They knew exactly what they were doing with hugin bein lvl 2
@wunderkind2396
Жыл бұрын
Runick does feel fun to play with, it just sucks to have a grind game while someone is constantly taking away your grind game resources
@husseinmoussa2947
10 ай бұрын
that‘s still better than setting up a floodgate boss monster or a 10 negate board
@JenovaGirzz
4 ай бұрын
Welcome to modern yugioh! :D
@Exisist5151
Жыл бұрын
I’m completely fine with runick if runick tip didn’t exist. Like the whole function of the deck is bottom-ing their spells for draw power. And like the thought process there if that’s repeated continuously enough they’ll all be on the bottom of the deck and the advantage engine slows down. Having an in-engine way to just say “yeah shuffle my deck, I get access to my entire extremely versatile s/t lineup, and fill my graveyard with 1 more spell to shuffle back with fountain.”
@jofx4051
Жыл бұрын
If Runick tip gone what you gonna draw is brick, that Runick Tip ensures you +1 and the other Runick cards not getting bottomdeck after while... Yee duality can help shuffle but is but...
@Exisist5151
Жыл бұрын
@@jofx4051 In a deck full of versatile utility cards and instant fusions, I think a blanket searcher that also causes you to go additionally +1 off the field spell and also enables the primary resource loop in a better way than any other card is a bit much.
@EleggGaming
Жыл бұрын
but Joshua I'm playing how the deck was intended, slowing the game down with floodgates and deck them out.
@Lobster44
Жыл бұрын
The quick plays are really nicely designed and seeing another archetype done similar would be great, but fountain really needed to be hard once per turn and deck out as a win condition is awful to play against. Not the most frustrating modern archetype design by a long way, though
@WrennNsix
Жыл бұрын
What are those sleeves? They look really good
@In.New.York.I.Milly.Rock.
Жыл бұрын
"Without fountain, the cards simply aren't good enough" Damn, Josh, reminds me of a certain other deck...
@nolanb9466
Жыл бұрын
it is barely interactive. id call it suppressive at most. trading 1 for 1, then drawing 1-3 to go plus 1-3 every turn is not good design. gkung from a 2 card hand to 4 from activating 1 runick spell, then drawing 3 in new chain is extremely frustrating. runick also has the mass banishing effect to just deck you out of any resources. there is no good argument imo for runick to not be hit even harder on a ban list.
@sinzodium8421
Жыл бұрын
I’ve been messing with an idea of Crystron Quandax and Desert locust through Mellfy to synchro out a level 8-10 on opponents turn and hand rip for 1.
@AL-ry5ly
Жыл бұрын
Coming back from playing in around 2018, I like Runick and am building Runick Plunder. It reminds me of old Burning Abyss, where it lacked a gigantic OP boss monster or a linear game plan, but it's a toolbox. Playing toolbox decks is the shit.
@lynaperez8022
Жыл бұрын
how do pure plunders perform?
@bundung123
Жыл бұрын
"I love consistent decks" "I hate circular"
@uzzi3822
Жыл бұрын
There's a MASSIVE difference between making decks consistent and making decks entirely reliant on getting access on a single card that represents a quick effect Trishula + omni-negate. That's what Circular is. Mathmech is a trash tier deck without Circular, but if you get Circular you get a game winning board off the one card.
@trippersigs2248
Жыл бұрын
Circulars consistency wasn't the issue though.
@yusheitslv100
Жыл бұрын
I have 2 issues with Runick: 1) the "no battle phase" thing makes me feel like the other half of my deck does nothing other than be meat shields sometimes. 2) the deckout thing feels kinda sacky sometimes Don't get me wrong. I've always liked Runick as a splash deck. (Runick Spright Fur Hire is stupid fun to play)
@Bob12649
5 ай бұрын
Someone should build Runick magnet warrior
@syco7274
Жыл бұрын
I really dont see what problem people have with runick (as long as you dont play any stun versions)
@notmutual
Жыл бұрын
Agreed
@daggerofstyxx1387
Жыл бұрын
The fact is that they are a generic engine that can be put with any other deck and they are themselves a stun deck that is meant to put grind your opponent so in many cases it’s unfun to play against
@dksoulstice6040
Жыл бұрын
Runick is too generic and has little actual cost to apply their absurd effects. It's free gains for days. No Battle Phase means squat to Runick.
@BagooskaTheTerriblyTiredTapir
Жыл бұрын
@@dksoulstice6040 But you see how that's a trade off right
@luminous3558
Жыл бұрын
@@daggerofstyxx1387 How is the runick archetype a stun archetype in any way? They are the definition of a control deck. If you cannot find it in you to keep fountain off the board then you deserve the loss. People don't like the deck because they actually have to play the game and can't just instant win with going 2nd cards or floodgates.
@herbertcharlesbrown1949
Жыл бұрын
Joshua you made a video why you hate Mathmech. You mentioned Tearlaments. Could you also make a video about your honest opinion on Tearlaments and their design? Some people hate it for the built-in rng, other people think it's the future of yugioh, because you can play during both players turs. What do you think?
@hat_sauce3846
Жыл бұрын
He has talked about tearlaments a good bit I'm pretty sure.
@videofudge
Жыл бұрын
What did i miss? Why is runick suddenly so popular/problematic? Ita been around for ages tbh
@ak47dragunov
Жыл бұрын
Runick is completely indefensible. It's a literal advantage printer with trivial "downside"
@j.rodz.5981
Жыл бұрын
If they allowed to attack they would be more useful without fountain.
@as2ss
Жыл бұрын
Runicks problem is that it messes with resources in a way that shouldn't be messed with. Deck destruction is bad since it essentially high rolls wins by preventing your opponent from playing in an interactive way. On top of that the fact that every card is an extender or interaction is over powered. Imagine branded in red said fusion summon or target and destroy a spell/trap.
@tanjakailer5459
Жыл бұрын
It is just busted
@williammarshal4043
Жыл бұрын
They should ban the level 2 fusion monster.
@gandung777
Жыл бұрын
Just make runick fountain effect to be tied in runick monster instead of field spell. So you cant really make insane combo with insane drawing power, since you need to carefully choose what to summon to emz and not abusing for free monster summon. It may be still broken but less powerful
@zenbozic6184
Жыл бұрын
based opinion
@timothyng3226
Жыл бұрын
Runick interactive? What a joke
@PyckledNyk
5 ай бұрын
I’m a recent convert and I love the deck in master duel. Next paycheck I’m easily picking up a playset of the engine in case some cards ever come back to 3
@kuma9239
Жыл бұрын
"I wouldn't see runick as problematic". I'm out.
@glrbrasil
Жыл бұрын
If Runicks would control the game exactly like they do, but wouldn’t banish cards from the top of the deck, they would still be great with Spright/Twins but would not have the obnoxious deckout/banishing key cards mechanic.
@renraiha1564
Жыл бұрын
Everyone is entitled to their own opinion Even if its sh*t🙂
@jaxoboneill5397
Жыл бұрын
😂😂
@ageha6607
Жыл бұрын
I think TCG players subconciously treat runick as an acceptable version of maxx C. Maxx C at the end of the day is mainly used for making sure the out is drawn to combat the overwhelming advantage of going first. Maxx C gives a chance to all kinds of decks because it doesn't matter if your deck can't afford many slots for non-engine; with maxx C and 3x of the out, you are still in good shape statistics-wise by either having 6 out or the chance of drawing enough extenders. TCG doesn't have maxx C, so more often than not a lot of decks either run into the problem of not having enough slots for non-engine, the main engine is not strong enough to play too many non-engine that doesn't give consistency boost, or deck simply has a lot of extender but not enough draw power. Runick is a bandaid for this problem. But at the same time, it feels extremely polarizing between decks that are already super strong + decks that can run well with runicks against decks that can't make use of runick as much.
@luminous3558
Жыл бұрын
This is not a TCG player thing. Runick is simply one of the best archetypes ever designed for the modern game. Having engine cards that double as non engine is amazing. Maxx C on the otherhand is just a card that was made so bad players can cheese games.
@uzzi3822
Жыл бұрын
Runick is NOT a bandaid for not having Maxx C. Maxx C doesn't even fix anything in the first place. Formats that have Maxx C are MORE toxic to go second in, not less. Your opponent can go full combo, draw a couple of cards at the same time (so they get access to Maxx C more often than you) set up ways to negate anything that could stop their own Maxx C and then when you get to go second you lose the game because your opponent get a guaranteed Maxx C so it doesn't even matter if you break the board.
@CocTheElf
Жыл бұрын
What the hell are you talking about? Maxx C is so stupidly broken it limits deckbuilding so everyone has to run the same dumb Maxx C package so most of the time decks don't have enough space for non engine. Also it's at its best going first. Going second under Maxx C is outright miserable. On the other hand, Runick's main problem is that its core is too big so there's less space for non-engine than in other decks.
@mizo9972
Жыл бұрын
Coming from the same guy that hates mathmechs but likes runicks because : "I like consistency" lmao 😂
@lucascerbasi4518
Жыл бұрын
While I agree overall , I think it's very hypocritical to like runick due to consistency and then hate on circular.
@greenhillmario
Жыл бұрын
I mean, the circular hate is just playing into the meme now and also that circular exists only to fix the problems of mathmech and does it too well while the power distribution in runick cards from release are designed around fountain
@zephyrrrr4813
Жыл бұрын
I mean the issue with mathmech was never a consistency one it was silly update jammer otks
@luminous3558
Жыл бұрын
Circular's issue isnt just consistency though its the linearity of the deck which is facilitated by a hyperconsistent 1 card combo, Runick is neither a combo deck nor does it play off a 1 card starter. If you draw circular you do the same play turn 1 100% of the time and the same play turn 2 100% of the time. Runick might have 10+ Instant fusions but they are still just instant fusion, whatever happens next depends on the 2nd archetype you run. Runick also plays longer games by default which allows for each match to be more unique compared to circular which will end the game in a win or loss on its 2nd turn.
@jonanderirureta8331
Жыл бұрын
Like Runick Synchro. Ambivalent towards Runick Spright/Live-Twin/Fur Hire. Hate Runick Stun. Simple as.
@Kaichi223
5 ай бұрын
I see Runick Dislike button press
@seecrit436
Жыл бұрын
The point that u can activate all the runick cards from hand is the most annoying thing. Imagine you could activate normal traps from hand.
@gustavoagamez9379
Жыл бұрын
Like... Infinite impermence? Or handtraps?
@Dingg00se
Жыл бұрын
@Gustavo Agamez Probably Normal traps in general. There's imperm and evenly. Also hand traps aren't traps
@gustavoagamez9379
Жыл бұрын
@@Dingg00se semantics, runick spells with fountain on the field play exactly like handtraps, just because it doesn't have the red border, people get incredibly annoying at runick for the most innocuous reasons, "oh no you can activate 1 monster negate, 1 special summon pop and 1 backrow pop, so broooooken" like other decks don't end up with more broken endboards
@seecrit436
Жыл бұрын
@@gustavoagamez9379 They play like handtraps and backrow is useless against runick except cyclone. Runick/Spright variants have stuff besides the runick handtraps carrot and red negates smashers and ez r2 access runick clearly got desined to work with spright.
@gustavoagamez9379
Жыл бұрын
@@seecrit436 yeh, I'm not denying that, I'm not saying the deck is super fair or that it's a bad deck, the engine itself is very good but it's like other engines, it has its outs and your opponent won't always have a response to it, it's interactive as well and the only hateable thing about runick is that it can be played with stun surprisingly and annoyingly well and the draw engine from fountain can be unnecessarily broken
@hakeem4369
Жыл бұрын
This man cries about circular but he loves runick. You can’t make that shit up.
@randomdroppings.danthemagi4600
Жыл бұрын
Pure copium and justification based on bias.
@mudora5156
11 ай бұрын
the worst part of runick is that they get to draw 3 cards every turn. this means in a turn cycle they draw 6 cards which is absolutely busted while simultanously having a shitload of interaction and protection. ''but you won't draw 6 cards every turn realistically'' okay. so the runick player ''only'' gets to use pot of greed every single turn including the opponents turn. are you hearing yourself speak at all? besides there 9 unique runick cards for a total of 27 runick quick spell you can use. how the fuck are you not drawing at least 2 cards every turn?!!! in an archetype where every single quick spell is an INSTANT FUSION at worst. not to mention that the quick spells sits in the hand where you cannot reach them nor force them out.
@minepool4343
Жыл бұрын
He speaks as a TCG player, everyone that speaks shit about this take don't have that in consideration, even in best of 1 the problem with runick was it's stun variant, besides, circular he doesn't like what it represents as a generic cyberse support and combo enabler, runicks aren't combo enablers, only extenders and consistency, unless you are making runick syncro, which was a quite based deck
@dksoulstice6040
Жыл бұрын
Runick is too unbalanced an archetype for BO1 format. It's not the strongest in MD but it is the most toxic. The most common thing you hear players say TCG Runick wise is they might lose the first duel but not the series. Obviously, in BO1, you can't say this.
@khaeya2291
Жыл бұрын
Runick is bad design, if it didn't banish from the opp deck on every card then it would be decent, but as it is now its just toxic
@kechitiabderrahmane6357
Жыл бұрын
how can they deck you out konami designed them to be a deckout strat if they sent to the gy instead of banishing they would be garbage due to the pluses you would give to the opponent and in the same way konami gave sky striker a better recurable pot of greed, an imperm that turns into a change of heart, a dd crow that turns into a monster reborn, and their own spellbook of judgement runick had to get utility spells to actually stop your opponent for going into access code otk
@yuseifudo6075
Жыл бұрын
@@kechitiabderrahmane6357they should've decreased the number of cards banished by the effect. Banishing 4 cards from one spell that's recycble is absurd
@john1691
Жыл бұрын
Runick really does give you that epic dopamine boost by drawing a billion cards,especially in Runick Fur Hire
@NoNameOrLife
Жыл бұрын
draw 6 into max c :D
@tommoex
Жыл бұрын
Runicks feel like a modern spellbooks, and nekroz to me, a deck made to be a toolbox. i loved spellbook and nekroz for that reason, too bad runick decks are bit expensive nowadays, otherwise id play a runick variant for sure.
@asuraXTC
Жыл бұрын
Please don’t compare my nekroz to cancer :(
@PepperPersonal
Жыл бұрын
@@asuraXTC Nekroz was cancer during their peak.
@tommoex
Жыл бұрын
@@asuraXTC as someone who played nekroz in tournaments, it was a short period but even you had to admit nekroz was by far the best deck at that time. I'd love to see more nekroz support to bring it into the modern game though.
@amienabled6665
Жыл бұрын
@@asuraXTC Bro is acting like nekroz was some fair tier 2 deck instead of a tier 0 menace that locked you out of special summoning 😭
@husseinmoussa2947
10 ай бұрын
@@asuraXTCtbh nekroz used to be cancer runick is balanced it just draws a lot or cards, the only broken effect the deck has and the bit chokepoint same with branded fusion it atleast makes the deck balanced
@armandonoriega681
Жыл бұрын
Don't listen! Joshua sold his soul to the Runick Fountain!
@null.ru.1337
2 ай бұрын
His sould?
@silverstar6589
10 ай бұрын
I wouldn't mind Runick at all if not for the fact that it was designed as a mill strategy at first. The fact that all these cards on top of their great utility mills your opponent by BANISHING their cards is such a nuisance. I wonder how Runick would be if they didn't mill and kept everything else as it is.
@impendio
Жыл бұрын
Shit take, people want no drawbacks and no opportunity cost. If they ever print a deck where every monsters was both a 1-card full combo AND also handtraps, with on-engine outs to everything people would play it and defend it like they do with Tear. It’s a basic of game design to have trade-offs, there’s no way to differentiate decks that do everything, even if they do it in slightly different ways with more or less steps, if they have outs to everything and lose to nothing, then the game becomes about RNG and not the text on the cards. If I wanted to play with the exact same options as my opponents I’d play chess, and if I wanted to only win and lose by the die roll I’d just play RPS…
@bayar_
Жыл бұрын
runick has amazing artwork and cool card design imo. i still love playing my fabled runick and runick spright decks :)
@j.rodz.5981
Жыл бұрын
Without the banish effect Runick could not exist. Imagine how that would go against Tear if the cards would go to graveyard.
@Raphael4722
Жыл бұрын
No one is saying that the cards should go to the graveyard. They could have just printed Runicks without any mill effect.
@j.rodz.5981
Жыл бұрын
@@Raphael4722 A mill deck without mill effects? Such is your hate? lol
@Raphael4722
Жыл бұрын
@@j.rodz.5981 It would still be tier 1 without those effects.
@themonoloco8245
Жыл бұрын
@@Raphael4722 what do u mean a plus 3 (not once per turn btw), intstant fusion in every card would still be good. Yeh the banish effect is just the cheery on top.
@iuader8646
Жыл бұрын
@@themonoloco8245isnt fountain once per turn?
@carvajalethandonovanl.4510
Жыл бұрын
I like the concept of runick but imo it synergizes a little too well with floodgates and fountain being a little hard to interact to while also being too good when Hugin which is the best monster most of the time is in the field.
@egggge4752
Жыл бұрын
The only meta runick variants are non-floodgate variants. Runick Spright Runick Spright Live Twin Runick Spright Mellfy Runick Naturia Runick Fur Hire Runick Spright Fur Hire Non of these decks had/have room for floodgates. The goal is to load the graveyard on your turn with 2 spells and in your opponents turn activate another spell and draw 3 other runick spells of which you use 2... drawing non-engine non-extender floodgates decreases consistency. Thats why Runick Fur Hire is so busted despite it ending on only max 3 negates in the spright variant because drawing 5 spells on your opponents turn (which you can activate on your opponents turn) is better than 5 floodgates.
@DoggoDoesStuff1
Жыл бұрын
Found the OCG player
@Nob911
Жыл бұрын
Ash cosmic cyclone ghost ogre literally complaining about nothing
@mech2605
Жыл бұрын
The real reason josh likes runick is he likes decking people out
@luminous3558
Жыл бұрын
Thats not runicks wincondition. Thats the back up plan.
@lz9275
Жыл бұрын
@@luminous3558 that is still a win con even if it is a plan B
@cantflipforship
Жыл бұрын
5:13 Replace “Fountain” with Circular 😂 and listen to the next minute
@averagejoe9229
Жыл бұрын
1:25 if you like consistency why would you hate searchers like Bonfire? It helps eliminate variance.
@tonttuvain1839
Жыл бұрын
because there is a difference between having consistent access to an engine and consistently drawing your single strongest card
@averagejoe9229
Жыл бұрын
@@tonttuvain1839 That's more of an issue of having a card so powerful it can elevate the deck by itself. Cynet mining is fine but Circular is not.
@impendio
Жыл бұрын
He’s coping, defending a shit deck and hating on unplayable garbage.
@ducky36F
Жыл бұрын
Honestly if you listened to what he said the first time you’d of understood the difference. He did admit he’s biased however 😂
@carpedm9846
Жыл бұрын
Heres the thing, runick fountain draw 3 isnt that insane. People just dont realize how other decks plus off. Look at albaz. You get Monster-That-Requires-2-Materials, and then you get another 2mat monster, and you still have 4 cards in your hand. Look at mathmech, link disciple and devotee is a +2(tribute 1, draw 1, 2 tokens), and thats not even the most of what it can do. Look at an older example, eldlich, every trap banishes itself to search. So if you have 3 traps, thats +3 search. Furthermore, runick cards arent board presence. If you have DPE, that is "add a flashingFire/Destruction to your hand every turn". But you dont think of DPE activating every turn as "card advantage", but the runick doing the exact same thing would be seen as gaining card advantage. Baronne de fleur? That is runick dispel+flashfire+ additional copies of flash fire if you consider that it can remove stuff by battle. Accesscode is multiple flash fires with an added benefit of winning you the game on the spot. Normal lvl2 monster, summon Spright blue(+1) summon jet(+1) activate starter(+1) and with only opening blue+lvl2, you went +3. I mean. Heck. Even Traptrix can go more than +3 in a single turn.
@verbalengine95
Жыл бұрын
I like Runick because sometimes you just luck out and banish an engine requirement lol
@newbaroque3193
Жыл бұрын
Yeah I dislike it for that ^^ Banishing 2 albaz T0 is pretty unfair ... And I play runick
@carpedm9846
Жыл бұрын
Skill issue. Played generaider against it and got my 2/3 of my field spells banished, still won through the power of anime.
@jorgemartinez6902
Жыл бұрын
Runick is an interesting archetype, and I do think that it banishing cards from your deck as a form of mill is necessary due to powercreep. My issue with Runick is that it is still a little too generic. With every Runick quick-play being able to special summon a monster from the ED, you give up precious ED space for said monster and your Battle Phase. Okay, that's cool. However, their key ED monster is the card that searches for the field spell, gives it protection too, and every Runick quick-play can bring it out. Alright, the consistency is a too high here, but here's where things get out of control: the ED monsters do not come with a restriction themselves. Where is the summon lock, the fact that they cannot be used as a material for any other type of ED monster? You can bring out a level 2 (which is Spright support), a level 3, a level 4 (rank 4 toolkit with another level 4 present), and levels 5 and 9 with the new support, and those monsters can then be used to further combos. Nah, that's just negligent there, but of course, Konami also made it so they have synergy with floodgates.
@Csthh
Жыл бұрын
Well I’ve never had problems with runick being too powerful even before I tried the engine, my problem is when this archetype was released it was heavily used with floodgates. The lock would make it so that only stun variants would survive, which I don’t really want. I personally think the deck should get tip to 2 or 1, but fountain should really stay the same, and maybe HOPT ( this is more for stun). To say runick is too splashable in my opinion is a good thing because all the archetypes runicks are splashable with are really powercrept or some that just have good synergy with the cards, it also helps that no runick variant has a board full of negates since nat runick is pretty much gone, to end the game or need any broken floodgates to keep up. The splashability creates really unique decks that really aren’t that toxic since no runick variant can really FTK or OTK, sure it creates grind games, but those are so much better at letting you get back in the game. The reasons it’s not a second ishizu or adventure is because like it or not the skip battle phase is a big turn off.
@Jakc_Tk
Жыл бұрын
Tear is interactive but also impossible to beat consistently. There's way too much to deal with at all times.
@zenbozic6184
Жыл бұрын
i think they should just raise the level of other archetypes to match tear powerlevel, but i understand ppl dont like massive powercreep
@egggge4752
Жыл бұрын
Dimension shifter, Droll & Lockbird to stop the deck from drawing Ash blossom & Imperm & effect veiler to stop hugin from adding fountain Anti Spell Fragrance !!! Holy 💀💀💀
@elfyar5786
Жыл бұрын
Personally my only problem with runicks is the banishing part especially against decks that play a couple of one offs and i dont really see a difference between a deck that banishes 10 of my cards face up and a deck that banishes 10 of my cards face down
@luminous3558
Жыл бұрын
It doesn't really matter. Runick does not banish a lot of cards in the first 2 turns of the duel and its very vunerable before it gets going. If you let the deck do its thing then its no different from another deck being able to accomplish its gameplan: You will end up in an unfavorable boardstate.
@trollinggaming9903
Жыл бұрын
Exactly. If would still be good even if it don't have the banish effect but here we are.
@TheDocperian
Жыл бұрын
@@trollinggaming9903 Josh: I win the majority of my games through milling, people just scoop before it gets to there Everyone in the comments: The deck would be basically the same without milling
@jamessimbolon3887
Жыл бұрын
@@TheDocperian without the mill you are still in a winning position, it’s just you would stall until your opponent can’t do anything for several turns. Which typically takes longer than simply milling your opponent out, but you are still winning
@lz9275
Жыл бұрын
@@jamessimbolon3887 still, banish their outs from top of the decks along with their one-offs is one of the major pains to deal with against runick especially with fountain turning those quick play spells into handtraps during the opponent's turn
@RomeF27
Жыл бұрын
I feel like cards that interact with your opponents main deck should not be legal. Aka mill from opponents deck or banish from the top of your opponents main deck
@dksoulstice6040
Жыл бұрын
This is my biggest problem with Ishizu and Ishizu Tear in particular. That and Ishizu being as generic as it is despite its massive milling power (Should lock players into Earth Fairies). It's already an insanely strong deck just from milling their own cards. Being able to mill the opponent's as much as they do is just plain bullshit. Then on top of milling your cards to the graveyard, if you try to activate a graveyard effect, they can just mill it back.
@bend4456
Жыл бұрын
Of all the things that could be strong, runick is a good way to do it. But it’s too strong at what it does because tip is at 3 and it becomes unfair anyway when they draw 6 cards, even if it feels more fair, the opponent is way behind
@carpedm9846
Жыл бұрын
Well, not exactly. Runick cards are one use, for example, if your opponent has DPE, that is them adding flashing fire to their hand every turn. Additionally a lot of decks go more than +3, its just that they are multiple +1/2s. For example ABC can end on ABC dragon buster + Borrelend, by using the hangar to +, and then the link monsters to +, then the grave effects to +, then summoning the ABC dragon "for free". Eldlich traps for example banish themselves to add a card. Much like how fountain shuffles into the deck it is 1 to 1 from grave to hand advantage. Do you have 3 traps? Search 3 cards you want. Do you have 3 spells? Draw 3 cards randomly.
@johannesschneider5209
11 ай бұрын
yeah I dunno, tbh I think its a little busted that you can activate multiple fountains a turn resulting in up to 6 additional cards during your turn and another 3 during the opponents turn ONLY with (2x) fountain. if you then combine it with fur hires where an additional 6 can be drawn (so in an ideal world you could draw like +15 over the course of 2 turns) loading up the hand with every handtrap in the game is crazy strong in its own BUT on top of that the deck has insane grind as well with banish from deck. thats why I personally dont really have fun to play against it in general, but yes, floodgates on top of that is of course the icing on the cake
@bradysummers20
Жыл бұрын
I think the banish portion shouldn’t be a thing. Without that I don’t see runick being that annoying. It would just be a very good tool kit engine.
@totalpartykill999
9 ай бұрын
without the banish, runick is total ass
@crosshair4483
Жыл бұрын
Fountain should've been hard once per turn, should have had to target different names, and maybe do 2 instead of 3
@shokudiablo6716
8 ай бұрын
For me if you cut the milling out and limit fountain draw to 1-2 Runick would be so much better to play against, everytime I play against it I have to focus on fountain so much ot they would just cut down the combo pieces that I want in the deck and just break my board down until they can start using their main engines
@Leonardo.ohime.i
Жыл бұрын
I have 2 reasons why i love runick , it never loses to floodgates or general nonsense and it makes naturia landoise playable
@sanketower
Жыл бұрын
The problem with Runick is that it's too splashable. Any Runick spell can turn into a Lv 2/3/4/5 for Synchro or XYZ plays. Fountain is not once per turn and will let you draw 3 every turn to draw your other engines. It is also impossible to stop once they get the engine going, the fact that Hugin can protect on resolution is also a problem.
@egggge4752
Жыл бұрын
Bro just imperm hugin like ??? Just effect veiler hugin ??? Just ash blossom hugin ??? Bro cmon this cant be real. You know that the deck doesnt work if you just have 1 or 2 handtraps in your deck right? Aintnoway 💀
@sanketower
Жыл бұрын
@@egggge4752 Hugin is not even Once per turn. They can link/synchro/xyz with it, summon another, and get Fountain anyway. And it doesn't matter that you discarded 2 cards, Fountain recovers them for free.
@egggge4752
Жыл бұрын
@@sanketowerash blossom stops fountain as does droll & lockbird
@sanketower
Жыл бұрын
@@egggge4752 Even then, since the spells remain in the GY, they can Fountain next turn anyway.
@greenhillmario
Жыл бұрын
I love playing runicks in non stun decks but again let’s not pretend runick wasn’t made to be a stun engine. Also yeah as you said fountain is overtuned
@spacebartoloud
Ай бұрын
Consistency, annoyance to out, and versatility is what causes so many people to be put out with x card(s) and therein lies the problem with runick. (At least in the public court of opinion) Honestly as a runick player who net decked runick from you, (have tweaked it a bit since "getting" it from you) they do be stupid powerful/consistent.
@abendsonnewarriorcats9474
Жыл бұрын
I think instead of drawing fountain should search that many runick cards
@thesecretagent3443
Жыл бұрын
Runnik fountain needs to be at 1 period. A card which lets you draw 3 with bascially no downside in your turn and in your opponents turn is broken. Experienced players probably draw 6 cards in two turns and recicle there cards especially with spright
@KixMusaid
Жыл бұрын
Runick is cringe
@74URS74
Жыл бұрын
A deck with 15 instant fusions, draw 3, floodgates, mills but fk circular
@pasdan4985
Жыл бұрын
imo the only real problems with runick are hugin letting them play a better terraforming at like 15 copies and fountain not being HOPT
@Akkuseru
Жыл бұрын
I wouldn't mind Runick nearly as much if not for the banishing part
@Rumple108
Жыл бұрын
I personally love Runick. Who doesn't like several copies of instant fusion
@mustafamrouweh7873
Жыл бұрын
You like it because you are "skillful" stun player Jokes aside it's just so boring to play against and since you get no battles phase it's about breaking you opponent mentally so hard to force them to surrender I hate decks that make me want to that Since once you get the right cards into rotation It's either deck someone out and it would take sometime Or makes them surrender It stuns the game if you know what I mean And the problem with the stun variant is that the runick cards play a bodyguard role to the floodgates
@Csthh
Жыл бұрын
I don’t think it stuns as much as you think. As akin of control, once your opponent has wasted resources just stop using runicks and go for game. The idea of making your opponents surrender or deck out is there, but for me only surrender has been the most common with normal kill being second. In runick spright it’s much more different since sprights have low attack monsters, but I just go into avermax and go for game when I can. I’ve tried ghoti runick and is just all about banishing as much as you can and summon deep beyond for game. It almost always depend on the variant your playing.
@mustafamrouweh7873
Жыл бұрын
@@Csthh it feels like stun
@mustafamrouweh7873
Жыл бұрын
@@Csthh it's almost stun but not enough to make the player feel like he's playing stun but the opponent will feel it
@Csthh
Жыл бұрын
@@mustafamrouweh7873 I mean that’s true for almost all control decks, SS feels the same so does exosister, and most control decks. It feels like stun but it’s more of your opponent out grinding you, it’s the heart of a control deck to make their opponent have minimal plays as possible.
@SPOOKYTHIEF
6 ай бұрын
The year is 2024, Runick Fountain is limited to 1 in Master Duel, Life is good over there. In the OCG... Runick Fountain is limited to 1, Life is good over there. But for some forsaken reason that nobody understands... In the TCG Runick Fountain is at 2 in the TCG, The GRIND GAME is still awfull and duels agains runick are worse thanks to Ghoti. So yeah Josh... There is a LOT of bias.
@MrHellsing1055
Жыл бұрын
I hate ruinic stun decks. Super unfun.
@thekittenfreakify
Жыл бұрын
I am sorry but hyper consistency is what made tears such a nightmare. Decks should not be hyper consistent.
@jimtsap04
Жыл бұрын
I don't think just consistency made tear a nightmare, it's more that it was consistently able to play on turn 0
@NovatoEx
Жыл бұрын
I feel runick is way to good to not get hit in a meaningful way. The engine does it all, utility/disruption, extension in the form of bodies, draw 2-3 cards every turn and to top it all off, the banishing of the top cards on the deck, that can banish outs, necessary bricks or garnets for your decks and acts as your plan B if the games drag on for too long. On top of all of that, runick doesnt have any meaninful lock/drawback on any of its cards (having no bp doesnt matter) and it has in-archetype ways to make sure you dont get rid of their fountain. Putting fountain to 1 would do nothing at all, because every runick card is fountain thanks to hugin. I believe they need to adress the problem directly and ban fountain, as any other type of consistency hits would just be dancing around the issue. Runick as an engine makes controlling games childsplay and i dont think it promotes real interaction in the same way tear did it. It makes you believe you have a shot at winning because they dont put out multiple negates and have no cards that read "your opponent cannot...." but in reality thanks to their insane grind game and pluses you just cant compete without just killing them on the spot. They just need to drag the game to their territory and then, they will win. I find quite ironic that Josh hates circular for what it represents in cyberse decks when arguably runick is the same to the decks that can use it as an engine.
@biggstarr
Жыл бұрын
Subbed, Liked
@Infinite8blue
Жыл бұрын
Runick is very unfun to face
@averagejoe9229
Жыл бұрын
The main issue I have with Runick is that it annihilates rogue decks. They have removal of all kinds and nothing can keep up with fountain.
@marktheshark1799
Жыл бұрын
I know a guy who'd love to see thus
@gerharddamm5933
Жыл бұрын
You lost me at Runick
@SuperSpikewolf
Жыл бұрын
Sorry but i really can’t find “fun and fair” a deck that draws 6,plays 18 instant fusione,draws 6,has destruction protection,infinite recovery and banishes the opponent deck in the meantime with almost no downside at all,in what universe “impermanence,banishes 3 and draw 3” is a fair card ?and no,skipping the bp when you are plus 10 in card advantage is not a real downside
@gustavoagamez9379
Жыл бұрын
Oh my fucking God, draw 6 now are you guys talking out of your ass, where the fuck do you guys get your information? Like... Jesús christ runick fur hire only ever draws 6 IF you popped something with folgo AND you have 3 runick spells in the graveyard which believe it or not is not exactly consistent at all, at best you draw 2, maybe 3 with consistency, did you guys forgot about going 2nd as well? Runick presents an issue when you go 2nd and have to break a board and not having the BP hurts more than you can think of, common outs such as evenly matched fucks with runick a lot as well, even something simple as cosmic cyclone, the fact that you run more than half your deck with runick spells means that you can't reliably play tech options or going 2nd cards as much as other decks, I won't lie and say "the deck is bad" the deck IS good, it's just not AS broken as people make it out to be, even moreso when the deck is very interactive
@luminous3558
Жыл бұрын
Have you considered stopping your opponent at any point? Any handtrap on Hugin is backbreaking and in most variants the fountain isn't very protected as something else sits in the EMZ. This is just complaining about a deck being strong if it goes completely uninterrupted and thats the case for everything.
@SuperSpikewolf
Жыл бұрын
@@luminous3558 ok,let’s pretend that you have imperm or ash to throw at hugin. 1) you can still have fountain/tip in hand. 2) if you have any another runick spell in hand nothing stops you from trying again. 3) if you have ANY other level 2 in hand you can go full spright/twin combo. What have you accomplished?
@dksoulstice6040
Жыл бұрын
@@SuperSpikewolf Just draw the out bro. Runick milled all your outs, but draw one anyway :D
@apologizethatyouwerebornin2616
Жыл бұрын
Tbf, runick does have its weaknessess. It loses to side cards like anti spell, droll etc. If your deck is too fast then they lose going second too. And if they dont get to fountain or to draw with it, you basically win
@StrawhatDawn
Жыл бұрын
Ogre does a lot
@dudesk099
Жыл бұрын
The real question is why runick got basically 0 tops this weekend while kash, lab, branded, dragon link, and even mathmech took multiples.
@asuraXTC
Жыл бұрын
Banishing bystial s is weird lol and lab can prevent runick from using spells the thing is runnick loses to side deck
@JuneTV03
Жыл бұрын
They got more tops then kash in french national if you combine the live tiwn and the furhire variations
@Ragnarok540
Жыл бұрын
Runicks are fine, is a very different kind of deck and that's cool. What is not cool is their synergy with floodgates. Konami should have put them some restriction in them to avoid that synergy...
@RaptorsClaws
Жыл бұрын
In hindsight they should’ve banned hugin and kept fountain at 3. The synergy with spright is a little bit too much imo
@shmatet
Жыл бұрын
Joshua this camera angle is so ass it’s making me nauseous bro, great vid tho
@ujou_vrc
Жыл бұрын
Well folks, he lists all the reasons that Runick should be restricted. Cut down its consistency, set fountains to 1.
@Papiness
Жыл бұрын
I think part why Runick is so fun is because its playstyle is similar to OG yugioh where theres diversity of cards and decks weren't as heavily built as 'archetypes' or complete synergy. Just giving you options of back and forth trading blows and little to no combo plays.
@tjarkvos7847
Жыл бұрын
maybe it would be cooler if fountain also made you put 1 card from your hand back in the deck every time it triggers
@ycm6152
Жыл бұрын
should've had the striker restriction placed on all their cards
@ytfsrose1588
Жыл бұрын
It literally gives you alot of free advantage for nothing of course you gonna like the deck
@inciaradible7144
Жыл бұрын
I just wish Fountain didn't draw 3; drawing 3 twice in a row, and sometimes even on the same turn, just feels so incredibly oppressive. I don't care about it in pure Runick, because all that deck draws is jank, but in any variant, draw 3 is just huge.
@courtlandwilliams2275
Жыл бұрын
They should unbann card of demis if they like draw 3 cards
@lukecoolidge14
10 ай бұрын
Hey if anyone is seeing this can you explain to me how to summon a runick monster because i got a Freki in one of those random 20 packs and when i tried to look up what monsters i would need to summon him the list for Runick cards seems to be only fusions and spell cards
@OsirusHandle
6 ай бұрын
every spell can summon it straight from the extra deck
@benjaminpopien5148
Жыл бұрын
they could have had a fountain like once per turn etb fusionmonster. And other strong fusions with other strong abilities, so you have to chose.
@EMPCraft
Жыл бұрын
You can't call it interactive if every interaction trades 1 for 1, except you draw 3 afterwards.
@Exisist5151
Жыл бұрын
Fountain is a -2 if accessed through huginn. Doesn’t do anything on its own and you had to discard to search it.
@winter945
Жыл бұрын
That's how an interactive deck wants to work though, interact with your opponent while generating card advantage
@EMPCraft
Жыл бұрын
@@Exisist5151 -1 would be inherently wrong. Also you value Hugin as a 0 in that situation, and you get to draw both for the card you played and the discard so it's no neg really.
@Exisist5151
Жыл бұрын
@@winter945 Uh no. Interactive decks don’t inherently go + while disrupting. That’s not a principle. That doesn’t mean interactive decks can’t do that, but that is not a quality that indicates an interactive deck. Kashtira goes + while also putting up disruptions, it’s not an interactive deck in the mode that people play it. Every game results in, “Do you have the out?” And the best mode to do so isn’t with interactive cards, it’s with blowout boardbreakers that your opponent can’t respond to. Spright is an interactive deck right now imo, it has many ways to accrue advantage, but every card that directly interacts with the opponent has a cost to it, it doesn’t + off of disruptions. Smashers makes you banish from field and grave, and the negates make you tribute.
@Exisist5151
Жыл бұрын
@@EMPCraft Refer to paragraph 2: “Doesn’t do anything on its own…” I have 2 runick cards in hand. No field spell, no tip: If I want the field spell from that position, I have to use 1 runick spell to summon Huginn. Huginn discards for cost to add the field spell. Then you activate the field spell. You had 2 cards in hand. Now you have no cards in hand. Hence -2 *on it’s own*. You could argue “Oh huginn has value on board as does the field spell even if I have no other cards in hand.” Does it? With no other runick cards in hand, the field spell does nothing. And what does huginn do? Protect a card that does nothing, and also can be walked over by a morphtronic telefon. You could argue huginn is a level 2 for link material or xyz material, but I specified on its own, so that point is moot. Hence, -2 unless you have more cards.
@hakan1608
Жыл бұрын
hates circular but playing runick HAHAHA
@Saimlordy
Жыл бұрын
"He hates one thing but likes an entirely different thing HAHAHA"
@geiseric222
Жыл бұрын
@@Saimlordy I mean both runnick and circular run on an extremely linear gameplay with very little flexibility.
@CocTheElf
Жыл бұрын
@@geiseric222How Runick decks are linear decks that have no flexibility? Have you played any?
@geiseric222
Жыл бұрын
@@CocTheElf they literally are? You search the same two interaction spells and get a fountain to recycle them. I don’t have a problem with that but considering why Josh does have an issue with Circular it’s really funny seeing him talk up an engine that does the same thong
@VigilanteSigma
Жыл бұрын
Circular is cancer and a parasite and so is runick
@9876bbb
Жыл бұрын
This camera angle makes me feel sick
@MultiAlbertr
Жыл бұрын
Bring back IO against runick
@trollinggaming9903
Жыл бұрын
Runick cards are good and all if they don't have that effect that banish cards on top of doing some shit and being an instant fusion all in one, a field spell that let's you play runick spell cards from hand, and returning those used up cards to the deck and drawing the same number of returned cards. All runick quick plays adn the field spell must be limited, and hugin at semi-limited. One of the most toxic gameplay, or same level of toxicty as mystic mine.
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