Follow the Minecraft Series at Twitch Live:
/ gameswthgabe
Saturdays at 8AM (CST)
Join the Discord: / discord
JAR to Exe: www.genuinecoder.com/convert-...
Ghost Vertices (Box2D Collision Issues): www.iforce2d.net/b2dtut/ghost...
Code: github.com/codingminecraft/Ma...
0:00 Intro
1:37 Distributing Your Game
5:18 Building a Fat JAR
6:40 Fixing Mario Collisions
9:52 Making Mario Pass Through Enemies When Damaged
11:53 Adding Coins to the Game
13:43 More Improvements
16:05 Separating the Engine from the Game
18:05 Final Remarks and Timelapse
21:42 Sneak Peek for Minecraft Series
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Website: ambrosiogabe.github.io/
Github: github.com/ambrosiogabe
Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)
My Recommended Game Engine Books:
Game Engine Architecture: www.gameenginebook.com/
Game Physics Cookbook (Read this before the next physics book): www.amazon.com/Game-Physics-C...
Game Physics (Ian Millington): www.amazon.com/Game-Physics-E...
Game Programming Patterns (Free): gameprogrammingpatterns.com/
My Recommended Beginning Game Programming Books:
JavaScript Game Design: www.apress.com/gp/book/978143...
My Recommended Java Books:
Data Structures/Algorithms: www.amazon.com/Data-Structure...
LWJGL (Free, but I haven't read this thoroughly): lwjglgamedev.gitbooks.io/3d-g...
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