In this video, you will learn how to use trigger actions so that when the player is close enough to a button they can press it to open a door.
NOTE: If using URP or HDRP set NamedColor to _BaseColor instead of _Color
Timestamps
00:00 - Intro
00:32 - Setting up the scene
01:52 - Setting up the door button FSM (changing colors)
03:00 - Open and close functionality in the door button (animating the door)
05:56 - Setting up the trigger zone for the button
10:16 - Reset State on Disable
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Негізгі бет Trigger to Open Door in Unity + Playmaker (Trigger, bool, tweening, system events)
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