I don't get fired up often but holy shit. We cannot go through ANOTHER dev cycle where 18 month contractors are the norm.
@calebclark1349
7 сағат бұрын
Please do a new cheating video for halo infinite. I feel like everyone needs a reminder of how bad it still is. MCC too. Thx ;)
@ollieblass9370
6 сағат бұрын
Is 343 independent from Microsoft? If not I don’t really think that the figureheads at the studio have much say in how the game development process should go. Almost all of Xbox’s in house releases are unfinished and buggy. The purchase of Activision Blizzard has also probably increased the parent company’s Microsoft to micro manage anything game related since it is (or was) Microsoft’s largest transaction.
@ollieblass9370
6 сағат бұрын
Never mind lol, you do mention Microsoft as the culprit
@patrickiamonfire965
6 сағат бұрын
@@ollieblass9370you should have watched the whole video before commenting.
@icloneman54
5 сағат бұрын
I’m pretty sure you’re aware but this is all how tech companies are run these days for some reason. Though not sure how that can be expanded into video format without it being a video essay.
@ninethieplays
7 сағат бұрын
Its just so upsetting to see when they have the literal golden goose in their hands and they underfeed it, neglect it, under staff its care and then throw it out into a circus expecting countless golden eggs. Its such a shame.
@Crossfirev
7 сағат бұрын
Nah, this isn't neglect, they slapped the shit out of that golden goose.
@raahim2257
7 сағат бұрын
Literally. This is what happens when megacorps own everything, and treat their workers like slaves, and refuse to let people be creative. Capitalism is ruining the world
@BoeBins
6 сағат бұрын
@@Crossfirev "we hired people who hate geese"
@WearableTundra7
6 сағат бұрын
@@BoeBinslmaoo
@leewilson5389
6 сағат бұрын
Well said. The original concept of banished bases truly looked outstanding. Sad
@GenFredburger
7 сағат бұрын
What's strange to me is that Microsoft specifically created 343i to be a dedicated team that exclusively develops Halo games. But if that dedicated team isn't actually a team for more than 18 months at a time, then it's basically just a group of fans doing the best they can with someone else's work, not a AAA game company.
@borgdroneof
6 сағат бұрын
it was the same with ea and ghost games/Dice
@infernaldaedra
5 сағат бұрын
343 is the publisher they outsource to contractor studios that basically exist exclusively to develop halo so it seems like some legal loophole for them to it this way.
@isaacfrand3824
4 сағат бұрын
Crazy how those “I had 10 devs make a game without communicating” projects turn out better than this
@OP._.
3 сағат бұрын
Theyre not fans that were hired when they bragged about how they purposely hired people who hated the original 3 halos to create 343
@silverwing5254
2 сағат бұрын
The problem is that from the beginning 343i wasn't dedicated to continuing to make and develop Halo. They were dedicated to "fixing" it and remaking it in their image. They specifically hired (and still do hire) for people that hate Halo.
@jackstevens8071
7 сағат бұрын
Joe was the captain 343 picked up along the way. And when the icebergs hit, him and the devs were the one who had to go down with the ship. While the higher ups hit the lifeboats.
@JesusRaveTTV
6 сағат бұрын
Nah bruh, lower staff and higher ups are all to blame. Contractors are the least to blame
@rantradio
6 сағат бұрын
Joe was just a PR to quell the fans because he was there with Bungie during the original trilogy... Nothing more.
@Deep_Armageddon
6 сағат бұрын
@@rantradioNewer fans (Halo 4 and up) have ZERO CLUE who Joe Staten is unfortunately.
@REALMARCHINADER
5 сағат бұрын
Do you really think people who play Halo 4 don't know who Joe is? That's not "new fans", what you're talking about are people who don't really delve into the games development and just play the game. @@Deep_Armageddon
@GnasherGear
2 сағат бұрын
@@JesusRaveTTVwrong one of the 343 devs said “halo at its core is competitive” halo isn’t made for those people it’s made for the people who enjoy good games
@Aardwolf001
3 сағат бұрын
Ex 343 contractor here. The 18 months of contract with a 6 month gap is required by law, but 343 actually had a weird workaround where they could make you an "external contractor" for those 6 months, so if they liked you enough you could remain on a project for more than 18 consecutive months. And of course because everyone was WFH in 2020 and 2021, being an external contractor was virtually the same as being an onsite contractor. And they were also able to give us +90 days in 2020 due to the plague.
@ShadowDragon-cw7wb
7 сағат бұрын
Its always the greedy executives doing this and its always the actual developers and players who suffer from it.
@EwokHunter27
2 сағат бұрын
Exactly. It’s always about how much f*cking money their gonna make
@yoshideku117
7 сағат бұрын
So this is gonna be executives and most of all HR's fault?? Wow, who have guessed it
@jpineapple9495
4 сағат бұрын
I live in California and nearly every single company has changed to contract only because they don't have to pay for health insurance and they can fire people at any moment without being liable by employment protections. Corporations will always find the loopholes.
@Bagginsess
2 сағат бұрын
Well them and the incompetent devs they hired. Sure there is plenty of talent at 343 but there was also tons of Halo haters and fools.
@GPutlovis
7 сағат бұрын
Frank O Conner always came of in interviews as a weasel of a fella. Not surprised to see issues with him in a lead role.
@ianhall6614
5 сағат бұрын
I am reminded of a section in the halo 3 making of documentary where an environmental artist and an engineer are talking about how the water physics allowed the artist to create really beautiful water scapes, which the engineer then saw and was amazed at what the artists had done with his system and set out to create an even better physics model for the artists to use. They don’t make ‘‘em like that anymore.
@Mr_Mendelli
6 сағат бұрын
This won't change anytime soon. I have been a contractor in IT and other fields; Much like subscriptions infesting everything, more companies are switching to this model for cost saving among other reasons. If you're disposable from the start they aren't obligated to giving you benefits, retirement, stock options, etc... I don't expect *every* company to offer all of these, but employees have been seen and treated as more of a financial burden as time goes on. A lot of companies hiring as contractors also file you under a W2 and not a 1099 as a legal loophole for taxes in addition to other scummy reasons. All to save *that much more money. They don't care.
@jarrettallen8020
5 сағат бұрын
And this is why is won't change, but at the end of the day every Halo is release is profitable lol the amount of campaigns they sell everytime at launch trumps the expenses. Unreal should help this team be more competent, 343 isn't off the hook, they made some pretty insane Decisions too
@v464x
Сағат бұрын
And to take it further: from a company’s perspective, AI is the next step in solving their “employee” problems.
@joeb6750
Сағат бұрын
Contracting actually has huge benefits for both the company and the employee due to how light the relationship is generally you make more money vs being hired on etc) The demerits are from what you are describing, very short term contracts, that typically never produces something great as the work style often becomes "just make it work" vs "do it well"
@gamecubeslayer
7 сағат бұрын
This is one of the biggest problems with Microsoft Games Studios and it pretty much sums up why Xbox games don’t have that same level of polish compared to a PS game. Microsoft doesn’t allow a dev team to grow and learn. These contracting policies will only continue to hinder their developers and their games quality will show for it.
@MedaMatchaElite
7 сағат бұрын
I made the mistake of pre-ordering halo infinite so I ain’t touching Halo until I see that it can actually be a competent game again
@Mr.Unfair
7 сағат бұрын
Never preorder brother
@ToNyToNy141
7 сағат бұрын
Never under Microsoft/343i.
@MetalRuless
7 сағат бұрын
Halo will never be great again
@vullord666
7 сағат бұрын
Granted this would have only been the campaign though? That was the part everyone actually liked. I'd say there wasn't enough content to justify a $60 price tag, but otherwise it was a solid experience at launch. I'm still of the opinion that Microsoft should expand 343 so they can have a dedicated team that continues infinite for multiplayer and another that builds new complete and stand alone campaign experiences..
@zombiekillo61704
7 сағат бұрын
@@ToNyToNy141 It's not 343 it's Microsoft. Watch the video
@joeyspouchproductions5790
7 сағат бұрын
Corpos not caring about their staff and team morale? Impossible!
@Center_Plaza
5 сағат бұрын
Silverhand is that you?
@firefang600
2 сағат бұрын
Corpos are corpos choom no matter how close the shit hits the fan.
@andykazoo
7 сағат бұрын
Crazy how Halo has the potential of a cultural giant. Microsoft keeps it tied down.
@4realm8rusirius
7 сағат бұрын
On top of all of this, the game originally only had 2 years for this game, 2 YEARS Imagine if it was released in 2020, it would be the original Redfall.
@patrickiamonfire965
6 сағат бұрын
For years I have been explaining this to people. It’s a policy problem not exactly a dev problem. When it comes big companies it is almost always leadership or executives who are at fault not the individual devs.
@Atsuma890
3 сағат бұрын
But there are some devs that caused issues as well. Like that one guy who basically said that halo was only a MLG type game and not a sandbox. But that’s just what I think too
@joeb6750
Сағат бұрын
Usually mixed bag. Not retaining people for long means more rolling the dice on hiring potentially problematic people due to the higher volume of hiring. By problematic mean unwillingness to compromise, follow basic orders, do competent work, bad communication, etc
@patrickiamonfire965
29 минут бұрын
@@Atsuma890 I get your point here but that one dev shouldn’t have been a problem to begin with. Whoever was hiring should have noticed that in the interview. While yes one dev could slow everyone else but that is the problem in organising structure. 343 teams were very fragmented. It really comes down to that policy. They wouldn’t have hired people like that so easily if everyone wasn’t disposable.
@patrickiamonfire965
29 минут бұрын
@@joeb6750 exactly a policy problem. They are treating the devs like disposable staff.
@Atsuma890
27 минут бұрын
@@patrickiamonfire965 Sadly, it does. When that guy was a high position and not like a regular worker dev (like the animation worker or something). That guy basically had a high position and made calls in places. So, I know not one person can ruin things; however, if one has power. Those who have similar views will follow, which is what happened here
@stickyfing3rs534
7 сағат бұрын
Apparently, the segregation of teams is also why equipment like the grappling hook kind of breaks the campaign because I guess the MP team made the equipment, and the campaign had no idea until later in the process and had to add it in. Also, this really isn't a 343 vs. Bungie thing because it wasn't seemingly an issue during Halo 4, which did launch and was cohesive and content complete
@jaredagney1849
7 сағат бұрын
I remember H4 shipping with 1 free season of spartan ops and already had like 4 more completed but locked behind a paywall. Halo has been garbage since bungie left, just keeps getting worse with each game.
@anouaressanoussi
6 сағат бұрын
Sounds unbelievable that the grapple was a MP thing instead of campaign
@stickyfing3rs534
6 сағат бұрын
@anouaressanoussi Not a hundred percent sure which way it went, but it makes some sense because of how useless vehicles are made by the grappling hook in the campaign for exploration.
@MrAvakstone92
2 сағат бұрын
@@stickyfing3rs534 literally, the only vehicle that the Grappleshot didn't made useless in campaign were the Banshee and the Wasp (and just for the land mass north of Outpost Tremonius)
@stickyfing3rs534
2 сағат бұрын
@MrAvakstone92 exactly, for moving around the map, there's no reason to enter a vehicle
@zeke_the_geeker
7 сағат бұрын
i don't even care about halo anymore I just enjoy watching ur content
@MintBlitz
7 сағат бұрын
I appreciate it Zeke
@mineority6310
7 сағат бұрын
So its mainly Microsoft being a problem and not 343 Industries (343 still has some faults)
@fissilepear7805
5 сағат бұрын
343 definitely still had a lot of issues. But it was all because of leadership and not the amazing devs who sound like they did everything in their power to give us a good game. Mint said the execs refused to play their own game during playtests which shows a level of laziness and incompetence I can’t even begin to wrap my mind around. That statement alone shows the character of these execs so well.
@mylittlepkle1714
2 сағат бұрын
no 343 still shares some blame, they never understood halo at any point from gameplay all the way to its art direction and story.
@Diaxis117
6 сағат бұрын
I’m so glad MintBlitz and so many others are making content about what needs to happen to halo. This franchise must survive, there are so many possibilities of what genre the halo games could be made into.
@elytheodst
7 сағат бұрын
I hate it when people glaze Phil Spencer because he plays games. Just look at what’s happened under his leadership. 🗿
@zy2239
7 сағат бұрын
The one before him was lots worse , he scr*wed Xbox One … so I’m glad Phil was put in his place even if he isn’t the best.😢😢😢
@Kenji-117
7 сағат бұрын
100% true but to his defense the previous leadership was responsible for all the kinect, no reselling of hardcopy's and all-in-one xbox vision which ruined xbox after the 360 era so he had to clean up BIG DAMAGE but its already so long past and he didnt even manage to bring xbox back on track
@zy2239
7 сағат бұрын
Like the level of incompetence you had to have in order to lose the brand power you build with Xbox 360, that guy before Phil was the worst, and those who elected him even worse…
@elytheodst
7 сағат бұрын
@@zy2239 both are bad
@robertseptim3579
5 сағат бұрын
Tell me you're on your last 5 braincells without telling me you're on your last 5 braincells
@Spartan-J98
7 сағат бұрын
343i was the Arbiter form Halo 2 and Microsoft still is the real problem acting as the Prophets in this analogy.
@343Films
Сағат бұрын
bs. 343 has had so many opportunities. They had record budgets and near free reign over Halo 4 *and* Halo 5. Look how those "gems" turned out
@EliteBlackSash
3 сағат бұрын
It was the same with Concord. It’s pretty wild to hear that mega companies are actually putting their hands over their ears going, “lalalala” and not hearing any negative feedback or rather positive critique
@bdbmwer
5 сағат бұрын
I will never stop saying Bonnie Ross is the worst thing to ever happen to Halo.
@zombiekillo61704
2 сағат бұрын
Don't forget Frank
@Ronin-42
7 сағат бұрын
I'm ngl, their monetization really left a bad taste in my mouth and I haven't played in months. Taking away the season passes which I was happy to pay for, and shoving everything that could be in a pass into the shop was just disrespectful.
@domshyra
6 сағат бұрын
As someone who writes code for a living, you get to a point, let's call it what it is, seniority where you can do amazing things with the tech you have and can really push it to it's limits. All that comes with experience and if you never let devs get to that point no wonder everything is just mediocre and doesn't reach for the stars. It takes time to get the real wins out of an engine. Just like all those games that pushed UE 4 to it's limits. Once you master an engine or code base you can really see some smart people make it shine even brighter.
@Blindsyde5762
7 сағат бұрын
Contracting for a staple IP like this is just silly and incompetent.
@SpartanEagle7
7 сағат бұрын
Another clear reminder that Microsoft is the true issue with the franchise, not 343.
@ForceFedBalt
7 сағат бұрын
Yeah... Very few intelligent gamers with there take on 343.... I have been sayn this shit since the very frickn beginning. Smh, how else do you fuck your golden goose repeatedly? You want it to be great you will make it great! They dont give a damn about us halo fans
@CD-fn7wd
7 сағат бұрын
Nah 343 is complete trash too
@Sahlan_Ahamed
7 сағат бұрын
Yes. While 343 has made a lot of mistakes, Microsoft really is a big reason behind the scenes for things turning out the way they did.
@7kingly241
7 сағат бұрын
Fam 343 literally hired people that hated Halo or never heard of halo before..
@Golgari213
6 сағат бұрын
@7kingly241 that was Frank, Kiki, and Bonnie, not The small teams that bust their asses off who gave us the beauty and fun gameplay that's Halo Inf.
@jacknikolai1734
6 сағат бұрын
So it’s definitely important to bring light to this kind of mismanagement on Microsoft’s part, but the real question is what can we do about it?
@iamawin8272
3 сағат бұрын
Sadly, nothing will change as long as the checks keep hitting for these Microsoft execs. All we can do is hope that the dev teams are able to do some magic with the time and tools they have available.
@joeb6750
Сағат бұрын
Not buy terrible products
@RagedPigeon
7 сағат бұрын
This is what I’ve been saying forever Microsoft and higher ups fucking up people who want good halos
@user-jb3kw7vd7n
6 сағат бұрын
You failed me for the last time 343. ,Darth Vader
@raahim2257
7 сағат бұрын
Great video, Mint! We need to have more conversations about how treating people like they're disposable leads to work that feels disposable. Keep it up!
@notoriousglez8180
6 сағат бұрын
They say this is the year of revelations. Everything from every industry is exposed
@cocopuffz604
6 сағат бұрын
You'd think at the very least they'd rotate out contractors after the game was "finished" ...it must actually cost a lot to retrain new guys and take time away from actual productivity. It's actually not uncommon to pit employees against eachother to weed out the less productive... But it creates a bad environment. They hit short term goals and end up losing long term as no one wants to stay.
@Luke973T
2 сағат бұрын
Nintendo would never let mario, metroid, or zelda stoop so low and for so long.
@noahorton3227
7 сағат бұрын
The problem is, everyone that cares about halo watches these critique videos and feels bad (343i included). Everyone that doesn't care works at Microsoft.
@tommythesparta4912
7 сағат бұрын
And to think that 90% or more of the fanbase just yell at 343 with blind hatred while the actual culprits are laying back in their chairs and counting their cash
@343Films
Сағат бұрын
343 has had so many opportunities. They had record budgets and near free reign over Halo 4 and Halo 5. Look how those "gems" turned out
@sillymikey
48 минут бұрын
I can speak about knowledge transfer firsthand. This is a problem in every company. Usually how it happens is the company or the project is overloaded with work and no one really has time to stop to create a knowledge transfer page on confluence or something. So people keep working, then people either leave or get fired and that knowledge is lost. So you have to relearn everything. Which is essentially starting over from scratch. I’ve seen that first hand in companies and the only advantage Bungie had back in the early halo days is that they were a small company and people generally stuck around so the knowledge stayed in house. It’s only when Microsoft took over and 343 started to grow that this started to become an issue.
@Rainmanix
6 сағат бұрын
18 months thing is across all temp jobs in the USA.. my company does it as cost for temp are cheaper then full time. after 6 months you can bring back the person if they want to come back.. 18 months thing started in 1998...
@Zed_Oud
2 сағат бұрын
Corporate bureaucracy attempting to justify its existence once again strangling the honest work in the world.
@DJ88Masterchief
7 сағат бұрын
Man, if 343 would pay the forgers I’m sure Microsoft could fire them too….
@hereticstanlyhalo6916
5 сағат бұрын
I think halo moving to ue5 is gonna be a huge flaw in the future of Halo. Sure it's easier to hire people, but moving to an incompetent engine that can't make efficient and optimized features yet advertises them as the next generation of graphics & optimizations pisses me off. I get that in-house engines make it harder to hire people, but if it wasn't for 343's leadership & team isolation as well as microsoft's hiring policy, the engine could've been fantastic. If my opinion mattered in this discussion, I would personally say just move back to an older version of Blam! and upgrade it's rendering features to modernization, and don't isolate teams as well as no contracting; hire them for the long run.
@sporgultimes2
6 сағат бұрын
This is why I don’t hate 343. All of the reasons why halo is the way it is because of Microsoft and the former top brass at 343. The actual devs do great work for the most part.
@Irizathylia
Сағат бұрын
Feels like Microsoft has no idea what made Halo successful, and that's why they're not strict with actually shipping a Halo game that has everything it needs to succeed, so they just ship the game even if it doesn't have Forge, functional Theater, Campaign co-op, Firefight, pre/post game lobbies, career ranks, social features, in-game player career statistics, and probably a couple other things... I wish they would put their foot down and demand these things, but some of them probably aren't even aware that they were in any Halo game in the first place, so forget them realizing how important it is...
@iamredoctober
7 сағат бұрын
I’m at the point where I want Microsoft to sell this franchise to someone who is actually going to treat it with the respect it deserves. I love Halo, I love Xbox, but I can’t stand Microsoft. If they treated Windows the way they treat Halo, their business would crumble.
@munchkin8465
3 сағат бұрын
How does it make sense for people who have no experience developing games telling game developers how to develop games
@infernaldaedra
5 сағат бұрын
They had years of feedback. They can't pretend the community didn't give feedback from Halo reach, Halo 4, Halo 5. Halo Infinite. The original creators knew what made the experience good. At this point 343 is still better off fixing their Halo Infinite game like they did with MCC and just branching out like what Warhammer does.
@xcfjdyrkdtulkgfilhu
7 сағат бұрын
When the biggest thing your HR policy cares about isn't how good are they are their jobs, but rather how easily can we downsize them at a moment's notice, you're setting up product quality problems.
@piercewolcott7734
2 сағат бұрын
This is very typical in tech right now. Some states have laws that limit how long contractors can be employed before getting converted to full time. Otherwise they get fined. The model is somehow more profitable than providing their employees benefits.
@allie_nord
3 сағат бұрын
As much as I love your videos, Mint, I can't watch more than a minute into this one... it brings up so many frustrations from working in the software field in general, locking down silos of communication, draconian policies that lose your best people, etc. And even though I'm very new to Halo, it's disappointing to see it happening to something that I've discovered and realized is really cool.
@KenroyNicely5456
4 сағат бұрын
This is completely disappointing. My biggest takeaway from this is the hoarding greed Microsoft has in regard to not paying earnest passionate workers by making their 18 month contract a norm.
@WoWThatsTasty
7 сағат бұрын
I've been telling people for years who hate 343 it all stems from Microsoft and I love halo infinite but it has so much more potential they should just re release it on Unreal Engine 5 so it can reach that full potential
@SilverGeFer
Сағат бұрын
I don’t even understand who would approve of contract workers for video games anyways, especially when looking back on what makes video game companies successful in the first place. There’s a reason most people remember names like Joe Staten, Marcus Letho, Peter Parsons, Martin O’Donnell, etc. when they think of Bungie. It’s the talent behind the company that made those games as successful as they are.
@michaelrice4702
55 минут бұрын
Man. Really hope a major decision maker at Microsoft sees this video. Until these issues are fixed, Halo will never become juggernaut it could be
@Rjwubs
Сағат бұрын
I can only imagine how awful it must feel to be a contracted 343 staffer and hearing Microsoft spending 70 billion acquiring Activision whilst 343 is drowning.
@remipennel121
7 сағат бұрын
Mint Blitz uploads, I click, there's no two ways around it
@Azagal906
Сағат бұрын
I feel like we should all message someone in charge via email, mail, or even a carrier pigeon all at the same time to change it. It’s infuriating to see a game like Halo being developed so terribly
@ThickMeister
7 сағат бұрын
This is truly sad and heartbreaking..
@Spendingryan
6 сағат бұрын
This explains the campaign getting bugs and problems when the multiplayer was the only thing really being updated, if the campaign team can't communicate with the other teams, they aren't going to be able to fix problems as smoothly.
@Hamuelin
6 сағат бұрын
It’s sad but thoroughly understandable given everything we’ve seen over the years. It’s sad. Because it was very avoidable to ver multiple years. Really all it would need to make a great Halo game is self reflection, actually learning instead of paying lip service, looking at what has worked, celebrating and creating a platform for the community, and not gutting the soul of the game in the name of MTX. The game would literally sell itself. The community would explode and be praising it, bringing new and old players alike. Greed and mismanagement. Halo hasn’t been the same since. The contracting is just part of it, but still based in greed.
@adroharv5140
6 сағат бұрын
even before 343 studios I thought FRANK O'Connor was an arse
@calumwalsh3601
Сағат бұрын
All considered image the possibility of a 343 that is actually working together not segregated. Hopefully new management fix this
@_Channel1_
3 сағат бұрын
This is horrific to hear. Main problem with this industry: Under-qualified people who are completely overpaid making decisions of a culture they know nothing about.
@ToatsMcGoats534
6 сағат бұрын
dude these clips are absolutely insane. you put on a mf show while I listened! 😂
@TheNightWolfeX
6 сағат бұрын
I see that the news is slowly starting to spread. GOOD. I feel more people need to see into the games industry, and where the full blame needs to go for decisions. It's often not the associate designers or even leads. It's the higher on the chain leadership that tells them what to do and signs off on it. You either follow through with it, bad design decision or not, because its a paycheck. Not a lot of dev voices are heard in some studios like this. Bungie also being one of them for Destiny 2. If devs spoke about the Concord firestorm, that'd be something. But due to NDA's they are prohibited from doing that. 343I being just one of these cases.
@ArtificesLab
39 минут бұрын
This is definitely one of the 2 biggest problems with this game. The other? The current bug ticketing system. They have an automated system that closes unfixed bugs after a time. This has led to so many bugs just never being addressed or even getting to the relevant teams within 343 who could fix the issue. It is unthinkable for 99% of developers to close a bug after a time limit of it being open rather than when a fix has been made. Yet this is what 343 does. Every one I know in the forge community has given up on even reporting bugs using the system because they know it is a useless endeavour.
@chris.y.l.o
4 сағат бұрын
2:21 seeing this image just break my heart man
@PabsLives
6 сағат бұрын
Microsoft always their own biggest enemy. It hasn’t changed in decades. Like watching the titanic trying to turn.
@TheKotaCan
3 сағат бұрын
This is why we need to Unionize the Video games industry.
@halolover6893
Сағат бұрын
Gee, I wonder why the corporations/company would completely segregated their workers and discourage communication. Especially when all of them are on contracts they're probably not happy with.
@fataldragon69
2 сағат бұрын
No-one is going to give you their best work if they know they're going to be fired in 18 months !!! If they hired people that actually like and play the game and keep them on-board permanently.....They'll be happy to come-in to work and develop the game each day thus creating a much better final product !!! I can't believe that they're still treating people like that and expect them to give you good work.....How thick can you be.....This NEEDS to change ASAP or they'll end-up killing Halo for all of us !!!!
@Amy-J
17 минут бұрын
So, this 18 month contract policy… is this for every gaming studio Microsoft owns? So 343, The Coalition, Turn 10, Playground games, and more? …and does that policy now apply for Zenimax (Bethesda) and Activision + Blizzard + King?
@anthony-s026
Сағат бұрын
My only hope is that the new 343 execs will fight MS harder on this. Pierre was heading the MCC team so he should know first hand how difficult the contractor model is. Also hopefully they’re gonna pay better attention and set things up so they can compensate the contractor rotation.
@EvilNeon
2 сағат бұрын
We've known the contract worker system that M$ uses was a mistake for years now. Though now knowing the extent of how bad it really was is really upsetting as a long time Halo fan.
@seereebee
5 сағат бұрын
This is why it urks me when people say the developers arent talented. Like no, they clearly know their stuff. But they need be put in an environment where there skills can be put to their fullest potential.
@MrRorosao
42 секунд бұрын
Guys, we hear this and get shocked, but we (players) have rewarded the executives with our money in "session pass". They won't change it if we won't stop making this behaviour financial viable! They don't about the Dev because their pockets are always deeper! Let's make it stop!
@Mr.SodaJerk
Сағат бұрын
The campaign was the best part of Halo Infinite. Hats off to everyone that worked on it.
@Shad0w5carab
3 сағат бұрын
I know very little about game development but even I could tell you a bunch of reasons why that 18 month policy makes zero sense.
@RockmanX82
3 сағат бұрын
Their biggest issue is outsourcing and having staff that never new halo in the first place. Hell some of their design choices were worse than bungie
@ladtheoneandonly4980
6 сағат бұрын
this is just wild to hear. I can only imagine that this could've happened from callous and purposeful ignorance
@DoomedSheridan
Сағат бұрын
The self-inflicted brain drain is incomprehensible to me. Why the hell would you want to get rid of people just as they're becoming experts on your engine? Sure you save a bit on raises or full time employees, but the trade off in cost of having new staff learning for half their time at your company is just not worth it!
@Ramseas119
3 сағат бұрын
the fact Halo Infinite didnt end up the same way Gollum did is a goddamn _miracle_
@MetalFalcon99
3 сағат бұрын
A halo style flight sim would be so fun. Also we need to give up on slip space it's just a modded version of blam which has been around since the 90's
@diogenes3528
6 сағат бұрын
Microsoft needs to stop treating game development like enterprise software development.
@spartanshadow90oficial
5 сағат бұрын
I saw hidden's xperia video, and honestly its crazy to think what was going on 343. I hope the new leadership helps with good decisons for the future.
@googleisevil8958
7 сағат бұрын
Nintendo's Iwata always used to say he was a gamer first and businessman second. That's what lead to Nintendo to becoming a gaming juggernaut. If anything, Halo Infinite proves that Microsoft leadership has no idea why the Xbox 360 succeeded in the first place and why Halo because one of the best franchises in the world. This is why you shouldn't have businessmen lead the video game industry.
@anakinraliere5637
5 сағат бұрын
I just am sorry for 343 and hate microsoft at this point. I cant believe they still are doing shit like this. As a hardcore halo fan, im so fucking disappointed in where it went.
@thewhatifcrew829
5 сағат бұрын
I really wish we as a community had the voices to become a choir so loud to be heard but we need to get all of Microsoft fans annoyed about this because something tells me halos not the only one that has suffered
@ChadsYT
35 минут бұрын
That isolation 343 was in probably was part of covid/quarantine days
@BudgiePanic
3 сағат бұрын
Step one: hire contractors Step two: train contractors Step three: fire contractors Step four: ???
@Ocy345Vidz
Минут бұрын
I'm sure the Microsoft contractor policy is an issue in game dev but why are we not hearing bad things about the other studios Microsoft owns? Definitely heard many examples of 343i poorly managing their games.
@jglowin1
5 сағат бұрын
They 100% need a developer's union, they are getting taken advantage of by so many mega Corps.
@forestrees2000
4 сағат бұрын
god microsoft has ALWAYS been the problem, even back in bungies day. i remember hearing horror stories from bungie devs about how hard they had to fight against microsoft’s micromanaging, constantly trying to force shit into the game that didn’t belong. bungie could fight it cuz halo was their product, their baby, and they were passionate enough about the franchise that they’d stand their ground against all the corporate fuckery. since microsoft created 343, they never had a chance of fighting against microsoft’s bullshit. honestly fuck microsoft, i so so so wish any other company could get their hands on this franchise and make it thrive again but it’ll never happen…
@FireBonnieRoss-cj3bu
5 сағат бұрын
“it was like they were working on multiple games” yes the microtransaction “game” launched working properly, the rest of Halo, not so much. Also, you really need to do a dive into the community/social media team on waypoint and all other platforms where halo has a presence (reddit, discord, etc) They have a hand in all of this and it’s worth discussing if you can find people to give you receipts.
@maxjames8422
4 сағат бұрын
You know I think Phil quote is true. “If we lose are way with halo, we lose are way with Xbox” and look at that Xbox isn’t doing too hot, I wonder why
@GEOFFAMORTON
5 сағат бұрын
So much of what you’re describing reminds me of what I’d read about Microsoft under Steve Ballmer. Particularly the lack of interaction between departments reminded me of the infamous “licking the cookie”legends. I wonder if that’s just embedded into Microsoft as a corporate culture, given how long Ballmer’s been gone.
@jacovichstabs841
5 сағат бұрын
The red tape in these massive corporations is insane.
@darkaoshi27
33 минут бұрын
I want them to keep the Slipspace Engine. However, I want them to have permanent staff, not contractors.
@duster7k
2 сағат бұрын
Give halo to the team that just dropped that space marine 2 game. Only game story that made me feel as badass as halo 2
@XavsLo
3 сағат бұрын
I am a software engineer myself, imagine this, they've managed to deliver this quality of a game with all those constraints and restrictions, imagine, just imagine what would have been if that was not the case :( f*ck execs those are the reason why everything is more expensive nowadays and games' quality sucks, not the studios.
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