As requested, here's a text version that breaks down the steps and an estimated, EARLIEST cycle you can get there safely. It's totally fine to get there later than the cycles listed, or to do some of these in a different order depending on the map you're playing on and how quickly you are taking duplicants. Just keep in mind that deviating from the walkthrough steps will change the shape of the run, since resources will be spent much differently than what is implied with this order/timing. Keep in mind that these are just estimates!
Basic Dupe Needs
Grow Mealwood (Cycle 5)
Explore Starting Area (Cycle 10)
Coal Power (Cycle 20)
Use Polluted Water (Cycle 30)
Find Ice Biome (Cycle 40)
Start Berry Sludge (Cycle 45)
Dig to the Top (Cycle 55)
Create Base Ventilation (Cycle 60)
Start Shipping (Cycle 65)
Ranch Hatches (Cycle 70)
Solve Long-Term Dupe Morale (Cycle 85)
Create Cool Water Bank (Cycle 100)
Create Ice-Powered Cooling System (Cycle 110)
Salvage Steel (Cycle 125)
Harvest Natural Gas (Cycle 130)
Find Renewable Water Source (Varies, latest is around Cycle 180)
Dig to the Bottom (Varies, roughly Cycle 150)
Start Atmo Suits (Varies, roughly Cycle 150)
Start Creating Steel (Varies, roughly Cycle 150)
Harvest Oil Area (Cycle 200)
Capture Metal Volcanoes (Cycle 225)
Get Power from Magma (Cycle 260)
Update Cooling Infrastructure (Varies, roughly Cycle 290)
Set up Electrolyzers (Varies, Cycle 400 at the latest, but need cooling first)
Enter Space Biome (Cycle 375)
Rocket Launching Pad (Cycle 425)
Launch Rockets (Cycle 435)
Liquify Hydrogen (Cycle 500? It can take a while)
Finally, Breach the Temporal Tear (as soon as you have enough Hydrogen Fuel)
Chapters!
0:00 Intro
0:38 The Early Game
10:50 The Mid Game
17:48 The Late Game
21:16 Outro
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