Laura Taranto is the Senior Director of Product Management at Big Fish Games, a developer and distributor of casual games for computers and mobile devices. With 14 years of experience, Laura has traversed various phases of game development, with a particular emphasis on nurturing and growing live titles. In June of 2021, she joined Big Fish Games, where she spearheads new game development and oversees the popular game EverMerge. Before that, Laura held positions at esteemed companies, including Scopely, King, and Wooga, where she contributed to the success of titles such as Tuscany Villa, Farm Heroes Saga, Pearl's Peril, and Diamond Dash. Beyond her work in product management, Laura also contributes actively as a writer and podcast host at Deconstructor of Fun, a leading source of insights into the game industry.
Here’s a glimpse of what you’ll learn:
• How Laura Taranto began her career in the gaming industry
• Laura discusses her role at Big Fish Games
• Analyzing player feedback for game development
• Laura shares recent shifts in game development and emerging industry trends
• The evolution of user acquisition
• What are some of Laura’s most rewarding game developments?
• Laura's tenure at King and what she found fulfilling about her time there
• How Laura overcomes imposter syndrome and adversity in the workplace
• Deconstructor of Fun: how Laura became involved in the podcast
• Transitioning into a product management role
In this episode…
Puzzle games have long captivated players with their addictive gameplay and brain-teasing challenges. Behind the scenes, game developers continuously strive to innovate and refine their creations to meet the evolving preferences of players. How can aspiring gaming professionals break into the intricate world of puzzle game development?
Seasoned game developer Laura Taranto highlights one key aspect: the importance of analyzing player feedback in shaping puzzle game development. By closely examining player comments, reviews, and suggestions, developers gain valuable insights into what aspects of the game resonate with players and identify areas for improvement. This feedback-driven approach allows developers to tailor puzzle games better to meet the expectations and preferences of their audience.
Join Lizzie Mintus on today’s episode of the Here’s Waldo Podcast as she interviews Laura Taranto, Senior Director of Product Management at Big Fish Games. Laura discusses her pivotal role at Big Fish, offering insights into the process of analyzing player feedback for game development. Additionally, she shares recent shifts in the gaming industry, providing listeners with valuable perspectives on emerging trends and innovations.
Resources Mentioned in this episode:
• Here’s Waldo Recruiting - www.hereswaldo...
• Lizzie Mintus on LinkedIn - / hereswaldo
• Laura Taranto on LinkedIn - / laurataranto
• Big Fish Games - www.bigfishgam...
• Deconstructor of Fun - www.deconstruc...
• Deconstructor of Fun: Slack - www.deconstruc...
• Patrick Ascolese on LinkedIn - / patrickascolese
• Deconstructor of Fun podcast on Spotify - open.spotify.c...
• Deconstructor of Fun podcast on Apple - podcasts.apple...
• Michail Katkoff on LinkedIn - / michailkatkoff
• Adam Telfer on LinkedIn - / adamtelfer
• Eric Kress on LinkedIn - / erickress
• Kenny Rosenblatt on LinkedIn - / arkadium
Sponsor for this episode...
This episode is brought to you by Here’s Waldo Recruiting, a boutique recruitment firm specializing in the video game industry that prioritizes quality over quantity and values transparency, communication, and diversity. We partner with companies, creatives, and programmers to understand the why behind their needs and provide a white-glove experience that ensures a win-win outcome.
The industry evolves. The market changes. But at Here’s Waldo Recruiting, our commitment to happy candidates and clients does not.
We understand that searching for the best and brightest talent can be overwhelming, so let our customer-first staff of professionals do the leg work for you by heading over to hereswaldorecruiting.com.
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