I didn’t want sailing at first but after all this time I’m cool with it now. I don’t think sailing will make to game any worse and I’m kinda excited to see what it will actually be like.
@saetia7
Ай бұрын
One of the reasons Sailing *has* to be convoluted is because anything less than that and people will cry that it should be a minigame instead. And secondly every other skill has interactions with the other existing skills. Woodcutting links with Fletching, Construction & Firemaking. Mining links with Smithing, Fletching and Crafting. In order to make Sailing fit within the ecosystem then there has to be crossovers and dependencies on the other abilities aswell. It's not fair to say that is less unique because other skills will be associated with some of the tasks integral to it.
@zeldapro18
Ай бұрын
Ppl did that with Dungeoneering on RS3 LOL.
@odin4289
25 күн бұрын
which is exactly what people said about dungeoneering when it came out. (which it should have been a minigame)
@didrosgaming4063
23 күн бұрын
You listed OG skills as examples (wood cutting links to fletching and the like) but those are not new skills. Construction was added with woodcutting linked to it, but farming and hunter don't really interact with the other skills (I guess herblore?), or at least the content on release didn't much. Thieving doesn't interact with any other skills that I can think of (maybe agility a little). Honestly thieving is an interesting skill because I've never heard anyone complain about how it shouldn't be a skill, but has very little content. There are 23 npc's that you are able to pickpocket, 20 stall types, 11 unique chests, 14 doors you can pick. That is honestly a super small list of things that you can click on; and that is in the modern game with the stone chest, grubby door and so on. BUT there are also 27 quests that require you to have some ability in thieving! That is the kind of niche that I see sailing filling, a skill that is very helpful to have knowledge in, and come up in quests a lot. But also a skill that only has a few dedicated training areas where you do little more than clicking. I look forward to it now!
@martialartsnerd3253
23 күн бұрын
“It’s a little different when you’re adding something into the game…” Yep. Sure was different. We had people saying all of this same stuff when construction released too. Frankly, I’d be ecstatic if they’d take the old school approach and just release new skills after barely warning us about it.
@VallianceRS
20 күн бұрын
Man we've had people saying this in OSRS for everything. Doomsayers were saying "Raids aren't runescape, they will feel weird and won't work" when that was announced. Some people suck at thinking about how gameplay works and are just on the right level of spectrum that they want to do the same thing on loop for 1000s of hours (and any chance of something new scares them)
@2254narken2254
21 күн бұрын
I think the biggest issue osrs has with major updates is that they feel the need to go grandiose with concepts to pass polls and then when they get to actually implementing things they realize that they were in over there heads. The concept of sailing was neat, but a lot of what was discussed was the reward space and not the actual skill itself, and now that they’re actually designing the skill it’s sounding a lot less appealing
@CobyD38
21 күн бұрын
Aviation skill coming 2027
@BTChanOSRS
24 күн бұрын
Look, the only way to look at sailing negatively is this: 1- You see where it will hurt the game. 2- It will invest scarce developer resources into something you don't like instead of something better for everyone. (1) In the first case, sailing is extraordinarily harmless, it changes nothing, it's self-suficient skill, all it's unlocks affect itself only. Combined training methods of sailing+fishing etc won't beat single fishing methods. (2) In the second case, there's no other alternative, and not even as solid, you're advocating for stagnation. Updates are only bad if they kill previous content, even if you don't personaly enjoy them, many will.
@UnsolvedAz23
Ай бұрын
I agree 100% I think they should turn sailing into a mini game and integrate it into just part of the game not a skill and bring in warding
@octopusgoat2502
26 күн бұрын
I’m a pretty big advocate for sailing but the main two criteria I had for a new skill were 1) be fun, 2) don’t fuck with pvm. Seems like you doubt 1, but it also seems like you don’t really enjoy skilling much at all given that most of your skills are under 90 so idk what a non-combat skill you find enjoyable would look like. At least I think you should be glad with point 2. Shamanism with imbues and Taming with followers could have been a disaster for pvm. At worst sailing will just be another level 70 you need to get to unlock an island. Also I don’t think the feedback is more negative as someone who’s been following the conversation the whole time. There were a lot of loud negative voices back in August too.
@Choko4343
23 күн бұрын
love you king, keep up the good work
@zeldapro18
Ай бұрын
Love OSRS content and would love to play this version of RS. Played since 08. Each game has great areas that the other doesn't. Varlamore and Kourend on OSRS. Menaphos and Lost Grove on RS3. We both have Priff and Fossil Island(RS3 has Anachronia, Fossil Island back in time). One thing I love on RS3 is new skill releases. Everyone post 07scape was impactful except Dungeoneering. Archeology and Invention was the best imo.
@Big21Moki
Ай бұрын
another Sani banger
@danysibry
Ай бұрын
This Sani guy kinda cooking
@Real-Ruby-Red
23 күн бұрын
I'm not excited for sailing and I am apprehensive but I will give it a chance. The jmods are probably one of the best for any MMO in terms of community management and engagement.
@dotti1203
Ай бұрын
I feel like sailing will be the least impactful on the game out of shamanism vs sailing, i see shamanism as a requirement for any raids moving forward as they would have to take the item enhancements into account when balancing the bosses. Where as i think you'll be able to largely ignore sailing if you don't find it fun.
@SaniOsrs
Ай бұрын
I agree the item enhancement part looked very unappealing. Having to do 20 minutes of shamanism to re augment all your head if you change from mdps to rdps at tob seems horrible
@charkoney
Ай бұрын
I voted Shamanism, but I support Sailing. I appreciate that you made this vid, it makes the motivation behind your tweets a lot clearer. I disagree with a lot of this, but I do share your concerns in that I dont want another Forestry happening lol.
@VallianceRS
20 күн бұрын
Forestry is what happens when a simple idea is made too complex, and isn't given anywhere near the resource sailing got. A brand new dev was on it, and it showed. Bad design ideas that were stubbornly ego-held onto (even to this day) to keep this method "how he wanted" rather than letting it flourish how players wanted. Forestry afterall is popular, even if twitter users think its a gigantic flop. The majority of the playerbase liked it. It just had some bad ideas like the event items, and poor balancing like the world hop methods. If a single new dev can do that, imagine what the handful of our veteran devs can do with a boatload (heh) of engine work.
@greenlamp9219
Ай бұрын
i know this is easier said than done. but they swhould make the sailing experience like AC black flag where you can build up a boat and hire crewmembers and have cannon battles with other ships. imagine if there was pvp with other players and you could board and opponents ship with your clan and take them out? would be like castlewars except on water shit would be so fun
@Corvinuswargaming1444
27 күн бұрын
been playing off and on since 2004 and stopped for a long time until OSRS was out a few years. This update does not seem to play to the game’s strengths, traversing in Runescape has always been one of its weaker points. I don’t like the idea but at least it doesn’t upend the combat system like EoC or Summoning. Hopefully if people aren’t interested it can just be ignored.
@alsoyes3287
Ай бұрын
I'm on board (ha) with sailing, i want it to be good, although definitely worried, especially with the mess Forestry turned out to be
@noob-ennings5316
Ай бұрын
I have a feeling no matter what we're gonna have to have a more open mind otherwise it'll just drive us crazy. Im gonna take it by ear, but i agree with easily 90% of what you said.
@HavocParadox
Ай бұрын
One thing i will add from my perspective. The ocean.. it looks so bad.. its just flat.. sailing a flat calm ocean seems dull. I do think that they need to have a survey at some point to get get an understanding on the community feelings
@SaniOsrs
Ай бұрын
Yeah the ocean will certainly need work as well to make the sailing part of the skill fun
@SaintXSlayer
Ай бұрын
no one wants fishing trawler or bone voyage.
@kylbarry4466
25 күн бұрын
@@SaniOsrs osrs hd will make it look nicer
@VallianceRS
20 күн бұрын
They're updating water as part of sailing. They've said this since the beginning. Cmon, be informed.
@JRazEd
Ай бұрын
sailing is just a bait from jagex to put all the skillers onto a boat then sink them all into the ocean so they can work on raids 4 instead
@SaniOsrs
Ай бұрын
LMFAOOO hopefully
@hikkikimori
29 күн бұрын
i don't like the narrative that sailing started as a r*ddit meme. i remember being a kid & hearing that jagex was going to release sailing. & it sounded cool. it fits in the world, it's a natural extension of the world imo. it's lowkey the most rs2-era sounding skill; because its idea literally comes from that era. to me, sailing "fixes" the problems with: mounts. land mounts should never ever ever come into the game, for an inexplicable number of reasons. the water is the one area where you would literally need a "mount" (in this case a ship) to travel across it in the first place. even the slowest ships they've shown thus far have looked notably faster than walking, which seems fun. & what's great about a ship is it's similar to a POH! you can build amenities, customise it, personalise it. it's like a personalised mount for an area that was previously totally un-explorable. that fantasy just sounds so cool. again; the very fantasy of sailing entices me. i go back to the mindset i had when i was a kid, during rs2, & think about the fantasy of it all. it's so fun to romanticize it. romanticize slayer as being a monster killer, downing potions, & making the world a safer place, like the Witcher. romanticize cooking as being a chef who gathers her ingredients, kneads her own dough, adds her ingredients found across the world, into a cool culinary culmination & set off to the medieval market (grand exchange) to sell my homemade goods. romanticize sailing as a merchant, or pirate, or captain of my very own ship, nothing but blue horizon ahead of me, discovering uncharted islands, finding treasure, slaying sea beasts, heading to a tavern & having an ale. that fantasy entices me & totally appeals to my child-like rs2-era brain, & that's why i love it so much. i feel like while the angle you're coming from is TOTALLY important, i think we also need to not *only* think about things in such a "how-does-it-benefit-me" kind of way. people train construction to get a max POH, & back when loading times were a thing, they went for the most optimized house size, the most optimized layout, no doors, etc for efficiency's sake. & their houses look HORRIBLE! their childlike selves would puke at what an abomination these optimized POHs look like. i have 90 construction, & a max POH, but it's not "efficient". i kept my doors, i have a fence in my garden around my ornate pool which adds extra time to path there, i have rooms that don't serve any purpose other than that they look cool. & my house slaps. it has everything you could ever need (again, it is still a max POH) but also looks super pretty with tons of cosmetic stuff. no empty rooms, no weird openings where doors would be. i have a cool dungeon, & a second floor that has my bedroom to overlook my property. my childhood self would think it's the coolest thing ever. & that's exactly how i feel about sailing. not just about what problem does it fix, how does it benefit me, how do i get my xp, etc. but as a wow, yeah, i'm playing a really cool fantasy game where i get to kill monsters, bake bread, & sail the seas.
@hikkikimori
29 күн бұрын
i'm sorry but i don't think sailing sounds overly complex.. preparing for your trip & bringing the right tools is exactly what defines osrs. from the most basic level; don't wear metal armour if you're doing magic, you're going to splash - to that idea on a more complicated scale once you're in higher levels. osrs always seems simple when you don't know much other than 'click on thing to kill it', but then you become familiarized with the combat triangle, & monster weaknesses, & attack styles, & ammo types, & the tick system. for example, a low level slayer task might go like this; bring your armour, bring a torch & a tinderbox, & go to the lumbridge swamp caves to kill some bugs. when i get an aberrant spectre task in endgame, my setup goes like this; bring masori for magic defence, bring rapier bc its a 4 tick weapon combined with avernic for highest stab accuracy + strength bonus, slayer helm ofc, bring book of the dead + divine rune pouch with runes for thralls & switch to the arceuus spellbook in my poh, bring saturated heart for magic defense, home teleports, cannon + cannonballs, divine combat potions, prayer pots, cooked moonlight entelope for highest healing over time, herb sack + seed box for loot drops, enable auto-retaliate, pot up, load cannon, spawn thrall, activate piety, bring d claws & start with a couple specs, etc. you notice how the game becomes more involved as you progress. sailing begins with you on a small boat doing everything yourself. it naturally progresses to endgame where you have a colossal ship with a crew & multiple amenities on your ship. it's also an extremely straightforward progression path. there is nothing outlandish (especially so in a world filled with magic & mystical fairy tale creatures). bringing a hot lantern makes sense as to why it would melt ice, the same way bringing a crush weapon to kill kq makes sense, she's a bug; you don't stab bugs, or slash at them, you crush them, just like irl. having a crew is a natural progression; you start off as a nobody, doing everything yourself; & as you get better & your ship gets better you have a crew who knows you're an expert sailor & can help you do things so that you're not the one doing everything. that just makes sense. speed trials are just one activity you can do in the skill, similar to what sepulchre is to agility. sea fishing is just a side activity that trains both skills, the same way aerial fishing trains both hunter & fishing. i don't think the very idea of sailing is complex, it's a real life skill that is extremely easy to explain. you sail a ship on the water. very easy to explain, just like mining, fishing, etc. no one in the world needs explaining what sailing is, the same way no one needs an explanation as to what firemaking or cooking is. whereas something like "shamanism" is not immediately obvious what it is without further explanation, you might have some guesses, but really, with no context, "shamanism" could mean anything. this goes back to what i was saying about sailing just sounding very rs2-like, which is the foundation of the game.
@EresirThe1st
26 күн бұрын
It definitely wasn’t a meme. It was even referenced in the gower quest in rs3. Sailing has been a community request forever. Also I look forward to it being added to the game.
@ZlayerGuy
Ай бұрын
Very solid points raised here, especially the navigational aspects. All we can do now is wait to see how the beta plays out
@xJabro
Ай бұрын
if it's not in a playable / enjoyable state I hope they scrap it, I hope they don't get stuck in sunk cost fallacy and release something they shouldn't, but I'm hoping for the best for sailing
@malcolmisk00l
6 күн бұрын
This sailing update really bums me out, but idk if I should truly care end game is kinda cringe at this point. Private servers are starting to look more appealing
@Superzu01
Ай бұрын
I still think making it a mini game is the best option if they scrap it.
@JustGeoffs
Ай бұрын
You still have all these problems that Sani went over, whether it’s a skill or a mini-game really doesn’t matter
@janminator232
Ай бұрын
It they make it so you can race each other with a salamander breathing fire speed boat for xp. Then it would technically be a skill.
@Michael-hw3vj
23 күн бұрын
@@JustGeoffs minigame doesn't quite have the same effect as adding a skill to the game. If it's bad people ignore it, wasted a bit of dev time, most likely nowhere near developing a full skill and tailoring the world around it. It's an apples to oranges comparison if when looking at it as a mini game vs a skill.
@JustGeoffs
23 күн бұрын
@@Michael-hw3vj who?
@currentcommerce4774
Ай бұрын
people always lose their minds everytime a new skill is about to come into the game people need to just simmer down and let jagex cook
@Devdevbruh
Ай бұрын
Why trust a company that implements pride events?
@LordAllelujah
Ай бұрын
Went to watch the three skill pitches again... still wish shamanism would have been the one that won, I feel like it would have fit really well to the game.
@VallianceRS
20 күн бұрын
was just bankstanding that would have become mandatory buffs to be at all relevant. was just "another herblore" with a huge identity crisis. It was far more game impacting (negatively for a lot of people) than Sailing.
@Raymoclaus
Ай бұрын
I guess from this perspective it seems like they should add sailing just as a game mechanic, before they think about making a skill. Kind of like how walking/running already exists without the need for agility, or how combat exists without the need for slayer (or any other combat stats aside from hitpoints if you really think about it). I don't know yet if I'm for or against sailing as a skill, because personally, I just want a skill to feed into or be fed by other skills that directly or indirectly support a core feature like exploration or combat.
@SaniOsrs
Ай бұрын
This is a great point, yeah sailing should exist as a mechanic before the skill does.
@Immortal_coil4
Ай бұрын
Not even one second into the video and I'm hoping this is a balanced view on a skill that the majority obviously chose. Seems like one or two content creators upload their opinion & then the rest form theirs based on one or two streamers. Dispite what you want in a democracy the majority wins, my vote counts and if jagex chooses to cater to a few content creators over the actual player base then I'm quitting for good because it's obvious that they prioritize limited hang out noobies who come into the game via yt views or streamer views than players who actually enjoy the game and want updates reflecting what we want.
@SaniOsrs
Ай бұрын
What did you think?
@Immortal_coil4
Ай бұрын
@@SaniOsrs pretty balanced view unlike some streamers. As soon as they dropped the most recent sailing progress video the yt potatos started whining and saying "there's still a possibility for shamanism.🧌".. 🙄😤 just annoys me to the core when there's no legitimate criticism from those big KZitemrs, they think they're entitled to get their way every single time because their viewer base are osrs minion fan boys which is the majority of the osrs community let's be real.
@marty4384
Ай бұрын
the majority did not choose it. even the J mods know full well that the vast majority of players do not play 365 days a year but months apart and therefore would not all be in a position to vote and statistcally only a very small number of players vote. So what we end up with is a minority inflicting itself onto a majority
@josephlemarr4741
Ай бұрын
My biggest issue with sailing is the presumed expectation moving forward that more skills will be released after X amount of time. Especially if sailing does really well. Overtime I feel like you wouldn’t be able to even call it old school RuneScape anymore
@mr.f6975
Ай бұрын
games had that many updates its way past its old school vibe
@kylbarry4466
25 күн бұрын
It hasnt been old school for over 10 years get over it
@VallianceRS
20 күн бұрын
Oldschool runescape got a new skill every year. This take is weak
@BanjoGate
23 күн бұрын
Said this before and I'll say it again They promised a new skill with content from 1-99 on release. Because be real, nobody is going to enjoy a skill that only goes up to 50 for the first 6 months of release. But that's how new skills were added. RC? 1-44. Later you could make laws, then the abyss, pouches, and death runes. Slayer? 1-85. The only uniques for a few months were metal boots. Then the whip, darkbow, and much later slayer helmets and points. Farming? Nobody liked it on release. Construction was rather large right on release, but that was a one off. Hunter just gave chins and was a HORRIBLE release. The only thing they should work on for release is the core mechanics. No endgame rewards. No content in the 70s, 80s or 90s. Barebones but mechanically sound. But nobody is going to want to train a skill to 99 first month of release when the xp rates and content only goes up to 50s. Jagex is damned if they do, damned if they don't.
@Kyle-jn3ro
Ай бұрын
Personally, I wanted sailing to be a dungeoneering reskin. You sail to an island, make armor, cook food, kill mobs and then a boss at the end for a chunk of xp. I hope they release something that the community is happy with
@ravenspurplebeats5412
Ай бұрын
im very much against sailing as skill, should been minigame not a damn skill, like they done sailing alreadly in rs3 in terms of ports which is dead content now mostly and shaman would been better then sailing for solo people who love combat. Also 0 point in me wanting to max if they add minigame as new skill which is mix of current skills alreadly done.
@pkbroarmaldo7
Ай бұрын
ive been looking forward to this lol
@ShinraXSoldier
Ай бұрын
If / when it comes out, my plan is to not even train the skill for a long while, and continue my other in game goals. Let them iron out the issues / rebalance after the live QA / let the nerds figure out EHP and guides, then finally start doing the skill. I play every single day and I just can't be bothered to read up on the skill or worry about them getting it "right". To me, there is no "right", as I don't even want it in the game. At the end of the day its likely going to be some bloated garbage like Forestry that exists for the sake of existing. Like you said "There is no problem sailing is trying to fix".
@WarShroud
Ай бұрын
You're right that Sailing just seems too clunky and there's not a great reason to introduce it to the world since it's not filling a hole in the content but rather content is being made to accommodate it. My issue with sailing is that it wants to be more than a skill, looking at the other skills in runescape they are what I believe to be utilities any adventurer would have (fishing, chopping logs, making fires to cook on or fletch logs into arrows) these skills don't make themselves to be more grand than they are until there is a minigame that utilizes them once you reach a certain level. Sailing wants to be ambitious from the beginning, you have to maintain a ship while sailing to your destination and the payoff is xp and resources, will I have to manage the ship myself or get a crew to do it for me while I wait for my tasks to be completed? It just comes off like a minigame from the very beginning and the payoff is that I can upgrade my ships to do the same thing but easier. The addition of sailing will have to rework a lot of aspects of the game in order to make it work, what will it look it like if hundreds of people are sailing in catherby and everyone's ship is clipping into each other? Jagex will either have to expand the in-game waters to create space or remove the addition of sailing in the world map. My idea would be to create an entire separate map with the islands they want to introduce and have that area be the focus of the sailing skill, perhaps you can sail from Port Sarim and you get a cutscene where you head south to sea far past Karamja and the Kharidian desert and after that you're in an entirely new area of open waters and islands to navigate. I just don't see sailing the seas in the current world map viable without a major overhaul. I am glad to see Jagex try something to add into the game, but having sailing as a skill is probably not where it should go. If sailing must happen I would rather prefer it to be a minigame where players can send ships to receive loot (with investment restrictions like kingdom management) rather than something that you must constantly train and level up in. Why make it a skill if it is only used for traveling? Similar to what you said, should flying be a new skill since we can't currently access the skies? Imaging having your own gnome glider you have to upgrade and manage to reach places we can already access. Leave the ships to the charter crew and leave the gliders to the gnomes.
@SaniOsrs
Ай бұрын
Super well put man and I agree with most of what you're saying. I don't know how they're gonna make it not instanced tbh but it has to be or else it's super boring
@SaintXSlayer
Ай бұрын
fuck no lmao. 85% of players want a new skill.
@IINemz
Ай бұрын
I have faith in Jagex not to release something bad after the last few years of updates. Valamore was amazing. Im going to enjoy exploring new islands and leveling sailing to get to new places and dungeons/raids
@krongusblung8305
Ай бұрын
"I have faith in [soulless corporation] they really care about me!"
@Ohmic96
Ай бұрын
They got to fail and learn from Zeah before making varlamore. What makes you think they could release a new skill well the first time?
@Devdevbruh
Ай бұрын
pride events?
@IINemz
Ай бұрын
@@Ohmic96that was old Jagex. Look at other big updates like raids. Quests, colloseum. They are all fine. They understand now and are even having a beta for it
@Ohmic96
Ай бұрын
@@IINemz dude shadow came into the game last year and is the most broken item and prevents them from introducing ANY new mage gear. You’re a sheep
@Misterintruder
25 күн бұрын
OSRS hasnt had a new skill since its inception. Its time buddy, of course everybody isnt going to like it but thats just how it goes. GG
@heek40
Ай бұрын
Your assumption that all new content has to "solve a problem" is a bit of a misguided take imo. New content can be added to games just because it's fun and keeps things fresh. What "problem" did adding Inferno solve? How about Raids 3? How about the Colosseum? Nothing, they were just added for the sake of adding new fun content to the game. This is how service based games work. When most games add content to their game they add it for the sake of new content. When World of Warcraft adds a new expansion, or League of Legends adds a new character, or Valorant adds a new map, they're doing it because it keeps the game fresh. It doesn't "solve problems", if anything sometimes it creates new challenges - like how Raids items can introduce power creep that hurts balance. Yet, it's still a valuable addition to the game. Sailing doesn't solve any problems, but it doesn't need to.
@SaniOsrs
Ай бұрын
I would say skills do solve a problem. All the examples you listed were pvm updates
@heek40
Ай бұрын
@@SaniOsrs Why do skills need to solve problems and other new content doesn't? Why can't skills just add new content to the game? Seems like an arbitrary requirement. Also this isn't even true for a lot of skills in modern OSRS. Most crafting skills don't "solve a problem" that isn't already solved by PVM drops. Slayer doesn't solve problems, it just new content to the game and breaks up the monotony of training combat skills. Don't get me started on firemaking.
@kylbarry4466
25 күн бұрын
@@heek40 I agree with you
@charbroiledmonk1033
26 күн бұрын
There's a lot of ideas that could be implemented for sailing so I think it makes sense as a logical basis. Slowly moving clunky ships are not the best idea, but imagine ai-generated instanced islands that are full of monsters and loot that can be found using sea charts that you find from message in a bottle
@nZoot
29 күн бұрын
Pls dungeoneering or summoning👀
@beardedrake9983
22 күн бұрын
They have mentioned that after sailing they will begin to work on shamanism right when they can
@Evilchickenhead
Ай бұрын
I hate how sailing was heavily influenced by some of the highest content creators through twitter spam posting
@Immortal_coil4
Ай бұрын
I hate that jagex listens to content creators at all.. I thought this was a democracy? Apparently not. I want sailing, that's my personal opinion but after watching jagex cater to streamers, ironman & KZitemrs for years over the player base I'm pretty much over it at this point. They'll probably cancel sailing if Enough of them whine about it.
@Devdevbruh
Ай бұрын
That's why I play Scape05. Jagex has proven time and time again to be an Incompetent company.
@SaniOsrs
Ай бұрын
Faux and the farmers man
@mareklek
Ай бұрын
Sailing Did not start from reddit meme, it started way back from a banner on runescape own website and forums post. before even corp was released
@sennakallenn273
Ай бұрын
they should add kraken like attacks that fishing trawlers has for the training mechanic traveling to islands. have the island slayer be a treasure map where u bring an axe pick, hunter stuff and fish the loot of the island, where u give the loot to the treasure map owner for sailing xp, relatable rewards to the activities done, or a 50k sih cash reward, thing quiz master box.
@Yltimate_
Ай бұрын
So temple trekking
@astrofix
Ай бұрын
This sounds awful
@BrownayRS
18 күн бұрын
Uncharted islands on the main game are basically this, high level resources and random enemies are on the islands and you have to spend 'supplies' to make these voyages, which are purchased with unique currency. I may not be the biggest fan of the concept of a sailing skill, but it opens up a TON in the form of the Wushanko isles (referred to ingame as the Eastern Lands since like 2004)
@ividosrs
Ай бұрын
Hey, very well put together! I voted no to a new skill but did vote for sailing as I thought of it at the time as the least game breaking I guess. But you did raise up some interesting points I haven't thought about, mainly how odd it is to have transportation method as a skill, which inspired me to remix the new sailing vlog as if it was for a new skill called running, mainly to just have some fun but also to show that yeah the base of sailing is just a mechanic, like running. Anways just wanted to let you know that your video inspired mine greatly and it would mean a world to me if you checked it out :) in any case, have a nice day and keep up with your content!
@louisselstad2285
Ай бұрын
Should’ve done shamanism 👀
@lambchu6459
26 күн бұрын
tldr: Man who doesnt like skilling doesnt want another skill
@lambchu6459
26 күн бұрын
20:06
@kylbarry4466
25 күн бұрын
Makes sense
@SaniOsrs
25 күн бұрын
I like the idea of shamanism much more than sailing
@kylbarry4466
24 күн бұрын
@@SaniOsrs Shamanism would completely change all future content and the meta of combat i thought it had potential but also found it less interesting than sailing.
@Devdevbruh
Ай бұрын
Jagex is incompetent. Play Scape05 or play Project Diablo 2
@ravenspurplebeats5412
Ай бұрын
i mostly now do bosses for pets if anything as skilling/maxing isnt on my list.
@zoubex5436
22 күн бұрын
Sailing could still roll out without being a skill, get rid of whatever looks jank and you can still lock content behind sailing. i.e. need 65 con to repair the small ship that can fit through the only canal to an island, need 80 agility and strength to run the big ship that can handle deep seas, 90 mage to clear fog on the route to an island, tons of options. Should just be an add on to transportation and the ports we already have in game
@spicymeat8168
21 күн бұрын
Or jagex can ignore this awful suggestion an continue developing the skill. Can go either way.
@VallianceRS
20 күн бұрын
every piece of content can "not be a skill". We did that for a decade. But this poll was to add a new skill. And they've directly answered this "it could just be content". How does progressio nwork in it? It won't be dedicated the same amount of resources, so won't be as good, plain and simple. Its not a transportation skill. Even the fact you said that shows your idea of sailing is 6+ months out of date with information readily available to you.
@deputyswine
24 күн бұрын
I love the idea of sailing, and am still looking forward to it, but i dont really think it should be its own skill. I also think sailing as a skill, and how it is going to be trained just isn't a good fit. I think it I could be a really cool fun activity, not a minigame, just a cumulation of all the skills and a way to explore that. Kinda like dungeoneering was..... if dungeoneering was turned into a skill also lol I am very worried about the possible introduction of a huge amount of new items. Any new resources, rewards, weapons/armour are most likely going to be horizontal progression/substitutes/counterparts for already existing items. So I think it's going to end up like forestry with the huge influx of new items, it's going to be too overwhelming and confusing. Still excited to looking forward to everything but I just wish it wasn't a skill. Just a activity, so idon't have to train and engage with a million new items just to be able to go to the newest pvm that requires a certain sailing lvl. Or underwater raids 4
@connoro842
Ай бұрын
I have 55 days played on my account, I am 105m total exp, and I would describe myself as more than casual for sure, there have been periods where I have spent 8-10 hours for several days on the game. For you as someone with almost 400m total exp to say you are casual, especially if you are mostly doing late game pvm which does not give a ton of exp/hr, is incredibly delusional. You have to realize most people do not have the time you do to put into the game.
@SaniOsrs
Ай бұрын
I made this account when osrs released. That was like 11 years ago and I haven't quit for longer than like 6 months. I'm 2060 total level after 11 years of playing i'd say that's casual. Since I started playing I've either been in college or working a full time job the whole time, it's crazy what you can accomplish after over a decade
@connoro842
Ай бұрын
@@SaniOsrs fair enough.
@mayerdynn
Ай бұрын
Listened to the entire thing. I voted yes then, and I'm ok with the skill now. Some points towards what you've said: 'it is osrs's first skill, so it has to be good.' - I prefer it have multiple features : delivery system, interacting with ship, swimming far into oceans for shipwrecks, even maybe a wilderness ocean, where you can do PVP, - give it all to us, we have a very diverse community doing different content, and I think everyone could find something they like in Sailing. Not everyone will like every aspect of the skill, but if it's wide, we can all have something we like about it. Some people like 3t granite, some people like motherlode, other do volcanic mining or blast mine/ some people like 2t teaks, others stay at redwoods, and there are also someone who enjoy forestry. Same with fishing, same with hunter, same with thieving and other skills. Posting negative comments and ranting about skill being clunky without playing the beta first, kinda invalidates the entire criticism, as it's not based on anything really, so I wouldn't be surprised if Jmods would just simply skip it. And you would probably get angry for it, but what is there for them to tell to the ones who are speculating and guessing without experiencing what's behind the scenes. Saying nobody wants it now, is also a bad take, as they run surveys and probably collect data on how players feel towards it, even if the ones who like it are not super vocal, as the negative ones. There are still A LOT of players who want a new skill, want to explore Gielinor in a different way, harvest new resources and maybe socialize in new areas. Personally, I think Sailing (not considering how fun/annoying it would be to level-up and get 99), can have a lot of good additions to the game, Sailing itself, just like any other skill, could have a lot of content locked behind it. Unlike herblore, it can have a mix of activities, help other skills have a better ways of training. Imagine some hard rocks on islands, or rare trees, or hunting a creature out in the sea, who knows how they are trying to approach it. What I honestly think now, since it has passed the poll is that we should support Jagex and tell them what we want from the skill. Tell them you want it not to be clunky and that you wish you received xp for doing something, not just interacting with your ship. Tell them what kind of rewards you want from it, and even if they do delivery system, - someone probably was asking for it and some players want it to a part of it, so they can just live in their ship and maybe earn some money/items while using their ship... :) Cheers bud
@tately26
Ай бұрын
Wrong
@mayerdynn
Ай бұрын
@@tately26 what exactly?
@hem9483
Ай бұрын
everyone who disagrees with new skills never has anything more than reactionary rejection to share you are not different@@tately26
@jdc673
Ай бұрын
Facts, if OS is dropping a skill it's gotta be good because it will bring in hella new people I think. A body of water in the wildy sounds pretty sick ngl
@laranjo5999
Ай бұрын
Sailing shouldn't have passed, it's as simple as that. Shamanism and Sailing were *extremely close* and most taming players voiced their desire to have a second round of vote because they didn't want sailing to pass and would rather have Shamanism in the game. Sailing will never be more than a shitty minigame, no matter how hard they try. The moment you get to the islands, you're done with the "Sailing" skill and you're doing whatever there is to do in the islands.
@dilliondantin
29 күн бұрын
Never too late to scrap it. They need to remember this
@polychad
Ай бұрын
REEEE REEEEEEEEE
@victorgutierrez2181
Ай бұрын
The convoluted part is being transparent. I feel like RuneScape players are becoming too privileged. If they went back to not being transparent you would complaint saying it's too vague. Comparing another skill to another is the reason why your thought process is like this. Sailing is something new what is not copy paste from RS3. Instead of wanting the same skill reworked and made new give the Jmods a change to do what they do.... develop.
@OG-zr3bw
22 күн бұрын
It's kinda sad that all these problems were obvious from the get go but the community by and large has no ability to see that, and Jagex should have known better than to give it as an option.
@midaswell_vr
29 күн бұрын
Sounds like you haven't looked into it much, if you were a member of the Sailing discord you would have more incite.
@ZenRobz
Ай бұрын
Sailing was polled for the memes, we all know shamanism was the right choice
@edwdishuge2401
Ай бұрын
sailing shouldve remained a 2015 april fools joke. I voted no the first time and I'd do it again. I dont see a way to train the skill that fits thematically, the only way I see for bis methods are construction 2.0 and (random skill) but at sea. I dont think sailing is skill worthy is more of an expansion to the game since sailing will just end up being existing skills but at sea. Trying to have bdo levels of sailing on a tile based point and click game is just a disaster waiting to happen. Make our boats 1 tile and when you click the boat/button but us in a fishing trawler esq cutscene.
@VallianceRS
20 күн бұрын
Wait for how elitist your takes were on a new skill i didn't expect you to be a 2k total andy. Ok so you don't want a new skill. Sailing or not. Thats fine. 80%+ did though so you're in a very small minority with that take. Also the skill has "been coming into the game" since it passed the threshold poll. Idk how people who live and breathe this game can misunderstand the basics of the polling charter. Props to you for voicing your takes. But yeh the ratio says it all. I think your takes come from a "Tob-addict" point of view. You can keep doing ToB. It won't change. PvM updates won't change. You can entirely ignore sailing (like you have all other endgame skilling). The idea it won't be "fun" is also wild to me. Most skills if not almost all of them "aren't fun" by this definition, but we know thats not true. Lots of people love skilling (even if you don't). Its the simplicity of a progression system with meaningful unlocks and rewards and engaging content to play with.
@King_Trollington_III
Ай бұрын
sailing is gay as fuck ill be quitting when it drops
@Devdevbruh
Ай бұрын
Come to Scape05
@saandmann6753
Ай бұрын
Warding was the skill we needed and now we are getting a meme skill...
@SaniOsrs
Ай бұрын
Warding was even worse imo. Wayyyyy too much going on and there just wasn't enough there to justify a skill. Notice how we haven't had any magic gear smithing equivalent come into the game since warding failed, and that's because it's not really needed. Shamanism was my favorite skill they pitched IMO
@altitudeadjustment1
Ай бұрын
too long and unfocused, stopped early
@SaniOsrs
Ай бұрын
For each their own. It's a ramble style, I had some talking points i thought of before hand but I get the style isn't for everyone
@marcapesos3731
Ай бұрын
monotone. put some music in there or something bro
@SaniOsrs
Ай бұрын
I'll toss some background tunes on thanks for the tip
@benjaminr8229
Ай бұрын
Sailing is coming whether you like it or not. Get over it.
@SaniOsrs
Ай бұрын
Highest IQ sailing voter lol
@HavocParadox
Ай бұрын
So weren't the ruinous prayers
@Yltimate_
Ай бұрын
Classic😊
@iforgottotochangemynamelma7990
Ай бұрын
Redditor found
@Yltimate_
Ай бұрын
@@iforgottotochangemynamelma7990 🤣🤣🤣🌭🤣🤣🤣
@cbridger7142
Ай бұрын
Yikes most of these arguments are so weak and can so easily be deconstructed
Пікірлер: 149