplay doesn’t look like anything special so what else am I playing for? The artsyle is awful, the writing is mediocre(from what I’ve seen so far,) half of the companions seem lackluster and are rehashes of past-better characters, my choices don’t matter so the role playing aspect is nonexistent. Morrigan is in the game, awesome, but why would I care for her anymore when she doesn’t acknowledge her relationship with my HOF or the existence of her old god son in a plot involving the last two remaining old gods? There’s no point.
@blaziec8209
21 сағат бұрын
I agree, I REALLY do not get people defending this. I don't play bioware games for the combat, I do care about the visuals, I do not care about LGBTQ or what eve its people are complaining about. I do care about the characters though and the story. This was the one thing they should hyper focused on. This leads me to believe this a soft reboot and all the old fans are being abandoned. This makes all the other changes make sense they are going for a new audience and the old fans require to much work to please
@pigthecat4
18 сағат бұрын
I appreciate that you tried to look on the bright side but for me the choices and how they affect the world no matter how big or small is key to dragon age and not having that means it may as well not be a sequel at all. Also I hate the excuse that they may add more choices in dlc we should need to pay even more money to fix the developers mistakes
@satoriivy175
Күн бұрын
There’s a lot of choices that don’t really matter- but also a lot that really do and that’s where my disappointment lies. I can get over not seeing Feynriel- but likely not running into Fenris in Tevinter makes zero sense to me. The problem with what they’ve done is that it’s going to leave too many unresolved threads. For instance- I’ll never get to know the ultimate fate of my Hero of Ferelden- last on a Mission to cure the wardens of the blight. I’ll never know what happens to Hawk at Weisshaupt because I left Loghain in the fade- or for that matter whether he ultimately will survive his encounter with Nightmare ( I presume not). I can see that the choice of divine doesn’t really matter in the context of not seeing them in game- but if there’s any reference to the southern Chantry it’s going to be hard not to step on someone’s headcanon. Personally I went with Leliana since I liked that character arc for her the best. But if they write her character in Veilguard to be more like Vivienne or Cassandra then I’ll feel let down even though I know she won’t show up. When we finally presumably get to meet the new leader of the imperium (aka Dorian) is he going to be enthusiastic about slavery or will he be reformed like I made him in Inquisition? I suppose that will never be addressed but without knowing what kind of leader he becomes it’s a bit of a letdown. Is Alastair just written out entirely since Ferelden probably has no role in the plot? I mean I get it- we can’t always track the lives of every character sure- but it’ll just keep me wondering. Seeing BioWares Canon in every choice won’t feel good to me as a longtime fan. I can get over the art style changes and the change of the combat (I might even prefer the new combat but that remains to be seen). I can forgive having a narrower scope (I liked the big open spaces in Inquisition). But taking away the resolution of so many threads has got to be the worst and most baffling choice of all with this game and I can confidently say I hate it. Will I still play the game and enjoy- yes I probably will- but will still feel a little cheated.
@daanvanderloon5032
19 сағат бұрын
I don't know Ashe... I get a lot of what you are saying here, but only three choices is honestly still inexcusable. I get the point about development costs. But I still think asking that about 10 choices, from the past three games in total, is absolutely not to much to ask from a series based on the idea that choices carry over between titles. And I'm not saying that all those choices would have some big story impact. Just having some of the warden characters show up at Weishaupt, or the Inquisitor (or another character) making a simple remark about who the Divine is, would already be enough. It is not going to cost that much just to record three possible lines about who the Divine is. But just accounting for three choices? I'm just never going to be able to justify that. And frankly I don't think we, as fans, should just be oke with that. It's honestly insulting and a betrayal of long time fans.
@Cameron-fk5fk
14 сағат бұрын
Personally I'll wait and see how they handle it, and hopefully there will be many more games to come where they can always reference things again. To me all this complaining is just like Iron Man 3 where everyone was going on and on about where are the avengers.
@CelestialDraconis
6 сағат бұрын
The development costs excuse is BS. This isn't some poor indie developer trying to get by. Bioware is a multi million dollar company owned by multi billion dollar company EA. They've had 8 years to develop this game. There is no excuse.
@Cameron-fk5fk
3 сағат бұрын
@@CelestialDraconis the real reason is they shouldn't be beholden to member berry nostalgia bait, holds back storytelling, look at rise of Skywalker
@CelestialDraconis
3 сағат бұрын
@@Cameron-fk5fk Bait used to be believable.
@Cameron-fk5fk
11 минут бұрын
@@CelestialDraconis fandoms used to be better before hate grifters tricked every kid into being so entitled
@Phaedrus88
Күн бұрын
Mass Effect 3 seemed pretty capable of incorporating previous choices...
@BonusEggs4Sale
Күн бұрын
nah it was very superficial
@Knight1029
Күн бұрын
So, did DAI. The issue though is that Mass Effect was wrapped up in trying to respect player choice that the whole game suffered for it. We had no side quests of substance, most of our companions didn't rejoin and we were back to six (seven counting Javik) companions. Mass Effect felt a lot smaller in these regards because it had to deal with so many choices. And while that is cool the story we all came for would suffer.
@Will-sb4hf
22 сағат бұрын
That's because it's a freaking TRILOGY
@Phaedrus88
22 сағат бұрын
@@Will-sb4hf is that what the three is for?
@alexneumann3092
21 сағат бұрын
*cough* Rachni Queen *cough cough*
@blindswordsman27
18 сағат бұрын
I appreciate the effort to look at it from a positive side, but I just think this was a huge and unnecessary blunder on their part. The amount of time they'd save on making a few codex entries or some optional dialogues, couldn't possibly compare to the amount of goodwill they lost by leaving that out. And let's be honest, Bioware needed all the goodwill they can get, because the game was already a big target from the wider gaming audience. It's so important for a game with this much controversy to at least keep a positive narrative with the core fanbase, but they really shot themselves in the foot on this front for no good reason. It also sets the stage for the decisions in Veilguard. Because now you've primed players into believing that the choices they make likely aren't gonna matter in a potential sequel. I honestly think this needs to be rectified by a patch or dlc. It's not unheard of either. Larian added an epilogue to Baldurs Gate 3 after their wild miscalculation of leaving it out.
@blegh336
22 сағат бұрын
The frustrating part of this isn't really that your previous choices don't affect Veilguard. It is that the illusion that this is your story is gone. I don't really mind that Veilguard doesn't care that I gave Bella money to start a tavern in Origins or that Hawke had a pirate girlfriend. But considering they bothered to make the Keep, it seems ridiculous to not allow us to import decisions from it. I don't expect Morrigan to immediately introduce herself shouting about her potential baby or potential Warden love interest. But now she's here it feels weird it does not matter.
@jenniferhanses
18 сағат бұрын
Considering the setting, they might actually need to remember Hawk had a pirate girlfriend because the pirate girlfriend should be semi-relevant and check in in this game.
@Srefanius
9 сағат бұрын
But it isn't gone, it happened when you played it.
@jenniferhanses
8 сағат бұрын
@@Srefanius Oh, yeah? which reality? Would you like to tell me which of my five realities was the one with the dwarvan rogue/mage/elvan rogue combination and which was my human mage all the way down combination and every choice I made on all three pathways?
@Srefanius
7 сағат бұрын
@@jenniferhanses all of them when you played them.
@jenniferhanses
7 сағат бұрын
@@Srefanius And now going forward they don't exist. Because there's no saved world state tracking them. I've got 5 different worlds. managing them all in my head is a bit ridiculous.
@Jeff17ish
Күн бұрын
Nah I understand, northern Thedas is in another dimension and bordered to the south by the Ghostfence. Made by Almalexia, Vivec and Sotha Sil.
@Kira11259
Күн бұрын
@@Jeff17ish it is a pity you don’t understand that certain plot events might make these things irrelevant for this game.
@ultimatedespairgamer6722
Күн бұрын
@@Kira11259only because the devs made it so, it didn’t have to and would make perfect sense if it was relevant in passing
@moisesfreire6408
Күн бұрын
@@Kira11259 One could imagine the friking King/Queen of one of the largest kingdoms of Thedas, or the literal Pope of a religion who personally know Varric, Harding, and even Solas, would have a little bit of relevance in the world ending event this game is set on.
@Shinarydk
19 сағат бұрын
Then how come decisions we made in the South impacted the North in previosu games? If they're so seperate then why did the Qunari show up in the previous games? Why did we stumble into people from Tevinter again and again? The premise of it not mattering has already shattered, because it was established that it did.
@Jeff17ish
16 сағат бұрын
@@Shinarydk that's the joke friend. It's a ridiculous choice that in the end turned Veilguard into a useless spin-off for me. I was genuinely excited for this, but now all I see is the devs lying to me and invalidating all my choices.
@MekareP
17 сағат бұрын
What was the point of the other games if the choices we made aren't carried over? It's one of the main things Dragon Age does.... This is baffling to me and I'm pretty good at accepting changes in things. But its like ordering chocolate milk and they gave you "new" chocolate milk but there's no chocolate.
@Srefanius
9 сағат бұрын
The point is that you had fun with them when you played and experienced them and saw the consequences within those games
@Exile19941
21 сағат бұрын
But Kieran being born should be a choice cause it effects morrigan’s character and if flemeth has urthemiel’s soul or not which would indicate that flemeth found another way to cheat death without being mythal’s vessel
@Cameron-fk5fk
13 сағат бұрын
Whenever I meet a new person in real life I immediately tell them about my kids even if they don't ask.
@Nemisionn
23 сағат бұрын
The one excluded choice that bothers me the most is what happened to Cole. Him turning more human or spirit cause pretty major differences to the character, which means there's basically 0% chance he'll show up in DAV. Even though he was the closest to Solas, the only one who still trusted him in Trespasser, and the only one who approved if Inky said they wanted to save him - even Varric didn't. So him being excluded is absolute nonsense. Characters like Feynriel, Fenris and Zevran would have a reason to appear, but since they can all be dead I can accept their exclusion. But leaving the one person who was guaranteed to still care about Solas (not you, Varric) is just absurd.
@JackTheCrasher
21 сағат бұрын
I don't know if anyone remembers, but back in 2012, when ME 3 was released, there was a default world state for those who didn't play previous games, which was a nightmare. Most, if not all of the crew was dead, many of the bad choices were canonized. So it's not like Bioware hasn't done it before. But here the studio is just lazy, it took 10 years to make this final installment of the franchise, and this is the "best" they can do.
@Aussious07
11 сағат бұрын
Agreed they just lazy or there talent is just not there anymore, this should have been the ultimate DA game as it has to be so many things so many different people.
@RavorRants14
15 сағат бұрын
Heartbreaking, baffling, inexcusable. The announcement was tantamount to being told that the game we’ve been waiting for for ten years is actually never coming out. 15 years of devotion to this franchise, only to find out that the people now in charge of the don’t love it for the same reason as we do. I’ll never get to play in the Thedas I saved again Ideally this is a crisis that one would have expected the participation of a community council during development could have flagged and prevented, but I suppose nothing could be done when at the end of the day the shepherds of this story care more about attracting new fans than giving a single damn about the people who’ve been waiting all along
@UNCKayakfish
15 сағат бұрын
Oh, could you add a little more overwrought melodrama? Your decisions still happened, why are you struggling with this? Is there a problem with object permanence? Do you need Morrigan to address the camera about her relationship history to feel anything mattered? I wish some of these “fans” would admit they don’t care about the advancement of the narrative, all they care about is seeing past references. Sorry, it’s Rook’s story, get over it.
@cjqnsnyc
14 сағат бұрын
@@UNCKayakfish No, those decisions DID NOT happen. They never existed as far as DAV is concerned. For instance, is 2024 the same year as we know it today if the 1960's up through to 2000 is removed? Of course it isn't! It would become unrecognizable. Such will be the case with DAV and every so called "returning" character. DAV will contain a generic default state of the world that has nothing to do with choices made throughout the series. It might as well be another game. While this may not matter to you personally, it's clearly a very big deal for many others. Bioware claiming "this is still your Dragon Age," is nothing more than PR speak and absolute nonsense. They just want people to buy the game, no matter what.
@Cameron-fk5fk
13 сағат бұрын
@@cjqnsnyc Nah they are right, I honestly think they should have included the choices just as a placebo for people like you that don't get it.
@cjqnsnyc
13 сағат бұрын
@@Cameron-fk5fk Oh, I get it. The spin and PR rhetoric just doesn't work on me. Also the very fact that you felt a need to insert a backhanded attempt at an insult only serves to lessen the point you thought you were making.
@Cameron-fk5fk
12 сағат бұрын
@@cjqnsnyc it wasn't backhanded lol, I'm directly calling you an entitled baby :)
@Shinarydk
19 сағат бұрын
I love you, Ashe, but I disagree with defending this. In order to make things feel more like "my Thedas" and not "Epler's Thedas" would have been 15 choices. 15. That's all. DA:O - Who rules, did the hero of Ferelden die, dark ritual, who they romanced, Sten's fate DA2: Did a sibling join the wardens, Hawke's gender and what are their relationship with Varric DAI: Other than three there: The well of sorrows, Blackwall's fate, Iron Bull's fate, who is divine, fate of the wardens Those 15 choices would have been enough to make it matter, and some of them have been cliff hangers for 15 years. This decision was made because it was easy. They had to know the backash, and didn't truly care because they're focusing on a new audience instead of the original fans. It makes sense ONLY because they chose not to invest the time in existing players. Will I play Veilguard? Yes, when it goes on sale. Has this killed my hype? Yes, absolutely.
@austenschiratti397
16 сағат бұрын
Forget a sale, get it on the high seas.
@Cameron-fk5fk
13 сағат бұрын
This is like asking where the avengers are in every MCU movie since A1
@valmiro4164
49 минут бұрын
@@austenschiratti397 It's gonna have Denuvo and considering Empress had gone on an indefinite hiatus, you'd probably have to wait for a year for it to be pirated.
@SingletonD
9 сағат бұрын
The whole 3 choices carryover is a giant middle finger to the loyal fanbase. Some stupid justification to bring in "modern" audience and do less work and meet deadlines. How empty is Morrigan showing up in Veilguard when she has no world state? Its the reason I am not getting the game. Make what ever justifications you want to yourself, its total nonsense. I can't believe you defending this with so much copium.
@dbetzel1
Күн бұрын
I've been a big fan for a long time, but I have to say, I think you largely painted this issue to simply. Yes, there is some reality with how much the previous games went in different directions it made sense many decisions from past games were not going to carry over. But, man, 3 choices just isn't enough, straight up. The other questions didn't even need to directly impact the story to still make the universe feel more connected. Just background dialogue about how the south is handling the news would help the game feel more lived in without question. If you didn't play Mass Effect, Mass Effect 2 had the web comic were you could decide the key narrative points of the previous game. Would it really be that hard to cover basic stuff from the previous games (Who rules Fereldan, Orzammar, Orlais, did Morrigan have the child, who leads the Southern Chantry) just for flavor dialogue in the background? I don't think that's asking for too much. In fact, I think that's basically asking for the bare minimum.
@MrSilz-jb4ik
22 сағат бұрын
totally agree with your points. In my opinion, Veilguard does not look like a squeal made for the original fans, because, why don't the original games and their choices matter then? Not using Keep is a huge middle finger to all of us that played all the games thinking we could influence the world and story, it is unforgivable. I suspect the reason is that this game was meant to be a live service until very recently and thus the game was not designed with our world-states in mind. Veilguard looks like a soft-reboot for a new modern audience with much less dark fantasy. It is certainly not a return to form and not for me at least.
@jenniferhanses
18 сағат бұрын
Don't give the newbies a comic. Just have 2 default world states. If they want to make their own, they can go back and play the other games.
@abominablesnowman876
10 сағат бұрын
Harding is one of Leliana best agent. Trust me she know A LOT. Unless she has dementia. A HUGE deal breaker for me.
@fatmrbunko
Күн бұрын
The choices that matter only make sense if it includes choices relating morrigan and varric since they're both important to veilguard. The hero of fereldan might not be important to the story but whether or not hawke died for the inquisition should be important to varrics story moving forward. This game didn't need every important choice carried over but it needed more than its going to provide
@phoenixmind4176
18 сағат бұрын
I understand the points you made in this video, but it’s hard to justify the reasoning behind them when we’ve seen BioWare capable of fulfilling these responsibilities in the previous games. For me, the story is what has me drawn to, excited, and rooting for the game. So yes, I hope that it is great, not just good. But a lot of what I picked up on in this video is, “it won’t matter that these small things happened anyway, because how does it effect blank realistically? We want good quality storytelling, not myriad choices that tangle the narrative.” But, this essentially banks of the games narrative being so great that we can accept we had to sacrifice player autonomy. I don’t want to be pessimistic about the game, but the idea that the developers didn’t want to implement previous game changing decisions, probably means they didn’t want to think about them. Their affects on the world and the people. On the surface, having only three choices to make, two of them from a DLC, just feels cheap for the legacy of DA. But underneath that, it’s sad and it’s lazy. We’ve waited about ten years for this game, but it feels like a lot to just hope the streamlined story version for veilguard will be so good that we’ll feel better about not seeing the legacy of the previous games. We’ve always had the default canon, but let’s be honest, most of us who have played these games at least three different times have done it to see our own choices played out.
@thesorrow7499
14 сағат бұрын
That's a lot of words to say "Eh, this will do."
@dreadfutures
Күн бұрын
Thanks for sharing your thoughts. I do think that this is one of the best-edited videos on Veilguard coverage I've watched. :)I hope you keep making videos about the game as time goes on. I was hoping to find more of a bright side tbh :') I still don't want to get my hopes up for "telling characters how things Really Happened in conversations," but I am just very disappointed to think that Morrigan, Varric, Harding, have none of the character development that we saw in their paths that we were able to influence. Yes, they have "their own free will" but - Hawke, Varric's dearest, longest friend, is either 10 years missing, or not. Morrigan is either a mother, or not. The idea that neither case *matters* for *who they are now* at all as they interact with the world and with new people and new teams... We *saw* that they were deeply effected when those events happened. And if they are *not* changed by those events, then to me that says that no, those events *didn't* happen. And while overall I agree with the "we're not in Southern Thedas anymore," and "this is Rook's story, and that's pretty much just about the Blight and the Evanuris" ...Nevarra and its unique relationship to the Southern Chantry, and Nevarra and Antiva and Rivain's history with the Mage/Templar War and the Chantry/Circle structures, would absolutely, absolutely, be effected by the Southern Divine. If those have no bearing on the *story* and how the *story goes* and there's simply never a good moment to interact with them, fine, but to think that there is *no tangible effect on the world* is kind of antithetical to "your canon exists :)" when we are, in fact, interacting with parts of the world that were influenced by things we have done. There are giant statues of Andraste in the Southern-Andrastian/Qun-contested Rivain. Nevarra is the *seat* of the College of Magi and the Grand Enchanter of the Southern Chantry Circles. That those places aren't shaped at all by whether the Circles are abolished or reinstated is... really head-scratching. Unless they never happened. I understand paring down. I understand that there was an element of "damned if you do, damned if you don't" regarding disappointing fans by the idea of having cameos vs. codex entries. I am hopeful that they somehow managed to thread the needle of giving beloved past characters and the world the texture that feels like anything we did in the past actually effected them. But as it stands I don't, I really don't, think that leaving everything by the wayside was the best option. And so far nothing I've heard has really assuaged that feeling 😢
@racheltabor6104
Күн бұрын
I'm with you 100% here. It also feels so... bitter, to have three games' worth of characters and choices boiled down to "realistically, Rook wouldn't know." I'm not really looking for a realistic, boring timeline in my fantasy video game series, I'm looking for the satisfaction of watching pieces i've set in motion land where they may. The whole point of this being an interactive story was that my end result was supposed to be different depending on the choices I made. I still plan on buying and enjoying the game, and so far I've seen little to make me wary of the story/character arcs we go through, but man, I don't think it ever won't be disappointing that the writing team decided to fall behind the "realistically, you wouldn't know" approach instead of taking the time to write out even a few codex entries or ambient dialogue. DA games have always had a default world state good for new players, with the Option to add in previous choices if you had them--I don't understand why that couldn't happen again for Veilguard. ESPECIALLY for events that really would have long-reaching repercussions, like the Divine, Kieran's existence, the Well, who's stuck in the Fade, the Empress, if HoF found the cure for the Calling, etc.
@daggry1687
Күн бұрын
I kiss your hands for every word you write c":
@lucasceccattolcc
Күн бұрын
10 years to only take into account 3 choices? this is BS
@sowianskiwojownik5973
21 сағат бұрын
And people are still claiming that EA rushed Bioware into making this game, lol.
@fillosof66689
15 сағат бұрын
What would the Veilguard still have of the RPG roots pf the series, if the legacy choices don't matter and the new ones will matter even less?
@Srefanius
9 сағат бұрын
The new ones will matter within the game.
@Manisntthisfun
23 сағат бұрын
I canceled my preorder. Just because something is hard doesnt mean you drop it. Dragon Age like Mass Effect was about our stories/choices or at least the illusion of it. Dragon Age Veilguard def doesnt seem like DA4 leaving out player choices.
@MrSilz-jb4ik
20 сағат бұрын
@@Manisntthisfun wise decision. If the game against all odds is good you can always buy it later anyways. But i am of the same opinion as you. This game does not care about us original fans that o Played all the past games, since only three choices from the last one matters. Veilguard is a more lighthearted reboot of Dragon Age and not a return to form or just a simple sequel.
@elisethethird3248
Күн бұрын
I wouldn't have minded if the choices included The Old God's soul and The Well of Sorrows, honestly, because I was convinced that those are building up to something bigger reserved for the last game. Without them - I don't even know what this game is about anymore. It's not the conclusion I was waiting for
@MrParanoia
15 сағат бұрын
At end of the day they are a AAA Games sudio though. You'd think they would spend little bit more money on getting extra devs on the choices since, well that's what dragon age is about. The choices and them choices affecting the following games. At least the big choices you made that are important or relevant. Obviously since Morrigan is in the game, you would think any choice you made with her would be relevant. Then again she's probably quick camo and then disappears.
@TheCoolMr90
Күн бұрын
I appreciate ppl defending and being hopeful. We did wait 10 yrs but honestly the more ik about it the more i can see it for what it is the game was just rushed and compressed
@RitualBlood
19 сағат бұрын
It was a live service game that was quickly remade into a single player game late in development and it really shows.
@Ponder557
9 сағат бұрын
I am one of the few who appreciate the cut down on bringing decisions forward/fresh start for 3 reasons. 1.) The way Origins was written shows that they did not intend for sequels as the epilogues were written rather finite in some cases, thus showing a lack of planning of what should be brought forward. They saved Leliana, the missing Temple of Sacred Ashes is obviously found by Inquisition (possibly without Sacred Ashes inside?), Dagna went to the Circle of Magi (that also may not have existed) 2.) The missing lore due to diverse world states as David Gaider's writing shows: Alistair being king and his adventures is huge lore that will now drift off into obscurity, Wynne leading to Rhys' adventure to making the splitting vote for the Cirle's seperation in Inquisition. 3.) The Keep needing an overhaul to more clearly state on what will be brought forward to streamline World States. I appreciate the list of all the choices we make but very few last beyond those quests. I think 8 of the 77 choices get pulled forward from Origins and 4 or 5 of the 60 from DA2 (harder to know DA2 since there are numerous redundant choices in DA2).
@trevorthedragon2413
Күн бұрын
I’m just saying why would you make the keep, then a game about ‘world breaking decisions’. I did think inquisition would have more but I could set that aside since it was so clear that they were making bigger decisions for the future. I hate this whole thing of ‘new fans’ that’s what the default world state was for. It’s a tactic to get them to go back and play the old games. I played DA2 after origins but didn’t do any dlc. There were just some missions redacted but it didn’t interfere with anything. I’m not expecting for Anders or Blackwall to show up. I do expect at least some of the decisions effecting Tevinter or the Anderfells to show up. I do expect Varric to know Hawkes gender or if they were a mage. I do expect Morrigan to know if she has a son. I don’t know what their hardon for Solas is but it’s never affected me and they had more plot points to go off of. I’m glad they changed the name at least.
@moisesfreire6408
Күн бұрын
Man I was ok with the hack'n'slash combat, didn't give a feck about butt sizes and everything else people are hating...But this 3 options things killed most of my hype and put real fear in my soul about the quality of this game as a Dragon Age sequel. The whole point of this franchise is being a choice-based RPG, and they butchered basically this whole concept only giving us 3 choices from past games, with TWO of this 3 choices being very final decisions you make in the end of a DA Inquisition DLC. Trying to put logic into this is just making excuses for lack of competence.
@mickeyveach3612
11 сағат бұрын
Small correction: you can still enter a relationship with Iron Bull if the chargers die.
@tiffk5768
8 сағат бұрын
I literally cried when my inky received a letter from my hof. Thats the stuff that we want. We don’t care about forced appearances from previous characters. How hard is it to write some codexes about our choices? I’m not a coder but they clearly stated the decision to NOT do it was intentional and that pisses me off.
@chargers0001
16 сағат бұрын
Okay I'm not buying into this, they got rid of the keep but they couldn't even give us the Well of Sorrows choice considering its significance for Morrigan or the Inquisitor whoever drank from it.
@joe3140
12 сағат бұрын
I like your take quite a bit compared to how it has been explained, however I am going to say that there is one big way they could of done this and I wouldn't of been so peeved over it. Time. Here, Varric is still alive, so is Harding and presumably other members in past games. After all its only ten years. I find it hard to believe that with all the movers and shakers we have interacted with that none of them would get involved when they discover the guy who blew up the last divine is now in Tevinter doing another ritual. Redemption wanting or not. This could all be smoothed out if say 200 years or some other long time went by. We can say that Solas went down into a rabbit hole of the Fade and time got weird for him. Only a few grand choices would have an impact lasting so long such as the Inquisition, Morrigan having the baby or not/us following her into the Eluvian (Yeah this decision better be referenced somehow as we still have no idea what happened to our Warden if we did this!!!), Grey Wardens after Inquisition, and other important bits like that. With a huge time gap, I would of been fine with only the largest decisions making it through. Three is terribly low for only ten years after the sky literally split open. Why not just get started on a new trilogy with Solas as the main bad guy-esque? A new trilogy can justify a new art style and focusing more on the Tevinter landscape with their issues and plunging the depths of the Fade. Would of been a lot better tha trying to pull a bait and switch saying "look a sequel...haha just kidding its only a sequel in name and nothing you did mattered after we got that preorder money from ya!".
@fillosof66689
16 сағат бұрын
5:17 how would giving the player the ability to set up the flags for prior game events during in-gave dialogue can be reasonably conaidered as a possibility when the whole point is reducing the amount of plot deviations ands complexity the new writers have to deal with? Overall this decision by the zombie Bioware comes across as a cope out. They want to use the brand name and world of Dragon Age without doing the leg work.
@fenrismarks876
23 сағат бұрын
Does anyone else really want a completely remastered set for these, they should do what they did with mass effect and make a legendary edition
@Logan-yp9zc
13 сағат бұрын
I have to disagree about Iron Bull being un-actualized if you sacrifice the Chargers. He dies if you don't save them, but a romance is still very possible. It's just that it ends in tragedy, which should be referenced if we're expecting a cameo or comment about the Inquisitor's romance from DAI. The way that the DAV character creator words his romance makes it seem like he is still alive. Hawke can also romance Fenris, Anders, and Merrill, and they can die in DA2's final act. Their deaths and romances are still referenced in dialogue when the Inky asks Hawke in DAI.
@BelieveIt1051
15 сағат бұрын
"Quantum" is just an excuse for BioWare not doing their jobs, and it was never a problem for them beyond rousing them from their laziness. Leliana is "quantum". Did it stop BioWare from bringing her back? How about Oghren? How about Anders? How about Morrigan or Alistair for that matter? Nope. Even characters like Wynne, Zevran, and Loghain for crying out loud are "quantum" and BioWare had no problem bringing them back as optional cameos. The beauty of Old BioWare is they set up these characters to be able to return under special circumstances, or they were given understudies to replace them in worldstates where they died. New BioWare just doesn't want to be bothered to program the various options for players to choose from. New BioWare hates player choice and keeping track of all the branching paths, even if those paths can be tied together. And this is why Rook has so few dialogue options in the game, and why Rook speaks for the player so often. This is another example of BioWare giving us a pre-set protagonist, only this one is even more on-rails than Hawke was. Wrong. Epler's answer was not only nonsense, it was factually incorrect. Our choices don't matter if they are not going to be referenced in the latest game. Sten being the Arishok or not is a major outcome that should affect Veilguard, but it doesn't because BioWare can't be bothered to write or code it into the game. Even if they had given Sten an understudy who takes the same policy positions, that would have at least been something. Instead BioWare is asking us to headcanon our worldstates onto Veilguard's blank canvas. No thanks. I'm not being paid to finish BioWare's game for them, nor am I being given the game for free. So my choice will be to not purchase BioWare's incomplete game. As for Epler not saying our choices didn't exist, that is exactly what Veilguard does by not including Lace as a romance option for the Inquisitor. BioWare couldn't even put in the effort to create a conflict between the Inquisitor and Rook over Lace's romance. Instead they nullified the Lace romance in order to make her a romance in the new game. So Epler is either lying or just ignorant of the details of the game he just presided over. No one is asking for choices that reached their natural conclusions to be continued. End stories that have ended. Continue stories that have a new chapter to them. Zevran is an example of this. They had no problem bringing him back in DA2, even though he had two opportunities to die in Origins. They made it so he couldn't die in DA2. Bring him back in Veilguard and give him special interactions with The Crows. And in worldstates where he is dead, simply give those players nothing. They don't get to see that extra content... unless they go back and play a new worldstate and make the choice to spare him. Hence leading to what Dragon Age was always meant to foster... REPLAY VALUE! Epilogue slides have never been reliable pieces of information, and have always been subject to rewrites. But if you really want to hold up epilogue slides, then how about the Hero of Ferelden's stating that his or her story is not yet complete? And as for certain characters being retired or dead, Veilguard's options don't allow you to specify that. Cassandra could have been romanced but ended it to become Divine. Rainier could have been romanced but ended it to join the Wardens. Hissrad could have been romanced but ended it with betrayal. Veilguard doesn't account for these choices. Why is that? Either BioWare overlooked it, or the romance choice doesn't actually matter. Some speculate that the romance choice is really only there to determine if Solas was romanced or not, and none of the other characters will be referenced. Either way, this is an example of BioWare not caring about our past choices, and it explains their disdain for present choices as well, hence why Rook has so few options. Uh... the Divine is still the Divine of the Anderfels, Nevarra, Antiva, and everything in-between. All places the players will be visiting in Veilguard. Only Tevinter and Rivain would be unaffected, and even that's a maybe. And what do you mean would their reforms be felt by the time Veilguard takes place? It's eight YEARS after Trespasser. The affects of those Divines were already being felt IN Trespasser, according to Mother Giselle. If we could decide worldstate choices during the game, BioWare would have said so by now in order to cut off the negative press. Instead they have confirmed that only three choices are recognized from Trespasser, and they have even made excuses to justify this terrible decision. So no, players WON'T be able to decide any worldstate choices during the game. Put down the copium pipe. Busche told Mr. Matty there will be no DLCs. Most of BioWare's workers were fired. BioWare knows Veilguard will not sell well. And there will be no Dragon Age 5. Technically there won't even be a Dragon Age 4, since this game ain't it. The answer is to carry the past into the present and write interesting future paths for it. Dragon Age must provide for various alternate paths for different players to walk. If the story and its branches become too large and unwieldy, then you tie plots together into similar outcomes were you can, and end plots where necessary. But you DON'T leave plots hanging or forget about them entirely. Calling back to Trespasser's terrible writing is not going to make Veilguard's terrible writing seem any better. Trespasser is where this lazy style of design began, with the story being put on rails, characters being turned into idiots, and the player's choices being restricted into two choices that are actually more like one. As for the Inquisitor, players can't even select if he or she is a mage or not, or if the Inquisitor drank from the Well. So it isn't like the Inquisitor will play an important role in the game anyway. This is why Varric was the one being used to confront Solas, rather than the Inquisitor, which is what Trespasser hinted at. And just like with the romance choice, some fans speculate the Inquisitor is only being included to provide for closure for a possible Solas romance. The Inquisitor taking up arms to do WHAT? Save the world again? No, that would not be a major political crisis. This is especially the case if the person is now the ex-Inquisitor. A nobody. And even if you don't want the Inquisitor fighting, the possibility of him or her being a mage should play a significant role in how helpful he or she is, especially if a Rift Mage. Same with the Inquisitor being a templar or not. Hissrad can betray the Inquisitor. So are you saying that romance only exists if he becomes tal-vashoth? So then what option do the betrayed Inquisitors pick? The No Romance option? You don't see the problem with this? The real importance behind the Well is how helpful the Inquisitor or Morrigan can be. Since neither one can be specified as the one who drank, it means neither one will divulge secrets from the Well. Or, at the very least, that neither one will be credited for it. Also, there is more importance to Morrigan being the one who drank. If she did, that means she personally participated in the fight against Corypheus and helped stop his dragon. It enhances her as a character. The inclusion of past choices has nothing to do with understanding the new protagonist better. We had no problem with this in the previous games, which DID carry our choices over from the previous game(s). It doesn't matter if past choices would affect Rook's story or not. We should see our choices either way. It's about immersion and wish fulfillment. And besides, there ARE past choices that could affect Rook. The choice on Avernus, or Hawke's sibling, or Rainier, could affect a Grey Warden Rook. Choices involving Cassandra could affect a Mourn Watch Rook. Choices around Ignacio or Zevran could affect the Crow Rook. The South needs more than 8 years to recover? Even though recovery was going well after just 2 years according to Trespasser? Ha. Okay. This "mess" is technically another "Blight", and another world-ending threat. So this "mess" should only include the South and past characters, not exclude them. Or are Elgar and Ghil going to stop their mess at the borders of the southern nations? The Hero/WC, Champion/Other Warden, and (ex-)Inquisitor should absolutely be involved in this story as well as Rook, who is relatively a nobody compared to these other protagonists. I'm not saying include them the whole time, but they need some major roles to play. Wrong. Strawman argument. No one is asking for every choice, or every permutation. Just the important ones that would play a reasonable role in Veilguard. Shame on the fan council for letting BioWare get away with using you as an echo chamber and shutting you up the moment you disagreed with one of their major decisions. No, it doesn't make sense. There are numerous choices from the trilogy that should be accounted for in Veilguard. And guess what, Veilguard's narrative is weak and confusing anyway. Or did Solas propping up his super important ritual with plywood not tip you off to that? How about the fact Solas left his eluvian wide open for anyone to follow him through? Or leaving himself unguarded while performing the ritual? Or how about Neve getting herself captured on purpose, even though she knew it was important for us to meet with her and stop Solas as soon as possible? No, Veilguard is badly written, and BioWare was lazy to not include variations in the story based on past choices. This is the result of untalented, woke hacks.
@UNCKayakfish
15 сағат бұрын
In the words of Cassandra, “Deal with it.”
@BelieveIt1051
15 сағат бұрын
@@UNCKayakfish Agreed. BioWare needs to deal with it.
@ReachStudioPro
20 сағат бұрын
I understand when choices are omitted because they are not relevant to what the story is about. Everyone can understand this but MORRIGAN IS IN THE FUCKING GAME!! One of the biggest and most important character! Choices relating to her has massive effects and implications. Without her there would be no Ferelden left!
@mayanasia
18 сағат бұрын
I'm pretty sure you can play dao without her (she only comes to offer the Dark Ritual option) and still conquer the blight, plus be alive, thanks to Loghain's or Alustair's sacrifice. Still, I do agree that her having Kieran should matter (and ngl I'd love to see him in Veilguard).
@Cameron-fk5fk
13 сағат бұрын
And do you feel like someone should immediately give you their whole lifestory after just meeting them? Oh hi what's your name, let me tell you about my kid.
@marcogiordanella7795
9 сағат бұрын
@@Cameron-fk5fkShe isn’t going to fuck you just because you’re replying to every comment in the thread criticizing her points.
@murono22
2 сағат бұрын
@@mayanasia morrigan literally give the inquisition the possibility to kill corypheus dragon, wtf you saying.
@Valyrael
19 сағат бұрын
When people complained that the little references were too little it was an expression for desire for more not less, and im sure every one of those people would rather have those than none at all. So both of those audiences dislike not having those little references. The idea that this the best scenario is ridiculous and makes it sound like cope, and you yourself highlighted many issues that makes it less than ideal.
@Daneplaysrpg
14 сағат бұрын
Good stuff ash as always , I get the 3 choices , only 2 I’m surprised we don’t get (that I’m aware of) who drank from the well , and who rebuilds the wardens …. Those might be dialogue options , all other choices given where we are , is honestly head canon stuff imo
@nyxian_grid
18 сағат бұрын
Best case scenario? 🤣
@ChroniclesofNoria
13 сағат бұрын
Thank you so much for the video Ashe. Like you I did feel like a lot of the stories did wrap up and conclude by the end of Inquisition. So much so that my canon world state for example, is vastly different from others (eg. Morrigan doesn’t have Kieran even though I had her romance my HOF), and so therefore I although a lot of are upset about what they won’t get, I’m happier knowing that yes we are now in the North, and realistically there are a ton of things happening down South that they have no idea about. Rook for me isn’t going to care about a lot of my Inquisitor or Hawke or HOF’s decisions, except for the ones that matter to HER world, and HER life, and HER world-ending event. So yes. I am okay with the 3-choice rule. I can see why others are upset but I am okay with it, and I am thankful you took the time to explain your perspective and POV and give us something even more to think about
@claytalian9091
21 сағат бұрын
Maybe if they didn't fucking waste so much time chasing a live-service DA4, they could've actually spent time incorporating more of our past choices.
@aboathchan5494
19 сағат бұрын
I categorically disagree with most of this video specifically because it goes the same route that I've seen others bring up as a defense-that its impossible to keep up with all player choices. Leaving aside that Inquisition literally prompted the creation of the foundry for this exact scenario, the bigger issue is that most of INQUISITION has been ignored. This isn't about whether or not the grey warden is alive, its about the many world altering decisions the inquisitor makes and the many sequel threads teased that the DEVS put in the game being turned to ash cause “too much work I guess.” How am I supposed to be invested in a tale if ultimately these interconnected stories don't matter? Why should I care then?
@damvid21
Күн бұрын
Who could possibly believe that Bioware would ever distill such an epic franchise into just 3 choices... 🥵🤢🥶
@sowianskiwojownik5973
21 сағат бұрын
*Red/Green/Blue war flashbacks*
@Sambo941
Күн бұрын
If they’d reveal the 3 choices thing much sooner. All of this would had happened much sooner and cool down. The devs just keep making too many red flags.
@sofajockeyUK
14 сағат бұрын
I haven't seen any red flags yet, what do you refer to?
@Sambo941
12 сағат бұрын
@@sofajockeyUK -They kept the 3 choices in the dark until it was leaked -Virtual signaling director -no keep - claimed game is inherently very queer - pronouns and top scar - The elves(unless there half elves) and qunari look human - 10 years of development only 3 choices - Layoffs - Gets called tourists - Director don’t know who Zervan is - Disrespecting fans - Bad reasonings for the 3 choices - Woke propaganda being push like every gaming company?
@sofajockeyUK
11 сағат бұрын
@@Sambo941 That's quite a dumb list. The director has clearly brought system design expertise, that's her claim to fame. The game has queer characters as BioWare games have had since Baldur's Gate II. It has pronouns. We all have pronouns. You have pronouns. You can't pick between 3 tabs? Top scars toggle for
@dupreymci
14 сағат бұрын
What about the person that went to Weisshupt after the events in DA:I ( Stroud, Logain, Alastair, or Hawke) why not Inclued that choice Bioware?
@tquinnhunsaker4344
Күн бұрын
I grew up with fable 1 and 2 so I was decensitised to over the top marketing about every choice your character makes mattering
@RyngoGames
9 сағат бұрын
Ashe your loyalty is admirable, but I can’t agree with you on this one. There’s no “getting it right with DLC or DA5” this was there one chance to do it and they heavily missed the mark. The truth is, this feels more like a Dragon Age fan fic than a continuation to a large narrative that’s been connected throughout each installment. This is not a game for “new players” it’s never been! It’s like saying let’s cater Harry Potter and the Deathly Hallows (part 2) to a new audience. Dragon Age games have always been a continued experience dependent on each installment. This new BioWare team did not want to acknowledge or respect that and just wanted to create their own “new” story moving away from the past games. They only really added the option of the Inquisitor for fan service. 7:53 confirms our 3 choices are completely optional and have no effect on the main story. Making excuses for these decisions only reinforces them to continue disrespecting the series. I understand discarding personal and side choices that would only ever live on a codex, but the fact that MAIN CRITICAL choices have no weight is truly pathetic. People want to see their main critical choices reflected in their own worldstate. Ashe, you helped with DA Keep you understand the importance of carrying over choices! That is the Dragon Age I know, crafted by ppl who cared… not this.
@daggry1687
3 сағат бұрын
You right, If devs had done everything right from the start, we wouldn't have to hope for da5 or DLC. Which we may never see (I still don't see much sales - sad but not surprising, bioware lost the trust of players and didn't really try to get it back)
@zingercheese3454
22 сағат бұрын
You have kinda head cannoned all your justifications. It sounds like a lot of cope. They didn't devote the resources to keeping our choices in previous games relevant. Fullstop. That's it. Nothing more to say about it other than it sucks.
@TheCasimir94
17 сағат бұрын
I kind of understand that it makes it so much more costly and difficult to include so many choices but 3 is a slap in the face, give us 10 at least
@cjqnsnyc
14 сағат бұрын
So, in essence, what you're saying is Bioware didn't want to do the work the was done in DAO, DA2, DAI, ME, ME2, AND ME3, basically? Each of those games featured "quantum characters," as you have described them. Bioware of old was willing to do the work, after all it was THIER IDEA! THIS team is only interested in making ridiculous excuses and offering up explanations that don't hold water. They played and replayed Trespasser repeatedly and forgot that there were 3 games that preceded that DLC. No, they wanted to reboot the series but are calling DAV a continuation, which it is not, for marketing purposes I'd assume. If you remove a person's history, that person becomes another person entirely. Therefore, every "returning" character is only a hollow shell with a brand new default history. The same is true for the world itself. So much for choices mattering. Spin it any way you like, for me, this game IS NOT Dragon Age! True, it is their game, and they can do whatever they want with it. Problem is, I don't have to buy it.
@teriddax3692
17 сағат бұрын
I definitely see your point. I don't think taking a decade to come out helped either, and I don't get why they couldn't use Dragon Age Keep.
@marcogiordanella7795
9 сағат бұрын
Because they’re a studio with zero talent now as we’ve seen with Andromeda and Anthem.
@darkknightme9509
14 сағат бұрын
Have to disagree with my dear, invalidating the world you build over years is not something anyone wanted. If none of those things mattered why build a website specifically to keep track of your story all the way back to Origins leading up to Veilguard? You woukdn't have bothered and made every game it's own story with set cannon going forward, but they didn't and instead went for an over arching story that connected them through your decisions. To break it down to three simple choices after 10 years doesn't make sense. Its the same thing Mass Effect 3 did which got backlash by all fans for how it ended and from the looks of it the same thing is be done here just right from the get go. If they didn't want to connect these games through your choices then every previous game they should have just been a straight forward story with nothing to connect them but references not what was built.
@ultimatedespairgamer6722
Күн бұрын
It doesn’t make sense stop, it’s ok to call bad decisions bad decisions, there is zero excuse for why a couple codex entries or npc dialogues couldn’t have referenced past decisions. Even if not everyone was happy with that it was better than literally nothing
@Ladyinsanity
22 сағат бұрын
This is not a "bad decisions" situation, as I said in the video this was a "best case scenario" decision. There are a significantly number of details I have not included in this video that Keep in its current form unfortunately makes sense.
@NovaG0
22 сағат бұрын
Dude I think you missed the point on what was said in the video 😂 also I was happy some of my choices were referenced in codex entries. As you said, it was better than nothing 😂
@zingercheese3454
21 сағат бұрын
@@Ladyinsanity I think that remains to be seen.
@khiyabarrett1459
21 сағат бұрын
No, if they have morrigan in the game but she is unaffected by any of the past games they made a bad decision. There are several points where it would not be expensive to add content. They haven't done the bare minimum here. Its okay to say they messed this part of the game up. ME3 was a literal universe ending game yet every returning character acknowledged how ur choices had effected them
@NovaG0
21 сағат бұрын
@@khiyabarrett1459 I would consider Morrigan a 'main' choice which, yes it is a bad decision. I was referring to small details that don't have a massive impact hence why I was okay with them being in the codex. Sorry I didn't add further context 😅 I agree the big choices made not being carried over is bad. I dunno if DA keep is going to be used at all but it sounds like its not which is 😬
@DarkKing009
11 сағат бұрын
The ruler of Orzammar, Fereden, Orlais, and the Divine all being irrelevant greatly angers me. Kingmaker: - 25 great disapproves
@mayanasia
19 сағат бұрын
Not going to lie, I'm still disappointed that only 3 dlc choices carry over the next instalment and I do agree they should've included just a few relevant bits per areas we visit/characters we meet through the story. Saying that, I was reading through the comments section, and it's pretty clear Bioware would not satisfy the fans since everyone mentions different things they wanted to carry over. 😅 Number of permutations would be staggering and probably not worth the effort. In the end, I want the game as I love the setting and I'm curious about the world. If it's down to no game at all/not for a long time vs less ties to the old games, I'll painfully will take the latter. I still hope the game is fun and I can't wait to play it.
@KariS-bo7lm
11 сағат бұрын
10:02 I got the meaning of this. it’s about what happened to Cullen’s voice actor since “his values did not align with Bioware’s” This is absolutely pathetic, and not an excuse.
@bhryaen3743
20 сағат бұрын
It was never required for Bioware to have meaningful, interesting, or plentiful callbacks to earlier game decisions. Not a single game decision can't be sidestepped by a contrivance until the HoF's hero journey and Champion of Kirkwall's tale are indeed as irrelevant as Redcliffe's citizens left to be butchered by the undead. After all, the devs themselves are offering not these thought-out explanations you're providing in this vid for why even the most impactful player choices can be ignored. Instead they just say events are up north... so far north apparently that nothing that's happened in Thedas in any of the previous games affected it whatsoever... other than the 2 things- the Inq's romance (which may never have happened, as in my case) and the Inquisition status (likely only reflecting the Inq's motivation to be there). The 3rd player indulgence is not a callback but instead a choice of two pre-generated scene variants requiring the player's cue of an apparent intention for the Inq 10yrs later. When you come down to it, it's kinda easy then to just ignore previous DA altogether, even build all new DA games without any callbacks or impactfulness at all... if that's what you want to do. But the question really isn't "How can all previous DA player-affected content be effectively completely ignored?" I don't want to ask that question. No one other than the DA4 devs- and apparently you- want to ask that. The real question is why would a DA game be crafted without it? Why would a DA dev team intentionally disregard it? Why would they ever stoop to minimizing player involvement in the franchise so deliberately, categorically, and comprehensively? Why would Bioware ever think that a DA with hardly any meaningful, interesting callbacks is acceptable? It's a complete departure from DA. So why? Laziness. It's easier. Occam's Razor explains it best. Epler answered as such already: the "everything's in the north" sidestep was intentionally simply to avoid having to account for anything. It's not about wanting a game more focused on Rook's story. Was DA2 not about Hawke's story just because it had a cameo by Zevran (if he lived) or by Alistair (if he was made king)? Was DAI not the Inquisitor's story just because both the HoF and Hawke- or even potentially Loghain- wander through that story as well? It's an asinine suggestion that Rook's story requires nullification of previous DA experience. Almost sounds like fear of comparisons- or a sense that the HoF, CoK, and Inq were of a different caliber. If a Rook requires the removal of previous protagonists, that is in no way necessary to DA, the lore, or the gameworld itself. It's a decision based on an attitude by the devs toward the franchise as a whole. They simply don't care about previous DA player decisions. Not even smaller ones. NONE matter to them. ALL are thrown into the book-burning pile, as far as they're concerned. Henceforth there shall be ONLY the new Bioware's material (still greedily taking advantage of Gaider's original lore, of course), and thou shalt worship no other DA content than the new team's. Or, as Epler says in pure cynicism, you can go play the other content: it's just not welcome here anymore...
@pilotg2075
23 сағат бұрын
It seems like a lot of guys who romanced Morrigan wanted Kieran to be a big focus, which doesn't make sense because if the HoF did the ultimate sacrifice, he doesn't exist (or if he does, he doesn't have the god soul). Regardless, he doesn't have the god soul anymore anyway because they decided to cut off that whole tangle in DAI. When I first played DAO, I thought they would make the OGB canon and the next game would feature the OGB as the protagonist. But they didn't, they actually respected that it was a player choice to have that exist. That being said, I wanted to see a lot more choices too, and a cameo for Kieran like Connor got in DAI. But since they've never imposed a canon on the games, there was never a chance Kieran was going to be some central character, or that the OGB was going to be a big plot point (because if they were, they would be "punishing" those players who did the ultimate sacrifice).
@mc_rysiek5277
17 сағат бұрын
Or... we can call it for what it is. Laziness. And chasing after new audience, while continuously showing the middle finger to their long-time supporters. Also: Ashe: "For him to use that power would be devastatingly out of character". Would it, though? Solas to Rook: "Firstly, I abohore the use of blood magic. Secondly, had I the power to control you, I would already have used it."
@Shayan.junior
22 сағат бұрын
I'm as much hyped for this game as you are, BUT do not make excuses for the new Bioware's laziness and ignorance of the lore.
@ukmaxi
20 сағат бұрын
It's not "laziness" and "ignorance" to be honest. It's efficiency, logistics and making sure the game doesn't break. Handling decisions from a singular game is way more manageable than the endless permeatations from prior entries.
@MrSilz-jb4ik
20 сағат бұрын
@@ukmaxi it is a huge middle finger to all fans that played the past games thinking we were influenceing the story and world of Thedas. This game is not a sequel, it is a soft-reboot made by a lead developer from the Sims 4 (the worst main sims game). The old good Bioware is long gone and the dark fantasy of Origins will never come back
@Shayan.junior
19 сағат бұрын
@@ukmaxi you're not wrong. But a few plot relevant characters and events from the previous games should have been included (maybe they are and we'll see). They could've worked a little more on bringing those characters back instead of characters from books and comics that 90% of people haven't read.
@ukmaxi
18 сағат бұрын
@@Shayan.junior It depends, I don't believe shoe-horning characters for the sake of it. Especially if their appearance does not make much sense other than a cheap cameo.
@Shayan.junior
18 сағат бұрын
@@ukmaxi Was not talking about shoe-horning. Was talking about relevant characters and plot-points from the previous games (or game, Inquisition). Whether we agree with them or not, it was laziness. And I've learned to cope with that since the news got out.
@Exile19941
21 сағат бұрын
Also who becomes divine should definitely be a choice cause that is a world changing event cause each candidate has their own ideals and they built it up as a extremely important event in inquisition not to mention the DLC’s like the descent and jaws of hakkon cause if we’re going to talk to the inquisitor we’re going to be asking a lot of questions about their adventures
@madeliner3096
2 сағат бұрын
I'm sorry for my bluntness but what you says is so wrong it feels you got paid by new bioware to recite a text they gave you for trying to justify their laziness (or lack of experience). How in the world the knowledge of several ancient elfs is not important in a story where we need to fight elven gods, and is reduced to a translator ? How "who's story is this? It's Rooks story" can justify to annihilate all the choices and world changes ? Will it be too much for new players that don't know the lore ? Inquisition nailed it perfectly (the first dragon age game i played), it gave a default world state where for example Morigan didn't have a child, so no confusion for a new player why the kid had a god soul. It also removes Connor's encounter since it's irrelevant for a player that didn't play origins, and other things i don't remember. And never when i played it was i thinking "is it the story of the inquisitor or hawk's?". What's the connection between let rook experience things we seen in the previous game and removing the keep choices ? You really lost me here. I really DON'T understand new bioware choice here, they had the perfect set up, big choices would be little ripples in tevinter easily implemented by one single line, much easier than the previous games, but they decided to remove it completely and keep characters that was more changed by the world and choices we previously made.
@asmgkjasjhu
6 сағат бұрын
드래곤 에이지 5를 언급하는것이 무의미한 이유는 베일가드의 성공으로 5가 나온다 해도, 베일가드에서 내린 선택들이 다시 무의미해질 것을 알고 있기 떄문에.. 세계 연동은 말 그대로 이 게임의 모든 것이자 정체성이었음
@creativecharacters692
22 сағат бұрын
I might be the minority here but I don't really care there are only 3 decisions going into veilguard. The dragon age games are not like Mass effect that told different archs of the greater story. Dragon age are closer the spin off stories in the same world then sequels. Am I disappointed only 3 decision are connected to this story? Yeah a little, but I don't know what the story is yet. Feel the out rage over this is a little over blown.. but suppose we will see.
@Schizo-Devil
19 сағат бұрын
This whole thing is just coping at this point. It makes absolutely zero sense to incorporate Morrigan in to the story if your choices for her don’t carry over. Who drank from the Well of Sorrows is also relevant to the Inquisitor. Choices like these should carry over without a doubt but BioWare got lazy.
@jackinthebox1993
6 сағат бұрын
Bold of you to assume there's going to be a Dragon Age 5 after this 🤦🏿♂️
@maryskuu
14 сағат бұрын
I assumed they only had 3 choices to choose from because of the game almost being an MMO (based on information from the last IGN article) and, if there are less choices to choose from newer players wont have to worry about choosing anything. I still think there were choices important enough to be in the game, its sad they only added 3.
@lorisceleste1860
8 сағат бұрын
I call bs on every single point in this video. The reason they couldn’t implement every choice and decisions we made in past games is the same that’s always been: time. There’s really no reason to justify it by making a whole ass video with a pretentious British accent, girl lol In Inquisition Hawke could be fully customized and you could even choose their class but damn, 10 years later and you can’t do that with the Inquisitor. Sorry, the game got restarted twice because direction in BioWare and EA sucks major and severe ass and that’s all there is to say. “Quantum characters”, oh my god, there wasn’t enough time to create a compelling story and implement choices in a series where “Choices matters” apparently they really don’t. Larian Studio showed what’s really like to play an RPG, that’s what BioWare should’ve looked at while trying their best to fix their mess. “Running out of budget”, we’re talking about EA, not some startup lol I’m really sorry but the fact that you can bring just three choices from the last game, 10 YEARS AGO, really speaks volumes on how much BioWare cares for its fans. Profit before quality, larger audiences rather than loyal ones. Disappointed beyond words.
@Ladyinsanity
7 сағат бұрын
There are several things I can point out but I'll just take one point cause this is the one that you're missing - "'Running out of budget', we’re talking about EA, not some startup lol" EA gives SCRAPS to their single player games compared to live service like FIFA. Also, BioWare had already rebooted from Joplin to Morrison. So yes, budget actually matters here, especially since there were multiple layoffs over the course of its development.
@murono22
2 сағат бұрын
@@Ladyinsanity if budget was THAT bad maybe, just maybe, the studio would be closed at the first reboot like any other smaller studio, but they have 10yrs of money in the bank and the sellings from the ME remaster, you really want to play the card of the indie studio with Bioware? Common... This is Bioware not Larian.
@pamchii
21 сағат бұрын
I’m one of the people disappointed about the sparse choices for world state. I wasn’t expecting ALL choices to be accounted for, but there are certainly plotlines that makes sense to be brought up in Veilguard. Like Morrigan: for me, she’s such a different character depending on if she’s a mother or not. But maybe they’ll just be vague about that. I mean I get why they had to simplify, but still disappointed. Still going to play the game though as I’ve had time to come to terms with the world state thing haha.
@sarap4780
Күн бұрын
I agree with you that they needed to carry on the storyline and that they had way too many variables in the original keep. I'd rather that effort go into the decisions mattering within this game. I just wish they had wrapped up the storyline with romanced king Alistair and the warden before that because I've been waiting since the end of origins for the conclusion to that and currently she's still searching for the cure to the calling while he's ruling alone. I just hope they can mention in passing that a hero cured the calling or something since wardens will be in this game. I'm also curious if they'll go the whole game without mentioning who rules Ferelden and Orlais, I guess the MC isn't really involved in the political system so it wouldn't matter much to them.
@Samuelmokfa
Күн бұрын
Yeah... it's going to be weird for me to interact with Morgan without her saying a single word about her relationship with HOF or her son. Or being in the Warden's fortress and not hear something that I can relate to the most important Warden of the last 20 years
@Keram-io8hv
20 сағат бұрын
@@Samuelmokfa He was too offensive for modern Wardens who are just minions to be killed by weakest enemies who out glorious main protagonist defeats with one hand literally behind back But hey, they were nerfed and made dumb since Inquisition because new team doesn´t like stuff old team made
@jr5687
23 сағат бұрын
Its not enough that i feel like i waited years for nothing i wanted to come to light but now it doesnt feel like im playing in my own unique world anymore.
@lilalulu30
Күн бұрын
That's exactly what I thought after cooling my head down. If you start thinking about it, none of the decisions of DA2 affected DAI that much outside of Varric and Hawke's commentary, the world state stayed the same because, as you said, Anders destroying the chantry is cannon
@MidnightTea7
22 сағат бұрын
Also, some of the decisions made in DAO mattered only in DAI. They didn't matter in DA2.
@GazingTrandoshan
13 сағат бұрын
All these comments seem to completely ignore how little so much of the stuff does actually matter , Morrigan can be in the game but keep her son not even in the plot no matter what , if anything else they can have a dlc focused on her and a little menu before you enter it can let you pick choices boom done,
@TheFACO400
20 сағат бұрын
I know that in these types of games some choices are made literally to give the player a false sense of consequence since its really difficult to consider each ramification. But there are some big decisions like the well of sorrows one that feels like it should at least have some impact. In my opinion either they are losing their touch in storytelling or just choosing the lazy path and only accounting for the easiest choices to implement in the game.
@andreimelescanu8494
20 сағат бұрын
I think they should either go through multiple games as an ensemble like in Mass Effect or just make a new story, in a different time and place in Thedas every game. Why do they keep bringing back characters from past games? They used to be our friends and lovers, now they're just an acquaintance that we can't interact with too deeply and it often erases or even invalidates the specific nature of each player's relationship with them.
@queenboss7
6 сағат бұрын
I'm very excited for the game, preordered, bought Rook's coffer, all that jazz. But I am still crushed with disappointment that we won't get at least a codex entry about our Wardens or Hawkes. Yeah, I'm one of the people who live for single dialogue lines and letters. Seeing the letter from my Warden and hearing the mentions of Isabela with Hawke made me so happy. Wanted to just see Divine Victoria and Warden-Commander Amell send a gift or something like that. And I was excited thinking about Merrill showing up with the eluvians or Isabela being with the Lords of Fortune, but the idea of them being there and not mentioning Hawke? I do appreciate your take on this and rational perspective. I've seen far too much of the "get over it, move on, it's only pixels, who cares" dismissals. Like I said, I'm still super excited. I do hope you're right about the choices maybe being made in game like KOTOR II. I tell myself hey at least they can't kill off our Wardens of Hawkes if they don't exist.
@karr6206
22 сағат бұрын
Lets be honest , I think most explanations for not having more than 3 choices are not so convincing. BW games matter for their story as well as player agency and how we shape the world around us and our companions. Disregarding all previous choices to say now we're in Northern Theadas is lazy imo .
@hemellicht
21 сағат бұрын
I just hope the combat isn't too difficult, it looked so fast paced like it was trying to be AC or Souls. I have never been able to get far in either of those. I really hope the game is a good closing of the story. But I have several worries.
@invaderjoshua6280
11 сағат бұрын
I refuse to accept this game as canon. I can not believe after a decade that having Liliana as the divine in a known relationship with an elven mage, while freeing the mages of southern Thedas wouldn't affect the north in some way. I refuse to believe that the empress of Orleas co running the south with her elven lover and the fact that the last inquisitor was an elf coming out wouldn't make elves be in higher standing in southern Theadas causing a mass exodus of elves from the north. I refuse to believe releasing the Architect wouldn't have consequences in his own nation of some kind as well. Finally I cant wrap my brain around how the well of sorrows or god baby doesn't matter when Morrigan and the Inquisitor are both main characters in this game. This feels like an insult to all the fans of their last games. Dragon Age first and foremost has been a game about shaping your world with your choices and have it affect sequel to sequel. If Dragon Age no longer has this then all that's left is a mediocre RPG where your new game each time doesn't aline with your choices from the last. I'm just hoping at this point this game doesn't have a cliff hanger so i get some closer, and then Bioware goes under before they can do this to Mass Effect's non Andromeda timeline.
@UNCKayakfish
11 сағат бұрын
You can choose to do that, whereas I'll happily explore more of Thedas. Your loss. I've been with this series since day 1, and you do not speak for me.
@invaderjoshua6280
9 сағат бұрын
@@UNCKayakfish You sound like a terrible person to be around. You literally sound like someone that’s like, well I’m happy and willing take it up the a** so f*** everyone else’s happiness.
@invaderjoshua6280
9 сағат бұрын
@@UNCKayakfish I hope you enjoy eat their s***.
@EthanRobertson
8 сағат бұрын
I’m just happy it’s here, there was a few years I believed it would never come out so I’m just riding that high, plus the amazing hair.
@Sebshep
18 сағат бұрын
I can smell the reboot from a mile away
@pilotg2075
13 сағат бұрын
I mean, it makes sense that if DA5 ever gets made, they'd reboot the setting to some degree. Dealing with all the player choices has obviously been a headache. At least they're wrapping up the main Inquisition plot threads in this one instead of ignoring them.
@marcogiordanella7795
9 сағат бұрын
@@pilotg2075I really doubt we’re seeing either Mass Effect 4 or DA5
@phyreblade
12 сағат бұрын
Well, I kind of suspected this was a decision that painted more to being specifically ROOK's story and ROOK's story alone, rather than a continuation of any other of our heroes' stories. No matter how much I would've wanted to see them again. So I'm not overly bothered or upset about the 3 small CC choices at the moment. Maybe we'll get more as we go along. DLC would be nice, I'm hoping. Also, I think your Qunari looks gorgeous!
@Phlebas
Сағат бұрын
I appreciate this. I'm still disappointed and think they could have added a few more choices, particularly anything pertaining to Morrigan or the Grey Wardens, and who currently leads Ferelden, Orlais, and the Southern Chantry, but I also agree that the timeline needed to be pruned if this is going to be a solid stand-alone story. Also, this doesn't necessarily mean that choices from previous games might not come back at a later time. If there's DLC that, say, involves a visit to Ferelden, there's no reason the game can't just pop in and ask for a few additional details on the world state. Or if there's a fifth game (ie. another ten years from now), they can incorporate any choices from the previous games that might be relevant to the story.
@Knight1029
Күн бұрын
You make an excellent point on how, eventually, our choices will be so many and be so quantum that the story will be effectively non-existent. The point of it will not be to tell a story but to show off our choices. And that would be cool. A game dedicated to showing the consequences of our choices would literally be amazing! But Veilguard has a story to tell. And to get bogged down by represeting choices of the past games would take away development and resources for the story at hand. The whole situation sucks. It really does. Out of everything we heard of DAV this is the one piece of information that really made me disappointed. But Bioware is doing this so that DAV can have some amazing consequences to the choices we will make. It sucks not to have both but what they are trying to do is respectable.
@fillosof66689
15 сағат бұрын
Do you believe that the writers responsible for creating those meaningful choices in Veilguard are competent? The same writers that just decided to throw in the towel and do less than what was previously considered a bare minimum necessary to justify a sequel's place in a storied RPG franchise? It has the same stink as Larian telling the players that they can sit on it and spin, but Jaheira, Minsk and Viconia will be barely featured in BG3 and it will be some boring default versions of them, baring no mark of character development left on them by the Baal Spawn from BG1 and 2. But at least Larian creates a game that resembled and RPG.
@Knight1029
12 сағат бұрын
@@fillosof66689 what are you on about? DAV is literally trying to make itself more reactivity and focused on its own consequences. It accomplishes that by limiting what options are carried over.
@fillosof66689
12 сағат бұрын
@@Knight1029 they talk about focusing on self-contained reactivity, but IMO it is more likely the issue that cropped up due to them having to pivot from the multiplayer project to what they have now late into development. Moreover, the snippets of dialogue and other information that we got do nothing to prove the writers capable of creating a good linear story, let alone one that does anything interesting with the choices and consequences.
@reffa2858
Күн бұрын
I'm not going to give them an out and say it's the most feasible choice by giving us less choice because I've played games that account for every choice and scenario.
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