It's always interesting seeing how people play the same character with a different playstyle and boss strategies. Love the way you handled the multi boss fights, and the havoc strike jump over the bug attack.
@jazzerjaw
8 ай бұрын
Every time I watch someone play Asch they're always unique, he really is one of the more free-form characters in the game, shame he's normally only playable for one segment. Good stuff, eager to see what's next
@HorangiTiger
9 ай бұрын
Very clean takes! I've only dabbled in playing Asch myself, but I find him to be the most fun character to watch and play so I'm looking forward to the rest of this run. I really liked everything from 3:24 to the end of the Arietta fight. Dodging the bird with the Swallow Fury, hitting them both with the normals, and then finishing them both off with Explosion? Just perfect.
@UnlimitedMrX
9 ай бұрын
Did you know that Kaiser Dist was gonna be stunned at 6:07? Because that Burning Havoc setup was D O P E. Very good takes and gameplay all around here. I also really likes how you utilized Swallow Fury during the Arietta fight.
@mystearia5441
9 ай бұрын
I had no idea he was going to get stunned LOL, I just put my faith in that my mystic arte would come out before he could hit me. Thank you! Always feels nice to get a compliment from Mr. Falling Snow, John Hitboxes, Looger Man himself. Thanks for watching Jakkun :3
@z-v-x8324
9 ай бұрын
Those instant spell cancels were TOO clean. I personally believe that Asch is theoretically at his best when taking advantage of both spell cancels AND fof cancels in tandem, but i know Fof cancels are ANCIENT tech that no one really uses anymore lol
@mystearia5441
9 ай бұрын
I’ve never even heard of FoF Cancels :o They sound sick though! If you have a way to explain them I’d love to learn! Thanks for watching!
@z-v-x8324
9 ай бұрын
@mystearia5441 In the most simple to understand terms i can come up with: Fof cancels are essentially a glitch that involves performing artes that would normally cause a fof change on top of their corresponding Fof circle, but when timed correctly instead of a fof change the arte activates as if the fof circle isn't there. And for some reason when this glitch occurs the game allows the player to perform an extra arte immediately after, free from the rules of a normal arte chain. This arte can be anything from a base arte, an arcane arte, spells, hell you can even perform the same arte that was fof cancelled to actually get the fof change to activate. The easiest way to perform fof cancels are by using sunlight chambers combined with artes that create their own fof circles, for example with Luke: The easiest and most consistent Fof cancel set up is having a sunlight chamber on Rending thrust, and then performing the combo; "Base Arte, Slag Assault, Rending Thrust, Arte of your choosing". Since Slag Assault creates a fof circle that is compatible with Rending Thrust, using a sunlight chamber gives you access to a fof cancel. Since Fof cancels are just Fof changes that COULD'VE happened but didn't. So the rending thrust after Slag assault is fof cancelled, and as a result the game lets you use any arte you want after. This tech essentially allows the player to fit extra artes into their arte chains free of the normal rules for your combos. Although characters who don't have access to spells, like Luke and Guy are alot more limited when it comes to their Fof cancel possibilities. Since Guy only has access to one arte that lets him create a fof circle, and Luke has 4 but the way those artes combo and create their fof circles makes it practically impossible to cancel. Leading to Slag Assault into Rending thrust to be the only consistent Fof cancel link Luke can rely on. But the reason why i think differently about Asch is because unlike Luke, Asch has access to spells, greatly opening up his options for creating Fof circles, which can theoretically anyway, greatly open up his fof cancel combo capabilities. So Asch should have the ability to cast a spell, run up on the enemy as the fof circles is forming under his feet, and start doing some whacky fof cancel chains that could combo INTO spell cancels and then start doing some more minor fof cancels. The closest i've seen Asch be played like this are two combos by these very old players i found: kzitem.info/news/bejne/zaFv0oNnh2KFgoY kzitem.info/news/bejne/sGmZrWaKi4p4bHo And if you're still interested in learning more there's this VERY old comprehensive guide another player made here: www.theotaku.com/worlds/talesseries/view/69945/tales_of_the_abyss_fof_cancel_guide I hope i was able to explain this very weird tech well enough to be understand lol
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