Wow I never would've tried this approach, its insane how flexible blender is and how creative its community can be
@vyoamyadav6665
4 жыл бұрын
U r a great human being i really respect u for giving me this knowledge
@tremorlok6659
3 жыл бұрын
I laughed out loud at 3:57 when you said “of course this doesn’t look like grass, we have to make it transparent.”
@yugene-lee
Жыл бұрын
A few tips: - Try using hair particle systems instead of particle systems, that way you don't have to worry about lifetimes - Try also using particle children, this should help with viewport renders so you don't have a hard time.
@Rarirama
4 жыл бұрын
A 3D artist called McLelun recommended your channel and I'm so glad there's something like this nowadays. I remember I always wanted to do stuff like this some years ago but it was really hard finding good resources for this kind of style. It's been a while since I played with stuff like this but I'll give it a try again, thank you!
@schwipsy
3 жыл бұрын
I follow McLelun, where did he recommend it?
@Rarirama
3 жыл бұрын
@@schwipsy I saw it on facebook
@arturgomes
3 жыл бұрын
I'm already a fan so I hope it works out for you, would be dope to see a short 3d or 2d short movie that you made.
@olpaszent
3 жыл бұрын
he's 2d i thnk..
@strum007
3 жыл бұрын
Got it working in eevee as well. For the grass material, select the ground object in the texture coordinate node. Then use its object output. Enjoy.
@KristofDedene
3 жыл бұрын
Thx! got it working too, I'm planning on an update in the near future.
@pim9758
3 жыл бұрын
i tried that in evee but it didn't work for me, it's all black and non-transparent :/
@minpan1066
Жыл бұрын
thx!!!
@RockingScience
4 жыл бұрын
I tried this with grass model I already had and dammnnnnn the render is amazing!!!! Please keep making more amazing tutorials like these
@1Raten1
Ай бұрын
I made stylised grass specifically for Cycles (not from this tutorial exactly) and kept running into the problem of black textures being left on top of the grass. The solution at 4:58 just saved me when I was completely desperating from this issue. THANK YOU
@adexin6210
3 жыл бұрын
Eevee: use the Object Info node's location into the vector of a 3d Noise Texture with low values then use that into your color ramp
@damiencoleman7411
3 жыл бұрын
you prolly dont give a damn but does someone know a way to log back into an instagram account? I stupidly forgot my account password. I would appreciate any help you can give me!
@eliasellis6795
3 жыл бұрын
@Damien Coleman instablaster =)
@adexin6210
3 жыл бұрын
@@damiencoleman7411 when you go to log in select forgot password and use your email address to have it recovered
@damiencoleman7411
3 жыл бұрын
@Elias Ellis I really appreciate your reply. I got to the site on google and I'm trying it out atm. Looks like it's gonna take a while so I will get back to you later when my account password hopefully is recovered.
@damiencoleman7411
3 жыл бұрын
@Elias Ellis It worked and I now got access to my account again. Im so happy:D Thanks so much you saved my account :D
@Hamziiiii
3 жыл бұрын
THISSSSSSSS IS EXACTLY WHAT I WAS LOOKING FOR . Thank you so much.
@recs5685
4 жыл бұрын
you're a saint. a genius saint.
@joziermaster3269
4 жыл бұрын
I just got here and cant wait to try...looks amazing
@mizzphitzbeta
3 жыл бұрын
Ey bro you gotta a nice relaxing asmr voice! I might try this later on my Blender! :)
4 жыл бұрын
Nice one! You gave me the ideia to try this but procedurally
@KristofDedene
4 жыл бұрын
sounds like a good idea, give me a poke if you have a result, would love to see it!
@ZEDCorbett
4 жыл бұрын
Would also love to see a procedural version of this, especially in eevee.
@KristofDedene
4 жыл бұрын
@@ZEDCorbett I recently able to get a similar result in EEVEE using the blender hair system. This isn't that far off from what fur is supposed to look like. Only problem I had was getting the clumping and strands to look right. The cycles version still looked better. maybe I'll try it again soon.
@ZEDCorbett
4 жыл бұрын
@@KristofDedene That's awesome. Maybe I'll give it a go, too. How'd you get the colors to work in Eevee?
@KristofDedene
4 жыл бұрын
@@ZEDCorbett if you use the hair system with paths, you don't have to do any tricks. The hairs will take the colors from the material of the source object. also make sure to set your hair to "strip" in the render properties. This gives hair a pointy shape like a grassblade
@user-jl5we2fo5h
3 жыл бұрын
the best tutorials and youtuber i have ever seen
@user-es8tt8cd2z
3 жыл бұрын
great tutorial that i've never seen before
@Ankhaunt
4 жыл бұрын
This is Beautiful, man. Using Particle system with Alpha is a great idea. Amazing tutorial.
@lapisthecat4662
4 жыл бұрын
Only chad blender artists watch anime for the grass
@rossimitosis
3 жыл бұрын
Simple, yet beautiful. Thanks
@augwin1804
3 жыл бұрын
I am a simple man I see a good video I subscribe.
@JohnPratt95
3 жыл бұрын
I knew this was gonna be good from the beginning thank you
@activemotionpictures
4 жыл бұрын
Thank you for sharing this. Fantastic look!
@thaneclark4407
2 жыл бұрын
0:18 Bro I love bread of the wild so much!
@powerfury
4 жыл бұрын
great video. do you have any suggestions for mixing in shorter grass with this? i have a very small object (0.03m sphere) that i would like to 'rest' on a patch of cartoon-ish grass with the camera zoomed in on, but it doesn't seem viable to create a lawn of even smaller grass as i need a ton of objects + it looks weird. just thought i'd ask in case you had any ideas, but no worries if not, man. thanks for the tutorial
@KristofDedene
4 жыл бұрын
maybe use the particle system for the short grass and add some custom high grass as geometry around the ball. that way you have more control over the placement.
@jiso7529
2 жыл бұрын
My pc will probably light on fire but thank you for the tutorial!
@xentrix89
4 жыл бұрын
if your going to make studio ghibli style grass in a 3d space please take a look at the Ni no Kuni series the animation in that game is second to none (sorry botw) also the frames stuff runs in that game is not a constant so that it mimics the anime well grass might run at 30 while moving cloth is 45 and so on
@SaffronPlayz
2 жыл бұрын
It works in the preview but when I render image it turns to just a bunch of weird ping things and you can tell it’s just inages
@FlashVedder
3 жыл бұрын
These are my kind of tutorials :)
@testoftimegaming5219
Жыл бұрын
instructions unclear I'm not stuck inside a video game
@Pneumanon
4 жыл бұрын
Damn dude, that is so good.
@nicholasthong2099
4 жыл бұрын
Hello, i'm having trouble rotating the grass. Could just be me being new to blender but I just can't seem to rotate them. When I tried, the grass would stay static but the actual plane that I was using to rotate, would rotate. I'm using version 2.83.5. Also, when I tried to apply the alpha layer/texture, it didn't work. My guess it's either my version or my inexperience. Also, one peculiar thing is that I downloaded your tutorial file and also didn't see the textures using the alpha
@chocoflan6672
3 жыл бұрын
THIS IS WHY I SUBSCRIBED
@Atezian
3 жыл бұрын
you really need to record with your mouse visible... where about is "from instancer"? @ 2:29
@Riley_Christian
3 жыл бұрын
On the texture coordinate node
@Atezian
3 жыл бұрын
@@Riley_Christian doh x.x
@thedevil9442
4 жыл бұрын
holy crap, this is great.
@nathangray1369
Жыл бұрын
Great tutorial, made it much easier than I had expected it be. I was wanting to add in a house into my scene with this grass though and the house is now lit up with a green hue. Is there a way to isolate the light from the grass hitting my object while maintaining it's look or would it require separate renders?
@nithin6969
5 ай бұрын
is there any way to create shadows for objects on the grass present in the scene?
@miyuko246
3 жыл бұрын
wow, this is great! Thanks for the tutorial! :D
@janniboy2766
3 жыл бұрын
oh yeahhhh zelda "bread of the wild"
@joaotitodemorais8687
3 жыл бұрын
Adding a AO node should give some good results too!
@muniden
2 жыл бұрын
respect my brother
@9redwoods
4 жыл бұрын
"So this is the end result" *moves the camera around in rendered mode to make it as difficult as possible to see*
@LuckyLeprechaun100
4 жыл бұрын
there's plenty of moments where you can see the end result lmao jesus sometimes the comments on blender tutorials are absolute dicks
@alexmehler6765
4 жыл бұрын
Just make your own it doesnt take long .. Quality on the grass is pretty good , the clouds tutorial didn't look so nice though in full screen
@strum007
3 жыл бұрын
@@LuckyLeprechaun100 relax it was a joke
@vazak11
4 жыл бұрын
Amazing!
@DemonSlayerLegend
3 жыл бұрын
Man you are amazing!
@BarbarosTheBarbarian
3 жыл бұрын
Hello. This was fun to make. Thank you. I have a problem tho. I wanted to animate the camera around it. But as soon as I press play in the timeline the grass just starts to fall down nonstop. Can you help me fix that plz?
@KristofDedene
3 жыл бұрын
Make sure the velocity is set to "0"and in the physics settings set "all" and "gravity" to "0". Hope that helps
@BarbarosTheBarbarian
3 жыл бұрын
Great! Thanks :)
@daishin8492
3 жыл бұрын
is there a totally procedural way to do this?
@WibiKun
4 жыл бұрын
Now make a cloud anime
@KristofDedene
4 жыл бұрын
maybe thats one I'll do next, I have a cloud scene ready
@matthchuw1796
3 жыл бұрын
Hey man! I tried to download the images to try and replicate it myself, but I couldn't download the grass files, do you have any fixes or links to the original files?
@d-1381
3 жыл бұрын
I tried to get the images aswell but it doesnt work. Edit: nvm it does work on 0 dollar, I wanted to donate but not much I can do if it doesnt work. lol
@andreashnida5661
3 жыл бұрын
Legendary. I dropped you some coffees on your gumroad.
@KristofDedene
3 жыл бұрын
Thx for the support! :D
@andreashnida5661
3 жыл бұрын
@@KristofDedene Dude, your ghibli style content is insane. I just finished the "hand painted" rocks tut. I love the technique. Would have dropped you a little more but, well, difficult at the moment. If I make anything from my current project I come back to you and share some more coffee. Promise Keep up the awesome work!
@KristofDedene
3 жыл бұрын
@@andreashnida5661 You should only give if you've got it to spare, else I'm just as happy if you learn for free! I hope to keep it up in 2021! And let me know if you use one of my tutorials on a project!
@Condog
3 жыл бұрын
@@KristofDedene I downloaded the stuff and tried to pay but my paypal wouldn't work.
@rakaihanabrang5124
2 жыл бұрын
Thank for your project😁😁😁
@user-bu2vd8wr4m
3 жыл бұрын
tyvm!! i love you
@pabloarguelles9611
3 жыл бұрын
Good video. I'm new subscriptor.
@slotheatworld
3 жыл бұрын
Thank you for this 🙇
@its-blossomart7293
2 жыл бұрын
ive attempted this 5 times and it wont work out im following everything. some reason my end result is pixelated unsure on how to fix
@TarrDan
4 жыл бұрын
Thanks!
@isabelgonzalez2402
3 жыл бұрын
funny and beautiful jajajaj thanks! xD
@OfficialMemeStream
2 жыл бұрын
I was looking for something like this for so long thanks but still I want something that is optimised for an open world game
@zahiterdemguzel4581
4 жыл бұрын
nice job man
@joshuawong2305
4 жыл бұрын
Bless you my guy
@dragonlorestudios2013
3 жыл бұрын
Few minor fixes to this tutorial the start should have been Step 1: open new scene Step 2: hide the light we'll be using this later Step 3: click the cube and enter edit mode Step 4: select all the faces with A then unselect the bottom face and delete the remaining faces. Step 5. press g to grab z to move on the Z-axis and press 1 to more the remaining plane to the grid. step 6: we are now pro blender users who use the default cube in every project.
@KristofDedene
3 жыл бұрын
keeping the default cube? Madness! :D :D
@sanjuro_493
3 жыл бұрын
i wonder if it's possible to add other types of outlines for the grass, like give different objects assigned to particles so that there's a bit of variation in the grass' shape
@KristofDedene
3 жыл бұрын
I tried to do this by making a couple off different textures and using multiple particle systems. You can duplicate systems and click on the shield to make it a unique system. you can see the result 20 seconds into this video: kzitem.info/news/bejne/uJChu62AmneedGk
@sanjuro_493
3 жыл бұрын
@Kristof Dedene cool! I'll dig into that, keep up with the tutorials👍 I also thought about doing something similar to what you did in that eeve grass tutorial for the yellow flowers just with a different grass alpha, i dunno if that's going to work tho
@marshmallow_fellow
4 жыл бұрын
If you're using an AMD GPU, you should try out Radeon Pro Render. It's really fast but a little bit more limited then cycles.
@alexmehler6765
4 жыл бұрын
Eevee? Its a non lit surface
@doeurngbunthoeurn1241
3 жыл бұрын
Thank for your video
@nLordConstantine
3 жыл бұрын
Simple and beautiful result! Thanks for the video! Quick question though, why not use Hair particle instead of Emitter?
@escapedpiranha3973
3 жыл бұрын
How do you get the grass to have it's own colour each, have followed.
@GMotarfish
3 жыл бұрын
Awesome tutorial, is there way to animate the grass??
@TheWr13r
3 жыл бұрын
It’s pretty easy to do in eevee
@KristofDedene
3 жыл бұрын
I have tutorial for eevee by now, but indeed, you can bypass the from instancer by using the object info node if you want to do this with particles in EEVEE!
@spencer7985
3 жыл бұрын
Awesome! Chhers for the tutorial, anyone know a way to do this in unity by any chance?😬
@tardisblue7144
3 жыл бұрын
woavvv thankss...
@AliAlKhawaher
4 жыл бұрын
@kristof_dene You can do it in Eevee, in grass Material properties > Settings > Blend Mode > Alpha Blend Updated blend file can be found on the following link. I have made two versions. One I fixed only Alpha Blend. The other I used Principled BSDF to replicate your material. Also for the alpha texture, you should use extend and Non-Color space drive.google.com/open?id=1FpUG9VIRuxoScrkjhL5SBvILqUwhCbXB
@kingyerghin7025
4 жыл бұрын
does anyone know if it would be a good idea to make this in blender and then import to unreal?
@TemporalJimi
4 жыл бұрын
yes, no
@connarovirus8023
3 жыл бұрын
@@TemporalJimi It's not a good idea ?? ☹️
@bub9199
3 жыл бұрын
how do you rotate the particles themselves so that the tuffs of grass are looking upwards? when i rotate, the whole object rotates :T
@KristofDedene
3 жыл бұрын
normaly you should be able the original grass tuft that you use as an instance, make shure you use global rotation.
@princesseilly
Жыл бұрын
thanks alooooooooot
@fernandodossantos6619
2 жыл бұрын
I can't for the life of me get it to receive shadows
@KristofDedene
2 жыл бұрын
try adding a diffuse shader into a shader to rgb node and multiply it with the grass. Plug in a "normal" node (the one that looks like 2 spheres) into the diffuse BSDF normal input. let me know if that works
@gelato7417
3 жыл бұрын
Does somebody have any idea how to export this kind of grass to Unity?
@VortexFlims
3 жыл бұрын
you really love your lips smacking dont you XD
@KristofDedene
3 жыл бұрын
XD smacks lips in approval*
@maknyud
3 жыл бұрын
thank youu
@olpaszent
3 жыл бұрын
my grass doesnt show up after grab the pict to the shader. anyone know what happen?
@olpaszent
3 жыл бұрын
nvm, im so dumdum .viewport of course :(
@manyo87
4 жыл бұрын
Something new from Witchlords?
@KristofDedene
4 жыл бұрын
Hey maño, we are planning a new release by early 2021!
@Squashygaming09
4 жыл бұрын
How do you make it in eevee
@KristofDedene
4 жыл бұрын
I have a new version ready in EEVEE will post a tutorial tommorow!
@Squashygaming09
4 жыл бұрын
Thanks
@thedevil9442
4 жыл бұрын
@@KristofDedene can't wait!
@KristofDedene
4 жыл бұрын
@@Squashygaming09 Tutoral for EEVEE here kzitem.info/news/bejne/l56v4KiCcZSln44
@poketmastermx
3 жыл бұрын
Can this grass be exported to Unity 3D? :)
@yanis5746
2 жыл бұрын
I cant find the files on your Gumroad accound linked in bio
@SidharthGanguly
4 жыл бұрын
This is interesting. Is there a way to animate the grass?
@KristofDedene
4 жыл бұрын
havent tred ths but you could use a curve modifiier on the instance object. alternatively, I made a tutorial that uses the hair system for grass here: kzitem.info/news/bejne/l56v4KiCcZSln44 this should work with blenders force fields
@keanalor1998
3 жыл бұрын
bread of the wild
@thunder1kid
3 жыл бұрын
where can i get the grass colour normal file
@KristofDedene
3 жыл бұрын
did you check the gumroad files?
@thunder1kid
3 жыл бұрын
@@KristofDedene never mind i made something i like with the mix node
@TheLoneWolf15
3 жыл бұрын
Are u GOD
@ashishitD
4 жыл бұрын
how to do dis in eevee?? plz
@jessicaemerson5010
3 жыл бұрын
how do i make an alpha image?
@Nahured
4 жыл бұрын
Para los que no hablamos ingles estaría genial ver el cursos. Google traslate For those of us who don't speak English, it would be great to see the mouse
@KristofDedene
4 жыл бұрын
Agreed, I wil see if I can make it visible in my screencapture for next tutorials!
@albedo5959
3 жыл бұрын
can i use this model in ue4?
@miemiec6482
2 жыл бұрын
link not accessible~~
@esokesokato_bardzo28
Жыл бұрын
Niemoge przeciągnąć trawy w 4:08 s
@-vanitas5229
3 жыл бұрын
could it be used in unity ?
@KristofDedene
3 жыл бұрын
The closest I have sene is this one with the colormap enabled, unfortunatly its paying: assetstore.unity.com/packages/vfx/shaders/stylized-grass-shader-143830
@-vanitas5229
3 жыл бұрын
@@KristofDedene Thank you, and could you send me your blend file by mediafire or mega? I try entering your website but fail anyway :)
@Jeesh
4 жыл бұрын
Ah Zelda bread of the wild. Great game.
@hm6179
3 жыл бұрын
Where can I find the "alpha " thing.. texture?
@KristofDedene
3 жыл бұрын
available for free here: gumroad.com/l/ACPpx
@hm6179
3 жыл бұрын
@@KristofDedene thanks
@hm6179
3 жыл бұрын
@@KristofDedene yo dude I just was scrolling through your account and realized how helpful it was. You gained a new sub 😊
@Elfyja
3 жыл бұрын
Mine just looks like a mess, idk what I did wrong but tried this turtorial 3 times and slowly. It just got fuzzy imgur.com/a/TnOcs1U
@JosephJindani
3 жыл бұрын
please create a tree :)
@senjiryakketsu
4 жыл бұрын
bro stop smacking your lips oh my gooooooooooooooood
@KristofDedene
4 жыл бұрын
you are right! XD
@senjiryakketsu
4 жыл бұрын
@@KristofDedene :D
@JC-oo8ix
4 жыл бұрын
This could not have possibly been presented any slower....
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