Timestamps:
0:00 - Intro
0:47 - #1 - Avoid Stalemate When You’re Ahead
1:15 - #2 - Activate your king
2:05 - #3 - Centralize your king
2:49 - #4 - Push passed pawn
3:09 - #5 - Creating a passed pawn
4:30 - #6 - Dominating the activity of the opponents pieces
5:05 - #7 - king and queen against a king
5:25 - #8 - King and Rook checkmate idea
5:53 - #9 - king and two bishops of opposite colour against a king
6:23 - #10 - king, bishop, and knight against a king
7:10 - #11 - Two Knights checkmate idea
7:31 - #12 - Flank pawns are strong against the knights
8:06 - #13 - 2 Connected pawns on 6th rank beat a rook
8:50 - #14 - Further advanced pawns are more valuable
9:38 - #15 - Obtain an opposition
10:32 - #16 - Place the rook behind passed pawn
11:04 - #17 - When you up in pawns exchange the pieces
11:53 - #18 - The easiest game to draw is Bishops of opposite color
12:31 - #19 - Bishops better than knights with pawns on both sides of board
13:42 - #20- In Queen endings, watch out for perpetual check
14:13 - #21 - Cut the enemy king off from the action
14:44 - #22 - Rooks are best on the 7th.
15:28 - #23 - Wrong bishop and flank pawn is a draw
16:09 - #24 - Zugzwang!
16:57 - #25 - Queen vs. Pawn on 7th
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