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This is chapter 2 of my video tutorial series on how to create a realistic rock in CG. I go over my process of sculpting the rock in Zbrush from start to finish, including the baking of displacement maps.
If you enjoy this chapter make sure to head on over to my gumroad page to get the rest of the chapters at a small cost.
You can also find the custom brushes I used in this tutorial on my gumroad.
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