For new viewers these tilemap extras are now available in the 2D pack, with example ruletiles available for import in Package Manager -> 2D Tilemap Extras -> Waterfall Animated Tile, Pipe Rule Tile, and Dungeon Rule Tile.
@mags.3459
Жыл бұрын
wait so does this mean i dont have to separately download it for unity if i select the 2D option when im creating, or is there a whole pack i should download from unity for making my game? im a beginner and this will be my first game!
@Fourzifer
5 жыл бұрын
If people are still having problems with the lines appearing after 10 other fixes (like what I went through), changing the cell gap in the grid's inspector to -0,001 will make sure the lines are gone, while the tiles themselves look the same to the naked eye.
@BEZERKSTUDIOS718
5 жыл бұрын
you are a lifesaver
@ormiks7597
5 жыл бұрын
i have changed it and still have the lines
@toksi88
5 жыл бұрын
Don't forget to set the sprite filter to point(no filter)
@magi214
5 жыл бұрын
Thanks a lot ^^
@super66reaper91
4 жыл бұрын
Bless your soul
@mangoalias608
6 жыл бұрын
Oh my god his icon is brackets. Brackeys. His name... and his icon... Why didn't I notice this sooner?
@Likax100
6 жыл бұрын
OnlineShopping haha welcome to the secret group of us who have realised this! You will be sent an invitation to or hq tomorrow.
@kikhoekjen
6 жыл бұрын
Mindblown
@rastaarmando7058
6 жыл бұрын
woah
@YimboSlyce
6 жыл бұрын
woah, lol
@HunterTheWalrus
6 жыл бұрын
Lol I never realized that either
@sykoo
6 жыл бұрын
*That desktop background though!*
@kalucky0
6 жыл бұрын
I agree, that would be *SUPER UNITY COLLAB* :P
@highscore4866
3 жыл бұрын
Exactly
@frozvial237
3 жыл бұрын
@@highscore4866 not anymore
@mustafaaljanabi4818
3 жыл бұрын
@Fransisco Wijaya no
@smithy1578
2 жыл бұрын
Where were you wen brackeys was kil? “I was in room eating chip wen I got a text “brackeys is kil” no”
@user-jq3um6ez2h
Жыл бұрын
Helpful tips: if you use default settings for tilemap, and you found when you paint tiles on grids, it's too small or too big, you can change the "Pixels Per Unit" value in the texture's inspector. for example, your texture is 32x32 per unit, then you change this value to 32
@hughesd22
10 ай бұрын
Yep! Hugely important point. Don't just change grid size to match up like I've seen some novices do. Change the PPU to match your tilesize. In my case 16x16 but it can be anything.
@footballfreak0
6 ай бұрын
He covered this @ 1:32
@HappyMatt12345
3 жыл бұрын
3 years late, and still the only game dev tutorial channel I honestly learn anything from!
@nuggetchicken3873
3 жыл бұрын
Yeah me to
@goodgamershow6505
3 жыл бұрын
true, but sadly he decided to put up with making games
@chookki
2 ай бұрын
6 years to late for me that some of his tutorials are almost obsolete 😭
@chickentricep129
3 жыл бұрын
Exactly the video I've been looking for, 2 years later and you're still helping people out
@halfsine
Жыл бұрын
doesnt work anymore though :,(
@thecyborghulk3045
5 жыл бұрын
1:55 thanks so much for showing me the point, I was so confused why the pixel art was blurry
@dcry1003
2 жыл бұрын
for those having hard time trying to fit there sprite image to fit the tile map's grid, select the sprite image and go to the inspector and change the *"pixel per unit"* to fit the pixels use in creating your sprites for example (if im using a sprite image with 16x16 thats *160x160* then change the 100 default pixel per unit in the inspector to 160x160 then hit apply to fit the pixels used to creating that sprite if not your sprite might not fit the grind, like its too big or too small)
@nlaurilind2205
2 жыл бұрын
Thx!
@smial-_-4773
Жыл бұрын
Absolute legend, thanks
@yeetythatmeety6856
6 жыл бұрын
Yo Brackeys, you are now officially my favourite yourube channel ever, thank you for the awesome content man!
@RockefellerSteel
5 жыл бұрын
How do you move tiles in a tile palette like at 5:51? I tried using the 4 arrow move button but it didn't move any of the tiles. EDIT: Nevermind I figured it out. First, you unlock tile palette editing, then you use the select tool on the far left of your palette window, then switch to the move tool I mentioned earlier, then move freely.
@gametolife5937
5 жыл бұрын
thanx pro
@brodyclark9081
4 жыл бұрын
Bro this actually saved me, thanks, I've spent like a month trying to figure this out lol edit: I can't figure it out and I'm dying inside edit 2: I figured it out!
@angelicus-9307
4 жыл бұрын
God im stupid i was spending like 5min "Wtf does he mean... i cant get this to work." Somehow, even after reading (too quick i guess) your message, i still missed the step of clicking on the select tool.... So now i feel stupid, but at least thats one problem fixed. Thanks.
@play2win510
4 жыл бұрын
cloudsat7326 how do you unlock the tile palette editing? I know you commented this over a year ago but I’m hoping you could reply decently quick
@RockefellerSteel
4 жыл бұрын
Play 2 Win for my unity 2d, theres the word “edit” just above all the tiles in the tile palette view
@dc37wwe2kmods
4 жыл бұрын
For those having trouble with the tilemaps having lines reappearing (like gaps): try putting the sprites on a sprite atlas, set the filter to Point, set the Compression to None, leave everything else by default, and click "Preview Pack". This helps me :)
@aneade8892
4 жыл бұрын
What about resizing them? Every tile takes 3x3 while i only need 1x1, how do i scale them? I tried 1x1, 30x30 and 40x40
@jonathanwilson8809
Жыл бұрын
@@aneade8892 Try creating a new default sprite material, turning on pixel snap and then applying this to the tile maps
@KissMachine23
6 жыл бұрын
The work you are doing is massive you deserve all your viewers and more. Keep up.
@ethanviolet1
6 жыл бұрын
You should do a video on biomes and procedural terrain. I know you have one already but it’s really basic. I would appreciate it if you do it!
@poponmn5983
2 жыл бұрын
You're my savior. I seen you more time than my own parents this year ahah, thanks a lot !!
@seanyasnogorodski8944
6 жыл бұрын
Damn this is just was i was looking for a few days. You helped me a lot =D Love your videos tho
@Nao-ed4it
4 жыл бұрын
If you're having trouble when updating slices in your tileset using a fixed tile size, try slicing just once but with all your empty spaces filled with something (like a solid color). This way your tiles and palettes will update as you go and you'll just need to clear up your main file after to get the transparent parts.
@quartzcandy
5 жыл бұрын
To everyone with the lines between the tiles even after turning off anti-aliasing here is the solution. In the asset folder (or any place) right click and and click create, then choose material. In the Inspector panel for the new material click on the shader and change it to Sprite and then Default. Make sure Pixel Snap is checked. Following this, in the Hierarchy click on any tilemaps you have and go back to the Inspector panel on the right. In the Tilemap Render press the circle beside the Material and choose the new material you made. Ta Da!
@jeansodre6199
5 жыл бұрын
wow, thanks!
@Xtreme-yb9yo
5 жыл бұрын
...why did this make more lines..?
@ruffymushigo883
5 жыл бұрын
thank you so much
@clippy911
4 жыл бұрын
Thanks bro!
@ehad1753
4 жыл бұрын
I got more lines too ):
@digital_down
6 жыл бұрын
My new favorite channel. Oh god I’ve only seen a few but I’m on a Unity kick now after using Unreal for quite some time. I’m going to binge watch all of your videos for the next few days.
@digital_down
6 жыл бұрын
I keep watching this over and over for reference. Great video. It covers everything I need to know!
@weyoun9th
6 жыл бұрын
this is sooo wonderful!!! it finally convinced me becoming a patron of yours. keep up the good [2D] work!
@TimbavatiLion
6 жыл бұрын
Great video. When i started with 2D Tiles in December, i had to learn all this the hard way ^^ turning off Antialiasing and Compression, setting Tile Size etc. until it looked right. Now that you've shown me the Terrain Tiles i'm definitely gonna check out those 2D extras from Unity; painting a level is so painfully slow when you have to switch the tile for corners and walls all the time by hand :/
@AsmodeusMictian
Жыл бұрын
Those small captions were killing me the whole time :D Thanks for the video!!
@mattsponholz8350
6 жыл бұрын
HECK YEAH! I was showing your previous TileMap videos to people at Global Game Jam 2018! Well done, again!
@gboygamer1265
5 жыл бұрын
My Gosh This guy is the best Teacher i have ever had .Thank u so much brackeys . oh and i subbed
@Kn3rd5oftheRoundTable
5 жыл бұрын
Between brackeys and udemy I have managed to learn a lot about C# and Unity and how to handle the engine. Seriously great resources.
@onionface5835
5 жыл бұрын
I downloaded the package, dropped it in unity, but it only gives me errors and doesn't give me any of the options you showed. There's also no install/use guide so I don't know what's right or wrong - anybody else dealt with this issue?
@johnharry944
5 жыл бұрын
Yes me too
@mbrown1253
5 жыл бұрын
I ran into the same problem. Here's what I did to fix it. Download the 2d Extras features as a zip file. Extract the zip to any location on your hard drive. Open your project in unity and go to the Window menu and select Package Manager. On the Package Manager window select the + in the upper left of the window and select Add Package from Disk. Navigate to where you unzipped the 2d Extras and select the Package.json file in the 2d-extras-master folder. To get the samples he shows you need to download the 2d-techdemos at the link above. Copy the Assets and Package folders to your project folder and merge them with the existing Assets and Package folders. You should be good to go.
@thesxex
4 жыл бұрын
@@mbrown1253 i followed these instructions exactly and now my project won't open because of package errors. i feel like this is more trouble than it's worth.
@dariasilbern2752
9 ай бұрын
Thank you so much! I have watched about 5 videos on tile maps, and this is the first one that explains every question I had
@LOCKSHADES
6 жыл бұрын
I've not been hearing Jason's name as a Patreon anymore. It was one of those things that completed your credit section. I could what you'd say next. I miss those times. Thanks for you tutorials. It's been lovely from the beginning.
@llirik0san
6 жыл бұрын
Just awesome as usual!!! Thanks a lot for your videos, I'm an indie developer and I use your tutorials a lot during my work. Thanks again for your work!
@user-xu2he3oi7d
5 жыл бұрын
If you still have the line. You could try to go to the Grid component, and set the Cell Size from 1 to 0.99, both the X and Y.
@CoachCNY
Жыл бұрын
This was the solution that worked for me. Thank you!
@georgiaranson2186
6 жыл бұрын
I love you. you have no idea how long ive searched for the answers you have now given me
@davestr2046
6 жыл бұрын
Always trust Brackeys to come up with quality, top notch stuff. Hats off.
@YaBuoyo
6 жыл бұрын
Love your work, you fuel my passion for making games, thank you
@xreel6851
2 жыл бұрын
Thank you brackeys for your tuts, they're really helpful, clear and precise tuts! more power
@egemenozan5641
2 жыл бұрын
Never skips a step, never assumes you already know something yet still manages to keep it concise. A very talented teacher
@sathvikmalgikar2842
Жыл бұрын
it is quite relieving to see big creators like you having silly concept gaps like importing tiles the wrong way, just like beginners like me do, that definitely gives me hopes that one day i will become a proper game developer!
@Doylgaafs9
6 жыл бұрын
I've just checked because I thought it was a long time since the last video. And at the same moment (1 minute ago) you uploaded it. I approve. :)
@EmanuelLopesS2
6 жыл бұрын
When I disable the anti-aliasing I have this lines... Why?
@eliaspujols5015
5 жыл бұрын
You are awesome! It's like a good StackOverFlow on KZitem but with something more inspirational!
@Giorgi.Japiashvili
5 жыл бұрын
Thanks 'You're right, Omar' for sponsoring every Brackeys video.
@theamazinraven2800
5 жыл бұрын
Omg I feel like such a little kid idk why I got so excited when you animated the waterfall w the foam lmao. I can’t wait to try this
@tacticolfire
4 жыл бұрын
And have you made a waterfall yet?
@Nosey2k8
6 жыл бұрын
Disabling anti-aliasing didn't seem to solve the problem of getting rid of the lines/gaps on the tile map, I still get the background appearing through gaps where tile ends, I've seen suggestions to edit the tiles in Photoshop to solve this, however when you have over 1000 tiles this would be very time consuming, does anyone have an alternative suggestion to this that would solve the problem?
@miksuko
5 жыл бұрын
Pixel snap on the material works
@JamesLorimor
5 жыл бұрын
I saw in another video that you can click on the Grid and in Cell Gap, put in a VERY small negative number, like -.0001 and it takes care of the issue. YMMV.
@Aguyfrom225
4 жыл бұрын
Yes. Get tile to unit. I got it a few years back and its amazing.
@pfp4ever
4 жыл бұрын
i am late but if someone else has problems here might help check what type of tilemap are you using? did you check if your tile size fits your grid ? "By default, a Tilemap’s cell size is set to 1x1 unit, which is fine for a traditional Tilemap with square tiles where a tile’s pixels per unit matches its resolution. For hexagonal and isometric Tilemaps, we’ll need to change that. To find our cell size, we’ll divide the tile’s pixel resolution by its pixels per unit setting."
@recessiv3
3 жыл бұрын
You can also rotate tiles by pressing "[" or "]"!
@retroradar_de
6 жыл бұрын
thx for the hint with disabling anti aliasing! i always wondered why the lines appear
@UltimateQball
4 жыл бұрын
I've been following you Brackeys for many years. Thank you for this tutorial video
@braxtonsdev9564
6 жыл бұрын
You should do a mobile game tutorial or something if you haven't already By the way I love your channel so much, you have helped so many people in the game industry and I'm thinking of becoming a Patreon supporter📱🎮👾
@chickeninabox
4 жыл бұрын
No GRQ Schemes!
@nikosaarinen3258
4 жыл бұрын
When you say "hierarchy", it sounds like "horror key"
@dannycurt9568
4 жыл бұрын
he could prounounce it like " high-ar-key
@robertprosser4425
4 жыл бұрын
Equally disturbing every time I watch this. Like, I feel I have to check under my bed or in the closet.
@kasarch
6 жыл бұрын
Wow. Thanks a lot. 2d-extras/terrain - is what I needed in unity tilemaps. I loved this feature in Tiled editor.
@SaulBedMan
5 жыл бұрын
can u share how you imported it to the project?
@zanzaraloggan3713
6 жыл бұрын
It is really good to see how you are progressing! I wish you success in your career
@evanfinken191
6 жыл бұрын
I followed the instructions, but when I drag my tiles into the palette window, they don't show up. They get created, but they don't go into the window. Help?
@blumenkohltv1565
4 жыл бұрын
@@part-timetoaster5075 pretty sure its because you have "edit" enabled. I had this problem too. Just click on the edit button in your tile pallete window. Very bad GUI design.
@alexchorny8599
3 жыл бұрын
Well, I've met this problem too, and I haven't googled any proper solution (though there are a lot of posts about this issue). For me it shows up when I choose Cell Size to automatic (in create palette window, not in sprite editor). Hope it would be useful to someone.
@Thomas-wd8zm
6 жыл бұрын
Make a vid about building system in game with tilemap
@UltiemeHack
5 жыл бұрын
Thank you for your video! Just bought a bundle with RPG elements from Humble Bundle, and this tutorial helps me out a lot :) Very clear.
@xivkys
Жыл бұрын
brackeys always got the best tutorials
@LesusGames
4 жыл бұрын
Great Tutorial, although collision wasn't explained (Still, easy to figure out). Also, it seems the auto tiles and animated tiles still haven't been included with 2019.3?
@tdoubledub1
5 жыл бұрын
5:13 all the tiles are super small in the tilemap box, I can't tell what they are
@mihaelgolob8739
5 жыл бұрын
You can zoom in
@thenecromancer4113
2 жыл бұрын
Thanks! With one artist on my dev team, this is an insane time-saver.
@NesrocksGamingVideos
2 жыл бұрын
Coming from GameMaker to Unity3D makes me hate Unity3D. You can't simply select objects and edit their properties or components... Oh no, you need to delete them and start over multiple times until you get it right. And if you mess it up tough luck, you can't unmess it up. Here's how you fix it: you delete it and create the asset again multiple times until you get it right. I'm talking about tilemaps and animations/animators.
@danielleon1349
6 жыл бұрын
So I downloaded your photoshop-edited tileset, and changed to no anti-aliasing.. but still, the black flickering is all over the place. What should I do?
@alextei1
4 жыл бұрын
Turn off Bilinear filtering on your tilemap textures.
@vortex7931
4 жыл бұрын
Is there a way to add colliders to all the tiles placed in the tilemap Edit: Never mind I figured it out. You just add a tilemap collider to the tilemap itself.
@hole1274
4 жыл бұрын
Thank you :)
@FeedehC
4 жыл бұрын
Thanks a lot Brackeys!! I had the same problem as you had and the solution to create the palette in order it's just what I needed. Thanks again and new sub!
@pET3q
4 жыл бұрын
A lot of people seem to get stuck because they're not slicing up the tilemap image, The sprite has to be set to [Multiple] mode instead of the default [Single]. Next, open up the sprite image asset in the Sprite Editor window, and choose [Slice > Grid By Cell Size] to slice up the image into multiple sprites that are the same size in pixels as the tiles in the tilemap sprite image asset.
@yantzee0014
5 жыл бұрын
I still have the weird lines between tiles even after the anti-aliasing was disabled...
@wahhajmustafa1907
5 жыл бұрын
Disable the compression and filter on the Sprite itself in import settings
@renannandi
5 жыл бұрын
@@wahhajmustafa1907 thank you!
@Manuel-hj1yu
4 жыл бұрын
@@wahhajmustafa1907 I fking love you my dude
@porcodanet4857
3 жыл бұрын
@@wahhajmustafa1907 I LOVE YOU
@williaamlarsson
3 жыл бұрын
@@wahhajmustafa1907 I still have lines even with those changes too :(
@tomsonerify
6 жыл бұрын
Thanks for this tutorial Gyllenhaal
@martinmalmeiaarsland1470
4 жыл бұрын
Wow! Great introduction on how to use Tilemap!
@timkaf
6 жыл бұрын
Thanks Brackeys!! Been waiting to learn more about this.
@nombreapellidos1094
6 жыл бұрын
Brackeys, I love your videos, how would we get perfect pixel? I mean that pixelart looks really weird on Unity, like, the pixels get resized by the position of them...
@toastindustries7737
5 жыл бұрын
whenever i use the tiles palette my grid goes away and i can only paint in tiny 1x1 squares in a huge area
@peyton.simpson
4 жыл бұрын
did you find a fix because i have the same problem
@XPSprecken
4 жыл бұрын
I'm having the same problem.
@AnimusZen
4 жыл бұрын
Figured it out: Highlight your palette and change the "Pixels Per Unit" to "32", and apply.
@VancoldGH
6 жыл бұрын
A good example to see amazing tile art is secret of mana. A lot of the maps are tiles. What they did is to cover them up with tiles. So you have 2-3 layers of tiles which really makes it hard to see that they use tiles at all. ;) Good video ;)
@oreosmith4679
2 жыл бұрын
so sad he's gone. we miss u brackeys ;(
@Goblexter
5 жыл бұрын
0:30 Is that how they pronounce "You da man" in Sweden?
@mohammedaljassim5828
4 жыл бұрын
lol
@mutterficker19
4 жыл бұрын
He is from Norway
@osamation
5 жыл бұрын
i can't find tilemp option in 2d game object
@nonya9713
4 жыл бұрын
osamation omar same
@vyn5231
6 жыл бұрын
Thx you so very much for making this video! Wasn't aware of those features at all and it is gonna be so useful for the project I am working on atm. :)
@SunaKhei93
3 жыл бұрын
You saved my freaking life, Brackeys!
@hahahahaha5694
5 жыл бұрын
I downloaded the 2D extras tilemap feature which includes the other tilemap features for animated tiles, pipeline tiles and blah blah blash. Then i extract the zip folder to the Assets folder of my 2d project. However i coudnlt use the feature and i got an error. Am i doing something wrong? Please help me!!
@slowsilvr996
4 жыл бұрын
pretty sure you gotta unzip the files, you can do this by using a program like winrar. Hope this helps!
@Dot.Inside
6 жыл бұрын
when I import my tilemap it loads it in but I never actually see the tiles in the pallete
@indoria8706
5 жыл бұрын
Set the sorting layer of tilemap to default and sorting order to 10 or something
@codereaper7583
4 жыл бұрын
For me the exact opposite happens. Its visible in the palette but it doesnt show up in the tilemap
@darkfafi
6 жыл бұрын
I disabled ad blocker to watch your videos and support you at the same time, ironically, you have ad blocker enabled, haha.
@SaadTahirVelocity7
6 жыл бұрын
Lol I noticed the logo was brackets after reading the comments. Amazing tutorial again! :D
@andrewkerr9438
6 жыл бұрын
A video on asset bundles maybe?
@ayrientom
6 жыл бұрын
DID YOU HAVE TO UPLOAD THIS AFTER I LEARNED THIS?
@kitthekat6844
6 жыл бұрын
Well, it'll be usefull for people like me =]
@no00ob
6 жыл бұрын
Kealo and me :D
@piyushharjani5220
6 жыл бұрын
i know how yo feel
@piyushharjani5220
6 жыл бұрын
thats why i am going to wait for shader tutorials
@ayrientom
6 жыл бұрын
crazy gamer wait hes gonna do that!? DAMN IT!!
@aggressivelyme9657
3 жыл бұрын
In case anyone else is wondering how to make some of those tiles non-permeable you need to add a tilemap collider 2D component to the tilemap, and that will make all the tiles you paint in that tilemap have colliders.
@ozharmounian8497
2 жыл бұрын
You are a god i love you
@aggressivelyme9657
2 жыл бұрын
@@ozharmounian8497 lol thanks, good luck!
@theslothmaster7066
2 жыл бұрын
Just to clarify for anybody still having trouble, if you have the lines in your game view you need to change the x and y "cell gap" values on the "Grid" gameobject that's in your hierarchy to -0.01. This will get rid of the lines.
@legendaryswordsman2279
2 жыл бұрын
Thx that was a big help!
@FelipeDermann
6 жыл бұрын
I love this new tool in Unity but I my pixel art tends to jitter every time my camera moves and it looks pretty bad (but only when there is camera movement). Does anyone know why this happens?
@renynzea
6 жыл бұрын
Felipe Dermann my guess is your monitor refresh rate. I have seen screen tearing on my monitor in Unity when it runs at 59 hz.
@rufusbot4710
6 жыл бұрын
My understanding is if your camera moves faster than the player, it follows to quickly and gets ahead and needs to correct by jumping back real quickly. If you haven't established a camera speed variable to smooth out the movement, do that and make sure it's not going faster than the player.
@radd_ai
6 жыл бұрын
that ugly weird lines. disabling anti-aliasing didn't work!
@miksuko
5 жыл бұрын
Pixel snap on the material works
@chefsalat881
5 жыл бұрын
@@miksuko Still won't work
@quackz5430
5 жыл бұрын
I know im late af but set filter point on point (no filter) on the sprite itself that works for me.
@IndeverGames
4 жыл бұрын
This video is so useful! Iv applied it at the very start of my first ever video
@the_real_austin_marshall
2 жыл бұрын
thank you for posting this, it was very helpful
@gamerproxxGAMERPROYTxx
6 жыл бұрын
Please, how to make game like tekken or MK or SF
@goldengamer8510
6 жыл бұрын
I need some help, it doesn't show tile map for me in 2d object. I don't know maybe, I missed a step or something but I can't find it.
@PROJECTJoza100
6 жыл бұрын
Golden Gamer download the lstest unity version
@goldengamer8510
6 жыл бұрын
thx, u don't know how long I waited for an actual answer, even if I do feel dumb for not thinking of that :P
@PROJECTJoza100
6 жыл бұрын
Golden Gamer np bro, but one thing ineed to say is. Dont update it by pressing update when you open unity because that will only go to the newer version. Forexanple if u have 5.6.0 it will update to 5.6.1. Instead just go and download the unity 2018 installer from the website
@goldengamer8510
6 жыл бұрын
PROJECT: Joza100 I couldn't find the update button so that's what I did :P
@PROJECTJoza100
6 жыл бұрын
Golden Gamer ok nice xd
@malloy10
6 жыл бұрын
Hi Brackeys ! I love your videos! You learned me unity!
@spunkmc482
4 жыл бұрын
Brackey's sir you are the best thank you so much for making Unity easy to understand
@brokenstudiotv
6 жыл бұрын
I misread the title as TIMELAPSE xD
@kitthekat6844
6 жыл бұрын
I just realised timelaps and tilemaps have the exact same letters, except the "m" and "l"... The more you know...
@no00ob
6 жыл бұрын
Kealo true lol
@johntoohey8899
6 жыл бұрын
lol
@hitlard5305
6 жыл бұрын
I know that this comment is old but I just need to point out that your spelled timelapse wrong
@satyam5011
3 жыл бұрын
Who is here after brackeys quite KZitem
@kushaldeepsingh2823
3 жыл бұрын
Me
@hangryzombit535
6 жыл бұрын
this is amazing, thanks brackeys!
@adricampi7082
4 жыл бұрын
Amazing video. This was so annoying for me until I found your video. Thank you so much
@Avidi
6 жыл бұрын
I’m an indie developer an I have a small KZitem channel, I’m fairly novice I’ve been doing Game art for around a two years transferring from 2d to 3d Im curious on thoughts of my progress if you have any free time, and also this tilemap video is going to do wonders for me on my next upcoming game ! Thank you so much
@saadahmad5775
6 жыл бұрын
Amazing work brother. Can't wait to play your game. ps: if you need any help in programming, i would love to help.
@Avidi
6 жыл бұрын
Wow thank you I really appreciate that! Right now the only tricky part for the code portion of the game is setting up a database, we seem to have alot of trouble with that.
@sykoo
6 жыл бұрын
Avidi is there anything specific you find hard about creating a database for it? :)
@Avidi
6 жыл бұрын
Sykoo yea there is, you can email me at avidihd@gmail.com an We can talk about everything if you are interested, thank you for the help
@saadahmad5775
6 жыл бұрын
i would love to help you but i know very little about database. :(
@Xanhomey
6 жыл бұрын
wait how it is only 36 views and only 18 like is KZitem Broken #BrackeysIstheBest and can you brackyes make a tutorial about maya for game modeling pls
@PHeMoX
6 жыл бұрын
I guess someone should do a tutorial on how to manage the unimaginably large amounts of 'real-time' view counts youtube servers need to deal with on a minute to minute basis and you'd understand it is not actually 'broken'. It's simply set up in such a way the priority is with uploading / downloading videos so we can watch whatever new stuff Brackeys puts out, instead of having to wait for a somewhat meaningless counter to update itself LOL. edit: by the way, you're correct about the likes lol. Missed that the first time.
@Sparrow420
6 жыл бұрын
yeah, it's just youtube being youtube... Brackeys is still one of the best unity guys, don't get me wrong.
@Exploshi
6 жыл бұрын
no blender ftw
@TheCodesnippet
4 жыл бұрын
Excellent tutorial, you are an incredible teacher!
@hjc1710
4 жыл бұрын
Brackeys showing us all that we can continue learning even after we master something.
@conorhawkins1405
4 жыл бұрын
Unity is hard
@mertmert8146
Ай бұрын
Still feeling the same?
@Galaxy_World
6 күн бұрын
bruhh
@papaja04Gaming
5 жыл бұрын
9 yo: **unity is a copy of Mario Maker >:(**
@besportscrazy
4 жыл бұрын
@@disrespecc9678 I am of that age and find this offensive.. This is more like 20+ yo
@mdelorme123
5 жыл бұрын
I love your videos mate. Please keep making more. If you could show us maybe what programs you would recommend for both people with a budget and people looking for alternatives to licensed products. Idk maybe I am the only scrub who doesn't enjoy pirating software. Lol
@NathRobinson
6 жыл бұрын
Great Stuff, I would love to see a video on Procedural and physics based animation!
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