Today I'm Having a GAS™ with Tim Summers, musicologist and expert in video game music.
Dr Tim Summers is Teaching Fellow in Music at Royal Holloway, University of London. He has taught music at Bristol and Oxford Universities. He was Stipendiary Lecturer in Music at St Catherine’s College, Oxford. He received a first-class BA degree in music from Oxford University, before completing an MPhil by research at Bristol University in moving-image music. He was awarded the Bristol University Centenary Scholarship for the duration of his PhD in video game music.
Topics:
00:00 Intro
01:36 Nostalgia in Video Game Music
06:59 Repetition in Video Game Music
11:00 Limitations in Video Game Music
16:11 Why do old video games sound the way that they do
21:57 Soundtracks & Their Purpose
26:32 Background Music vs Interactive Music
28:15 Leitmotifs
31:45 Ambient Music
35:18 The Legend of Zelda: Ocarina of Time (and game origins)
39:25 Variety in Video Game Music
43:06 Music Licensing in Old Games
47:08 How Game Music and Graphics Translates to Everyone
51:57 Ludomusicology & Outro
Having a GAS™ is the podcast that talks to the great and the good of the creative industries, and in particular finds out what makes great music for film, for TV, for advertising; for dancing to, for cooking to, f*cking to, and more...
GAS™ Music is a music production agency in Manchester, UK. We compose and produce original music, create awe inspiring sound design and have a fully integrated audio post-production studio. We also have a great record collection, and welcome any additions, recommendations or criticisms.
www.gasismusic.co.uk
© GAS™ Music 2022
#VideoGameMusic #Podcast #GameMusic
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