Something else I have also always thought as stupid is that Gemini's were never combined with pendulums. You could print some strong effects on them since you have to place 2 in scale to Special summon them, then use your normal summon(s) on your Gemini's on the field.
@That_Daily_noko
3 ай бұрын
I hope that the next chemicritter wave of support has pendulums because they struggle to make their xyz
@NexusSpacey
3 ай бұрын
@@That_Daily_noko that XYZ is hard to look at. 2 Level 8 Gemini's... Bruh...
@That_Daily_noko
3 ай бұрын
@@NexusSpacey they need a neigh 2 circulars/populars!
@Helem5XG
3 ай бұрын
You can also put a extra normal summon exclusive for gemini monster on the scales. Or "You can target a Gemini monster on the field and treat it as being gemini summon"
@RadiantAeon
3 ай бұрын
@Helem5XG or grant pendulum summoned Gemini monsters their effects. The mechanic is already 4 steps behind any other deck
@Ev1lLion
3 ай бұрын
The Performage support got announced in such a nice timing to this video lol
@RenegadeRedoer
3 ай бұрын
Literally dropped it the moment I finished editing everything together. Mention it. Misspoke and said retrain instead of Errata. Realized it 40% of the way through exporting the video. I still didn't come out on top.
@lunadachi4792
3 ай бұрын
THE WHAT SUPPORT
@Magna_Dragon
3 ай бұрын
@@lunadachi4792 some anime cards are printed. Mostly are buffed and anime shenanigans are still there (performage are about burn damage tricks)
@masterh2o2
3 ай бұрын
@@lunadachi4792 The "nobody cares, give us Armatos Legio already" support. What was Konami thinking with that, the cards are super weird
@wolfzero6907
3 ай бұрын
trapeze high is realy high ... cannot be destroyed by battle and the opponent takes all the battle damage ... while having 2700 atk ... redundancy at its finest and water dancer SEARCHES FOR NORMAL POLY ON PEN SUMMON
@TheRicardobtc
3 ай бұрын
It's ironic that a mechanic that receives hate for being able to *theoretically* summon 5 monsters at once, when every modern deck consistently summons way more than that. At least when it happened with Pendulums, you didn't have to wait for your opponent to combo for 10 minutes into an already predictable board state.
@admontblanc
3 ай бұрын
I think he nailed when he said a great part of the hate is that you can't milk 5 draws off of Maxx "C" from a 5 pendulum summon.
@lanius1084
3 ай бұрын
I too got into the game by pendulums. These crazy colorful cards that are capable of using all extra deck mechanics really excited me in a way other mechanics cant. I used to main odd eyes and then DDD till i stopped playing again.
@danielramsey6141
3 ай бұрын
D/D/D is still a Fantastically designed Pendulum Archetype!
@Turtle-p8d
3 ай бұрын
i LOVE pendulum, as much as i don't love the current just "combo into generic bosses" gameplan and wish more intresting pend decks like solfachord were better i still love my half spell half monster guys as much as i go 1-3 at locals with them. also holy shit 999 music was used, binding blade referenced this is peak ygo videos
@Turtle-p8d
3 ай бұрын
looking through your channel i think we are the same person we share like the same exact intrests
@RenegadeRedoer
3 ай бұрын
I have uncovered the most hyper specific demographic
@Turtle-p8d
3 ай бұрын
@@RenegadeRedoer its insane, p2IS is my favourite game oat next to path of radiance and nirvana iniziative (any uchikoshi game tho tbf), i spend an unhealthy amount of time on ygo and love video essays on shit i love so your Channel Is like the best thing ever for me
@gyppygirl2021
3 ай бұрын
@@Turtle-p8d I haven't gotten into any of those other things but I sure do love Path of Radiance
@elin111
3 ай бұрын
Arc-V was the textbook definition of "Starts strong, falls off hard towards the end"
@gyppygirl2021
3 ай бұрын
It makes me sad because I have a lot of love for the show. It's my favorite YGO anime, and I especially love Yuya's journey... in concept. I think the show would have been a lot better if they'd given it another season, but alas, the reception and the studio falling apart made them try to sweep it all under the rug instead...
@fencingfireferret1188
3 ай бұрын
it really started falling off hard during the synchro era. makes me wish they gave it more time to cook
@elin111
3 ай бұрын
@@fencingfireferret1188 Ironically one of the biggest problems was that the synchro arc took waaaaaaay too long almost a third of the whole show when it should've been 20 episodes max. By the time they FINALLY got done with jerking off to 5D's and got back to the main story the whole thing was super rushed because they spent so long with Synchro they didn't have enough time left.
@ImaTroper
3 ай бұрын
@@fencingfireferret1188Sorry, Konami had to funnel cash into yet another movie for the first series (DSOD) It's the problem 5Ds had, except 5Ds lived long enough to recover from the damage.
@admontblanc
3 ай бұрын
@@ImaTroper at least the movie coming out in 5Ds era was actually about synchros too.
@1997dartagnan
2 ай бұрын
I'm surprised it took me so long to find this. But its kinda crazy that someone made a video essay with many of the same points I often make when it comes to expressing my opinion that the pendulum mechanic shouldn't be shackled to links, or that summoning 5 (now theoretically 6) monsters from the ED doesnt really matter because most decks can make a dozen bodies easily, and so forth. One of the big things I often focused on was that it was a blatant double standard that most decks now have a level of recursion that pendulums could only dream of even in MR3, and that pendulum card design often... Just doesn't work anymore. Smile universe being a personal favorite just because it seems like it could be a fantastic butt saver. But other cards like wavering eyes kinda being... Useless. Unless I search EXACTLY astrograph, I don't wanna go -3 because I can only summon back ONE MONSTER. Also the "Pepe lite" playstyle as MBT coined it, of pop search, pop search, pop search, stack your ED for a fat pendulum summon just... Doesnt exist anymore, like you said with Igknights. BUT THANK YOU FOR SAYING WHAT I'VE BEEN SAYING. That Konami DESIGNED these cards to play this way. They designed them with the inherit recursion to come back from the FU ED because of their scales, but NEVER gave them much in the way of summoning themselves. Then, Konami punished the mechanic for playing the way they designed them. I've been saying that for AGES. THANK YOU. Anyway, Odd-eyes is my favorite archetype, free the pendulum.
@saver_spenta_mainyu
3 ай бұрын
>a deck that plays on two different axis They technically tried to do that with Valmonica with each scale gaining counters from either taking effect damage or gaining lifepoints. Then if you get enough LP counters on the Fairy scale, you can link summon the offensive angel to pop your enemy's field and attack multiple times, and if you get enough damage counters, you can link summon the defensive Demon who protects your cards from destruction and banishes your Spells/Traps to apply/reapply their effects. This is kinda just me shilling them because they're the first Pendulum deck I want to play, but honestly, the design choice for them is actually interesting I'll argue. Now, is it a good deck? That's something I'm less inclined to argue.
@autobotstarscream765
3 ай бұрын
They target Level 4 and literally have synergy with Performagi, PePeMonica go brrr.
@admontblanc
3 ай бұрын
It's absolutely fine to shill for your first pendulum love, and I have seen a bit of Vaalmonica play this nationals season and I agree that's a cool, unique and interesting take on the mechanic that combines a few different innovations from the game's recent years not inspired just by other pendulum decks either, which is even cooler. I think Vaalmonica definitely has potential to be something, I see some people babble on about it's a Bagooska pass deck while ignoring the fact that, one it simply exploits Baggoska's interaction (or lack thereof) with links, and two that it has a good link option for both defense and offense depending on your needs. Also, it can make Gallant Granite to search Nibiru. People say the stupidest stuff about decks they know nothing about and then play some bogus unoriginal deck that just does what meta decks do but worse.
@gabrielarocena3074
3 ай бұрын
I think the main reason why Konami has been hesitant for pushing Pendulum card design further is that they basically eradicated the original Pendulum design philosophy of being able to bring back face up Pendulum monsters in the extra deck with MR3 which for some reason isn't still reverted when MR4 happened. Soo unlike Fusion, Synchro and Xyz; where they continued the card design they left off during the end of Arc-V with the Link restrictions not being anymore the issue (like Zoodiacs), Pendulum have to be basically designed from scratch as a lot of them is basically non functional.. Konami doesn't really have an idea how to build off Pendulums since they wiped the old mechanics out and tied them with Links which can function perfectly fine with out any more advancements. Soo they basically just designed these new Pendulum support cards like they were like Link support, but instead of special summoning themselves to Link climb ad nauseum, it is just more consistency to offset that Pendulums are still handicapped.
@admontblanc
3 ай бұрын
This is completely fake, Konami has actually showed they know how to build interesting, unique and powerful pendulum archetypes, although not always all of that together and this video provided tons of examples. It's more about a huge segment of the playerbase having this stupid hatred for pendulum that holds back more pendulum stuff. And the TCG side is actually the main culprit, the way they murdered Endymion along with Electrumite (which actually killed every other pendulum deck then as Endymion ironically stole a few tops even with Servant at 1) back when the deck wasn't even performing, it's also the TCG that in huge events like YCS or WCQ just brands decks that were clearly Magician decks as "pendulum" because, god forbid, some other engine was there, and I'm 100% that TCG blockheads trying to be funny were behind that kind of thing, after all it was Jerome himself who gave us the explanation that Electrumite had to go because it made all pendulum decks too similar, as if they ever cared about that regarding other decks and disregarding the fact that every pendulum deck was playing Mite because there was literally nothing better they could play instead. One could blame the OCG side of things since only recently was a more concerted effort to provide links that work for specific pendulum decks, but at least the OCG didn't do the stupid thing of banning Electrumite, and pendulum decks do occasionally get their tops at OCG events without the world ending.
@gabrielarocena3074
3 ай бұрын
@admontblanc Yeah they are developing Pendulumns by leveraging their properties being part continous spell cards, but not anymore leaning towards the initial design of Pendulums thanks to Master Rule 3+ ruining the key aspects of them being able to be brought back from the extra deck by forcing them to link summon first just to get more extra monster zones. Also the hate on Pendulums is a complete overreaction of the community because of the Plushfire + Damage Juggle proping up PePe into a tier 0.5 strategy. See the initial design of pendulum monsters during the Arc-V era as follows; you commit cards to build the scales, you Pendulum summon card with the appropriate levels based on the scales, then use those Pendulum monsters as cost for bigger monsters that are mainly from the extra deck, then maintain the scales to reuse the Pendulum Monsters that where used. Forcing them now in needing to get a Link summon before a Pendulum summon thanks to MR3+ basically brakes the flow of the initial design, as now they aren't leveraging all the initial advantages that Pendulum monsters have of going to the extra deck face up and being able to be Pend Summoned with the correct scales. This is why Penulum decs are still using Electrumite as a crux, as they have little to no other alternatives as Beyond the Pendulum has way too much restrictions to be reliable for Pendulum plays. You are now basically stuck creating new Pendulum cards that only leverage only certain aspects of being a pendulum monster; which is either leveraging them beng part spell and monster, foring them to act like a Link deck first in order to open up the EDZ, or just staright up being a Pendulum monsters for the flavor instead of function.
@pyrusomega4506
3 ай бұрын
I really hope Konami does supports pendulums properly at some point the hate for the mechanic feels super unjustified when nowadays the game has reached a basically unplayable state oh well I can only hope my main Odd-Eyes Dragons can reign supreme in a modern format.
@hugodimension1910
3 ай бұрын
Odd-eyes will always be a supreme king in my heart. I passed by so much with this heavy heater by my side
@wolfzero6907
3 ай бұрын
at this point i have been playing pendulums for almost 10 year's exclusively odd-eyes , to the point people that know me ask if i am ok since i only play this singular deck . yes i have been there ... Even during the spyral meta ... -ygo in general is a very complex game , compared to the others , and pendulum is the most unique mechanic but the card design goes from you exist (the pendulum effect of odd-eyes persona is so funny i dare you to manage to trigger that , or odd eyes venom scale effect) to why were you made to piss people off ( performapal gentrude scale effect or GOD-EYES/All-eyes ENTIRE EXISTENCE) - and i belive pendulums need to have like some sort of passive effect while face up in the extra to justify that stupid design and stupid punishment in mr4/5 (like odd eyes double battle damage be for all pendulum cards)
@gyppygirl2021
3 ай бұрын
Ah, a fellow Odd-Eyes enjoyer, you are a person of culture I see
@DisappearBlade
3 ай бұрын
Appreciate the grind for the deck. I run another Eyes Dragon deck, Red-Eyes so I know what its like to be wanting for effects. The effects in the face up extra deck idea is great and needs to be used. Just a continuous effect or trigger effect or, gasp, a quick effect that can apply like the monsters are in the gy would make pendulums so much easier and interesting. Maybe "Pendulum Treasure" could be your foolish burial.
@admontblanc
3 ай бұрын
@@DisappearBlade Rescue Hamster was an early example that such designs are possible and decent, if I'm not mistaken one of the effects is to banish it face up to add 2 copies of a pendulum monster from your deck to your hand.
@ImaTroper
3 ай бұрын
Konami right now just views pendulumns are just the rough draft for Rush duels. Now that rush duels exist, they have no reason to fix pends.
@fedrikrose2277
3 ай бұрын
46:05 that's an actual thing in the ARC-V manga, there is an evolution of pendulum summon that can only be performed when the two cards in the pendulum zones have matching scales. In the actual game this is not as cool as it is just a pendulum effect monsters, that can special summon itself from hand or extra deck face up (doesn't actually require them to have matching scales) and prevents you from doing an actual pendulum summon.
@ecos889
3 ай бұрын
We also now have the new horus cards. Which is basically pendulum, if it only needed one scale and it's pendulum card allowed you to search your pend monsters and dump them straight into the extra deck. But, can pend summon more than once per turn. Yeah great move Konami, if horus is perfectly acceptable card design unleash the pendulum boyz and give them full powah.
@admontblanc
3 ай бұрын
Well, you're not wrong, but I still prefer pendulums, unless Horus Pendulum deck?
@some2043
3 ай бұрын
wake me up when they give us genric scale it up when sent to grave or give an incentive to play pendulum treasure , cause until then i'll be sending bad duel links players to fortnite with sleight hand magician
@tristencarranza416
3 ай бұрын
What if to use links, you needed to have Pendulum scales…
@ashemabahumat4173
3 ай бұрын
As a pendulum player, I can confirm that I can read. And that we love Electrumite and Beyond.
@Ramsey276one
3 ай бұрын
EXCEED The Pendulum!
@Rabidragon9241
3 ай бұрын
I think D/D does pendulum well. The existence of Gilgamesh allows for use of the mechanic while realistically only needing to run 3 scales
@nella544
3 ай бұрын
I love ddd so much it is my favoritae pet deck. But a lot of konami's design flaws come through with it. I hate Gilgamesh, I hate requiem and I hate machinex. Can we get actual ddd support and not just, pendulum soup
@jaycejones1024
3 ай бұрын
dude your channel is so cool you get a subscribe and a like. keep up the good work
@valonyaver600
3 ай бұрын
One crime you didnt mention against pendulum is how the vaylantz field spells *require* you to place the other field spell from the deck, and only the deck, and are otherwise unplayable. That means you have to play more than 1 of each field spell else you risk opening both and being locked out of the game, but doing so risks opening more than 1 in your hand, and now you have unplayable bricks in your hand. This is worse when one of the decks only spells and play makers on release (the one that searches senet switch), requires you to add a field spell from deck. That meant before they made the other searcher for the deck, shinonome's effect was basically "add a vaylantz field spell to clog up your hand from your deck to your hand" if you drew 1 of them. God forbid you search one from deck later in the duel while having the other last one in your hand. Oops now these cards are unplayable. You're also underselling musecia's effect for solfachord. It's not niche. It's *embarassingly* bad and the card has no reason to exist after beyond was printed. It's first effect is a search *after* pendulum summoning, and the only solfas that can summon itself from the hand are coolia (with its secret effect) and dreamia. Dreamia is a hopt and you probably already used her to summon musecia in the first place. So surely the intended way is to search coolia and tribute 2 pendulumed solfas to summon her right? Guess what, the only way to search coolia with musecia is to pend cutia, you know, the level 1 monster.... in the deck that has no 0 scale.... i am absolutely baffled as to why they made this effect this way. So it's only use is for follow up i guess? But solfachord isnt really a deck that needs follow up as it already has multiple ways to have them. And besides the only monster that would be good for follow up is dreamia and cutia... and cutia can only be searched if you pend coolia. So dreamia is the only real good option. Musecia's second effect is completely and utterly redundant. It swaps pendulums between your hand and extra deck. Except solfa already has a way to recycle cards from the extra deck, as a +1, in their field spell. Sure it can recycle any pendulum rather than just solfachords, but... what pendulum would you want in your hand that isnt just better off pendulum summoning in the first place? Freaking harmonizing magician? (For Turn 3+ btw) This is not to mention this card was released while electrumite is still legal in the ocg. Oh yeah and its summoning condition is the same as electrumite's, rather than beyond's more lenient one, so you can use trias hierarchia as material for it like you can for btp. The ONLY use for this card, is literally in a format where both btp and electrumite are banned. As just something you can go into, and which might swap an unplayable scale from your hand with the cutia that you just used for it so you can place it in your scale. And i guess you could play it as a turn 3+ option before btp was released in master duel because electrumite is limited, i guess? But i think i can count the amount of times i summoned her in master duel before btp was released. After btp, i can count the amount of times i summoned her on an amputated hand instead. Well no, i may have summoned once in some event where the aforementioned apology links to pendulum were banned but not musecia. It's a really big shame because musecia's art is one of the best in the archetype.
@valonyaver600
3 ай бұрын
I can say a lot about how many of the solfachord cards were designed. These were not cards designed in 2022. I firmly someone designed them as a concept deck for arc V but forgot about them until some intern found documents about them years later and suggested dusting them off, without actually making them any better.
@RenegadeRedoer
3 ай бұрын
I read Musecia, went, this sounds awful. I'm not going to attempt to even quantify how bad it may be and just give the benefit of the doubt. Maybe I just don't see the line. I think she'd be "fine" if she were a link 1, because it only uses 1 card to convert for some versatility but even then, I don't think it's game changing versatility. In the end, it would probably be the fact she'd then be a link 1 that she's any good then.
@valonyaver600
3 ай бұрын
@RenegadeRedoer as a link 1 she'd actually be kinda decent as it would let fancia become a sort of starter that dodges ash, or let you put back cutia into your hand more easily. Though it still wouldn't be broken. i did actually play linkuriboh for a while to put cutia into the extra deck to recycle her back in cases where i draw the field spell and not many other pendulums. Sometimes the situation does come up, and i wish i had a linkuriboh lol. I pray for the day we either get a link 1 that lets us play through handtraps or musecia as a main deck level 9 scale 0, preferably one of those cards making fancia playable. (Her effect *can* be good. It just doesn't have anything that does make it good)
@DisappearBlade
3 ай бұрын
@@valonyaver600 UtSolfachord Musica Lvl 9 Light Fairy Scale 0 1900 2800 Monster Effect Cannot be Special summoned except from the extra deck. You can special summon this card from your face-up extra deck while you control both even and odd scale “Solfachord” monster cards. Summon it this way once per turn. You can only use the following effect once per turn. While this card is face-up in your extra deck if a “Solfachord” monster(s) is added to your extra deck face-up; you can special summon one “Solfachord” Pendulum monster from your deck with an odd scale if the card(s) that was added has an even scale or special summon an even scale if not, but while you control it you cannot special summon monsters, except Solfachord monsters for the rest of the turn and during the end phase shuffle all “UtSolfachord Musica” in your face-up extra deck into the deck. Pendulum Effect You can add one Solfachord Pendulum Monster from your deck to your hand, except “Solfachord Musica,” then place this card in your extra deck face-up. Can only use once per turn. While you control a "Solfachord" Link monster the Pendulum summon of your "Solfachord" monsters cannot be negated and your opponent cannot activate cards or effects when they are summoned. GranSolofachord Cutia Synchro Pendulum Monster lvl 8 Light Scale 9 2600 2900 Monster effect: 1 -Tuner and 1+non-tuner monsters You can Synchro summon this monster using one “Solfachord monster” in your pendulum scales or hand and if you do you can use their scales as a lvl. You can treat one “Solfachord” monster with a lvl used for this cards Synchro Summon as a tuner. If this card is Special summoned; you can add one “Solfachord” card in your gy, or face-up extra deck, or is banished to your hand?, then you can either place this card or one “Solfachord” monster in your face up extra deck in your pendulum zone. Hard once per turn. Pendulum Effect: The scales of this monster cannot be changed. This effect cannot be negated. While you have both even and odd pendulum scales among Pendulum monster cards on your field “Solfachord” monsters you control cannot be targeted by your opponents card effects. Monsters your opponent controls lose attack/def of your highest scale x100. I made these a while ago as an experiment to see what was possible with a simple pendulum archtype. As mechanics they have synchro monsters summoned with scales as levels, pendulum monsters summoning themselves from the extra deck, and a pendulum with trigger a effect while already in the face-up extra deck. Ut Musica works as another starter/extender as a bridge between all Solfachords. It also make Gran Musica much better/necessary for unclogging your field. Gran Cutia is meant to help play through interruption, set scales, and provide a constant support card for the negate of Gran Coolia. I tried extra pendulum summons (of Solfachord from the extra deck exclusively) to make Gran Musica even better, but it was too much. It doesn't take much to make pendulums good in a modern sense. All Konami really needs is effects on pendulum monsters that can be used while in the face-up extra deck. The main problem pendulums face nowadays is heavy commitment to the field. If they didn't have that issue as a base they could play like all other decks, and from there deviate into the cool mechanic it was always meant to be.
@admontblanc
3 ай бұрын
And the funniest part is that the Snake-Eyes archetype does the exact same thing as those fields but better and with only 1 theoritical brick (Flamberge) lol.
@Hic_Sunt_Leones-o7v
3 ай бұрын
I'm glad I found this channel. It frustrates me to. As someone who got into yugioh because of pendulums(specifically Endymion) it annoys me that they basically said "screw this mechanic" links seriously infuriate me because of this.
@gyppygirl2021
3 ай бұрын
Honestly, links didn't even just ruin pendulums. They ruined the entire game via bad card design, and that makes me very very upset.
@idosarts_and_krafts
3 ай бұрын
Let's be real the only mechanic(s) truly screwed over by konami is generally the "effect monster sub types" ( union, toon, GEMINI ,flip) No The new x y z cards don't count, they only support A PART of unions, and that's just anime nostalgia bait
@Hic_Sunt_Leones-o7v
3 ай бұрын
@@idosarts_and_krafts I stand by what I said. Don't really care about Gemini or Union. Toons deserve a little more love sure but there's not much they can do to make them good at all without making them downright busted. Pendulum literally had an entire part of what made them good taken away when links became a thing. And still haven't recovered as the only thing they've done for pendulums is make them capable of searching floodgates.
@idosarts_and_krafts
3 ай бұрын
@@Hic_Sunt_Leones-o7v don't get me wrong I agree with you, i have just accepted that this is just what it is and konami won't be doing jack sht about it
@juliansoria7733
3 ай бұрын
TCG is such a freaking joke. A disaster and a big mistake. And hypocrites considering that they go all the lenght to literally shit on Pendulums, and anything that supports it like Electrumite because "they limit card design", yet they have no issues on leaving cards like Mystic Mine and Halqifibrax (cards that also were there and were for TOO long) playable. Each and all of the people in charge, as well as partners and even higher-ups that still allow this should just be fired and at best work under a cashier in some small grocery where they receive less than minimun wage. Fitting end for "people" like those (more like creatures but whathev).
@NexusSpacey
3 ай бұрын
15:00 this entire segment is also a discussion I have had with someone not too long ago. Almost exactly word for word. They go "Weh pendulum guy summoned some kinda bullshit card" you look at the card and it's a floodgate cheated out or added by an extra deck monster EVERY SINGLE TIME.
@admontblanc
3 ай бұрын
I stopped caring about what other people about pendulums long ago. Seeing the same people gush all over Isolde, a card that has been behind more FTKs than anything else, just made me stop caring. I'll play the most aggressive, oppressive and unfair pendulum decks there are and with all the most busted tools available for each format. I'll play Endymion and waste 10 minutes on my first turn and then drop Secret Village or Necrovalley on top of my board because people who hate on pendulums deserve nothing less than that.
@secretvillage
3 ай бұрын
This is a cathartic rant, thank you. A lot a hadn't thought about before, but a lot I definitely felt validated by to hear from someone else. On the subject of Pends not being as complex as people make them seem (except the stupid extra deck/graveyard stipulation), I have always wondered why nobody also complains about Xyz materials literally not existing in a named location. Sure, they're designated as "materials", but they're not considered on the field despite that being the location of the monster they're attached to. If people can understand that just fine, I think understanding scales and continuous spells (nobody complains about crystal beasts) isn't a tall ask.
@meep7092
3 ай бұрын
Everything you said is what I argue with when people say pendulum needed a nerf. Soon as links dropped, link summoning just damn near a mini pendulum summon 💀
@eightbyte1
3 ай бұрын
i'm legit suprised that there is no archetype that wants to pendulum summon with as small a scales as possible, like gaining benefits and plusses if your scales are exactly 2 apart.
@saver_spenta_mainyu
3 ай бұрын
There's not an archetype for it, but there is a trap, Pendulum Scale, which has different effects depending on the difference between your scales.
@zyroberk
3 ай бұрын
the runick section is so true, this deck could have been based
@weissxiii
3 ай бұрын
vaalmonica and melodious have been incredibly fun (and good, for the latter) pendulum decks this year, im really glad theyre playable and not just soup
@r3zaful
3 ай бұрын
Dont believe to that tcg designer jerome saying they ban electrum because he dont want pendulum pile, most of pendulum support ocg release are competely generic, they design pendulum to be played in tandem with others
@mihecc
3 ай бұрын
melodious isn't a pendulum deck, that is like saying SHS is a pend deck, vaalmonica at least is focused on the scales with an interesting new mechanic, melodious and SHS just abuse the scales, that also applies to lunalight. am i saying decks like melodious and lunalight aren't fun? No, they are just not pendulum decks
@irresponsiblecaptain851
3 ай бұрын
Ive always felt that Pendulums suffer because of their versatility. They double as spells, so they're weak to backrow hate and spell negation, they focus on monster combos so they're weak to nib, you need 2 scales to do anything so they're weak to hand traps, your scales can be cleared by the opponent so you often get no follow up and on top of all that, it's an extra deck mechanic, so it gets hit by bullshit like d barrier for no good reason.
@GameFreakuser
3 ай бұрын
I played D/D/D and remembered not even bothering with pendulum summoning for the longest time until the new support released and the loss of Halqifibrax. Pretty wild that one of the most prominent decks of Arc-V didn't even bother pendulum summoning until their capacity to spam synchros got kneecapped. Even more wild since Gilgamesh allows you to bypass Anti-Spell Fragrance.
@dudono1744
3 ай бұрын
We could have a field spell that gives a specific pend archetype MR3 Pend Summon.
@killiantruegames3670
3 ай бұрын
I don’t hate pendulum, but I have had zero reasons to like them. I don’t really enjoy deck building with them and there are frankly zero easy ways to explain the mechanic to someone. I fight myself ambivalent to their existence.
@svetoslavmarinov8038
3 ай бұрын
i think they need to bring back the pendulum zones that was to much of a nerf
@JakeTheJay
2 ай бұрын
I desperately want to see dinomist get support. I even voted for them in the make a card contest back when that happened. They got such a cool vibe and some really fun cards, but man are they underwhelming...
@nella544
3 ай бұрын
Why is every Pendulum Extra deck boss monster's pendulum effect just a worse flavor of mirror force?
@badd7407
3 ай бұрын
Deus: Am joke to you?
@nella544
3 ай бұрын
@@badd7407 no, but his pendulum effect is mediocre at best because there are rarely any good targets to cycle
@badd7407
3 ай бұрын
@@nella544 ahh i just realized you said Pendulum effect, not a monster effect. Fair it awful since for all trouble to put them in scale it arent worth it
@isidoreaerys8745
2 ай бұрын
Pendulums are a failure because they never Printed pendulums with different Red And Blue Pendulum Scales. The pendulum cards should have had different values based on wether they were in your left or right pendulum zone. Except no. They made a bunch of stupid insanely situational and complicated effects like “this card’s pendulum scale is 4 unless your other pendulum zone zone contains a Performapal magician or a dark spell caster effect monster. “ Which had the effect of turning all pendulum strategies into repetitive turn 1 combos that that the same routes to Metalfoes to 100% of the time search Astrograph Sorceror who specials himself when you pop to add to hand Then fire princess to Metalfoes again. Into generic endboard of toxic extra deck negates
@isidoreaerys8745
2 ай бұрын
It ruins the entire fucking point of the Card design when they put these big Ol’ stupid boxes with 2 different numbers on them. One red one blue. Except the red and blue number are ALWAYS THE SAME and the numbers ALMOST NEVER represent the actual pendulum scale value of the card at a glance. You still have to read the paragraph to know the actual scale. Making the visual clutter completely pointless Useless and an utter design failure.
@isidoreaerys8745
2 ай бұрын
Your beyond the pendulum critique is On pointe. Konami was like what if we took Electrumite and made it MORE linear?
@KingDanieltheDandy
3 ай бұрын
What a fantastic video. Great work. It's starting to look slightly up for Pends but Konami still has a lot of work for making up past mistakes with the way they've handled the mechanic.
@henriquebecker4453
3 ай бұрын
Back in the day Qli decks used to abuse cards like Macrocosmos and Fissure, something that alongside being able to summon 5 monsters simultaneously proved to be too busted, so they made that window rule basically as a fk you to the pendulum mechanic.
@admontblanc
3 ай бұрын
It's really stupid because Qli ended up getting hits on the banlist, and if that was so bad it was entirely because those cards are already pretty strong on their own. Zodiac also abused Macro Cosmos really hard (especially in OCG when it was at 3 there and limited in TCG), but no one decided to nerf the XYZ rulings on how they interact with banishing effects over it.
@niklaspeter2568
3 ай бұрын
Omg, as pendulum player i felt this vid on so many levels
@overlordopacus
3 ай бұрын
As a lover of everything pendulum and this video you earn a subscription 👏
@AdreusF
3 ай бұрын
The trade offer of nowaday card is make pendulum always lose Card minimum have 2 effect like lostwind With pendulum the scale only be spell you cant active the monster effect viceversa 5x2=10 > 2+3=5 This compensate the pendulum summon from extra maybe 😂
@RadiantAeon
3 ай бұрын
There's a recurring joke in my friend group that I'm allergic to the heterochromatic cards. To the point when I play an interesting Pendulum deck that isn't the pendulum primordial soup combo pile, I do receive a lot of silly remarks, lol. I'll admit it's my least favorite summoning mechanic because it feel incredibly clunky and needlessly complex. However i do think Konami's treatment of the mechanic as a whole just makes me not like it more. However, their recent design choices to the mechanic have definitely made me appreciate it. I have played Vaalmonica and Abyss Actors multiple times in in-person event. I'm hoping Dinomist get the same treatement as Majespecter did
@greenhillmario
19 күн бұрын
Majority of the video was good, I just took real issue with the whole “just pack counterplay” and “the problem cards weren’t the pends” part. Bottomless was at 1 in Pepe format, solemns you could play I think were just 1 warning 3 strike, and to even benefit from them GOING SECOND you’d need your opponent to play into them. The arguments don’t really hold much water at a high level which is where the banlists matter and you assuming the people who came to these conclusions “simply didn’t try to find a solution”. And we’ve seen from snake eye that problematic extra deck cards aren’t the only problem, the situation would’ve been the same then. On top of that the “every deck summons like crazy” argument doesn’t hold water when you misrepresent people’s problem with the mechanic then being that they SOUL CHARGED EVERY FRICKING TURN. Pend needed to be kneecapped, I’m sorry. I really wish we got more continuous spell pends. Tiger was incredibly smart design for a fusion deck (disregard that the deck became overqualified for raw fusion summoning), the nouvelles pend is super smart design and guiding Ariadne is fine in the context of counter fairies. I do find it funny that we basically got like the most blatant power creep monster with the newest ritual pend. What do you think of ryuu-ge?
@Ramsey276one
3 ай бұрын
39:00 Yu-Gi-Oh OC Link Spells XYZ Coordinate Link Spell (NE) You can only control 1 "XYZ Coordinate" in your Spell & Trap Zones a Link Monster points to. You can treat a Link Monster this card points as having the same Level as a monster that Link monster points to. An XYZ Monster Summoned to the Monster Zone this card points to cannot be destroyed or banished that turn. Tuning Beacon Link Spell (NW) You can only control 1 "Tuning Beacon" in your Spell & Trap Zones a Link Monster points to. You can treat a Link Monster this card points as having the same Level as a monster that Link monster points to. You can pay 500 Life Points to treat a monster this card points to as a Tuner. A Synchro Monster Summoned to the Monster Zone this card points to cannot be destroyed or banished that turn. Fusion Balancer Link Spell (NW) You can only control 1 "Fusion Balancer" in your Spell & Trap Zones a Link Monster points to. A Link Monster this card points to can be treated as the same Attribute and/or Type as a monster it points to. A Fusion Monster Summoned to the Monster Zone this card points to cannot be destroyed or banished that turn. Pendulum Stand Link Spell (NE) You can only control 1 "Pendulum Stand" in your Spell & Trap Zones a Link Monster points to. If a Link Monster this card points to is pointing to your Pendulum Scale, you can increase or reduce that scale by 1 once per turn. A Pendulum Monster Summoned to the Monster Zone this card points to cannot be destroyed or banished that turn. Link Echo Link Spell (N) You can only control 1 "Link Echo" in your Spell & Trap Zones a Link Monster points to. If this card points to a Link Spell, you can pay 1000: this card gains the effects of that card's effect for the rest of this turn.
@superpolymerization4169
16 күн бұрын
Vanquish soul. Literally this deck designed so well it was going to be perfect if they made them pendulums They have multiple interactive effects Can summon self Cool gimmick Rely on themselves and not on generic monsters Most have 3 effects they would’ve been so good as pendulum But konami decided that no more pendulums because people with room temperature iq thinks pendulum is complicated I was waiting carefully for you to mention endymion Because its the pendulum deck that really fits the criteria for being good tbh And i dont give a single f about people saying it too much words like you are at least 20years old man read the card Anyway They were the first archetype to abuse spell counter in pendulum which was smart They have a boss monster that is a pendulum and they dont rely on extra deck generosity and non pendulum Clearly need more support I wish more people see videos like this instead of riding some yugituber with 100k subscribers saying pendulum is complicated and broken
@RSanchez111
3 ай бұрын
Metalfoes was my favorite pendulum deck. Searching for scales by combining Magician's Souls and Metalfoes Combination was so good, and surprisingly hand trap resistant. I would keep playing pendulum, if the game as a whole didn't stop being fun.
@dienr5194
8 күн бұрын
IS D/D/D even a pendulum deck like Abyss King Gilgamesh ist setting up the scales and then you summon s level 4 to Xyz into Little Caeser
@ToddyBaconJr
3 ай бұрын
Pendulum seriously needs to be divorced from Links, straight up discrimination. Idk why every other summoning type got to run free with the new master rule. Also hot take, bring back the pendulum zones 😤
@thatotherdan9984
3 ай бұрын
Wow never ran Into the that summoner effect. Currently playing a nemleria yosenju deck. I think it's fun still, I've reinstalled m.d. and tried many decks, most of which are just too busy, so yosenju makes me chuckle when I send back whatever boards they set up. Is it busted? No. But playing a never lose decks also not enjoyable if you ask me.
@nashcifer5666
3 ай бұрын
They should just create a Pendulum Monster with two different Pendulum Scales on each end that can place it and a copy of itself from the deck and/or face-up Extra Deck into your Pendulum Zones. Preferably with Scales of 1 and 9.
@mickjaegar2379
Күн бұрын
35:40 that's why we gotta start boarding pendulum area, because we deserve a lingering vanity's emptiness.
@jmurray1110
Ай бұрын
Personally I still don’t think pendulum was the best idea to implement its extremely outside tge wheelhouse of every other card game and Konami clearly regrets it but the idea is cool I don’t play it but I still think the fact it’s still locked to the link zones wasn’t great What would he nice though is focusing the mechanic around mid range play sure their viability would be reduced but pendulum always felt like a recursive grind mechanic to keep you alive as you build your recourses to get to the massive fuck off combo with 20 ED summons and Konami never really let it be that either being too unviable to set up or a massive turn 1 combo all because of the fear that a good shit pend deck would exist
@casually_lurking
3 ай бұрын
I feel bad for Pendulums because of how neat they are- either as support or a deck. Vaylantz was cool, and my friend is a big fan of Melodious. I tried to run the steampunk dinosaurs back in the day; only worked every once and a while though.
@robertterrell7057
3 ай бұрын
12:10 irrelevant but Master rule 4 really put a bad taste in ppl mouth. It was Konami ripping our extra decks out of ours hand and saying "You don't get to play yugioh you want anymore"
@Ramsey276one
3 ай бұрын
33:42 A Third of them, actually... It would have been great otherwise!
@uteriel282
Ай бұрын
as long as there is never anymore qliphort support i dont care what happens to pendulums. that deck can still make towers consistently every turn without outside support. hell with qlif´s end you can make towers in every deck if you wanted to... and despite what people say dropping towers turn one is still a strong play. especially when coupled with floodgates like kaiser colosseum or skill drain.
@idalwave
3 ай бұрын
Pendulum is, by far, my favorite mechanic. You hit the nail on the coffin with the Rank 4 point; it’s something I mention every time Pendulum hate arises. The mechanic is a longevity engine; Pending many monsters itself does not win you the game. When they were released, for you to quantify your summons into actual threats, you would need to need to use them as Tribute Fodder, or play an unsynergistic Tuner…… or overlay the 2 monsters, accessing pretty much every effect that’s ever been conceived with the most ubiquitous Level in 4. Without Xyz, Pendulum was meant to be a mechanic designed to help out the severely outdated Tribute Summoning. But, with 15 slots of Rank 4, it became too much. I do think though, generally, Pending a surplus of monsters is ridiculous. It’s way too much if the opponent can’t deal with it and I’m very much against having to main deck Spell/Trap removal in bo1 or playground settings. Thus, if I made the mechanic back in the day, I would make two fundamental changes: 1. You can only Pendulum Summon from the Extra Deck at a deficit of monsters, up to the difference. If you have 0 monsters and the opponent has 2, you can Pendulum 2 from the ED. Hand is unrestricted. This makes the mechanic feel like a Pendulum; when youre knocked down, you can get back up. 2. Every monster, universally, if destroyed in the Main Monster Zone, can be scaled. It wouldve helped make the mechanic feel less gatekeepy. To play Pends, you had to play an entire deck of them. This change lets Konami print utility stuff better. Imagine, say, a Ryko or a Monarch that scaled after they were dealt with. The mechanic would feel more natural and bricking on scales wouldnt feel as bad; just use them as monsters, get your value, and set yourself up eventually. These two together, I feel, wouldve sparred us from the guillotine of the subsequent Master Rules. Theyd be too slow now but I’d like to imagine that, if they didnt need to be taken out back in the Link era, we wouldve had natural progression to the mechanic in ways that every other mechanics do now. Lastly, the state of the Extra Deck is awful. I hate Beyond. I hate Electrumite. I hate how every Pend deck ends on Appo and friends. A big point of contention with the mechanic is how unrestricted the extra deck is. I fell in love with Pendulum because Yuya only had so many Extra Deck options to work with for the longest time: 2 situational Fusions and 1 singular Rank 4, and a magnum opus hail mary Rank 7. When Yuya tapped into the ED, it felt significant. Dennis also only having 1 Xyz Monster was cool too. I dont know what could be done to emulate this, but I feel like there shouldve been a master rule along the way that tribal locked your Extra Deck. You pick a monster to be your cover card and can only use monsters, in the Extra Deck only, of that attribute, type, or archetype. This would make Pendulum decks, or any deck really, feel unique again. I hate getting excited about say, the new Supreme King stuff in Duel Links, and doing my research to learn it and finding out the Dimension Dragons arent at all at the forefront and instead, youre looping Electrumite with Promethean and doing Raging Phoenix with Zealantis like every other deck has been doing for half a year. That’s not Yugioh to me.
@admontblanc
3 ай бұрын
Ok, but lets not forget that for the most part it was the combination of Performages and Performapals unique ability to plus off of dumping mats into your gy that made PePe an absolute rank4 machine to the point that it finally got Shockmaster banned in OCG and pre-emptively banned in TCG. After that the only pendulum deck able to actually not lose everything by going minus into XYZs was Magicians, and only thanks to the PEVO support giving them cards like Black Fang that could freely bring back your spent XYZ mats.
@MrGshinobi
3 ай бұрын
Great video, i agree with most points you presented, i wish more people saw this video. One suggestion i would give konami is to start printing strong pendulum ONLY utility cards, cards like handtraps or boss monsters meant to be played in pendulum decks only, imagine a pendulum version of ash blossom that can ONLY work in pendulum decks, it can be used as an utility handtrap OR a pendulum scale with a good effect, obviously it would need heavy restrictions but i think it would be worth the try, id also like to see more boss monsters like odd-eyes vortex dragon that tie together strategies while also being locked to pendulum decks only (so we don't see them in every combo deck), the biggest example of a card like this would be a strong link 4 (or 5) that's worth making and is exclusive to pendulum decks. There is potential to salvage this dogshit mechanic, what needs to happen is for konami to care.
@RenegadeRedoer
3 ай бұрын
I've thought about Pend handtraps before and the best "restriction" I could think of was something like putting another pend in extra for cost. Since it has a deck building restriction forcing you to be playing more than just itself. I just don't know how effective a restriction it'd be to deter widespread use. And if it'd end up being too good a setup piece for pendulun decks.
@MrGshinobi
3 ай бұрын
@@RenegadeRedoer that's not a bad restriction but pendulum kinda needs all the resources it can get so putting something in the extra deck from hand im asuming might be too costly for most pend decks to handle, another suggestion for the restriction could be to reveal another pendulum with a different name and level from your hand, that way you keep the cards in your hand and you're basically forced to play more pendulums to actually use the handtrap. but idk designing cards is really hard, its easy to run into the issue of making cards too good unintentionally
@admontblanc
3 ай бұрын
Eh, that's an idea even a pendulum addict of 10 years like me never thought about. Ash Blossom but instead of discarding it you add it to your extra deck.
@admontblanc
3 ай бұрын
@@RenegadeRedoer it would be effective enough, let me explain why: As an Endymion player, and pendulum appreciator in general, it's easy to see that just as pendulum decks generally get punished for playing handtraps that offer no synergy with their general strategy, so would non-pendulum decks trying to abuse such a kind of handtrap that would force you to play extra non-engine pendulum cards.
@DM-Oz
9 күн бұрын
If watching the yugioh comunity taught me anything, is that we suck as actualy preparing against decks we know are coming..
@Exoskel2
3 ай бұрын
Nope. If Konami want the archetype to be strong, they will be strong. I remember everyone said that Ritual is bad and yada yada, and then we got nekroz and drytron which are both top tier in their time
@mobgabriel1767
3 ай бұрын
i love how i am basically the opposite of the yugioh fanbase when it comes to pendulums and links, pendulum is like my favorite summon mechanic after syncros and i hate links with a passion because i can't understand what they actually do
@valonyaver600
3 ай бұрын
For your last bit about swordsoul, the spells when banished do change the level of the swordsouls, which is supposed to let them be more versatile to go into more levels. Though ive never seen that effect go off in a serious duel. Them being a synchro deck also has the obvious benefits of going into generic synchros like baxia and the other yang zing one on occasion
@RenegadeRedoer
3 ай бұрын
It's more about how the deck made it clear how blurred the line between synchro and links is. It's something I don't see really being present between links and any of the other mechanics.
@DisappearBlade
3 ай бұрын
@@RenegadeRedoer Tuners have been evolving lately and the reigns have been taken off a lot of them. Still It is the synchro monster themselves that are the problem design wise. Not enough Easily summonable monsters with benefits based on the tuners in gy or use for their summons. Dragite is an example of an excellent Synchro monster. Master Flare Hyperion and Dis Pater as well. Accel Stardust and Barronne are not. Barrone needs no explanation, but why can you activate the effect of the monster summoned with Accel stardust the turn it is summoned if it makes the monster, no all your synchros, uneffected? Only Stardust and related monsters should get the benefit. I even appreciate The Crimson Dragon's place in the game, so long as you know who is gone. Also odd level synchros have been left out to dry. Still i look forward to the discussion.
@autobotstarscream765
3 ай бұрын
@DisappearBlade Crimson Dragon turbos out Synchro Zarc btw. 😇
@DisappearBlade
3 ай бұрын
@@autobotstarscream765 sounds good to me. As long as it's not arc-ray, we good.
@autobotstarscream765
3 ай бұрын
@RenegadeRedoer Despite the fact that Pachinkomoney tried to _force_ a marriage between Links and Pendulums. 😂
@iuuuuutubi
3 ай бұрын
The Runick section was actually so creative. It would make me hate the deck less.
@MrSnailv2
3 ай бұрын
stop hating pendulum people, its not fair to give love to everything else when they have their own charms
@xion0713
13 күн бұрын
Im not really a fan of pendulums but people saying theyre a worse mechanic than links is insane
@safeandsound712
3 ай бұрын
I play vaylantz in master duel and nothing hurts more than lab setting d barrier and calling pendulum on my first turn.
@ShinimagisFTW
3 ай бұрын
Bro please i would stop playing runick if it was a pen deck. Its fun the way it is.
@phorchybug3286
3 ай бұрын
They were a little tricky but I got a decent idea what they were like in the beginners guide.
@Mt.Berry-o7
3 ай бұрын
This video taught me that you have an unhealthy (but based) attachment to Avramax
@admontblanc
3 ай бұрын
Understandable since a lot of decks just can't cope with it.
@pixelman1571
3 ай бұрын
Endymion mentioned!!!
@patientnr.0409
3 ай бұрын
Idunn jumpscare. What the actual fuck was that?
@liverusrock6789
9 күн бұрын
Pendulum Link 4 Forever Pendulum incoming
@gyppygirl2021
3 ай бұрын
My three favorite decks are all from Arc-V. Number 1 is Speedroid. Number 2 is Raidraptor. Number 3 is... Odd-Eyes. My favorite pendulums now. (Funny enough, they also coincide with my favorite characters.) Also, Idunn is best girl. She was the original Odd-Eyes Dragon.
@TainyaGaming
7 күн бұрын
A fellow Odd Eyes and Raidraptors enjoyer LETS GOOOOO
@gabrielsalahi3656
3 ай бұрын
Calling Pheonix powercreeped Tornado dragon is slightly unfair since both still saw decent play even within the same decks Since Pheonix costed more resources to use while Tornado required less and DID MORE ….but not every deck used level 4s so
@admontblanc
3 ай бұрын
Both use 2 monsters actually, so the only difference is that Tornado needs specifically level 4s and Phoenix lets you also draw a card sometimes.
@gabrielsalahi3656
3 ай бұрын
@@admontblanc Phoenix requires you to discard a card to use so it requires three cards while Tornado only needs two Tornado is also a Quick Effect and can pop two cards not just one But yes, in rare situations you could Co-Link Phoenix to draw 1 however it really was rare to see happen, since when Phoenix came out there wasn’t many good links especially good links with an arrow straight down so co-link with Phoenix. All of the good links that pointed straight down were usually the Link 4s, and if you were summoning one of those you probably had WAY better things to be doing than summoning Pheonix And by the time good link cards were released Phoenix was power crept (and Tornado lol)
@wolfzero6907
3 ай бұрын
44:40 you used the odd-eyes pendulum gates as example , those cards already exist ... its A card called and its ... a trap ... "pendulum dimension"
@RenegadeRedoer
3 ай бұрын
Pendulum Dimension crammed all the effects into an underwhelming haphazard card. I'm moreso referring to cards that would create scales using the corresponding card types from Extra deck. Like it could make 2 synchros, but 1 of them goes into scale. There's just plenty space to play with actually scaling extra deck pendulums and that's what I want to see most for the mechanic.
@wolfzero6907
3 ай бұрын
@@RenegadeRedoer and pendulums in general too need better ways to possibly recover, because once a card is face up in the extra. its very hard to get it back into the field , unless its a super specific card like "pendulum reborn" , in my eyes the face up extra deck is a huge unexplored issue because the cards are sorta locked there , different from the GY that a lot of cards have/interact with the gy, meanwhile pendulums if they hit the extra up they just sit still util pendulum summoned again or be called by a specific effect back into the field like "tilting entretainment"
@admontblanc
3 ай бұрын
@@wolfzero6907 there's Pot of Riches and Pendulum Halt, but the drawbacks are not great. Pendulum Halt should unironically see more play, the main drawback is that you can't search cards the rest of the turn after you use it, but there's stuff like Extrav, Prosperity etc that are nearly the same and far more costly, Halt draws 2 cards if you have 3 face ups and is searcheable via Duelist Advent. Pot of Riches is the actual crap though, shuffle 3 pends from face up extra or gy to draw 2 is great, the problem is that it locks you into only pend summon for special summoning the turn it is activated, and the problem with that is that most pendulum monsters have very weak on field effects.
@animemasterdub4732
3 ай бұрын
I am sensing a lot of hate on pendulums not cool
@Jyxero
3 ай бұрын
14:32 Don't forget Zoo as rank 4... I mean Zeus turbo enabler, if you can't stop the attack (Or have Solemn) you're cooked... fk Xyz 20:37 "ThErE's SyNeRgY"? What's that abomination for Slifer sake 30:19 That can work with Generaider too, allowing them to unbrick the mess of a hand that forces to use WL Monstrosity 31:20 Well, you can't use 4 floodgates if it was a Pend / continuous right? Maybe was for the best considering one of the most fun and interactive cards ever is a field spell 35:24 2024 card? Didn't knew about that abomination... and as a Lab myself I want D.barrier out of the way, is like Konami doesn't understand the capabilities of available cards when printing new stuff, just let the player base test them then ban hammer to please the player base 36:58 I swear that was my reaction when knew about those, they already have Pendulums (Which suck) with 1 to 8, they're afraid of 3500 atk inmune to mirror force or something 46:12 Gigantic Spright... why? Fantastic video, didn't realized about being more links than Pends, amongst other stuff mentioned... truly an entertainer's job (Where's Mr. Cyberse pendulum which is a floodgate thou?, hopefully when @.i gets their pendulum it doesn't become a mess of a card)
@ashemabahumat4173
3 ай бұрын
The window of banishment rule wasn't always a thing, and I'm pretty sure the cards can still dodge the Virtual World macro on legs
@randomr3760
3 ай бұрын
No cause I really love how unique the mechanic is and plays, I really do hate how your end board are generic end monsters and how needy the deck needs links to function well, I do believe the new Zarc would actually helped the deck to go up against the meta decks, but like those meta decks makes your same end board better and faster and all it takes is one card. Cool now you can easily summon Zarc during your opponent turn and blow up their field oh wait that help them too. KONAMI GIVE ME COOL PENDULUM BOSS MONSTERS
@randomr3760
3 ай бұрын
No cause I really love how unique the mechanic is and plays, I really do hate how your end board are generic end monsters and how needy the deck needs links to function well, I do believe the new Zarc would actually helped the deck to go up against the meta decks, but like those meta decks makes your same end board better and faster and all it takes is one card. Cool now you can easily summon Zarc during your opponent turn and blow up their field oh wait that help them too. KONAMI GIVE ME COOL PENDULUM BOSS MONSTERS. I’m glad I’m not part of Konami balance team cause I would have made Zarc scale floodgate effect one of he’s main effects, links would get around it. And make the hand rip he’s actually scale effect and not a once per turn
@metis7534
3 ай бұрын
I wish pendulum zones came back I honestly think with how cooked the current meta is as long as new pendulum decks don’t mesh well with the meta slave decks it won’t be that bad
@zoesequeira5388
2 ай бұрын
Odd Eyedunn Pendulum Dragon
@cyberdarkturtle6971
3 ай бұрын
I loved Pendulums! The Pendulum Structure Deck was the 2nd one i ever bought, and i LOVED the Mechanic. Also, Arc V is the best yugioh anime. Hands down
@zander2758
3 ай бұрын
I'm glad you touched on how pendulum became a deck rather than its own summoning mechanic, other decks often make use of multiple summoning mechanics like XYS, links, synchros or fusions, while pendulums have just become pendulum piles which is sad. Also something you didn't touch on, pendulum cards look ugly, don't get me wrong every YGO card already doesn't look great thanks to konamis outdaded card formatting when they've shown they could do better with rush duels full card art, but then you have pendulums with the pedulum space in the cards ommiting the card art even more, it sucks man.
@aetherwolf9288
3 ай бұрын
25:06 The reason why this won’t happen is not because it isn’t fun or anything like this. The reason for this is the same why Supreme king Starving Venom was banned. It creates shape shift decks. Stop one part of the deck, great you have still the other half (that is why Tenpai is so strong. Their main play [synchro otk] gets interrupted. Great now get Princess otked instead. Fun). However this might be the thing Pendulum needs to have something in archetype to do.
@TrevorAllenMD
3 ай бұрын
This is an incredible video. I’ve felt a bit warmer towards pend due to re-joining the game around their release time and not knowing better. Dinomist, Deskbot, normal pend, Abyss Actors are all some of my fav older decks. Yet it’s so painfully obvious Konami wants to eradicate them from the face of competitive play.
@Wrath8036
3 ай бұрын
Okay, great vid until end you are making the same argument as your link vid lol. Don't like links? Answer don't play links. do you like pendulums? Mess around and find a deck you like that can play them. Pens got a recent meta deck aka melodious, and the recent support in prafomage might see play other then its own deck. We can all agree that link-1 was a mistake, and why they started to make generic cards across like Appo, I:P, or S:P, or even borralload savage etc.. is something we will never understand. I'm sorry that pendulums aren't as meta as you want it to be, but we can agree that it's the child that Konami sometimes feeds.
@InterruptingOctopus
3 ай бұрын
i have #PendulumPride in Supreme King Dragon Zarc, who i was building towards since before he was even namedropped in the anime. Was he powercreeped on release? should i just play a deck that can shit out zeus if i wanted a boardwipe with a body? did i feel like fucking einstein when i found out i could use miracle synchro fusion to get him out? yes to all 3. His retrain needed an ignition or trigger quick effect to actually compare to the abominations that garbage like Accesscode talker can do, but flipping miracle of the supreme king after already direct attacking with zarc is comparable to creating the fucking philosopher stone and nothing can take that away from me. (except a banlist that ignores the actual problems with the game yet again.)
@Ramsey276one
3 ай бұрын
31:45 I'm playing Diggo & Pony Also Magical Hats & Super Polymerization XD
@darkmyro
3 ай бұрын
You mentioned the D/D/D designed to use every summoning mechanic but I also feel like odd eyes was too and I find it strange we haven't gotten an odd eyes link but we've got one for D/D/D. Like just something that works with pendulums is all I ask and I don't feel like that's a big ask. I feel like a big ask would be something that protects them from negation, but I also think that would probably make it broken and then you'd have people complaining "pendulum too strong." I also feel like kaijus don't need to be a thing and the problem the kaijus fix is the problem and I feel like I'd be less salty if they were a spell. Like kaijus exist so that boss monsters that can't be destroyed can be tributed off in order for you to get around them afterwards and I kinda wish that it was just a spell or something that felt like a whole other generic card, it wasn't just some random archetype monster. I also kinda wish that there weren't like 10 million hand traps in a deck. It feels like hand traps are used to balance the game to keep people from popping off in the game and I feel like people have like 9-12 of them in their deck so like a 4th of their deck is just stopping your opponent from doing their turn. I'm just frustrated by the state of the game cause it's this mess of hand traps, kaijus-like cards, and that just negate you playing Yu-Gi-Oh for a turn.
@silverventhil8462
3 ай бұрын
it's wild to see somebody praising pendulum's for the engaging facets of their potenial verastility in being able to supply materials for otherwise clunkier summon types (Abyss Actors and Qli are big favorites of mine on the Pend archetype front). and so much yes on the topic of a pendulum ritual deck, though while i know this isn't how the rules work id love something like a pendulum ritual monster can be placed into scale as normal, but while in scale still abide all normal rules for their summoning, ideally whatever archetype that does this explicitly makes its ritual spell allow you to ritual summon a monster from pendulum scale/extra deck face up using pendulum monsters from face-up on extra deck or on field as materials. at some point in time i had a whole draft for custom cards themed around the non ritual monsters being Light Spellcaster monsters with the rituals as Dark Fiends, the idea being the spellcasters are the exorcist mages that are keeping the powerful fiends sealed in magical mirrors, but the influence of the fiends causes their jailers to assist in their jail break. with then for fun points a LINK/Pendulum card that requires a Pendulum Ritual Monster as its materials, with a whole maddening idea of link/pend monsters in a pend zone creating linked zones to pend summon from whilst leaving the extra monster slot open, gives a whole extra dimension of play with link arrows that would normally point to parts of your opponents field you don't normally have access to, if we're gonna keep the shackles of links as a mechanic on pendulums as a mechanic make pends able to do something special with it to recapture some of their pre-MR3 mechanics in a way normal use of links jsut can't. since quite frankly links have a home in pendulum's "Go Beyond the Pendulum" and into other summon types just as much as Fusion, Syncro, Ritual, or hell id even Argue *Tribute* as a mechanic belongs in the list Pends want to support. (can we please stop with XYZ pendulum stuff, XYZ is already unreasonable enough as it is.)
@straypaper
3 ай бұрын
So you're saying Odd-Eyes is a waifu? Not exactly a revelation for me but I'm surprised someone else thought the same
@martinignacioberro9876
3 ай бұрын
I like pend piles, but i agree that we need more diferent pend monsters/decks to play in he's own pile or alone, i like to play and try to play for example Dracoslayers in supreme king becouse odd eyes revolution is a bridge and feeds both game styles, or metalfoes with snake eyes (yeah is not that good but is intetesting to play) makeing the metalfoes pop open new combos and snake eyes giveing you some tools for the metalfoes playstyle, i like combo decks but i don't like negate spam/floodgate combos... Is just stupid, yeah endymion is a negate combo but is concentrated and also plays by he's own rules... And vaylantz is just... Sad the deck is ftk, stun or a bad otk if you are trying to win... But my point is i like the pend soup decks but i don't like the fact that is the only ting pends are made for... Also pend/monster efects that are made for only one place i agree is stupid... I don't Say all should have both good efects but... They could do that more often.
@dragkigamer7944
3 ай бұрын
I honestly found pendulum to be cool but not something i would play personally and that’s mainly because of the show(i wish yugioh arc v ended up better but i enjoy it either way despite its many flaws) granted i enjoy the other summoning methods especially fusion and link more then pendulum i still like the mechanic
@McFlyIncognito
3 ай бұрын
wow, i've never seen someone defend pendulums before
@aetherwolf9288
3 ай бұрын
I really like your alternate way of Vortex effect. I could really see this concept in a world where you have either a change in Master rule to free pendulums again (and maybe dumbing down Links) or a world where not every deck could pump out 8k damage and call it a day on turn 2. Like for example you have a fusion link deck that plays like follows: Main deck pendulums with an archetypal pendulum effect to bounce themselves to the hand if they get destroyed and then some minor effect (like two subsets of cards that interact with each other [searching the other half of themselves] on a hard once per turn). Then there could be an archetypal fusion that fuses by destroying monsters even in the Pend zone (like a shattered fusion that is a quick play). Then their monster effect is then when their counter part gets destroyed they interact with the opponent. While then the fusions could have extension effects as monsters and recursions when they get scaled. The main decks are low scale the fusions are high scale. Then finally their links enable otks. This would also then really go good together with Unchained so you need to be a little bit careful how exactly to phrase it (also I just realized I may have created Memento 2.0 at this point). But it is a fun little concept. Game plan would to be to scale them then to fuse rescale them with the fusion then pend summon to preap their effects. Then finally go into link plays to push for game.
@johnnyjohnson4265
3 ай бұрын
I think the predaplant pendulums are better than the SS/Meldious in terms of design space. While good for the deck it didn't become abused in a bunch of unrelated archetypes. I feel like there are lots of ways to design pendulums while avoiding the major flaws. Like what about something akin to dogmatika but placed the ED pendulums in scale, or something like VS that can tag out as a QE, copying spell/traps while in the scale. I feel like moving away from "summon a bunch of dudes for material" is something they're slowly moving away from and it would open up more interesting design space.
@gilles4prezudent650
3 ай бұрын
4:34 This is a targeted psychological attack against me, specifically. I don't know who you are, but we are enemies now.
@Goldenfire49
3 ай бұрын
Well made video. My only hate for pendulum is that the best decks tend to be spellcasters. Otherwise. I miss my old deck. Pendulum made normal monster beatdown a strategy again. Even against stronger decks. And I miss Tyrant Throes. Best floodgate ever.
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