The Sims almost certainly wouldn't exist, or at least, be the same without a game released in 1985 known as Little Computer People. Published by Activision, it's one of the first instances of a "virtual pet" or "human simulator" and was arguably well ahead of its time. Here I'm investigating the original Commodore 64 release which poised as a special new research project, to observe actual living people who resided in our personal computers. By creating a house on a disk, the idea was to coax these little people out of the circuitry, and into a 2 1/2 story house, where we could interact, play games and even starve, if we so choose. Good times indeed.
Thank you to both Stuart Ashen of Ashens, and Clint Basinger of LGR for lending their superlative voices for this episode.
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