Mostly a discussion on why I think the spotting changes were good and necessary, and also a showcase of the bad aspect of this rework's implementation. #wowslegends #xarkun
Spotting and fuel dynamics was a great change. So noticeable not having to be so passive in carrier games in the first minute. Big positive change. I’ve been saying something similar for ages that cvs don’t fit into the core mechanics of the game. That’s why it feels so unsatisfying to deal with a carrier attacking you. They just set up a cross fire and there’s nothing you can do in anything that isn’t agile. They’ve never made AA strong enough to be a legitimate counter and it gets taken out by HE too easily. Other than using DFAA which isn’t fun because it’s just an equipment button there’s no controlled interaction. When it’s ship versus ship, all the mechanics are engaging even when you lose. Shell selection,armour angling, prop juking. There are still no win scenarios but the game rewards you as you get better at each mechanic. There’s no mechanic to learn not to get cross fired by a cv, no armour angling against AP bombs that will smash you. The only person having fun in the engagement is the CV. The player base was dumb enough to want them, why do they want them? Precisely because they are don’t fit into the balance of the game and normal ships become sitting ducks.
@ItsCioffi
3 ай бұрын
Couldn’t have said it any better. I feel like CVs fundamentally broke the gameplay loop of angling/positioning. There is no counter play, if the CV wants you, there is nothing you can do. I despise carrier games
@nimravidae
3 ай бұрын
yeah, even if the CV isn't killing me there's nothing interesting about it. The CV is just missing.
@MrPedrojohnston
3 ай бұрын
This is Weimar level QC testing
@TOMMYBOY601
3 ай бұрын
Great Video Xarkun. The Spotting changes have been the best part of this update
@Pure-Minty
3 ай бұрын
I'd agree there Tommyboy.
@michaelvanasse5767
3 ай бұрын
What people don’t realize is the nerf will come, just let the CV’s have their fun. But yes as a DD player I absolutely love the updated spotting mechanic. Great Video 🫡
@Xarkun
3 ай бұрын
I have no doubt a nerf to the damage output will come, which is why I’m not nearly as upset about the chaos as I think some people are.
@pinkyskeleton5410
3 ай бұрын
I think WG overturned them on purpose for that very reason. Give everyone a reason to try out CVs again. Dial them back to reasonable level next update. They even put the disclaimer out before hand they will be monitoring them and will make adjustments as needed. They play dumb but they know what they are doing.
@Grain245
3 ай бұрын
Since it is now World of Warplanes, allow the players to manually aim and shoot at the planes if they want (and if they have AA). Then players could build into the dual purpose armament ships and go hunting planes.
@ACErob-me9ss
3 ай бұрын
Absolutely the best dam video I've seen ty for telling it like it is
@BMfins
3 ай бұрын
Planes being so fast make AA not work very well either as planes are not in AA very long.
@libbys_dragon2603
3 ай бұрын
Just how did this mess get past playtesting
@iamsuzerain3987
3 ай бұрын
The fuel mechanic is a good change. As far as the spotting goes teammates would rarely shoot the spotted destroyer anyway so not much real change there. I've heard you talk about changes that should be implemented in the past and for the most part was in agreement. That being said WG really screwed the pooch and overcooked tf outta these changes. I'm not certain if de-planing a Carrier is even possible rn...these things have a regeneration rate that will give Wolverine a run for his money
@quixak7209
2 ай бұрын
fuel change was good but done bad. you barely have enough fuel for your whole squadron to be able to get all their bombs off, hell you barely can drop a second round before you run out of gas
@Wardeneo
3 ай бұрын
Tommyboy hit the nail on the head I think with regards to minimap spotting from aircraft, it’s frustrating that there’s nothing to immediately indicate that a enemy ship on mini map is spotted by aircraft so quite often I’ll spin around or change course of my ship to target an enemy ship only to realise I can’t see it, as it’s not surface spotted, the minimap icons of those ships should be faded or have some sort of other indication to show I can’t target it yet Also aircraft are so fast now they can be in and out of AA coverage so fast that AA becomes less effective so I think like in real life - if you fly max speed u consume fuel faster, as there is no reason not to fly at max speed all the time and aircraft speed and subsequently being able to get planes across the map to target ships faster works as a sort of reload buff and enables higher damage output
@Ken5hinYT
3 ай бұрын
I will say the same thing as I said on AARon video, stop trying to make this game for the lowest skilled players, this is a niche game for a niche crowd, WG keep trying to get EVERYONE to play this game, sure you might get a new player to try this game but they won’t stick around, you’re pissing away your die hard players that’s been around since the start. Also CV has no place in current game, I said the same thing in AARon stream, rock paper scissors does not apply to CVs. If WG insist on having CV in the game than the game needs a complete rework, so CV can have a role within the rock paper scissors game. Or don’t and make it no one has roles.
@Xarkun
3 ай бұрын
CVs are NEVER, in my opinion, going to be fully in line with the rock paper scissors dynamic. No matter what is done to them, they’re always going to be playing a different game than the surface ships. And there’s no way they’ll be removed entirely. I’d rather not have them at all, but it’s unrealistic. So I think the best thing to do is the minimap spotting change and the fuel mechanic, because those two things make it so that CVs don’t bring a nuclear bomb to the rock paper scissors contest.
@Donuts2DollarsGaming
3 ай бұрын
I will differ with you on this point avlittle, I don't think the CVs are easier to play. You can't drive the ship to the back border and fly across the map. I have to reposition for more often to avoid getting shot or torpped. The difference is that I can do a lot more damage than before. The IJN carriers especially. This update has also upped the skill necessary to effectively use other ships.
@jamesherron9969
3 ай бұрын
I agree aircraft carriers have no business in this game, especially the way they currently fuck them around because by doing so they made DD‘s no longer concern and no one will defend the CV which has made it really easy for people like me who run the DD To literally drive through everyone straight to the aircraft carrier and destroy it. No one will shoot at you because you can’t be spotted by anything other than aircraft carrier and he can’t tell anybody where you’re at.
@jamesherron9969
3 ай бұрын
I agree aircraft carriers have no business in this game, especially the way they currently fuck them around because by doing so they made DD‘s no longer concern and no one will defend the CV which has made it really easy for people like me who run the DD To literally drive through everyone straight to the aircraft carrier and destroy it. No one will shoot at you because you can’t be spotted by anything other than aircraft carrier and he can’t tell anybody where you’re at.
@Hulivilivoo
3 ай бұрын
@@Donuts2DollarsGamingoh no! Moving your ship in a ship game! If you earlier did border humping with cv, thats just wasting time of you and your teammates when you have to fly a day and a half to the target. Positioning is hard.
@jamesherron9969
3 ай бұрын
So a simple counter to your argument would’ve been just to give CVs fighter squadrons so the opposing CV could choose to defend his team in the year would’ve made more sense and been more realistic. Instead, they took all incentive away to kill BD’s and defend CVs
@diskopartizan0850
3 ай бұрын
CVs have fighter squadrons
@Pure-Minty
3 ай бұрын
Excellent over all assessment and demonstration of the good and bad of this update. Very intelligently explained Xarkun. I just hope WG listen to you and do something very soon.. It’s Appreciated.. 👍
@Xarkun
3 ай бұрын
They implemented the minimap spotting, which shocks me and blows my mind. I never thought I’d see the day. But it happened. So that makes me optimistic they’ll soon get to a point where CVs are as balanced and fair as they can likely ever be.
@captainchill903
3 ай бұрын
I absolutely love the new spotting and minimap rework. Now when youre spotted by a plane you dont have to immediately panic and change course, but you still remain alert obviously. I think the minimap changes are awesome. You can use that information to manoeuvre around the map to better positions, and gives you more info for planning strategies
@shawnli9258
3 ай бұрын
I think cv should be given back some sort of active proxy spotting mechanism to make the play style more versitle. For example if the cv is not attacking and if it keeps a mini map spotted target in sight for more than 10 seconds then the target is proxy spotted. If there are multiple target insight for more than 10 seconds only one of them gets proxy spotted. Or maybe a form of consumable to enable proxy spotting for some time, during which period the cv can't attack etc.
@Scoupe400
2 ай бұрын
Good video! Although relatively new to WOWSL, I’ve played a few hundred games in various CVs. The original patch was very powerful in damage - daft like you say. But I feel a lot of criticism has come off the back of the premium ships being particularly stronger, or top tier. Having tried many of the tech tree CVs (all at tier iii and V, a couple Vii), the original patch didn’t seem great for all CVs. And some certainly became boom or bust. My most disappointing and disliked CV (after Hermes) was the Zuiho (my only premium) - and the patch transformed it. A bit too OP. After the hot fix (assuming it was Monday) I found the Zuiho ok. But unsure if they’ve hot fixed it again - I went straight losses in it for two days, and most often de-planed. I’m pre-dropping and avoiding clusters when possible, but they’re made of paper. The short fuel means I’m heading to the nearest, and pre drop means I’m returning quick too. If you don’t pre drop the Zuiho, the whole flying squadron wipes. The balance of plane health is wrong. I very much supported: - the non spotting feature - and for the hot fix to reduce certain damage outputs. - skip bombs must bounce once. I dislike the short fuel. The difference between Ranger and Russian CV is big. It needs another 10-15 percent. People also forget new players or acquisitions mean that some of these ships are pointless, unplayable. You need a fat slow CC or BB to Tee up in the middle of the map for you. Certain DDs and Cruisers can totally deplane a whole squad if you try to angle and dive on them. The game feels linear with the short fuel. It’s up, avoid de-plane, dive on nearest target, then return to ship. Rinse repeat. Boring. *Maybe have longer fuel, but have some of the squad (percentage) peel off and return to ship.* This will still encourage positioning if you want a couple dives. But the ‘back up corner’ player will only get there with one skeleton dive. I’d like to understand what plane spotting does. Is it just map spot? Why be able to call out targets to “concentrate fire” if they can’t - maybe change the call out message. I don’t think the patch & hot fix have been as stark & straightforward as people make out. And let’s not forget, DDs still dev strike often, and BBs dev strike little ones still - I’ve seen two krakens this week and they were not CVs. Great video. I like the perspective and eloquent and articulate style in delivering your points. Cheers. A worthwhile sub. *Edit:* I think a ships own consumable spotting plane should be able to spot & allow acquisition of target for them and them alone, whilst showing it on map to others.
@joshDammmit
3 ай бұрын
I’ve only got limited time with the update, but it really sucks not being able to shoot at spotted ships. Carrier spotting should work just like radar does. Light them up on the minimap, then 10 seconds later, they show up on screen. Also the need to catapult fighter being able to spot ships/torps, is obscene and is a blanket nerf to literally hundreds of ships in game. Catapult fighter consumable needs to be replaced
@sith_ninja8970
3 ай бұрын
I agree with everything stated in your video. I would like to see a targeting reticle on your minimap, and I would also like for players to choose in some fashion how many planes to sortie at take off-I think this would help a bit with the effectiveness of AA overall in terms of opportunity
@thelaborpeasant
3 ай бұрын
100% agree with all of this and my main gripe has also been with the regen rate So here's my question. Along with CVs detaching their armament and spotting with it, is it fair that they also regenerate it? If I destroy a turret or torpedo tube it's gone for the duration of the match. If a Jean Bart has both of its turrets destroyed its practically useless. Would a better solution be to give CVs a finite amount of aircraft with no plane regen? Currently there's zero incentive to play strategically and try to return aircraft to your ship for re-arming. By the time they return your hangar is full anyway. Would having a finite amount of planes create that strategic incentive?
@mikejlo_77
2 ай бұрын
I think that is a great idea, you do have unlimited ammunition with your other surface ships though.
@thelaborpeasant
2 ай бұрын
@mikejlo_77 technically you have unlimited ammo with CVs as well since the ammo is your bombs and torps with the planes taking the place of your turrets and torp tubes (which can be permanently disabled on surface ships)
@mikejlo_77
2 ай бұрын
@thelaborpeasant You are right there, I think you are onto something. Just thought in reality ships ammunition was limited too. I like your idea.
@i_get_money4094
3 ай бұрын
great video by the way
@Donuts2DollarsGaming
3 ай бұрын
For some historical context, by 1945 Torpedoes used by IJN ships were 6200 lb weapons with a 1700lb warhead, i.e. Shimikaze Torpedoe
@Donuts2DollarsGaming
3 ай бұрын
Compared to the 2400lb weapon carried by planes which had a 919 lb warhead, if the AA in the game were adequate and/or the planes more fragile, far fewer would survive to launch there torps.
@Xarkun
3 ай бұрын
No one Haku hits so hard with them. I think it used to only drop two, though… yikes.
@Donuts2DollarsGaming
3 ай бұрын
The damage reduction they supposedly gave individual ordnance needs to be reevaluated. Especially the IJN CVs, they seem to be very capable of dev strikes.
@danped72
3 ай бұрын
CV hits you from across the map with the damage of a battleship. Multiple air strikes is basically getting battleship hit in a few seconds
@stephenfrieh336
2 ай бұрын
Well said xarkun
@CamMcCulls-kx6zk
2 ай бұрын
As a player who has been playing for nearly 5 years on every ship type, the rock/paper/scissors was well balanced before the update. The problem was dd player didn’t understand how to adjust to a cv in the game. The small act of turning off aa makes a huge difference the concealment from aircraft. I agree that most cv players would sit at the back of the map trying hard to risk nothing, but most have horrible concealment and are easily picked off by any ship. They cannot brawl, have no manueverability, and are effectively unable to fire and turn if being pursued by superior firepower. In many ways, they are like a bb with unlimited and targeted radar. If you take away the spotting from cvs, it should by horse for course, so that all ships have it taken away. Then you have to think smart about hiding and concealment.
@camrsr5463
3 ай бұрын
Hey everyone. I just got the 70% coupon and I was wondering what ship to get......I narrowed it down to .. T-61 Duca and Huanghe. any thoughts?
@Xarkun
3 ай бұрын
It’s hard to say because everyone has different tastes and play style. But T-61 is, I think, the overall strongest ship on your list. I’d personally go with that, but I really enjoy playing DDs in general. If you don’t, for example, then go for one of the cruisers.
@michaelvanasse5767
3 ай бұрын
T-61 is a great T6 ship, she was one of my most played for the longest time. She is no more but still sits close to the top for premium ships.
@DonaldHaston
3 ай бұрын
@@michaelvanasse5767 T61 is Tier 5. Even better than you said....Lol
@DonaldHaston
3 ай бұрын
Can the coupon be used on any ship (for credits obvs)?
@michaelvanasse5767
3 ай бұрын
@@DonaldHaston lmao yeah that’s what I meaning, I was thinking Yukikaze at T6 and T61 at T5, and then got distracted talking to someone on my lunch break at work. That’s how my mind works sometime lmao. But yes
@jasperavelis9678
3 ай бұрын
Spotting was the CVs best feature, taking that away means they now need to fill another role. WG choose Damage, 300k is what you expect from a good game in a BB/CA. We don't look at BBs or cruisers who get that kind of damage as anything broken. That said the CV manager only send "broken" to me once you get to LT and done T7 CVs.
@jamesherron9969
3 ай бұрын
OK, so it changed how many points you can make with high tier cVs I do not play cv but I just went and bought the Langley. It’s just as fucking bad as it always has been except now. Nobody pays attention to the D D’s and nobody defends The carrier in four matches I got a whopping 20,000 in damage and died in the first three minutes never moving my aircraft carrier because they just let the DD drive right through them and come and kill me to battleship for 5 miles apart. Wouldn’t even shoot at it. I agree is stupid because it is made. Everybody does cluster up with a big ball and not give a shit about anything.
@pinkyskeleton5410
3 ай бұрын
Just here for the spicy comments.
@Xarkun
3 ай бұрын
Yeah, I'm ready for 'em.
@Wonega
3 ай бұрын
Paprika
@nfr1808
3 ай бұрын
Planes should get a consumable that spots ships for a short while
@DonaldHaston
3 ай бұрын
We really multiple commander loadouts though, having a full AA build is annoying as soon as you get a match with no CVs. I should be able to change my build once i see the ships. Or change every match to always having a CV. Max 3 DDs, Max 3 Cruisers, Max 3 BB and 1 CV.
@Xarkun
3 ай бұрын
I’d love it if they could make commander builds specific to a specific ship. Maybe someday. People have asked. The response has always been something along the lines of coding. Making that happen would not be compatible with the current coding, as I understand it, and would require some kind of massive effort on that front that may break stuff and ultimately be impossible. So I don’t know that we’ll ever see something like that, but I think it’s a fine idea.
@joshDammmit
3 ай бұрын
Only 10/20% of games have carriers in them. It’s ridiculous that so much is being done in attempt to rebalance a class that rarely shows up in games
@jesusrjr7775
3 ай бұрын
@@joshDammmit that’s the point making CVs fun to play. Bring back the AA meta. Respect the planes.
@DonaldHaston
3 ай бұрын
@@Xarkun Surely they could just give us duplicates of a commander? Would look messy but surely not hard to add in.
@TheLoops73
3 ай бұрын
All the spotting changes are great..the unlimited planes and extra bombs is horrible.
@ColaFr34k
3 ай бұрын
might be the semi-main cv in me talking but i think the CVs now are in a good place. what really needs to be fixed is the AA system, the AA today runs the same as secondaries whereas they have to acquire a lock on a target and then begin to lead the flak towards the planes, problem is the planes now are too fast for the AA to actually be able to hit them. look at graf zeppelin for instance (love that ship) those planes can top put speed of up to 245 knots and that's without the starscream commander speed buff. if WG fix the AA i recon the cvs will get dialed back alot by default.
@andrewsteen1427
3 ай бұрын
1. Great video! 2. When will Submarines get added? 3. Will we ever get ships post WW2? (missiles). I’d love an 80s version of Iowa with Tomahawks, flares, and CWIS. I understand that would be an overwhelming force, but with proper execution, it could be fun!
@kimmikxgaming5010
3 ай бұрын
I agree 💯 with what you have said o7
@jamesherron9969
3 ай бұрын
But just a minute the correction is Flippin stupid and CV should go back to world of warships and just stay there
@JamesCarroll-jb2ns
3 ай бұрын
Shokaku needs a Buff with the torpedos I think it should be around the same torp damage as a tier 5 zuiho 9100 but shokaku gets 7500?
@jamesherron9969
3 ай бұрын
No, they’re right I play DD’s and battleships The aircraft carrier provides no support at all anymore. It’s just another ship out there trying to kill shit there’s no incentive to for me to defend it supported or even stay close to it. It’s usually a good idea to get away from it now for it’s just a giant fucking target.
@RentedMule45
3 ай бұрын
It’s worth keeping a decent CV player alive because you will win. You could say the incentive to defend them is higher now.
@bulldog2000
3 ай бұрын
The new spotting mechanic is good alongside the limited fuel otherwise definitely needs to be tonned back
@solisto
3 ай бұрын
Confirmed Xarkun is best AI text to speech program in existence lol.
@Donuts2DollarsGaming
3 ай бұрын
The easiest fix is to make the planes more fragile and base AA more effective. The new respawn rate makes the CVs more fun to play. Having to drop 1 or 2 flights from a squadron before engaging the enemy was silly. But if the CV player attacks a group of ships with normal AA setups they should lose half the squadron. This is also a problem with AA on the PC version. The other option is to lower the damage dealt per attack.
@Xarkun
3 ай бұрын
Maybe. But even if AA were massively buffed, I think the regen rate is probably still going to be absurd. I’d like to see that reduced, but they can keep the speed buff. That way they can get to targets much faster, but they need to be careful about their drops early in the game to conserve planes. Then, as AA dies down and people spread out, they become more effective to the degree to which they conserved their planes. But improving AA damage isn’t a terrible idea.
@Donuts2DollarsGaming
3 ай бұрын
@@Xarkun I ran a fully AA specced Rochester several times last night and took out maybe half of each flight that attacked. That seems really low for a purpose built AA cruiser. I do agree so e with you. The IJN CVs already had ridiculous respawn rates. Fortunately I think this would be an easy adjustment for WeeGee to make
@Donuts2DollarsGaming
3 ай бұрын
@@Xarkun Sure, based on my play so far this seems to be a bigger issue with the IJN CVs than the others. Pre-update my Midway ran out of planes quickly if I didn't drop at least 2 bomber groups before attacking a target. They died before they were ever used otherwise. IJN CVs, Haha and Hikaru I'm looking at you, seemed to have an endless supply. Post-update my Midway feels about right, I still rotate between bomber types each attack but I don't run out of planes 2/3 of the water through a full 15 minute game. I played Serov and it felt no different after the update. Other than having to move my carrier much closer to the battle line, which I prefer to the old way.
@GrumpyNorthman
3 ай бұрын
Nerf the stupid plane speed, the stupid plane regeneration and the stupid damage. I expect we'll get half the nerfs they need at most.
@RentedMule45
3 ай бұрын
Stupid question. But what the hell are you flying in this video. Is this supposed to be the weird UFOs the US navy is spotting off San Diego. Xarkun always did sound a little intergalactic to me.
@i_get_money4094
3 ай бұрын
i won’t play this game which is my favorite game by the way until they fix this .
@ToskaCat
3 ай бұрын
I like how the only people play to say they are broken is the legendary tier. Play the tier 3 or 5 for a handful of games and tell me if it’s still broken
@Wonega
3 ай бұрын
Yep, I agree, they knew what they were unleashing with a view to rebalancing based on feedback later. I keep saying it, if an update or new feature change doesn't make sense or seems unnecessary in some way, just think mobile phones. Our love (console/money) is not enough any more.
@Xarkun
3 ай бұрын
I imagine they probably didn’t expect the damage output buff would be this… extreme. But I don’t know. Regardless, I’m sure we’ll see some changes that will eventually improve things. Once the damage output is tamed a little, I think CVs will be in a decent place.
@patricklewis1910
3 ай бұрын
As someone who loves to play CVs, I feel like wargaming didn’t talk to anyone who plays them a lot. They would’ve been able to tell them that this is a wild damage buff and needs to get toned back just from reading the patch notes.
@Donuts2DollarsGaming
3 ай бұрын
Agreed, they don't seem to have had a CV main test any of these ships. when I watched PGrapidz get 389k in his 3rd game on stream , he isn't a CV main, I knew ther was a problem. Then I heard someone dropped a 500k game, cracked CVs confirmed. I was getting 100k without much trouble first day with a Ranger.
@vincentthekeeper2163
3 ай бұрын
Are these guys for real?! It's a support class. Rework the spotting. Add the fuel. Then give them an extra plane in their squadron. How hard is this?!
@beautiful_muse
3 ай бұрын
There are things you say I agree with, there are also things you say I still disagree with. I believe at the core of both of our perspectives lie fundamental differences. Your perspective is that of a surface ship puritan, believing CV's disrupt the rock-paper-sissors interaction of surface ships. My perspective is that in an era of conflict you can name, there were weapons systems introduced that redifined warfare and disrupted whatever interactions exsisted prior. That is the entire nature of warfare in my perspective, evolution. The rifle in the American civil war was a game changer. Shot guns, machine guns, tanks, and aircraft in WW1, were game changers. The aircraft carrier, large bombers, flame throwers, and the atomic bomb in WWII were game changers. Since WWII warfare has coninued to evole. We are living in the era of stealth fighters, drones of all types, surgical missles. Point of all that is there is few games out there you can play regardless of the era they cover, where there is not a newer weapons sytem for the era that changes the interactions of warfighters during that era. It bothers you that carriers can detach their armament from their hull; Yet that is exactly what carriers do and why they replaced Battleships as Lords of the oceans. That is a fact. If you want Jutland with purist views, stick to tiers 1-3. Because when you start talking tiers 4 and up, that is the age of the carrier. I do understand that if not done correctly carriers like subs, can be game breaking. But they have to maintain some semblance of why to this day, they are still the most feared weapons in the naval arsenal. Good video and well spoken.
@gokuismymom8553
3 ай бұрын
I think they never should have added CVs in the first place. They are not easy to balance. Before DDs were mad as they were way too good at keeping things spotted constantly. Now they do stupid amounts of damage but the spotting was nerfed which ticks off all the cruiser and BB players. When they nerf the damage I guarantee that CV players are gonna complain that they have no use at all. No matter what they do with the CVs somebody is gonna get mad about it.
@TheFirstRedNinja
3 ай бұрын
Personally, I don't know that the plane regen rate needs adjusting. They could nerf the damage per bomb/torp dropped and made CVs more balanced in the damage area, while still achieving their stated goals with the regen rate buff (keeping CV players engaged and making them more fun/approachable to play).
@RentedMule45
3 ай бұрын
Have played about 30 games since update. Mostly Tier 5-7. I really have not noticed these OP CVs. Are they just OP in legendary Tier or am I just lucky?
@DonaldHaston
3 ай бұрын
I like the change (by the way i hate CVs) but the damage needs to be lowered and AA needs to be buffed. If i'm playing a ship with 100 AA then i should be almost impossible to hit multiple times with one stack of planes.I like CVs being a proper threat now though as it seems like people are moore mobile now in my experience.
@botesandhoze6123
3 ай бұрын
Concretize - “To make substantial, real, or tangible; to represent or embody a concept through a particular instance or example”… for the rest of my fellow knuckle draggers so you don’t have to look it up too
@Xarkun
3 ай бұрын
Yeah, I am speaking about principles and practical applications of those principles. A difficult thing to talk about on the Internet.
@consequence1986
3 ай бұрын
Fuel mechanic would be better if an empty gas tank led to ditching, thus longer reload times
@RentedMule45
3 ай бұрын
Can we fire on the planes after they ditch? Probably a war crime but fun.
@randychang9733
3 ай бұрын
i saw this coming. clearly, this CC has been bought and paid for, by the union of carrier players. if this carrier buff isn't enough to prove it, i have the brutus dog treat receipts. #nicsecretcarriermain #unleashthekracken #brutuswasright
@Xarkun
3 ай бұрын
😂😂😂 This is the best one so far. You win.
@Xarkun
3 ай бұрын
😂😂😂 This is the best one so far. You win.
@randychang9733
3 ай бұрын
@@Xarkun what's interesting is that i'm very much on the other side of the issue, but i appreciate your logic and rationale. also, i've been wrong about many, many things
@Rheckawrecka
3 ай бұрын
If I shoot down 1/2 the planes on their attack run. They should do 1/2 their damage. What's the point of being able to shoot down planes if they can still do all their damage???
@Xarkun
3 ай бұрын
I don’t disagree, and to some extent that’s possible on like the Russian CVs where the full squadron drops, so if you lose one on the way in, then you do lose damage output. That’s not true of all CVs, and it wouldn’t necessarily be a bad thing to do that. But I think what they’ve really got to change is the practically infinite plane regeneration.
@Xarkun
3 ай бұрын
I don’t disagree, and to some extent that’s possible on like the Russian CVs where the full squadron drops, so if you lose one on the way in, then you do lose damage output. That’s not true of all CVs, and it wouldn’t necessarily be a bad thing to do that. But I think what they’ve really got to change is the practically infinite plane regeneration.
@MonCadaNadaMas
3 ай бұрын
Furthermore, Surface ships can lose their armaments, unlike CVs ✈️ 🤡
@Xarkun
3 ай бұрын
That is true. AA mounts get destroyed and don’t regen. But even the AA mounts are only dealing damage to an armament.
@Donuts2DollarsGaming
3 ай бұрын
The ability to shoot down planes, mediocre that it is, is the equivalent to me. If I knock out a front turret on a BB, they lose shells per salvo but only if the turret is destroyed. The CVs ordnance is blocked everytime it makes an attack as long as planes are shot down. They can also be shot down by ships that are not the intended target. That seems balanced in that context
@colin7225
3 ай бұрын
Crap like this is what killed world of tanks, I put a fair amount of money and time into that game and enjoyed it, untill they broke it. Doing the same with warships it seems, which I have also gave money to wargaming whilst playing. World of tanks got dropped hard, this will also if this remains. Beyond world of warships / tanks. I hope wargaming is very confident in new upcoming gaming ip they are releasing in future, because they are doing a sterling job of killing off both of these games and the revenue streams they provide.
@kruger979
3 ай бұрын
Ok i agree with you and the changes in spotting and fuel... thats a good thing... from the other side not all CVs are overcooked... only legendary... the rest seems fine taking into account the nerf they got... but lets be honest... i like cruisers mainly but i enjoy playing CVs.. same as other classes of vessels... this is how the game is different and versatile ... now i get you dont like CVs and you pointed that multiple times.... but you have to stay objective in order to give opinion what needs to be done... yes legendary CVs will definitely get a nerf... but other tiers not sure if such a drastic change is needed... but in case the other gets nerf we will have to ask what is the point of having carriers in first place... then better remove them at all... we all love this game for different reasons and yes it is a game... but the game based on sea battles and in reality CVs were very powerful and damage dealing... if we nerf CVs to the point where they will not be effective in damage dealing or spotting... then probably there should not be one CV limit in the game.... but maybe this is where it leads to... 2 CVs per game as on PC... dont get this comment wrong i follow you and respect your opinion and think you are contributing to the community, but there has to be a purpose for CVs in the game... otherwise game will be a bit dull... calm seas..
@BMfins
3 ай бұрын
Using words that are not used in grade school automatically makes 98% of the people confused. Shame on you 😂
@nerfboy011
3 ай бұрын
Nice for the solo carrier players but for the ones who were team focused (spoting ships) made it a little worse for them
@Xarkun
3 ай бұрын
Good. I think I did a pretty good job of explaining why player controlled plane squadrons spotting enemy ships for their team to shoot is broken. They shouldn’t be able to do it, and that is the best idea WG has ever had with respect to CVs. They just need to rework some other parameters of this rework.
@RentedMule45
3 ай бұрын
You still see the ships on the mini map. So if you have decent DD or cruiser player they just have to go out and confirm the spot. Any hard working DD player just became much more valuable to their team.
@MB_dust
3 ай бұрын
What is this wonky skin?
@Xarkun
3 ай бұрын
I don’t know. I got it from some Halloween event in the past, I’m sure.
@thosedangfreakalopes2589
3 ай бұрын
When are the legendary carriers going to be available to rent?
@Xarkun
3 ай бұрын
I don’t know. They were available when the update dropped but were then removed. Not sure why. Possibly because the damage output on them especially is too cracked right now. So I’d say keep an eye on the official WoWsL Discord server, because they usually announce stuff like that there.
@thosedangfreakalopes2589
3 ай бұрын
@@Xarkun interesting…I logged on around 4 hours after the update was live and didn’t see them so ig it didn’t take long lol
@Xarkun
3 ай бұрын
@@thosedangfreakalopes2589 no, it was pretty quick.
@unsealednardo9965
3 ай бұрын
In the store.
@sunquestenergyhomesolution96
3 ай бұрын
Nobody said spotting is bad (your tunnel vision bias heavily at play here). You know full well CV players in the past barely spotted for their team and what you wish for now in this new CV mechanics gives CV players no incentive to spot at all (plus their team not to incentivize their CV's to spot). Now the incentive for CV players is to hyper focus on farming damage at a level never before seen (watching your CV play proves my point). You failed miserably in spotting another GLARING issue everyone demanded from CV players. CV's are now closer to the action like never before seen which heavily contributes to why CV's are getting high damage points. A skilled CV in the past would get a higher damage game by playing closer to the action. A shorter distance to fly means more bombs and torps hitting your targets at a faster rate. New Mechanics forces CV players to be closer to the action now and please don't give me the excuse it's because CV's received damage buff because some CV's received damage nurfs in this update.
@notthatproud7453
3 ай бұрын
I have some positive things to say about the update, but I have to criticize you a little bit first. Your argument on plane spotting doesn’t really work. Things are different now, but under the prior system, deplaning a carrier stopped their ability to both spot and deal damage. Given their inability to otherwise defend themselves, deal damage, or impace the game, once a carrier was deplaned, it was effectively dead. So, the fact that the planes detached from the hull really doesn’t matter. Additionally, even if you’re correct about carriers, the same doesn’t hold for fighters or other aircraft launched by surface ships since they cannot do damage/create crossfires. So, removing plane spotting entirely doesn’t make sense. Furthermore, while CVs may provide a small amount of information to their team with minimap spotting, the benefit of this needs to be balanced against the lack of any over-island spotting in other games. So, you had a game where you saw you could push in due to minimap spotting. I had a game where I pushed in without knowing what was in front of me and got absolutely wrecked. This is a significant problem that may require some map redesign. This happened to me on Greece, which has two large horizontal islands that break line of sight for 2 of 3 (or 4) caps. Given that experience, my plan is to . . . Not push in. Again, this could be fixed with fighter spotting added back into the game. Overall, my experience has been that the game is campier and less dynamic than when we had plane spotting. There are fewer ways to acquire targets. I mean, there is really only one way-get LOS with your ship. Radar and sonar are the only other options and are only useful in limited circumstances. Ok, with that all said, it’s not as bad as I was expecting it to be. It’s easier to stay unspotted at all times and it’s easier to maneuver without getting destroyed. I find it much easier to play overall and I kind of like it. I should hate it for making the game dumber, but maybe I’ll just take the win. They can’t be done though. To make it work overall, they need to start rebalancing maps and ships that were designed with plane spotting in mind. Greece is one example. Some ships were also designed with plane spotting in mind. The Pan Euro DDs, for example, have great AA and no smoke. That AA helped them escape carriers by shooting down planes. Now they a) don’t have to be worried about being shot by other players, but also b) can’t shoot down planes. Similarly, Kidd and Atlanta had their AA nerfed because it was too strong under the old system. They need to revisit those changes. In short, there are a lot of unintended consequences here. What they did isn’t as bad as I expected it to be. But WG has a long way to go before the game is fully rebalanced.
@samutommimarchetti
3 ай бұрын
Hi
@Boomer2080
3 ай бұрын
CVs have never belonged in the game. There is a reason they became the super chads in real life, and its their ability to project their influence across much larger areas than regular surface ships. Simply put, there is no way to balance them. No matter what WG does to them, they will always have an innate advantage. They should have never come to Legends
@unsealednardo9965
3 ай бұрын
At least your video wasn't just hate and bitching. It was consructive. I understand the damage problem. I think the people that aren't cv players are doing the best in cvs,right now,because now they hvae to move. My graff zeppelin has gotten more use of its secondaries. Its so funny blowing up a destoyer.
@rigosbartok7873
3 ай бұрын
The fuel mechanic is good, i like it. Your other points are not correct at all and you was not able to see by reading the Patchnotes/numbers, what was hitting the community. Only now you see it, like the most guys. One more thing is the accuracy of the bombs btw. In your own Video your are targeting with your bombers enemy ships in the worst angle. Most bombs still hitting. The Rework was directly from the start for casuals and mobile Gamers. Thats it.
@GrayWolf34a
3 ай бұрын
Okay so I've watched several content creators talking about how CV's are such a terrible thing to have in this game. However, if WG dials the CV's back with a nerf then everyone can be able to go back to the old ways. Sitting in the back, not engaging the enemy, making sure nobody scratches their paint, etc. If the update has accomplished anything, it is making players stay more focused on the battle at hand. You really need to keep your head on a swivel now. But if any future update comes in the form of enhanced AA would that return the balance?
@Nexesys
3 ай бұрын
If you nerf CVs in this way, you also need to nerf the radar and sonar to only provide minimap locations. Why do the other forms of spotting get to fully reveal the surface ship, regardless of smoke or island cover? I told you, and EVERYONE this would turn CVs into damage farmers, but no one listened.
@fidelcastro4396
3 ай бұрын
I complained at the beginning, but I like what they did with the CV's, they will still not Carry the entire team
@rckli
3 ай бұрын
This guy either didnt read the patch notes or didn’t understand em 😅 Please think critically about what he’s saying - don’t take it as gospel, he’s ignorant
@Skrillakilla
3 ай бұрын
Carriers are unplayable now
@ItsCioffi
3 ай бұрын
“Plane” and simple, CVs don’t fit into the fundamental mechanics of this game and should never have been introduced.
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