NOTE: As of a recent patch the testing range can be accessed via the fleet editor menu, which will ask you to load an enemy fleet to test against. This enemy fleet wont attack you so you will not need to use dbgBotPause True & dbgBotIdleAllUnits commands.
@Themaritimes99
2 жыл бұрын
Thanks Jdee this was very helpful. I'm hoping some Intrepid modmaker might step up and create a test range map with these features built in. I've found that I've been testing alot trying to sort through what works with the missile update.
@reidszimmerman
2 жыл бұрын
This ivdeo is INVALUABLE. Especially for after this update, and double so for those that were not in the beta test. Thank you!
@Tom-pt5wm
Жыл бұрын
Thank you❤ I really needed this information... you are the best😘
@JDeeGaming
Жыл бұрын
Glad it was helpful!
@TheRobo
2 жыл бұрын
Like you read my mind haha. Been wondering how to do this, really makes doing debugging on your own builds / understanding game mechanics way easier. Thank you for the great video as always :)
@JDeeGaming
2 жыл бұрын
Glad I could help!
@TCrag
Жыл бұрын
Great features for testing.
@justinm7383
2 жыл бұрын
This video was helpful, I was wondering how you could set up such precise tests.
@rzmonk76
2 жыл бұрын
u da man
@thecamguy
2 жыл бұрын
Can we get a video about how buffs stack in game?
@JDeeGaming
2 жыл бұрын
Anything specific or more along the lines of what buffs what?
@thecamguy
2 жыл бұрын
@@JDeeGaming just trying to understand the various diminishing returns you get from things like gun plotting centers and ammunition elevators.
@jasonreardon5437
2 жыл бұрын
Is there a command for resetting the scenario without having to exit to menu and recreating it?
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