We are excited to officially release the long-awaited gameplay patch today. Based on the feedback we received over the last couple of months, the patch fulfills many important gameplay requests.
Patch highlights include:
- Non-disappearing people and cargo when upgrading streets or stations
- An option to explicitly select a line’s track/terminal at stations
- Less collision problems thanks to much better terrain alignment handling
- An upgrade to ships so that they can carry more than one type of cargo
- Tunnels actually cut the terrain so that you can see through
- Waypoints for street vehicles
- Unload only feature for vehicles
- Colored vehicle icons in the line manager
- Confirmation dialog when bulldozing large structures
- Line break feature for construction parameter windows
- Many additional improvements, bug fixes and new modding options...
Please find the complete release notes here:
steamcommunity....
Be assured that Transport Fever development continues, with a next focus on late game performance.
Thanks a million for your interest in the game and all the best from the Urban Games team!
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