Check out Heretics Guide to Devotion and Divinity! www.kickstarter.com/projects/eventyrgames/heretics-guide-to-devotion-and-divinity-5e?ref=c0qt6r Top 10 D&D 5e Magic Items For Monks: Introduction 00:00 Sponsor 00:28 Rules 03:36 10. Ring of Free Action 05:09 9. Mantle of Spell Resistance 06:34 8. Shadowfell Brand Tattoo 08:09 7. Lifewell Tattoo 10:08 6. Eldritch Staff 11:33 5. Insignia of Claws 13:25 4. Staff of Striking 15:27 3. Bracers of Defense 16:49 2. Eldritch Claw Tattoo 17:40 1. Dragonhide Belt 20:07 Outro 23:42
@ethanholmes6306
Жыл бұрын
Tome of Hero's by Kobold press actually has amazing items for monks. I understand that they aren't core books, but honestly the items for monks are simply so amazing, both for roleplay, and for mechanically making a huge difference without actually being over powered.
@nikosagantz
Жыл бұрын
You cant said that without guiving an example man!
@ethanholmes6306
Жыл бұрын
@@nikosagantz I could, very easily! but just for you- Cestus+1/2/3 based on rarity. Starts at uncommon, and grants a +1/2/3 to attack and damage rolls of unarmed strikes while attuned. It also has items that helps the monk manipulate their ki points without just giving them a ton of extras, or items to increase the save DC of monk abilities. Granted- these are all very easy items to homebrew, and I had already done so before the book came out, but these are well playtested, balanced, and interesting.
@jacobyullman5005
Жыл бұрын
*Gloves of Soul Catching* are probably the best magic item a Monk could get, Astral Self monks especially. Automatically bumping your Constitution to 20, dealing an additional 2d10 force damage on every unarmed strike, AND healing yourself for an amount equal to the force damage dealt (or advantage on your next attack). Of course, these lists of yours exclude Legendary items, but it would be cool to mention the best Legendary item for each class somewhere, maybe compiled into their own video. Especially because many people might not know of these items, given they're found in adventure books.
@HavocTheWendigo
Жыл бұрын
Turns the unarmed characters into actual strength honestly we need weaker versions of it for early games
@HAOSxy
Жыл бұрын
My monk managed to find the pages listing the ritual to create them. Unfortunately, the cost was something he wasn't willing to pay in a million years (good human souls)...and is the kind of guy that doesn't even use magic items 90% of the time because he feels like cheating.
@Leonyx55
Жыл бұрын
@@HavocTheWendigo like an aditional d10 force damage, on hit roll a d6, if u roll 6 u regain the force damage you did, rare item
@TylerCummings6
Жыл бұрын
How did he not add Gloves of Soul Catching from Candlekeep?!? I wanted to use these so bad, I made downgraded Uncommon, Rare, and Very Rare versions of them.
@HavocTheWendigo
8 ай бұрын
@jamesdeer3129 monks can have 20 dex and can hit 3 times in the early game that’s 6d10 plus you can regain the damage as hit points then on top of that it sets your con to 20 it makes the monk stronger but we go need weaker versions
@cratorcic9362
Жыл бұрын
Good news. Crawford has specifically explain that tattoos can overlap. Which means the tattoo coverage is simply flavor
@corbynwarren
Жыл бұрын
I’m a big fan of the Eldritch Claw tattoo on my monk I’m playing. I also make good use of the slippers of spider climbing
@Valkaiden
Жыл бұрын
I had homebrewed a Monk item before these came out a few years back. I got pretty close lol: Mithril Fist Wraps- While wearing these fist wraps (which do not count as armor) you gain a +1 to AC. While attuned you gain +2 to hit and damage for your Unarmed Strikes, as well as the ability to empower your Ki as a Bonus Action by activating runes woven into the wraps. This ability restores a number of your Ki points equal to your proficiency bonus, you cannot use this ability again until you finish a long rest.
@nickmorgan3199
Жыл бұрын
So I had to take a level in Warlock to use it but my sun soul monk has a staff of power from the dungeons of castle ravenloft that has been a game changer for him. In the same campaign, he also has the Eldritch claw tattoo that was a barter from a dark power in the amber temple. Because of this video, I now know about the dragon hide belt which will become the next necessary item to obtain. Add the insignia of claws (since it isn’t attunement based) and the enemies will truly melt in front of me
@kylethomas9130
Жыл бұрын
I remember working on a powerful NPC, who happened to be a Sorcerer Monk multiclass. The Staff of Power was definitely not designed to be in the hands of a martial class. Ignoring all the spells, just as a magic weapon in the hands of a monk it's a scary peice of tree.
@halohawkxx
Жыл бұрын
Yeah, definitely NOT meant to be in the hands of a Monk lol. I had refresh what it did and holy crap, giving the Monk that much power is sooooo scary
@kylethomas9130
Жыл бұрын
@@halohawkxx 20 charges, whenever you hit with an attack, just an extra d6 force damage. +2 to hit, damage, ac, saving throws (high level monks already get proficiency in all saving throws.) With a tasha's buff he can clobber someone 3 times with his 'monk' weapon.
@trololoev
Жыл бұрын
why not designed? it only good in martials hands.
@kylethomas9130
Жыл бұрын
@@trololoev it requires atunement by a wizard, warlock, or sorcerer.
@ElocNodnarb
Жыл бұрын
It’s worth also noting about the Dragonhide Belt +1, it was added to the level 5 Adventure League characters build rules as a magic item that you can take while building your AL character.
@diegomejias3795
4 ай бұрын
😊
@Solar_sigma_
Жыл бұрын
@Nerd Immersion You're killing it, Keep going
@halohawkxx
Жыл бұрын
What I wanna know is.... how did you miss the Gloves of Soul Catching? Comes from the Candlekeep Mysteries Adventure. It isn't any +X to hit/Damage. but it specifically makes Unarmed Fighting Fighters and Monks EXTREMELY self-sustainable. Here's the rundown of the Item: Source: Candlekeep Mysteries Wondrous item, legendary (requires attunement) Your Constitution score is 20 while you wear these gloves. This property of the gloves has no effect on you if your Constitution is already 20 or higher. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra 2d10 force damage to the target, and you regain a number of hit points equal to the force damage dealt. Alternatively, instead of regaining hit points in this way, you can choose to gain advantage on one attack roll, ability check, or saving throw you make before the end of your next turn.
@NerdImmersion
Жыл бұрын
I didn't. They're Legendary and I very clearly stated that I'm not covering Legendary items
@halohawkxx
Жыл бұрын
@@NerdImmersion that's my fault, I genuinely forgot about that 😅
@AmusinglySaunters
Жыл бұрын
Thank you so much I will keep this in mind for my monk player
@peterriverajr6899
Жыл бұрын
Id also recommend any of belt of giant strength as they add +5 and up to your unarmed strikes
@galensturupcomeau1242
Жыл бұрын
Eldritch claw tattoo+ bugbear or plasmoid + astral self subclass. Punch from 25 feet away. Lets dip 3 levels in rune knight for another 5 foot reach
@weathermangohanssj4
Жыл бұрын
You don't get reach from rune knight you take up more space witch let's you threaten more space.
@aliciacordero8399
Жыл бұрын
Plus lunging strike maneuver plus a whip. 35 foot melee attack.
@galensturupcomeau1242
Жыл бұрын
@@weathermangohanssj4 you're right, 3 level dip doesnt do that. 18 levels does
@weathermangohanssj4
Жыл бұрын
@@galensturupcomeau1242 I think the Giants Barbarian UA would as a 3 level dip.
@Natsirt666
Жыл бұрын
I homebrewed the quarterstaves into Tanbō (shorter dual-wielded sticks) for a Monk. Much cooler IMO.
@JackOfHearts42
Жыл бұрын
I always that a squater staff as being Versitile to be very strange. A 1-handed quaterstaff is effectively the same rules as a mace, or a Tanbo as you suggested. I honestly think the real reason the quarterstaff what made versatile in the rules is specifically so it could count as a monk weapon (no explicitly two-handed).
@jeffadams9807
Жыл бұрын
My Top 5 Magic Items: 1) +2 - Ring Of Protection 2) +2 - Bracers Of Defense 3) +2 - Staff Of Strikeing 4) +2 - Cloak Of Protection 5) Bag Of Holding
@billymau9012
Жыл бұрын
I don't think the monk is weak so much as a more difficult class to manage and play. If you really know your stuff and your builds, monks can drive a DM crazy in a bunch of different ways. There's more to play than damage output. monks can get to the enemy backline fast and disrupt the ranged and casting foes, as well as be an effective distraction to enemy tanks
@O4C209
Жыл бұрын
Really don't understand why you don't have The Staff of Thunder and Lightning. It is so Monk.
@HumanKatamari
Жыл бұрын
I was looking at magic items to try and beef up my monk, and the dragon hide belt was top of the list. I'm gonna ask if it can drop the bonus to ki save DC and instead allow the ki point recovery on a short rest instead. Hopefully make my DM more amenable to it.
@NerdImmersion
Жыл бұрын
All your ki points come back on a short rest as part of your monk features, that's just how they work
@vxicepickxv
Жыл бұрын
I think you could make something like a potion of centering to regain some ki. Maybe Xd4+2X or so based on rarity.
@joshuabeatty7371
Жыл бұрын
Why wasn't the dragonhide belt made sooner?
@NoNamesLeft0102
Жыл бұрын
Because monks are so OP with stunning strike that they don't need support from items. Just like wizards or clerics that can do so for longer, more often, and more reliably
@spiceyicey
Жыл бұрын
"Because monks are no with (only good ability in combat, worse than a 2ND level spell)"
@Natsirt666
Жыл бұрын
99.4K!!! Let's go!!
@KadarianLord
Жыл бұрын
what about the soul punching gloves from candle keep? I admit they are a legendary item but they are amazing for monks
@DesDraculae
5 ай бұрын
What about the Wraps of Unarmed Prowess from The Book of Many Things? Gives the standard +1, +2, or +3 to unarmed strikes and makes them magical for the purpose of overcoming resistance to nonmagical attacks.
@NerdImmersion
5 ай бұрын
This came out about a year before the book of many things existed.
@dbrandow
9 ай бұрын
Belts of Giant Strength are perfect for monks. Boosts your weapon and unarmed strike damage.
@Mandaiish
Жыл бұрын
What no mention of the Gloves of Soul Catching? I know it's legendary but a mention of some of legendary items would be cool for these lists. Your Constitution score is 20 while you wear these gloves. This property of the gloves has no effect on you if your Constitution is already 20 or higher. After making a successful unarmed strike while wearing these gloves, you can use the gloves to deal an extra 2d10 force damage to the target, and you regain a number of hit points equal to the force damage dealt. Alternatively, instead of regaining hit points in this way, you can choose to gain advantage on one attack roll, ability check, or saving throw you make before the end of your next turn.
@markgnepper5636
Жыл бұрын
Great stuff friend 👏 👍
@binigritschneder8289
6 ай бұрын
Great video
@Mandaiish
Жыл бұрын
Cloak of Displacement should be on at least 1 list right?
@RokuroCarisu
11 ай бұрын
What about the Bracer of Flying Daggers? Daggers are Monk weapons, so their damage goes up with the Martial Arts die. Also, there's a pretty famous wuxia movie titled _The House of Flying Daggers._
@robertcarpenter9823
Жыл бұрын
One of my players has the staff of striking and loves it. They are still a bit hesitant to not use it or switch it out the attunement slot for something like a dragon hide belt. I was surprised that the gloves of soul catching didn't make it on here but then just realized that they are legendary.
@NerdImmersion
Жыл бұрын
Yeah it definitely would have been
@deadpool-mp3gb
Жыл бұрын
Gloves of Soul Catching should be on this list
@NerdImmersion
Жыл бұрын
Yes, if it wasn't legendary
@deadpool-mp3gb
Жыл бұрын
@@NerdImmersion yup missed that little piece of info. I retake my previous statement. Lol. Love your content man
@bozieu
Жыл бұрын
I do believe that the best magic item for monk is multiclassing. A small, no attunement required, 18 or 19 levels in wizard really improve the monk class. Joke aside, these would also be my picks. I'm so sad there is so little magic items that work well with monks. No weapon, no armor and no "attune by a spellcaster". Thank you Tasha and Fizban for at least trying.
@panagiotisgeorgiadis2613
Жыл бұрын
what about staff of thunder and lightning? It is great for monks...
@andrewh5212
Жыл бұрын
9th!
@JackOfHearts42
Жыл бұрын
I really want to play a monk in the next campaign I join as a player. I'm think of a Gambit type character. Any suggestions on the kinetic empowered card throwing ability?
@NerdImmersion
Жыл бұрын
As a monk? I'd reskin the Sun Soul monk
@JackOfHearts42
Жыл бұрын
@@NerdImmersion genius!
@etvspredmisl
Жыл бұрын
I discovered that as a monk a 2 point dip into bladesinger wizard allows you to add intelligence AND wisdom to your AC. If you spend all your level ups to max just your AC stats that becomes an AC of 10+5(dex)+5(wiz)+5(Int) for a total of 25 AC without any magical assistance.
@josec.6394
Жыл бұрын
How are you achieving +5 on int, wis and dex? And I asume you also want con for your hp
@HAOSxy
Жыл бұрын
The "monks are bad myth" is just DMs propaganda to avoid dealing with Monks
@josec.6394
Жыл бұрын
No. Monks suck mechanically. All their features are trash except the overpowered and unhealthy stunning strike
@HAOSxy
Жыл бұрын
@@josec.6394 Skill issue
@cattiston374
Жыл бұрын
@@josec.6394Blud Stunning Strike isn’t even that good to begin with 😭. The main issue is that Control spells are just OP, but most casters don’t focus on that, except the Monk on Stunning Strike. The only way Stunning Strike is way better than any control options is if you’re facing something with Magic Resistance, and even then spells target multiple creatures!
Пікірлер: 74