Download Pocket Champs for free here and get cool bonuses: tinyurl.com/TheSonicShow (it's really fun!)
@bigdogthehedgehog5906
10 ай бұрын
Yo, wanna make a new video about the Overclocked hack of Sonic Forces?
@yall_girl_eve
10 ай бұрын
The made the chao garden because sega wouldn't lmaooo
@sonicdaily_0881
10 ай бұрын
Chao garden 3 Have played before and its fun to just cheer for your champ to win (just like the chao races)
@mayracordero382
10 ай бұрын
I love this review of sonic superstars and I'll download pocket champs!
@z3ldafanjuli3
10 ай бұрын
Just downloaded the game. It's so cute! Reminds me of the Choa races.💕
@DarkkirbyKRPG
10 ай бұрын
"Their worst review on Sonic". Nothing will ever top the Unleashed review. It was so bad they purposely jumped into bottomless pits and called the controls unresponsive.
@TheSonicShow
10 ай бұрын
They basically did all the bad points again here, but now they at least learned enough to give it a decent score 😂
@khaosklub
10 ай бұрын
I'm currently playing through unleashed and have experienced unresponsive controls. playing on PS3, and sometimes inputs just get eaten, and you just kinda jump into a bottomless pit. mostly experience this in the optional 2D stages though, not so much in the main stages so far.
@drekiskrek5008
10 ай бұрын
@@khaosklubAnd that's a PS3 issue. The game has major frame drops that eat inputs. The 360 version, which is the version IGN reviewed, does not have this issue.
@Yohoat
10 ай бұрын
@@TheSonicShowthe cope of thinking a review score being decent means the criticism is better is insane. People disagree with you, that's fine, idk why you want a hivemind.
@Brianzilla2004
10 ай бұрын
@@drekiskrek5008It absolutely does. I died numerous times when I pressed X to launch a homing attack and just fell to my death instead. I even recently revisited the game and finally S ranked all of the DLC stages. Even with the superior performance of the Series X I still encounter issues with inputs being disregarded.
@springbonnidreamer87
10 ай бұрын
Classic IGN. Making no sense, showing a major spoiler, and haven’t even played a Sonic game before. Oh sorry I mean ‘beaten’ a Sonic game
@TheSonicShow
10 ай бұрын
Throw in the fact that they got a bunch of elements blantanlty wrong, and we're talking PEAK games journalism 😁
@thedraftingax5963
10 ай бұрын
@@TheSonicShowYeah
@IsleofPigsStudios
10 ай бұрын
They probably gave The Angry Birds Movie 2 high scores while at the same time never understanding the characters or even the plot of Angry Birds.
@stary-_-
10 ай бұрын
Why do ign even bother to review anymore?
@springbonnidreamer87
10 ай бұрын
@@stary-_- Tbh. I have no idea ether
@sonicthehedgehog1606
10 ай бұрын
IGN even admits that they don't understand sonic
@AhmedMorad340
10 ай бұрын
Where?
@C_Alexander._.
10 ай бұрын
@@AhmedMorad340in an interview they did i forgot which one but they do mention that too
@sourlab
10 ай бұрын
@@C_Alexander._.in another interview THEY F ING FORGOT GREEN HILLS NAME even my grandmother knows the name of that stage wtf
@chriswelch3725
10 ай бұрын
@AhmedMorad340 back in 2014 one of them said Sonic was never good.
@techman1483
10 ай бұрын
Guys he might be right I’m not sure yet but we will stick with it till we get some official confirmation
@_NormalEditor
10 ай бұрын
you can’t really trust ign at this point. they will bash on everything good and give something absolutely terrible a 9/10
@dayvonlouis5187
10 ай бұрын
This point? They forever lost any remaining minuscule of trust I had in them back during the Sonic Unleashed Review
@RandomSkull69420
10 ай бұрын
What's the issue between IGN and Sonic?
@Mazkon780
10 ай бұрын
@@RandomSkull69420they either shit on sonic or just dont understand him anymore
@sboinkthelegday3892
10 ай бұрын
Not playing with eight people? If I had to be on-call in a tight pre-review window, to work on COLUMN REVIEWS about blue mouse for a "friend", I'd hate them too. I'm not paying IGN jack, I don't care if they have an army of QA doing the work Sega should already be paying for in the production cycle AND DID. Just to read somebodys "erm, actually" style opining on if they LIKE it. You can "trust" exactly what your tax exemptions given to Google, pay for. That's why there's this gold rush on "free speech" about videarr gayms, it's subsidized out of people with real jobs paying REAL MONEY for other real jobs.
@RandomSkull69420
10 ай бұрын
@@Mazkon780 oh ok
@sumstoopidcreator
10 ай бұрын
IGN: Sonic was never good Sonic fans: IGN was never good
@Amirisphere
10 ай бұрын
Everyone: IGN was never good
@emmanueldavis1872
10 ай бұрын
The Universe: IGN should have never existed the comment in this thread are extremely underrated.
@jalolastname5446
10 ай бұрын
The Multiverse: IGN was never good
@evolutioner8573
9 ай бұрын
Lol
@Retrobitchass
9 ай бұрын
I’m a sonic fan but superstars sucks man
@ericwest3912
10 ай бұрын
Eh, on the bosses, the issue is more some of their attacks are kind of cheap, partly because they can keep sniping from the background. Mind, I also _get_ why they did this - Bosses tend to null the usefulness of emerald powers, and once you get Super Sonic, they seem pretty designed to keep you from cheesing it with Super Sonic - Traps that get you for moving too fast, long periods to drain rings, etc. It forces you to be strategic, while also not making it impossible without emeralds
@PJSim2001
10 ай бұрын
Did they seriously use the Fantasy Zone callback as the example for the ENTIRE GAME having bad sound effects lol Its funny bc there actually are moments in the game with bad sound design like the big rings just playing the normal ring sound when you go in, or certain attacks and stuff just not having any sound effects at all but instead they chose the one part that was just being faithful and recreating another game entirely
@baalfgames5318
10 ай бұрын
The big problem people have with the game is its price. Even with the love and care they put into this game, Ixm worried it will still flop.
@sandman8920
10 ай бұрын
It’ll be fine 👍 don’t underestimate sonic 😊
@Grimmtombobulus
10 ай бұрын
Some love and care... but for £50 it feels very sloppy. The cutscene and other animations are horrendously bad (like the way the animal at the end of each stage 'jumps' next to the capsule, without a single frame of animation, it looks dreadful and happens in EVERY level - why didn't they polish this)
@_Imagimation_
10 ай бұрын
@@Grimmtombobulusthe one where fang kicks trip out of nowhere made me laugh because of how bad it was
@baalfgames5318
10 ай бұрын
@@Grimmtombobulus I'd still rather play this over Mario. I've played just about every Mario game, and all of them have had slow, clunky controls, mindless boss fights amd a world who's charm is typically backwards (heroes/goodguys are bland and uninteresting, with even the animal NPCs usually having very bland designs, yet the villains are diverse and brimming with charm). And it's nice that the bland AF human protag FINALLY transforms into something, and I love elephants. They're my favorite animal and all. But a human that can turn into one of the most adorable and badass animals on Earth is still a human. Maybe if THAT was Marii and co, I could forgive the clunky controls, lame boss fights, mediocre music and other things, but even that's a stretch.
@SlimeBlueMS
10 ай бұрын
Sonic hasn't had a good game since Mania, Superstars feels rushed and sloppy
@MrNeedleM0use
10 ай бұрын
Man I don’t even understand why IGN can’t actually get a good review for a Sonic game
@mayracordero382
10 ай бұрын
I love the classic sonic games!
@AhmedMorad340
10 ай бұрын
@@mayracordero382ok? No one asked
@BlueEyedVibeChecker
10 ай бұрын
Controversial views get hate clicks, all attention is good attention when exposure is your end goal, and IGN has that part down.
@benjoman8252
10 ай бұрын
@@AhmedMorad340who shit in your cereal?
@baalfgames5318
10 ай бұрын
Furryphobia.
@MrRobot1984
10 ай бұрын
Agreed. She talks about climbing up vines being similar to “Jungle Zone” from the first Sonic game. There wasn’t a Jungle Zone in the first Sonic game
@Smhedgehog
10 ай бұрын
There was in Sonic 1 8 bit, but it didn't come out first
@elohimbaptiste134
10 ай бұрын
@@Smhedgehogthat Dosent count nobody knows what that is bruh when we talk about sonic we’re talking about mainline not no 8 bit
@akongas
10 ай бұрын
Yeah, there was, but on the other console
@Yohoat
10 ай бұрын
Oh no this person remembers a game incorrectly REEEEEEE
@Sonic_the_hedgedog
10 ай бұрын
@@YohoatThis person is a "professional" reviewer who gets *paid* for this job. I think criticizing them for not doing their job is valid.
@groudonor12
10 ай бұрын
This is the same IGN that called Dunban as "Duncan" in their Xenoblade Remastered Review.
@SoniKicks
10 ай бұрын
Sorry man, you can't have it both ways. You are 100% correct on your take that the better you get at the game the more you are rewarded by staying on the top paths and clearing the stages faster but that logic should also apply to the bosses. These are some of the worst in the franchise not because of difficulty, but because of sitting and waiting. Just because you can clear a boss fast doesn't mean the tension is gone since there is now pressure not to mess up. I completely agree with you on everything else
@marsdenit2845
10 ай бұрын
People here defend every Sonic crap Sega puts out
@AlenBear
10 ай бұрын
@@marsdenit2845he literally criticized more stuff than ign does are you brain dead 💀
@misterholmes221
10 ай бұрын
These people are ruining the overall scores with these misunderstood reviewing.
@splitprune
10 ай бұрын
why does that matter in any way?
@emmanueldavis1872
10 ай бұрын
They totally are. But nowadays... No one can correctly rate a Sonic game. Not even Sonic fans have actually rated a Sonic game correctly. But I guess it just comes to what you like. Cause that's literally all it comes down to when it comes to a Sonic game or any other game for that matter.
@zeroxenoverse9251
9 ай бұрын
@@splitpruneCause them not playing the game right and for some reason they blame the game.
@splitprune
9 ай бұрын
@@zeroxenoverse9251 not what i asked but cool
@SpriteWorld1991
2 ай бұрын
@@splitpruneit matters because the scores may turn the average consumer away from the game
@cassiedevereaux-smith3890
10 ай бұрын
Yeah, I haven't played this but it really feels like the reviewer only really knew the 3D games, and especially the boost ones. It really feels like they were complaining about a lack of *instant* speed rather than a lack of speed. A lack of a detailed world zipping past as the camera follows the character. That's not what the Genesis and Mania games were like, though.
@paulmeynell4135
10 ай бұрын
I always agree with everything you say. BUT. The bosses in Superstars are horrible in my opinion. I think skill should determine how quickly you finish the boss, not waiting for animations to end so the hit box window is open for a second or so, and if you miss it, round the long animation cycle you go. w00pieeeeeeeeeeee.
@sparkz992
10 ай бұрын
100%
@geminisfl
10 ай бұрын
Bosses feel like quicktime events here. Wait for an animation, jump at the time we tell you to, and then wait again. SO FUN!!!
@paulmeynell4135
10 ай бұрын
Since writing I have started Trips Story mode and I gotta say it doubles the time. It only gets worse. @@geminisfl
@gioanysgonzalez3396
10 ай бұрын
At least SuperStars HAS bosses. I recently played Mario Bros Wonder with a relative and was super disappointed that All the bosses in the game aside from the final boss are BOWSERS JRS. What’s worse is that Jr does the same attack over and over with the only difference is that the stage is different compare to the previous games where the Koopalings each have different attacks patterns and unique abilities. Everything else was great but the bosses in Wonder suck’s major balls.
@dragonpme
10 ай бұрын
@@gioanysgonzalez3396 I’ve not played wonder but if it’s like normal Mario games there very quick to beat and although a bit boring they don’t outstay their welcome. I find sonic easy, boring and outstay their welcome. I wish there was a no boss mode.
@MamaTixy
10 ай бұрын
I'm personally gonna have to place my hat in the ring on the multiplayer system. They're kinda right about the camera. I wouldn't say "Whoever is ahead" is the way. Trust me, I've tried. Half of the time, I honestly can't tell who the camera decides to prioritize, and in rare cases, I make a quick reflex jump to a higher route, but the camera focuses on the person under me and I shoot off-screen faster than you can speak. It's nice to instantly respawn, but it can be a little awkward to have to do that multiple times in a short span. The system is kinda janky at best, but we still make it work. Nevertheless, blasting through said levels with good enough synchronized movement can be satisfying.
@SlimeBlueMS
10 ай бұрын
The multiplayer barely even works lmao
@SamPearman
10 ай бұрын
@@SlimeBlueMS Yeah there are many cases where it doesn't assign the correct properties to the respawning players, there are edge collision issues on objects that are half off-screen, there are sections that you can't get through unless everyone all moves at the same time (good luck when playing with 4 people and one of them is a 4 year old), there are objects that trigger independently for each player, resulting in all players getting stuck there indefinitely if they arrive with certain timings, the screen isn't zoomed out quite far enough to account for even some stage gimmicks in the first zone. If they just fixed the edge collision it'd be way less buggy, but I'd also like to see them not instantly despawn players who are too high or low, but just leave them for a few seconds. If they do these two things, then the incorrect properties thing wouldn't come up nearly as much, too.
@hiddenflare6169
10 ай бұрын
10:23 "Is this your idea of foot tapping music." Me hearing this for pretty much the first time: ... Yeah it sounds pretty dang good if you ask me.
@faithful_otaku7339
10 ай бұрын
Game Scores are nothing but fuel for fanboy wars. I don't even understand why Game Reviews even matter in this day and age when we have KZitem and Twitch. If you want to know if a game appeals to you or not, just watch a video about it. It's pretty obvious that these "Gaming Journalists" are biased/paid anyway, the Pokemon Sword/Shield Review fiasco from a few years back proves that.
@sparkz992
10 ай бұрын
Agreed. I can say the same thing about movie critics. Like if you're interested in watching a movie, watch the movie, and if you aren't than don't lol
@SoranotRoxas
10 ай бұрын
Its IGN man. What did you expect? 😅
@francescocalabrese441
10 ай бұрын
Tell me that you didn't finish the video before commenting without telling me that you didn't finish the video before commenting.
@starblaster8766
10 ай бұрын
@@francescocalabrese441even then it's still ign. So again what'd you expect? A good review?
@user-yi4ie1gd5q
10 ай бұрын
@@francescocalabrese441cause we thought ign changed since it started to be more gentle with sonic recently
@francescocalabrese441
10 ай бұрын
@@starblaster8766 No, I expected to not find the exact comment that Racoon Man already addressed in the video since, you know, you usually comment after watching the whole video and not exactly after opening it just basing the comment off the title and first sentence.
@garsrandom4358
10 ай бұрын
fun fact: tee lopes actually did the instrumentation for bridge island act 1 whiles the melody was done by jun senoue, meaning the oter jun tracks will maybe get updated later
@YHUAN01
10 ай бұрын
Most of the songs instrumentations weren't done by Jun though. They are the people listed as composers in the credits. Jun was just the main composer and sound director for this game.
@MafaroChinyerere
29 күн бұрын
Jun composed the songs like egg fotress act 1 brigh island sky temple and cyber station and people like toriana and tee lopes arranged them
@adityachandran7280
10 ай бұрын
I was expecting the review to be horrendous based on what you said, but I would argue that your review of their review is even worse. So, in a controversial move, I will run defense for IGN. "Sonic is Slow Now???" While this is probably one of the weakest parts of their review, there are some legs to stand on here, with the introduction of Emerald powers that sometimes focuses more on exploration and combat, the use of some of them does slow the game down quite a bit. "Level Gimmicks" While you have a point with the fog vision gimmick not working well with multiplayer, you seem to focus on its very mention when the reviewer was simply listing examples. Similarly, the fact that your only criticism of Lagoon City seems to be that it "doesn't stand out" while the reviewer points out the ways it does stand out (pointing to the unique use of the water emerald power and music), you just seem to take issue with the fact that it was positively mentioned at all. "Failure to Understand Sonic" While this is probably the worst part of their review, I'd still argue that there's valuable information to obtain from it. Their main criticism seems to be that the lower paths tend to encourage exploration, while the actual reward for exploration doesn't tend to measure up the effort spent, while the effort spent on the top path is more worth it despite the fact that it discourages exploration. This is certainly some shaky logic, but it's a fair criticism of the design of classic sonic. The reviewer even acknowledges that the top path is more for speed, so it's not like they don't understand this aspect of the gameplay. "Doesn't Know About Dropdash" Other characters have abilities to reach areas that cannot easily be reached, while Sonic's drop dash is more focused on the maintenance of speed. While I could understand how you could misinterpret that as the reviewer not knowing about the drop dash, it seems clear to me that the reviewer was pointing out that sonic lacks those extra navigation abilities, and how the bullet ability was more helpful in navigation when playing as Sonic (which is true). You pointing out that the drop dash is more helpful in boss fights shows that you don't even understand what the reviewer is trying to say. Regarding the bosses, you talk about how easy the bosses are, then in the next breath talk about how tense the boss fights are due to their extended runtime. While I understand the difference between difficulty and tenseness, they are often related to each other, and I wouldn't blame anyone for conflating the two, which the reviewer seems to do. The preference for the length of the boss fights seems to be a matter of taste more than anything else, so I'm not going to argue against your preference for longer boss fights, even if I disagree. "Admits To Being Bad LOL" Motherfucker the reviewer literally said "I liked the Fang Boss Fights until they started dragging on and on." You talk for ages about how the first boss fight is easy and the fights only got bad when they started taking too long and had some unfair attacks. You're just agreeing with the reviewer LMAO. (Don' take the wording too seriously I'm just being a bully) "Superstars PHENOMENAL Soundtrack" No accounting for taste. Can't say much for or against your point. "Completely Wrong About Camera" The reviewer mentioned an instance where the camera should have followed Sonic (who was likely going forward), but instead focused on Knuckles who was climbing a wall somewhere. You didn't really acknowledge what the reviewer said and instead claimed that the reviewer was lying about playing with a coop partner. This is such a strange claim, why would you say something that you can't even prove. Based on what I've seen some other people say, it's not as simple as what you say it is. "We won't forgive IGN for this one" Not much to say here, pretty sad to see such major spoilers. You didn't really engage with what the reviewer said but that's fine since this section was more about the spoilers. "Battle Mode" You CANNOT use "well I had fun when playing with my friends" as a legitimate point, because every game in existence is fun when you play with your friends. All you said was that every minigame was fun and unique. "Wrong About Bonus Levels" Can't say much for the repeating thing, maybe the reviewer got unlucky, or you got super lucky, or you maybe didn't go into as many as the reviewer did or maybe the reviewer meant repeat in a different way. The reviewer never said the levels weren't fun, just that they slowed down the pace of the level, which is more of a preference thing, but still a valid opinion to have. "Sound Design" More of a preference thing than anything else. If you didn't find the sound design annoying then it's whatever, but as long as you don't pretend like it's an unfounded criticism, there was little to no actual disagreement here. "Other Ones Have Better Multiplayer" While Superstars is likely the first Sonic game that has had this involved of a cooperative multiplayer experience, many Sonic games have had multiplayers options. Acting like playing as Tails in Sonic 2 has been the only time multiplayer has been present in Sonic games is so odd that I have to wonder if you have a different definition of multiplayer. The only explanation I could think of is if you think that competitive multiplayer doesn't actually count as multiplayer, but even in the case of cooperative multiplayer Sonic 4 Episode 2 had it present as well, so I can't comprehend what you could possibly mean by this. At the very end you mention how the reviewer "seemingly (didn't) understand going fast in a Sonic game, like it's Sonic, that's like--the Flash makes a game, and you're like 'ugh, they're really moving quick with this guy huh?'" I think this is pretty indicative of the way you tackled the review; you heard what you wanted to hear and that was that. The reviewer never even said that the game was too fast. Much love! I still enjoy your content and I'll always stop by every now and then to hear what you have to say!
@Rusty_Spy
10 ай бұрын
Agreed Great points
@cosmicspacething3474
10 ай бұрын
9:02 He actually does have a one hit kill attack, but I think it has rubber banding, so it’s not too unfair.
@haydenhowell9277
10 ай бұрын
Tbh Speed jungle act 1 is a pretty good ost
@thedraftingax5963
10 ай бұрын
I agree. It is one of the best OSTs in the game for me.
@Sonic_the_hedgedog
10 ай бұрын
@@thedraftingax5963Tee Lopes is amazing ✨️✨️
@sparkz992
10 ай бұрын
Tee lopes too good
@silverfox__12
10 ай бұрын
The game is alright. It is not on the top of the list for the 2d games. Too many little attention to detail issues that hurt it for me. For example, they play the death sound when you enter the ring for the special stage. Like how do you mess that up?
@break-beat-sonic
10 ай бұрын
Maybe it's a bug, mine played a Normal Ring sound, not a special Ring sound like in every other game, a normal one
@drekiskrek5008
10 ай бұрын
Mine sounds fine, what are you talking about?
@Supersonicspyro
10 ай бұрын
You must be experiencing a bug the rest of us aren't lol
@YHUAN01
10 ай бұрын
I think it does that when you have a shield or something since it despawns it idk. It doesn't do it consistently for me but I have heard it happen before. Can't fathom exactly why it happens as I haven't tried to figure out what causes it.
@glitchtabby
10 ай бұрын
the music take isn't a bad take music is up to opinion. some people like heavy metal, dubstep, or other music its all up to who you are and what you like. I think being passionate about your favorite composer is understandable but liking music is never a bad take because its up to opinion.
@swr.nezumi
10 ай бұрын
Based
@evdestroy4121
10 ай бұрын
Strong disagree with you on the bosses. They are terrible, and they get even worse on the second campaign when they spam near un-dodgeable amounts of projectiles. Having a 5-10 minute boss battle that mostly consists of waiting with no checkpoints is at best really boring to sit through and at worst insanely annoying. The fang bosses and the pterodactyl boss especially got on my nerves, especially that pre-final boss with a ton of moves that instakill. I was stuck on it for hours, and you need to do the second campaign to get the true ending. Btw, the people who record gameplay arent the same people who do the reviews. I honestly though this was a good review for the most part.
@darkmajingamer4704
10 ай бұрын
I hate how people keep disrespecting my boy Sonic like that it hurts me so much we need more support for the Sonic community ❤
@kingfishproductions3476
10 ай бұрын
Honestly they're review shouldn't surprise me at this point IGN is MatPat levels of biases (and yes especially when it comes to sonic)
@sparkz992
10 ай бұрын
Matpat reviews games?
@kingfishproductions3476
10 ай бұрын
No I'm saying he's very bias against sonic.@@sparkz992
@theenami
10 ай бұрын
7:26 i get where you're coming from but (and i hate to have to defend ign's point) the reason she mentioned the bullet power helping sonic particularly is that his unique ability doesn't help provide a height advantage like the other characters
@xRagingxDemonx
10 ай бұрын
Hold on. I returned the game after 30mins of gameplay because of how slow you go, Drop dash's weird speed cap that can slow you down, Knuckles' glide also having a cap and never picks up speed even with the speed shoes powerup. Knuckles coming to a halt when landing from a glide. The only reason why co-op seems to be too fast is from the amount of automated sections in the game that force players off screen. Instead of having split screen like vs modes do (you don't even share rings during co-op) you're all sharing one screen and there isn't online co-op. Where at least that would make sense at least why local has a shared screen and online wouldn't. The emerald gimmicks are annoying at best and character upgrades like how the silver emerald does would have been significantly better overall. Keep the weird gimmicks to Sonic Colors, and games like it. I've been playing a bunch of classic sonic games recently out of boredom, and outside of the automated sections in the first few stages you go abysmally slow. You Can't Even Turn Around After Hitting A Spring If Done While Curled In A Ball. Try to turn around and hit the spring to quickly go around the weirdly S shaped slope?? Nope, gotta run back and hit it while running and wait until the down slope to curl again, but unfortunately you don't go much faster while doing that. How odd. Amy literally is supposed to have the same feeling drop dash, well as Sonic Origins Plus she gained the same speed and wasn't walking like a snail. The bosses staying invincible too long and not retreating immediately for it's next attack or it at least being a more smooth animation rather than it rumbling around is really annoying. Again, keep that sort of thing to games like Sonic Colors. Allow me to take the risk to land extra hits if i'm quick enough. OR Make it similar to Sonic 1's final boss where everything is really quick and you Only get short little windows of opportunity to hit the boss allowing it to stay tense. Giving me the freedom to dash around the boss and hit it multiple times before it even starts up it's next attack really slows down the pace especially since it's just not taking any more damage the whole time. The point of a Sonic game is learning how to cut your time down by using your movement and other tools to get better and faster, while taking risks to clear long paths of spikes and learning the best speed and timing to not fall to your death. Not... Walk over to the curved speed booster that'll launch you through part of the stage, go through an automated loop, jump to another platform into another section of automated boost platforms. While it was cool a few times, but that basically being majority of the stage was really odd. The "Super Loop" is a prime example of something that is weirdly added as a gimmick as like a showcase, rather than something meaningful gameplay wise. I thought that's how you started one of the stages, not it being randomly near the end and for what... to see them launched into the air?? I don't get it. It was cool in the trailers, and if co-op was split screen or at least online co-op, something like that loop would be cool on really high platforms, and the more people going through the loop the more rings you got. Great for entering a boss fight with enough rings to go super. A random replay feature that wasn't as meaningful the first playthrough. The camera doesn't always know whose "ahead." Skimming through a co-op stream (Sonic and Amy show?) and there were several moments where they are doing the same section and the camera isn't consistent with who it decided to follow. In the same section and same scenario. They did come back with the same momentum but you're not allowed to use your mid-air action?? Idk this game is a let down in so many ways and I only expected it to at least be more enjoyable than playing Sonic 1 with drop dash. IGNs review is bad, but now I'm skeptical of your takes lol. Albeit you did say 04:20 So it's okay we view this game differently, but as someone who enjoys speeding through classic sonic stages (when i'm not trying to collect emeralds) This game holds you back too much and breaks the pace way too much in areas that aren't Platforming. I know this is a lot. I'm sorry. At this point, and I know this gets said a lot, but I hope they hire Christian Whitehead and many other fangame teams and they fire whoever is at Sonic Team making these games, or they help make the games. Get some new blood into the studio and get them jobs they can turn it into a career. Something.
@YHUAN01
10 ай бұрын
>Drop dash speed cap wat? It goes as fast as a non revved up Spin Dash. The game literally plays like any other classic game since Sonic 2 just as Mania did. You either drop dash to go up steep slopes or to get a good boost of speed before going down a hill. Knuckles always came to a halt when landing after a glide. If they main game is too slow how the hell is the co-op even going to seem too fast let alone be fast? Pick a struggle, smooth brain.
@xRagingxDemonx
10 ай бұрын
@@YHUAN01 The game does not play just like sonic 2 or mania. Sonic 2 also doesn't have a drop dash. The drop dash lowers your speed if you're going to fast rather than keeping your current momentum. Knuckles stopping after the glide isn't every single game, and it's never this slow. He also doesn't increase in speed ever. Literally watching co-op streams and they mainly get separated on automated sections. Not just simple platforming sections. If you're going to respond at least read properly. You're never going fast enough to be left behind even while going down a slope, but every 10 seconds there's some automated stage gimmick that launches you away from your partner. I don't understand why they emphasize Battle mode having separate screens while co-op you don't even share rings. There's no incentive to share a screen. Your profile pic is fitting.
@YHUAN01
10 ай бұрын
@@xRagingxDemonx The game literally has the exact same physics as Mania which the physics were based off of Sonic 2 much like Sonic CD and Sonic 3 and Knuckles were. The game is literally made by Naoto Oshima's dev company. Who was a lead designer of Sonic 1 and Director of Sonic CD. idk in what universe you think that it doesn't play like the classic games or Mania when it was quite literally designed to do such. It's like saying Mania doesn't play like the classics. Dookie water ahh opinion. None of those additions would change how the game fundamentally plays from the classics. Literally just don't Drop Dash and it's just Sonic 2/CD minus the Super Peel-out. >They get seperated in automated sections Like how if player 2 is playing Tails in the classic games and they get left behind and Tails comes flying in on screen based on Sonic's last position? You know... in those automated sections that totally didn't exist in any classic game or mania. Pay no mind to the chutes conveniently sized to the height of Sonic's spin attack in Green Hill, the tubes in Chemical Plant Zone, the LITERAL PATHWAYS OF CHEMICAL PLANT ZONE, 80% OF SPRING YARD ZONE, half of Starlight Zone, the sections of the water current taking you in Labyrinth Zone and Hydrocity Zone as well as Tidal Tempest. The lava block section in Marble Zone is literally an auto-scroller section much like The Bridge Act 2 and The Jungle Act 2 in Sonic on the SMS. Marble Garden Zone has the same "problems" as Chemical Plant with automation. IN fact, you can go through every single action platforming Sonic game and point out bits of automation if you look. It's all over every single game and has been since the beginning of the series. Sonic is part spectacle at watching the speed via set pieces. That's why the loop de loop exists in Green Hill Zone and the section where Sonic spins at the second Checkpoint in Act 1 of the same zone. Why you can watch Sonic blitz by so fast in Chemical Plant Zone that "By God he's beating the blast processing of the Genesis and going off screen holy crap!". It's literally part of the identity of Sonic to have sections like that. Some games have it more than others sure like Sonic and the Secret RIngs would just win because it's literally on rails and the game is more of an obstacle course... with platforming in it occasionally. And with 2D platformers, if someone pulls ahead to the point people are off screen in co-op, it shuffles everyone to who's ahead in a safe state away from dangers until the opt in. Hell it does this in Super Mario 3D World as well. But also Rayman Origins and Legends, DK Returns and Tropical Freeze, New Super Mario Bros Wii and the subsequent games after it, etc. And Knuckles quite literally has his momentum killed when you drop out of gliding in the classic games. He's much slower when he drops out of it than the speed you would be gliding at most likely in the classics. I think it's even more pronounced in Knuckles in Sonic 2. But my friend checked out the game with me in co-op and wanted to check Knuckles because it's one thing he had always hated about Knuckles is how he doesn't keep his speed when you exit a glide and well he doesn't Superstars so he said "yeah nah no Knuckles". So to say that that doesn't happens in the old games is just silly and dumb and wrong.
@xRagingxDemonx
10 ай бұрын
@@YHUAN01 Similar. Sure. Lot's of Sonic games play similar. Didn't quite hit the mark in too many areas. Go cry about it.
@thinkhector
10 ай бұрын
That shooting scene you showed with the "jank" sound appears to be a nostalgia joke. It sounds and looks almost exactly like the first boss from "Fantasy Zone." Another Sega arcade game.
@TheSonicShow
10 ай бұрын
Whoa I never thought of that. That's the game where Sega bits Logo comes from too!
@OnSilverWings
10 ай бұрын
Regarding local coop. I played with my 5yr old daughter and there were times where the camera would stick on one player and even when I then moved ahead, I was forced to summon to go back to my daughter who was struggling. There indeed were moments where there didn't seem to be a logical reason for the camera choice and I've played as lot of Sonic games.
@ederrocha9911
10 ай бұрын
I might be wrong, but I feel like the camera follows the intended path chosen by the designer of the level, seem as I've also had the same problem with the multiplayer but as soon as I changed my path it worked normally. This is flawed imo but it's not terrible, it does stop the progress for a bit tho
@SandraThePhox
9 ай бұрын
The reason why a lot of Super Stars' bosses don't work for a majority of people is the pacing. Lots of invulnerability and long animations playing out. It really does feel like it's intentionally wasting your time. Easy, slow and ultimately uninteresting.
@StriderStryker
10 ай бұрын
This is the reason why I would listen the Sonic hardcore gamers take on Sonic Superstars. _I mean, you can’t spell ignorant without IGN._
@venularlyric8266
10 ай бұрын
Personally, I think Gamingbolt's review is even more frustrating. They give it a 5/10 and say the game just doesnt work, I really think the person who made the review doesnt know what theyre talking about.
@Takinshiro1
10 ай бұрын
That and very biased on Sonic games
@EnSigma
10 ай бұрын
Sonic Superstars sucks, especially its soundtrack. It's a big disappointment for me and my friends, like a awful Sonic Prime (I hate Nine, he is very annoying). There's no way this game is worth $60 and it's not a revolution in classic gameplay
@venularlyric8266
10 ай бұрын
@@EnSigma The game is 100% NOT worth $60 but it doesnt suck. You might not like it, and thats fine, but IMO if this games price were more fitting for the package $40-$50 it would make a lot more sense.
@Takinshiro1
10 ай бұрын
@@EnSigma I’m guessing a troll smh. If you don’t like it there’s other games like Mario and spiderman, etc.
@EnSigma
10 ай бұрын
@@venularlyric8266 The problem is not that I don't like the game or like something. I really like Sonic Forces, but that doesn't make the game great, it's just not a bad game. Or how some people either hate Sonic Unleashed or idolize it, calling it the best game in the series, but it's absolutely not, a game with a huge ton of gameplay challenges that are best explored at 100% completion is simply a good and fun game. Some people like Sonic Prime, but that doesn't mean it's a good cartoon. I, like absolutely everyone around me, which is large, was very disappointed by this animated series. It's objectively weak and bad, not as bad as Sonic Underground, but still. It's the same with Sonic Superstars. I played the game on an emulator, and I’m not going to pay for this game at all. It is buggy, and there are a lot of bugs at the release of the game, the OST of the game is the weakest in the series, the co-op sucks at the same time Sonic 4 Episode 2, and this co-op is only local (for 2023 this is nonsense). There's no way it's worth $60. I would be less outraged if this craft cost $40, it would still be bad, but at least it would be relatively worth the price tag. But here you pay $60 for an imaginary revolution in classic gameplay
@forcrit2562
10 ай бұрын
There are two parts I can agree with IGN. The bosses and the multiplayer, the former in my opinion they drag on for far too long with not much to do while waiting for their cycles to be over before hitting them once or twice with very little ways to speed up the process. In my opinion, majority of them arent particularly engaging, so a skill based way to faster kill them would have been greatly appreciated, especially since fighting them can take a long time. Its why I like S3K bosses, majority of them reward you (as Sonic) with faster times if you can properly use the Insta Shield. The latter is that the camera does feel random at times. It's not too obtrusive, but the camera does have its moments where it doesn't fellow the "guy who is in front", notably when Knuckles climbs something while everyone else is below.
@zoku7577
10 ай бұрын
The fact they gave superstars and frontiers the same score is crazy
@GrimAbstract
10 ай бұрын
Which one is better?
@jvsonic2468
10 ай бұрын
@@GrimAbstract There's no comparison to be made between them. They both cater to different Sonics & designs around what makes them special & unique.
@GrimAbstract
10 ай бұрын
@@jvsonic2468 I was curious as I wanted to try frontiers but really want to get this one as well
@jvsonic2468
10 ай бұрын
@@GrimAbstract Simple. Look into some of their gameplay & a few content creator reviews (SPOILER or NON-SPOILER). If you like the what you see in Modern Sonic in Frontiers and/or gets positivity from the reviewers overall, get that game & try it out. If you like what you see in Classic Sonic in Superstars and/or gets positivity from the reviewers overall, get that game & try it out also.
@TheN-Gamefreak
10 ай бұрын
I did not liked it.. don't like the levels and music but I adore the bosses! but I will not replay it like Mania or the other 2D games
@Dark_Mario_Bros.
10 ай бұрын
tbh sonic superstar kinda felt like a brand new sonic cd but without the past and future bs and with multiple character choice.
@DonYoGi8331
10 ай бұрын
Damn, I might actually buy it if that's the case.
@Mr.Freeze420
10 ай бұрын
I don’t trust a review company that says we should have sex with big the cat and apparently green hill is from sonic 2.
@BlinksAwakening
10 ай бұрын
Reasoning aside, a 7/10 does feel incredibly fitting all the same for this experience. I don't blame you for attacking the reasoning for their review score. However, knowing how the average person looks at IGN ratings, the journalistic content that leads to the score they give really (sadly) ultimately is completely inconsequential. The 'reader' sees the score, and that's all that matters, and maybe a handful of points they chose to bold and put in the summary. Think about it, can you really tell me what the author thought of Alpha Sapphire and Omega Ruby beyond the fact that it had "too much water"? Of course not, because even if you did read the review (which again, you probably didn't if you're a typical IGN "reader"), none of that content sticks with you, it's the ultimate score and perhaps those bullet points in their summary that actually sticks with the average person consulting these reviews.
@e1iteyoshi998
10 ай бұрын
The biggest issue is that the score hardly reflects the game most of the time.
@orealz
10 ай бұрын
Yoi can't spell ignorant without ign
@TheSonicShow
10 ай бұрын
OKAY THATS FIRE
@rubrub5132
10 ай бұрын
Correct me if im wrong but, but it is very impressive IGN made it to October without messing up a review this year.
@Stew91
10 ай бұрын
I'd like to see this guy cover Werster's rant on Sonic Superstars and whether the game is as bad as he says. That video is also filled with people in the comments saying, "I told you the game is terrible!" (haven't played the game myself, so I can't say)
@HedgehogY2K
10 ай бұрын
Personally I think Sonic Triple Trouble 16 bit is the only game to match Sonic 2's multiplayer. I say that because usually most multiplayer a Sonic game gets is either co-op or just "Race to Win." Sonic 2, 3&Knuckles, SA1, and Sonic Colors's Game Land are you're only co-op experiences. Sonic 2, SA2, Sonic Heroes, Shadow the Hedgehog, and Sonic 06 and now Sonic Triple Trouble 16 bit have any DIRECT competition.
@krackdgamer7386
10 ай бұрын
What’s the gameplay that the sonic show has in the background? The 3D sonic game, looks hella fun
@yan_2963
10 ай бұрын
Sonic encore and sonic utopia
@NovaTedd
10 ай бұрын
about the bosses part, i've 100% EVERY SINGLE SONIC GAME and i struggled on the bosses in this game lol, you might have just gotten lucky or you didnt play trip's story EDIT: the water level is NOT bad at all lol, again with my sonic knowledge it was a surprisingly solid and streamlined level EDIT 2: another bad take on your end... levels and bosses are absolutely the longest and it can harm the enjoyment of the game, i personally didn't mind since i always love more sonic but pretty much EVERY level overstayed it's welcome. it's hard not to beat a level 9 minutes in or more EDIT 3: ...the camera system is glitched, it's not the furthest ahead person ALL of the tie
@HaitaniMasayuki
10 ай бұрын
The Jun Senoue tracks remind me *a lot* of Sonic 4's compositions. especially with the soundfont he used there. Tee Lopes songs are absolute bangers again... seems there are a bunch of different composers, and some songs are simply credited as by "SEGA". Interesting.
@YHUAN01
10 ай бұрын
The instrument patches used are the same ones made back on the Mega Drive. Also I don't think he's the one that chose all of the instrumentation either. He just wrote the music, you know... composing. Also sound director I guess.
@ivanelugo
10 ай бұрын
I just wonder why didn't get hyper potions again for the classic music
@caczech
10 ай бұрын
I'm at least 40% ish through Sonic Superstars, and I for one like the music - Especially Lagoon City 2, and Pinball Carnival.
@its_notjordan
10 ай бұрын
why are yall so pressed about them lmao just ignore them you guys say theyre always wrong
@Yohoat
10 ай бұрын
>Sonic fans
@Thiollier_1
10 ай бұрын
why are you so pressed about this video just ignore it
@Yohoat
10 ай бұрын
@@Thiollier_1 leaving a comment is different than editing and scripting an entire video lol. Cope harder.
@CallaBarlowe
10 ай бұрын
He literally explained it in the video. IGN is a household name and, whether we like it or not, is the most influential game reviewer out there. As such, reviews like this that don't understand anything about what the game it's reviewing is based around, nor anything to do with the core gameplay loop is really bad. It puts people off who may not realise that most of the people in IGN don't understand half the games they review and ultimately hurt a game that, by all means, is a solid title. Stuff like this stops people from buying, and unfortunately, big companies look at the profits. If Sonic Superstars doesn't sell as well as they predicted, they likely won't ever try anything like it again. They likely won't ever expand and improve upon the concepts introduced in this game because of that. We shouldn't just ignore things like this because it ultimately harms games that are decent and scares companies away from pursuing that formula further.
@CallaBarlowe
10 ай бұрын
He literally explained it in the video. IGN is a household name and, whether we like it or not, is the most influential game reviewer out there. As such, reviews like this that don't understand anything about what the game it's reviewing is based around, nor anything to do with the core gameplay loop is really bad. It puts people off who may not realise that most of the people in IGN don't understand half the games they review and ultimately hurt a game that, by all means, is a solid title. Stuff like this stops people from buying, and unfortunately, big companies look at the profits. If Sonic Superstars doesn't sell as well as they predicted, they likely won't ever try anything like it again. They likely won't ever expand and improve upon the concepts introduced in this game because of that. We shouldn't just ignore things like this because it ultimately harms games that are decent and scares companies away from pursuing that formula further.
@speedy-blue-blur255
10 ай бұрын
i got spoiled on trip without the mask before the game came out cause people that got the game early put a spoiler on their thumbnail for there vid
@IgnatiusBlaze4
10 ай бұрын
6:36... yeah? Like... what? Any true classic Sonic fan knows this, how could she not? That's the point, that's what was attempted in Sonic 1, but really only Green Hill was capable of pulling off, while subsequent Sonic games put emphasis on that, especially 2. You take a higher route, more rewards, it's a bit faster, you take the bottom route, more treacherous, you try to go more so in the middle, maintain the straight and narrow, with a few upper platforms, then it's better for speed running. That's what made Sonic stand out from every other platformer ever, it's not his speed, that was just Sega's selling point, hit motif, that gameplay can be faster than Mario, Mega Man, etc, however he's just as much of a platformer as those other... well platforming icons. You get more rewards from exploration, now I can't say for certain if Superstars does this, I don't have the game yet, but if that's what it's doing... sounds about right to me. In fact BOTH SONIC SEQUELS EMPHASIZED THIS, CD is slower than 2, more emphasis on evolving 1's exploration, but you could still go fast if you know the right routes, and the peel out was meant to give that emphasis on speed since very few times would you, especially when you're playing the game for the 1st few times, not going to be good enough to feel the speed. Both handled it differently, but excel at both being fast and exploration. Sonic has always been about exploration, Mario wouldn't really tap into that until Mario World, warp pipes and whistles from 1-3 only help you progress, they're not explorative, just time saving. Even... still doesn't to the level of even Sonic 1. Mega Man X put emphasis on exploration, but it released same year as Sonic 2 and CD, AND... still doesn't do it to the same degree, still just 1 route, power ups are just out of the way on dead end routes.
@thebloodyaussie1458
10 ай бұрын
Classic Sonic games do have multiplayer, just not co-op (aside from the Tails secret you mentioned). Sonic 2 has a 2 player mode where you race through the stages trying to beat each other with unique power ups. Sonic Mania brought that back and made it up to 4 players.
@lucymorrison
10 ай бұрын
“It’s a huge shift!” My sister in Christ the game’s controls, physics, level design and characters are entirely based on the classic games you keep bringing up as a comparison. Hell, Every. Single. Element is built upon them 💀
@Neetish13
10 ай бұрын
Just never trust game review websites anymore anymore
@WigWoo1
9 ай бұрын
I got a disagree with the first point though Sonic superstars is most definitely one of the slowest games I've played. The spin dash is abysmally slow compared to how fast you could have spin dashed in Sonic generations 2D sections. And have you played Sonic advance? That is like three to four times faster than the running speed in Sonic Superstars. Hell in Sonic mania you could run a lot faster than Sonic superstars Even if I mash the spin dash and charge it up like 10 times it's still incredibly slow compared to the pixel based 2D games
@TheBoldBadger547
9 ай бұрын
Agreed. And I’d say the spin dash is almost just as functional like the one in Forces. And apart from Super Mario Wonder, idk why they think I’d pay 60$ for that.
@dominicballinger6536
10 ай бұрын
I don't understand the hate for this game's sound track. I haven't gotten the chance to play yet, and I've only heard 2 tracks, the one gamebolt and you showed, and yet I like them. I actually get reminded if sonic 2 by em. Are there other tracks that suck really bad? Cause those tracks yall showed are pretty nice!
@italex827
10 ай бұрын
I love classic Sonic. But I'd give Superstars a 6.5/10. The controls feel great. The visuals look nice. But the level design is kind of a mixed bag. Also 60$ and it shorter than mania?! Also I don't think coming out the same week as Mario Wonder did it any favors.
@EdgyRoseBoi
10 ай бұрын
Bro literally described every detail on EXACTLY how I felt about Superstars! What a chad!
@spimbles
10 ай бұрын
god i hate this ign reviewers voice with such a powerful passion
@camharkness
10 ай бұрын
I actually agree with your take on bosses, though i play rpgs and dungeons and dragons/Pathfinder, so im used to and like it when boss fights aren't just walk in, smack a few times instantly, then boom it's over.
@mixelsrock2226
10 ай бұрын
I honestly loved the game, but it is by far the buggiest sonic game I have ever played, I encountered more bugs playing this game than I did in fnaf security breach and that says A LOT. None of the bugs were particularly gamebreaking though so it was still a great playthrough in my book, it could've definitely used at least a month or two in the oven just to polish it a bit more
@miwestraveler3986
10 ай бұрын
I beat the whole game without encountering a single bug, wtf. I'm aware there are some, but as buggy as Security Breach? Are you cursed or something?
@Neetish13
10 ай бұрын
Pinball circus act 2, that's some of the best sonic music baby
@chronoblue418
10 ай бұрын
This feels like the usual anger over differing opinions and nothing the sonic community tends to have sometimes. 3:42 The bosses having specific moments when you can hit them safely and longer invincibility frames preventing continued hits along with varied attack patterns and phases is understandably going to throw some people off since that's not the norm for the classic styled games. There's usually ways to keep on the attack or vary obvious tells. 5:42 All they said was that it made the best use of the new water emerald power and the liked the levels theme. That's it. 6:30 It's not a failure to understand Classic Sonic's design philosophies. They're saying the game doesn't reward exploring the lower routes much since the rewards are negligible multiplayer cosmetics and such. 6:53 They're saying it feels particularly too slow on the first playthroughs. 7:30 The point is Sonic doesn't have a moment option that gives him same degree of level traversal as the others. This isn't new it's a thing that's been the case since 3&k. The drop dash helps keep up Sonic's speed but doesn't allow for navigation like the others abilities. At its core its a faster spindash that doesn't require you to stop and rev. What they said wasn't even necessarily negative, their praising that the bullet emerald power actually give sonic extra mobility. 7:57 I prefer the old way. These bosses drag on too much. I find it more interesting to try and get hits in whenever you can and being able to beat bosses quickly is a testament for your skill and understanding. Most people their first few playthroughs are probably going to wait for the Sonic 1 Marble Garden boss to go through the center instead of getting multiple hits. Same thing in SA2 with Bigfoot. Most people are gonna wait for the mech to land and begin the telegraphed lock on attack. Experienced or creative people will jump in the crates to hit it as it flys. I think there are better ways they could have handled increased difficulty for experienced players. 10:01 It's music, it's up too you. 13:45 Most people probably aren't going to know when this boss takes place unless their spoiled about it. While it's unfortunate that Trip is spoiled, it's nothing to refer to some ad being scummy as if it was a deliberate sleight against you. 14:41 What about the mode gives you the impression that people are gonna stick by to play it long after the main campaign? What does this do thats going to draw people in that others didn't? 16:55 Annoying sounds are annoying sounds regardless of what things sound like in real life and I've seen plenty of people complain about the audio mixing.
@Rusty_Spy
10 ай бұрын
THANK YOU This dude's whole video was so out of pocket it's crazy.
@s2heavy
10 ай бұрын
Basically these are not facts but opinions. She gave hers which she’s not wrong because that’s her opinion. You also have your opinion. I just like it because it’s 2.5 d instead of 3D and the control is good. I just think it’s too small of a campaign for 60 dollars unless your planning to play multiple of times with some friends however if your like me then you’d rather wait for a sale.
@aintthatapotofeffluck8926
10 ай бұрын
Opinion man. Not everyone will feel the same about anything.
@samcrooker4679
10 ай бұрын
I stopped following IGN Reviews when they gave Alien: Isolation a 4 or 5 and one of the complaints was that “guns don’t do anything in the game, cause you can’t harm the Alien” - 🙄 yeah no sh!t, the game was meant to be a Survival Horror Experience in First Person (Emphasis on SURVIVAL!!) It was never ever touted to be a Shooter - Despite having a couple shooter heavy sections after the mid mark… That review was SO absurd and sure the game wasn’t perfect, but it IS the very best usage of the Alien Franchise, and yeah there are portions of shooting… Another complaint was “I kept dying hiding in the same locker! After staying in the locker for 30 mins!! Waaah 😭!!” When again, it was told that the Alien’s AI would adapt to your strategy’s if used too often… Alien: Isolation is meant to be played with you constantly moving and getting to the next objective while outsmarting the Alien… I’ve never played Isolation under Hard Difficulty and still think the game was pretty damn solid, dread inducing and having a cool story and beautiful Art design. IGN Sucks and has always sucked, I’ve ignored them completely since Alien: Isolation… I typically follow Gameranx now, as they don’t do Number Reviews and are always fair with reviews based on the type of game they’re talking about. As a Major Old-School-Side-Scrolling-Sonic game fan, I am definitely picking Superstars at some point… Also Spoiling the last boss?? I’m so glad I don’t follow them… and they may not realize it but what they say matters to lots of gamers and their reviews I feel determines if a game will succeed well or not…
@lusterlessnova3199
10 ай бұрын
All I learned is that people actually still pay attention to IGN, and that I need to try more fan games. Anyone know which games were in the background? I recognice Snic Utopia and Sonic Omens, but no idea about the others.
@MegaMirkat
10 ай бұрын
There are multiplayer options in past sonic games. Heroes had an extensive multiplayer including races on levels and special stages as well as PvP arenas. All of the racing games had multiplayer obviously and those include not only All star racing, R and Riders but also Rivals. There's also fighting games and even 06 had a multiplayer. Now did the classic style games have multiplayer? I can't think of anything aside from the Tails thing for those either. But I'm pretty sure the multiplayer comment was about the series as a whole
@khaosklub
10 ай бұрын
I disagree on this being the best way to do sonic multiplayer. Sonic advance 3 has the best co-op of the series. GBA game, played on two separate GBAs, each player gets their own screen, and they are free to traverse the stage however they want, and you can hold R to summon your partner to you and use a team move. only issues are that you can't get emeralds when playing in co-op, and either player dying means you both restart from checkpoint.
@emmanueldavis1872
10 ай бұрын
IGN just aren't good at reviewing Sonic games... They even admit that they never understood Sonic in the first place.
@DESP_SAYO
10 ай бұрын
WHY DO GAME JOURNALISTS HATE SONIC???????!?!?
@Dontclickmychannellll
10 ай бұрын
Idk it’s weird but Mario always re hash the game and gets a 10 each time
@fluxk7506
10 ай бұрын
@@Dontclickmychannellll So ING has only given two Mario games (galaxy 2 and odyssey) a 10/10, also Mario doesn't rehash nearly as much as sonic does.
@LtheOriginal
10 ай бұрын
cuz Sonic kinda sucks
@jackhumphries1087
10 ай бұрын
They’re stuck in 2006 that’s why
@ThatOnePalestine
10 ай бұрын
@@LtheOriginalnah
@stickshift7676
10 ай бұрын
Bruh, I'm sorry, the A.I racoons throw me off a little bit
@Callerofcats
10 ай бұрын
My little brother and I would play the classic sonic games, to our surprise in Sonic Adventure you can still play as tails with the second controller. I’m 27 and he’s 23 and those are some of the best memories I have with him
@therookie9771
10 ай бұрын
Does it still work in SADX Xbox port? I never knew that and I might try it😊
@Callerofcats
10 ай бұрын
@@therookie9771 I honestly don’t know I’ve only ever played it on the GameCube sorry
@Ultima_Z
10 ай бұрын
You know what they say, you can't spell ignorance without IGN.
@mamodokod
10 ай бұрын
Ive been playing for a couple hours, but im honestly not all that into it, its very middle of the road game.
@georgeceposu6495
7 ай бұрын
To me Sonic Superstars is a good game and I thought it could have been better. It's very similar with Sonic CD in the sense that it has a lot of interesting ideas that are executed poorly. To this day Sonic Mania still remains one of my favorite Sonic game of all time.
@massimodalessandro108
10 ай бұрын
The AI raccoons really ruined the mood of the video, please go back to the old style
@savaget2058
10 ай бұрын
That Sonic Overtime gameplay looks crazy 👌🏼
@JohnnyFromVirginia
10 ай бұрын
Thanks for the contrasting review! I’m going to have to be the judge myself it sounds like. I just got mine and I’m going to play a bit of it with my daughter and see what we both think!
@TheSonicShow
10 ай бұрын
Very wholesome ♥️
@baddubs2826
9 ай бұрын
Gonna have to disagree, the Bosses are such pace killers and suffer from the mario problem of having to sit through attacks you already dodged way too many times. It really kills the pace for me and in most cases is not even challenging, I'd much prefer bosses stay the way they have been in 2D sonic since the beginngin, eighter beatable super quick on their own or at least have a trick to them that makes you able to kill them quicker, like standing right beneth the boss in spring yards zone or staying bouncing on the boss in casino night zone.
@MrRedGreenBlue1
10 ай бұрын
I am at 1:46 and I have lost count of how many voice filters you've used, I see you graduated from the Johnny Test school of audio design...
@JakeNazzaro
10 ай бұрын
I knew IGN would do this they are always so against Sonic.
@deltamachine343
10 ай бұрын
I don't get why do they hate Sonic so much. Is it because of a developer did something or what else?
@michawhite7613
10 ай бұрын
They liked Sonic 4
@trublu2481
10 ай бұрын
I agree with the boss fights being longer, makes more challenging, fun, and rewarding when you defeat them
@ShaimingLong
10 ай бұрын
Personally I'd go with it being possible to beat a boss quickly if you know what you're doing. Especially if they ever incentivise going for a no damage run. When you have bosses that entail a lot of waiting around, it makes replaying them a bit of a chore.
@sparkz992
10 ай бұрын
@@ShaimingLongyeah same here. I didn't like the fact that you couldn't hit the bosses multiple times and instead you have to just wait after you hit them once. This is another thing they brought over from sonic 4...
@ShaimingLong
10 ай бұрын
@@sparkz992 Part of me feels like I've just heard someone else say this who may have just made it up, but apparently it was one of Yuji Naka's design preferences for the bosses of classic the classic games to be both safe to beat them in a more traditional way, but it would take a minute or two, or if the player can find more risky ways to hit the bosses, they can do it faster. Problem with that is it's pretty easy to find exceptions to it, especially Final zone, although I can't think of any Sonic 2 boss that have you waiting around for a chance to get a hit in. With Superstars, I think the first boss that really irked me was that single act sky zone, where you can attack Eggman at many points in the fight, but only at one set time can those attacks do any damage and there's nothing that signifies that he's vulnerable to attacks at only that time.
@alexv3375
10 ай бұрын
Yeeeup. Trying to prove any _Sonic_ game is good to IGN is like trying to do magic tricks for a dog.
@I.Am.Terrible.At.Usernames
10 ай бұрын
IM SO GLAD SOMEONE AGREES ABOUT THE BOSSES. I loved the bosses and don't understand their hate
@superiorgamedude
10 ай бұрын
I mean, we all know that someone else writes IGN's reviews and the actual presenter has most likely not even played the game. They're just reading a script written by someone who (supposedly) DID play the game.
@craphole7281
10 ай бұрын
the ultimate truth is that critics are heretics. if we respect the source material and hold the artist's authority as law, then there's nothing wrong with any video game; simply put you just don't understand it well enough yet.
@craphole7281
10 ай бұрын
of course this doesn't really apply to sonic which is meaningless group think, but you know, baby steps.
@Yohoat
10 ай бұрын
Critics are the ultimate truth, but only when their scores align with the hivemind.
@jimmyjazz133
10 ай бұрын
I felt like a boulder in this game…spin dash makes me go as fast as a turtle. Idk if its a physics thing, but I did feel very slow.
@FA-nd9uk
10 ай бұрын
Reminds me of their awful Crash Team Racing Nitro Fueled review, where it was clear the reviewer was talking nonsense
@IgnatiusBlaze4
10 ай бұрын
8:30... ummm... yes and no, I agree with you to some extent... but this is kind of a point, like the only one I sort of agree with her too. Because while it is more eventful, and exciting on the 1st, maybe few playthroughs... it can get dull and irritating, especially for impatient people, especially speaking as someone with ADHD, I like taking my time, analyzing, but I also don't like waiting around. Bosses should have multiple methods for taking them out, maybe something to exploit to make the battle go faster if you really wanted. Kind of like the levels in general as discussed earlier, when you get good at the game, you can fly through it, or play at your leisure, whatever you choose.
@beatziegraham6928
10 ай бұрын
Showing Trip helmetless before the game comes out is like when they spoiled Seven in their Xenoblade Chronicles Definitive Edition review. It’s an unwritten rule.
@vorti713
10 ай бұрын
I never thought in my life that I could meet someone supposedly skilled enough as a journalist, complaining about 2D Sonic games's verticality designed paths. If the game is not meeting your likings, move on and resell.
@thedraftingax5963
10 ай бұрын
Yeah exactly! It is not that hard, people!
@LarryJ602
10 ай бұрын
I stopped going to IGN reviews years ago, because they were literally just a summery of the plot and spoilers. Like especially for a movie review, they just summarize everything that happens in the movie, act by act. Then when people called them out, Dan Stapleton would gaslight them in the comments. But this is the same guy who trash talked Bloodbourne and when everyone pointed out how wrong and contrived his comments were, mysteriously dozens of accounts were banned.
@jyoung2574
9 ай бұрын
As a Mario and Spider-man fan I can confirm that IGN was right about Sonic superstars. 😈
@CastellANM
10 ай бұрын
I review Sonic Superstars a 1/10 for adding Denuvo and mandatory Epic account even buying on steam 😈
@lylakacey
10 ай бұрын
Could you please state those amazing Sonic Games playing on the BG? I really wanna try em
@yan_2963
10 ай бұрын
Sonic encore, sonic utopia
@TheJadeFist
10 ай бұрын
Co-Op, I don't know if it would work for Sonic, but a fan game Super Mario Bros X, had a mechanic where you would share a screen with the other player/s, but if they got too far away the screen would dynamically split, if you were too far left or right of the other player the screen would split horizontally with relative positions taken into account, and if for Up or Down, it would split vertically the same. It really made sense and felt natural. I'm still baffled that Nintendo can't figure out how to do co-op without the baby bubbles.
@miwestraveler3986
10 ай бұрын
To be fair, that wouldn't work very well with 4 players.
@monkeystuff661
10 ай бұрын
The game looks good imo
@docc19
10 ай бұрын
Ok. I have to know what sonic game is running for his background gameplay
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