For what its worth I'm *probably* not going to use this myself. I'll likely just drop 3P/3K entirely and use the DI+Parry shortcuts and accept the extremely small chance of dropping two button EX moves, but its certainly an interesting new way to control the game. From what I understand it also has value as an accessibility feature for people with disabilities. Anyway thanks for watching and hit that sub button will ya.
@ISACVSJB
Жыл бұрын
My personal preference is doing ex manually, some character has different properties with LK + MK, LK + HK, MK + HK. With this, DI and Parry in the shortcut.
@ctoss7938
Жыл бұрын
Just wanted to double check this just to make sure, found out you don't have to hold the button to do EX reversals, you can tap both the input assistance button and the normal at the same time to get an EX. At the very least that would help with the remember to hold thing.
@Rhapsdos
Жыл бұрын
I think you can kind of get best of both worlds by having L1 be Drive Impact and L2 be 3K. I feel doing R1 + triangle to be relatively consistent as the buttons are very close to each other, and I can still use the macro for EX kicks.
@blueicydasani4543
Жыл бұрын
I think I'll keep my drive impact mapped, but I won't keep my parry mapped because I'm used to performing the parry manually. I also plan on playing Ken, and his run is performed while pressing K+K, so I'll likely use this new mechanic for that.
@OLDirty_Kungfu
Жыл бұрын
@@ctoss7938 I feel like this game focuses on reaction and active defense, so not having parry and DI on shortcut puts you at disadvantage and increases parry>DR and normal>DR timing, which will hurt combo potential. Great if you are minus fingers or mobility, but I think it's an overall nerf.
@DocDavis
Жыл бұрын
If you have back buttons on your controller you could map that button to R3 or L3 to free up some space.
@Dizzifying1
Жыл бұрын
I put parry on my R3 and DI on my L3. So I can keep all 3 punches and kicks on the LT and LB
@xxiii262
Жыл бұрын
@@Dizzifying1 smart. Do you have back button
@digitalsmear
Жыл бұрын
Personally, I think having a button for parry on controller is a little silly since flattening your thumb across the MP/MK buttons can easily be done on reaction with zero missed inputs. Parry button feels more useful on stick/leverless, and Nephew recently posted a video about swapping the keys so L1/LB and L2/LT are Parry and DI, respectively. Function is that you can keep your pinkie on Parry all the time with a simple flattening of the hand being all you need to DI. I personally feel like if you're going to keep a parry macro on pad, it should also be swapped to the top button, if you're using a standard pad with analog triggers, because when you use the parry button to Drive Rush, you need to be able to press other things sooner. With DR the quick activation of the button means your hand can relax and move much faster, but if you DI, you just need to slam on it.
@tomcruz8615
Жыл бұрын
Problem is, you can't really get use to them in training mode cause they will automatically register as recording
@Dizzifying1
Жыл бұрын
@@tomcruz8615 You can turn those off in the settings as well. You can turn off the individual training range settings. Go to 'Basic settings' < 'Shortcut Settings' < And then find any of the options you want to turn off/on and disable/re-enable.
@BlueLightningSky
Жыл бұрын
This is a great tool for keyboard players where the keyboard doesn't register certain inputs depending on what keys are being pressed at the same time.
@ryo-kai8587
Жыл бұрын
I would _highly_ recommend getting an anti-ghosting keyboard if you're going to game with it. This feature will be on all gaming keyboards-even the cheap ones-and completely fixes this issue. You can press a ton of keys at once and they'll all register. We're talking any sub-$50 gaming keyboard; I've seen them for $30 or less though I can't vouch for the quality.
@thiago4055
Жыл бұрын
your keyboard just trash get an anti ghosting
@pwndizzy3873
Жыл бұрын
This is why the Hori Octa Commander comes in clutch. It has 6 face buttons and 4 shoulder buttons that can all be mapped
@maubpp
Жыл бұрын
Maybe i'm just bad but adding a dash macro to help cancel into drive rush more consistently would be a very welcome addition if you ask me
@Kreusnik
Жыл бұрын
i would have changed the parry macro into the doble foward instantly. So yes, i agree with you 100%
@kuffo09
Жыл бұрын
Get that anime fighter trash outta here
@JackieMonet44
Жыл бұрын
Strive spoiled me so yeah I miss dash macro too
@EnbyVess
Жыл бұрын
I do think that’d be a good thing, you’d have to sacrifice a button for it so it wouldn’t be too crazy. Would help people with lower dexterity
@IsaSaien
Жыл бұрын
Dash macro is my biggest request for SF6, would make me feel like I am finally not at disadvantage for playing pad
@fishergames4525
Жыл бұрын
Broski thank you for the information. We appreciate the content you put out. All your hard work and due diligence you put into your content is greatly appreciated. Keep up the good work my guy.
@RiceEater483
Жыл бұрын
Sounds like a pro pad with back buttons/paddles could help alleviate some of the issues you brought up.
@mikiemike20042002
Жыл бұрын
You called it!
@TheAce1183
Жыл бұрын
Definitely a cool addition. As a pad player myself I think I'll stick with the default control scheme. I did something similar in 5 with vskill since i didnt use L2/L1 much. I do feel that this will be useful though, especially with the hk button since I usually drop my ex tatsus and such because of the difference in the face and trigger.
@IAWiseoldman
Жыл бұрын
You were right
@NurseLee
Жыл бұрын
Wow, that's neat! Keep up the great work Broski! Take care!
@phase_1471
Жыл бұрын
I remapped my L1 and L2 on sfv for v-trigger and v-skill already. Learning to press 2 punches or kicks was pretty quick. You didnt mention parry in this video either, which is another benefit to pressing 2 buttong for ex moves, 1 button drive rush AND 1 button parry 👍
@ThalesAcm
Жыл бұрын
do you just not v-reversal?
@Nykdos
Жыл бұрын
Same but not same for me; I had my L2 set to vtrigger and L1 set to 3 punches so I could vrev. Vskill is basically a single button press, because I use the whole thumb for both, and never had much issues with EX moves failing, specially considering SFV's gentle buffer.
@phase_1471
Жыл бұрын
@Thales Monteiro I did eventually change the L2 from v-trigger to 3 punches or 3 kicks to v-reversal, however I kept forgetting to swap them depending on what charachter I played. Having some use kicks and some use punch was such a dumb idea lol.
@incrediblylostify
Жыл бұрын
@@ThalesAcm probably a ken player lmao
@neru9347
Жыл бұрын
@@ThalesAcm you can v-reversal manually.
@machoortv
Жыл бұрын
Thank you Broski, I will definitely be doing this. See you in ranked!
@crueldeity
Жыл бұрын
I will be using this! Great video Broski.
@eltonwong1988
Күн бұрын
Wow. This is exactly what I’m looking for. Thank you so much!
@Howl_3DN
Жыл бұрын
This was a legitimate conundrum for me I appreciate this video! Will try it out and see how I like it.
@JeremeSanders
7 ай бұрын
This has been super helpful for me, thanks so much!!!
@Ghanemq8
Жыл бұрын
I wonder how this will work with EX specials that have 3 versions like Gill's EX fireball where you can choose between: -LP+MP -LP+HP -MP+HP They could probably make it so that it gives you a certain strength of EX special depending on the strength of the button you press, but idk if it's programmed like that rn
@digitalsmear
Жыл бұрын
This will be relevant for JP at least.
@LucDaMan4
10 ай бұрын
Im pretty sure it does the heaviest version
@IIBizzy
6 ай бұрын
I wish they would make it that way, the light+heavy input is basically impossible if you use a fight pad with 6 front buttons and don't play claw.
@juanbarb57
Жыл бұрын
I played a lot of SFV on pad and I always used a combination of face button+trigger/bumper to do an EX move and it honestly felt very consistent for the most part, I also don't have a problem with fat thumbing lp+lk and mp+mk because of how these buttons are aliggned, but I will definitely use the DI macro
@Sorrelhas
Жыл бұрын
It was an issue with characters that had strength specific EX moves, like Menat But most of the time Lights and Heavies were great to do EX
@user-wy1et9dk9w
Жыл бұрын
Couldn’t do this with Laura because of thunder clap
@CrystalMang0
Жыл бұрын
Easy solution is to buy a PlayStation back buttons attachment and map those buttons to L3 and R3 so you can have 2 extra buttons and you can have 1 button parry and 1 button drive impact and 2 buttons OD/EX moves.
@Graeso
Жыл бұрын
This is exactly what I was thinking for my settings. Nice to see someone else who thought the same thing!
@seenoweevil1991
Жыл бұрын
I really like the Power A Fusion controller as it has a 10 button mode so you can have the 6 face buttons plus 4 macros on the shoulders/triggers. 3P, 3K, drive impact and parry.
@blackmanta2527
Жыл бұрын
Why are people saying the dpad breaks off on the power a controller?
@seenoweevil1991
Жыл бұрын
@@blackmanta2527 Are you sure they're talking about the Power A Fusion (wired) controller? I've not heard that.
@digitalsmear
Жыл бұрын
@@blackmanta2527 Hori makes a nicer one that's the same price.
@blackmanta2527
Жыл бұрын
@@seenoweevil1991 I've read some reviews saying that the dpad doesn't last long and can break off . But a majority of the reviews are positive. Might be refund fraud
@darkdendan
Жыл бұрын
@@blackmanta2527 Hello. I bought the power a fusion and the dpad broke off after two months of use. Amazon gave me a full refund tho.
@Rickfernello
Жыл бұрын
5:21 We know the reason this happens now: some moves for some characters require 2 or 3 punches/kicks, so this would help execute those moves. So if the character doesn't have a move like that, the button pressed will take priority, since there's no reason heavy would take priority when heavy wasn't pressed at all; when without this button, heavy is probably selected because the game needs to pick one, but all three are being pressed at the same time.
@thegentlexylophone
Жыл бұрын
I bought the Hori Fighting Commander Octa pad for SF6. It has 6 face buttons and 4 shoulder buttons. Issue resolved. Of course it is still a monetary investment.
@HeyDrGamer
Жыл бұрын
Considering picking that one up
@Levi_bossman
4 ай бұрын
God send, thanks man been struggling with this.
@Kreusnik
Жыл бұрын
Damn, thank you for this video. I had the same dilema myself and i have no idea about that option. It could have been perfect if it worked like a normal macro instead of pressing and doing the input. I need to study if i prefer this or pressing two punches/kicks. Great video
@pretzels1208
Жыл бұрын
the way i use SiA is i just hold it down the whole time and i just make realeasing the button a part of my special moves and it works very well since releasing the button is less effort than pressing it, i can still anti air just fine.
@blackmanta2527
Жыл бұрын
Ive noticed something odd on pad with ryu . When you try to do ex tastu with 3 kicks . The game thinks you're doing his target combo
@NoxLegend1
Жыл бұрын
I think if you stand still in neutral it changes. If you are moving it does the target combo. Atleast this happened with me on manon. I had to discipline myself not to move while at the point in the combo and it started working.
@HitmanAvery
Жыл бұрын
The only problem is encountering with this setting is getting out the light ex special moves to come out. For ex: You can’t Ex(overdrive) Saihasho. It priorities heavy so you’ll get Go Ohsatsu every time. Just something to keep in note.
@darthmaul3311
Жыл бұрын
Im on ps5 and im stuck on that combo tutorial how do you OD Saihaso also how do you taunt
@HitmanAvery
Жыл бұрын
@@darthmaul3311 Classic Controls : 236 L.k+M.k Modern Controls : 236 L+M or Asst + Special Button You can set a button to taunt
@NotJarred114
Жыл бұрын
great explanation, deff gonna try this on my pad
@slinnkys5405
Жыл бұрын
Ever since you mentioned this feature on Twitter I immediately switched, my DI reactions have improved 10x now that I have it set to one button instead of RB+RT. I find that EX DP is kinda awkward on the hands when holding the button down though.
@digitalsmear
Жыл бұрын
Does your DP help if you hold it with your middle finger instead of the pointer?
@thechugg4372
Жыл бұрын
@@digitalsmear or you could also not use this for DP, it's already slow to DP anyway so you have time to place your fingers.
@dededoritos
Жыл бұрын
having the parry on a shoulder button also works as a way to reliably backroll on wakeup
@johnpark7662
Жыл бұрын
Yo, this is so amazing. Thank you sir.
@Grind4Real
Жыл бұрын
Thanks man, helped a lot
@GuruFrenZy
Жыл бұрын
Very interesting thx for the info gonna try this out for sure!
@Craft2299
Жыл бұрын
some characters NEED the assist button to do an EX special move because they dont have a special move mapped to the special button. Kimberly down+special (Teleport) does not have a motion input for modern. So you need to use the assist button + special to get an EX teleport variant.
@Syrnbjorn
4 күн бұрын
Instead of dash inputting you can literally just tap the parry button after a cancellable move and there you go.
@vunamdeptrai
Жыл бұрын
I've met this problem of fat finger since SF4 I just macro the throw input to the right joystick, its super useful. you can macro the throw, parry and drive impact to the right joystick as well and still enjoy the classic 3K 3P on LT LB
@NeverFake
Жыл бұрын
1 button parry is too important to use this setup, but I love that you’re literally the only person whose done a PS5 focused guide
@TwoxowT
Жыл бұрын
Access to drive rush from a one button parry is hard to give up
@crinklecake53
Жыл бұрын
this is even better on a pad with six face buttons, XYZ punches - ABC kicks. LT Ex assist - LB parry - RT grab - RB Drive Impact.
@having765
Жыл бұрын
One button drive impact is a must for me . Need to react to that mechanic as fast as possible
@thato8000
Жыл бұрын
GAME CHANGER🔥! Thank you so much! I'm new to the SF franchise and have been grinding training room to git gud. I have paddles on my controller so this is a HUGE GAME CHANGER for me🔥! Thank you😁😁😁
@ultrabear1583
Жыл бұрын
yep I just ran into a problem that ex move being inconsistent, so I tried my luck to youtube "sf6 button mapping" and this video is exactly what I'm looking for. Thanks!👍
@scottv5587
Жыл бұрын
I’ve subscribed, no bell as ordered Also thanks for the tip, this will probably be the layout I use. I was prepared to drop one of 3xP or 3xK from my macro buttons but now I don’t have to 😤
@devv197
Жыл бұрын
I have light punch on Square and Medium Punch on X. So light kick is Triangle and Medium kick is O. This makes pressing two buttons at the same time much easier since your thumb naturally lays over punches or kicks.
@DillonMeyer
Жыл бұрын
I play with the following control scheme on an Xbox 360 controller. It feels very comfortable to play this way: LP - X MP - A HP - B LK - Y MK - RB HK - RT Parry - LB Drive Impact - LT Simultaneous - L3 (Left Stick Press) Taunt - R3 (Right Stick Press) Because of the controller's layout having the Pad be in the position a modern controller's left stick would be, it's very fluid to go up to the left stick to do EX moves with motions on the stick while pressing it, allowing for one button EX specials without thinking too hard or having to play in a claw stance, while still having a dedicated parry and drive impact button. Taunt gets to be on right stick because it's both out of the way, and your control scheme isn't actually correct if you don't have a button set up for taunt.
@sSnaiils
Жыл бұрын
using a fight pad with extra face buttons basically solves this problem by freeing up the left bumper and trigger by replacing that with the analog press inputs. you can look up a hori fightpad for example. gonna implement that to my controls now. thanks
@acampbel26
Жыл бұрын
Yes sir. Subscribed!
@Renedoc82
9 ай бұрын
This remember me the input layout for snes version of samsho, pressing L or R you convert any of the slash button into hard slash or any of the kicks into the hard kick. Marvelous Saludos!
@E_van714
Жыл бұрын
Bro I'm gonna use this. So good
@michaelgibson6750
Жыл бұрын
I go with the old SF2 mapping with heavy punch on R2… 3 punch on R1. Same other side for kicks. I’m used to parry buttons from SF4 focus attack. I just re-mapped the touch pad for Drive impact and it’s pretty good for quick reaction. Still a good thing to know this tip though 👍🏻
@2Good2BeTrue45
Жыл бұрын
D Pad for drive impact is genius
@Aerowind
Жыл бұрын
And this is why I use a fightpad. Having HP and HK on the face buttons just makes everything way easier. Also just use it like a normal controller. People that write it off seem to think you have to be using the right buttons like it's a fightstick with multiple fingers on the face buttons.
@zhenyaloginov
Жыл бұрын
If can also be a switch on a custom stick or a hitbox. Not sure if the switch is more convenient but it seems like a tournament-legal option (yet)
@four2773
Жыл бұрын
This is how EX moves usually work in NRS games so I'll probably adjust to this really fast
@wishfulhate
Жыл бұрын
thanks for this!!!!
@elijahbowers1
Жыл бұрын
I like this a lot and think it could work really well for some people. I figured you could use right stick click for drive impact and am really happy with it. I feel like it pretty easy to be reactionary with it because of it's placement. You just need to get used to it.
@NoxLegend1
Жыл бұрын
I feel that seems pretty slow. Did you check the frames in training mode compared to L1?
@ellis5882
Жыл бұрын
I did the same thing, works like a charm.
@Purpleeest
Жыл бұрын
This is great for 3 button moves, but for 2 button ex moves, it's still better to press light kick + medium kick/ or medium kick + heavy kick etc. As characters moves can change depending on which two punches or kicks you use for the ex. For example, juri has different moves depending on which two kick buttons you press. Cammy is either higher or lower when she does an ex dive kick out of hooligan, depending on which two kick buttons you press which does affect if you can combo the move into certain other moves. Even if it's hard, it's way better to train yourself to learn to do ex moves using two buttons than to just use the 3p or 3k version of the move. That said, I think I'll map this to LT so that I can get the 3p or 3k inputs needed for some characters. It feels way more intuitive to parry with medium punch and medium kick for me anyway. And I'll keep LT as DI so I can react as quick as possible
@ibechuu9695
2 ай бұрын
They need to do this for Super Arts. Maybe fix the simultaneous input so that 3 buttons equals a super art. For the life of me, I cannot do a SUPER ART or combo into it using the dpad double QCF inputs, and it's driving me insane with how demanding it is to be quick with it. I hate how this game gates people from being good simply due how strict the inputs are in this game.
@ramanmono
Жыл бұрын
What about moves that have different EX/OD depending on if your holding low+med, low+hard o med+hard like Urien's projectiles.
@dontron5632
Жыл бұрын
An issue this raises though is that you no longer have as easy access to raw drive rush. not having parry on a macro makes combos with raw drive rush much harder. a lot of characters have a ground bounce into raw drive follow up extension. to do a fast rush mid combo you'd need to input forward > forward + parry button one + parry button two, needing to nail 3 buttons at the same time which just further increases the odds of missing one of the inputs, even more so than just the two needed for ex. plus you don't need to react with ex as often as you do with both parry and DI, meaning its probaby still more consistent to keep those on a macro and just drill consistency with ex.
@LucDaMan4
10 ай бұрын
It's actually not that hard because you can buffer parry for infinite frames. Just hold parry during endlag, and just mash forward and its free
@colinhay1666
Жыл бұрын
I think the move is get a pad with back buttons, set one to L3 or R3, then set SIA to L3 or R3. That way you can still drive parry/rush
@RetroPillowcase
Жыл бұрын
Some hori pads have l3 r3 on top
@PassionWagonYT
Жыл бұрын
My dilemma is even worse since I have gotten used to L1 for Parry and L2 for Drive. Being able to parry with one button is much,. much more efficient. So I guess I'm just gonna have to learn to time my EX presses now.
@mathespio
Жыл бұрын
I think it's wild people actually do EX with two buttons from the front instead of like, LP+HP or MK+HK, one button from the front and another from the top.
@Summer_Tea
Жыл бұрын
For me it's the opposite. I always get the timing wrong trying to coordinate my thumb and finger to sync up perfectly. My thumb is fat enough to eclipse all 4 face buttons anyways so it's just a matter of placement.
@oyaymas
Жыл бұрын
But then you're losing parry. And I think pressing one face button and a trigger at the same time is pretty consistent after some practice.
@haxsawjimthugin6753
Жыл бұрын
I have the back paddles set to DI Macro and Parry Macro on my controller and L1/L2 set to the 3X buttons. Thats been working out pretty good for me
@bucci_network
Жыл бұрын
This is so fkn cool. def gonna use it even if it have downsides.
@letraschinasxD
5 ай бұрын
My musecle memory keep trying to parry, but yeah this is really uselfull
@DoobooDomo
Жыл бұрын
I wonder how SIA interacts with negative edge? If I were a pad player, I think I'd probably map parry rather than DI to a button, but I guess it depends on whether you think pressing both right triggers is harder than pressing two face buttons. Also kind of an argument for one of those fancy pads that have extra trigger inputs on the bottom.
@BronzeAgePepper
Жыл бұрын
one-button parry is HUGE, definitely worth having on a pad control scheme - your opponent will have to respect the hell out of you if you have quick reactions. two shoulders/triggers for DI isn't perfect but is a huge step up from two face buttons. I'm a stick player but having the PS5 demo be pad-only for me really proved how big this SIA feature is.
@gavinhennessey4187
Жыл бұрын
You could use it as Click-in Left stick and then just do the same input as usual after
@feri7mble
Жыл бұрын
I see the advantages, but I like 1-button Drive Parry in addition to 1-button DI, so I think I'll stick with the default scheme.
@TreyR8028gg420
Жыл бұрын
Well not that I particularly like this, but I guess now I'm subscribed. I do appreciate you saying I didn't have to do notification bell cuz it barely works anyway. I really appreciate you compromising with us on this because it does get really old and boring getting the exact same sub to me stuff from channels
@Godwinsname
Жыл бұрын
THANKS!
@Ecdemaniac
Жыл бұрын
I have my super arts to be one of my paddles on my controller and it works so well
@Bodied
Жыл бұрын
At 5:20 the jab that's reading ppp is prolly gonna have some option selects that are exclusive to that mechanic. Def something to investigate
@TKVirusman
Жыл бұрын
I know this is an optimisation technique but realistically I'm never going to drop a drive impact
@VictorSilva86
Жыл бұрын
One thing I disliked about SFV was that the input for a v-reversal you needed to press either 3 punches or 3 kicks, and playing on pad I had to give up one button to assign that option to be able to use v-reversals consistently. With that I had to choose the other button to be either v-skill or v-trigger, depending on the character. Now on SF6 we use the same Drive Impact button to perform the reversal, which is a lot better.
@mvmusic8467
Жыл бұрын
SFV was a very poorly designed fighting game, Sf6 is 20 times better in every way.
@jaycegoller1175
Жыл бұрын
I have bound my DI to the PS5 touchpad
@BurnoutFighter
Жыл бұрын
Ok I subscribed fine.
@repstylegaming9730
Жыл бұрын
You don’t have to hold it down. You can still press the the assist on the trigger like a normal ex move and it’ll still come out. I think the trigger input just register weird when trying to do the normal ex moves.
@notimeforcreativenamesjust3034
Жыл бұрын
We how has been using this layout for literally every 6 button fighting game-
@TheAgore47
Жыл бұрын
I am interested to see what this could do in terms of option selects.
@Xemaine
Жыл бұрын
Making me stronger 😆. I love it!
@elijahj.alfred6632
Жыл бұрын
For ex, I pretty much always use one heavy (shoulder) buttons plus a face button. So I press it with two fingers. I have tiny little hands, so fat-fingering two buttons is impossible. But I haven't been having issues with the "pinch" motion for ex.
@variablex
Жыл бұрын
I actually do the same thing, as I have found that using left shoulder buttons for ex makes my motion inputs sloppier (that's a personal issue though) lol but I still use the classic layout for pad because my friends do and we play locally Alot so I don't want to always have to change the layout
@sloesty
8 ай бұрын
Modern players: i have no such weakness
@HaruhiGamer
Жыл бұрын
This probably means that the complexity of different button combination for ex move does not exists in 6. Like Decapre's ex scramble.
@orangeknight321
Жыл бұрын
One-button parries are more valuable than one-button OD moves.
@colonelmatrik8354
Жыл бұрын
I'll definetely try that
@brandonforster3719
Жыл бұрын
I like the fact that parry is LT on Xbox Series X.
@NoxLegend1
Жыл бұрын
I am constantly hitting the RB button before Y when trying to do EX on the xbox elite. The way its designed ergonomically it's very hard to press them at the exact same time because of the way the button sticks out and clicks so fast compared to how long it takes to press the b button down. I had to switch to old dualshock to stop this from happening, I spent time in training mode trying to make the elite work but I just kept dropping the EX during any combo. I wonder if this could help fix things so I can use my elite. The dpad on the dual shock has tore my thumb up, I tried dual sense but that was worse so I put tape on the dpad and I have to bandaid my thumb before playing which is annoying and bandaids aren't cheap. Might try taping my thumb too.
@Ender41948
Жыл бұрын
5:12 This music sync is hilarious.
@upchuckgaming4710
Жыл бұрын
I used the Hori Octa. So all the buttons are on the right side but this is interesting
@Bodied
Жыл бұрын
Pressing r1+r2 and pressing y/b or triangle+circle is way easier than pressing pp or kk on pad. I'd use the ppp and kkk macro for sure. But also pressing jab+r1 is easy for ex or short+r2
@_GLXC
Жыл бұрын
I was too lazy to get a controller while playing the beta and I have to say that it is pretty nice to use the entire numpad for buttons on my keyboard. 123456 are all my punch and kicks, 789 are grab, parry, and impact. I also have the 0 button and the + and Enter key for extra binds. the only downside is that I still need to get used to down/up charge inputs, quartercircle back inputs are a bit weird for me, and i dont have double 360 inputs down yet
@BMars93
Жыл бұрын
Definitely. This is very similar to how I used to play USF4. Extra binds were for grab, 3K, 3P, taunt and focus attack. I remember it took me a long time to get double 360s, but I'd input them when my char was busy doing an attack or jump. Very hard to do from a normal stance.
@SmokeyAmp
Жыл бұрын
With the second layout you're doing EX wrong, you should use shoulder button + face button for ex moves. Much more accurate than laying your thumb across two horizontally spaced out face buttons.
@loto7197
Жыл бұрын
Its better just to do 2 button parry/drive, the window for two inputs is extremely lenient without any additional assistance settings
@brian_cream
Жыл бұрын
I'm having such a hard time already doing good drive rushes without messing it up i don't think i could sacrifice my parry macro for this even if i totally get messing up EX moves sometimes (i think for me it's maybe 1 in 200 but i still hate when it happens, it's soul crushing missing an anti-air because i did normal DP instead of EX)
@nitoyep3366
Жыл бұрын
I usually use r1 and r2 for the second buttons but I have a 3 kick button, probably should just do this
@SamuelTheodorePitzkin
Жыл бұрын
This is pretty useful for characters that need to press 3 buttons like zangief/ dhalsim
@neobahumut707
Жыл бұрын
Certain characters need to press different combinations of the 3p/3ks for different variations of their ex moves such as cammy hooligan and juri's kick moves. So ive already stopped using the 3p/3k macro already. Im going to try the drive impact and parry one though
@mathespio
Жыл бұрын
Simultaneous Input Assistance will be very good for Dhalsim players
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