twin2020 made big step to the next stage of quality. but we need a little bit more: some sort of ive generator like lumion have, some sharpnes filter for rendering, more stability of work. but anyway uve done a great huge job! thank you a lot!
@Nazar_K
4 жыл бұрын
Thanks team for your job! Please do something with reflection in glass material, that a bit more realistic without "reflection probes".
@kevinalves8285
4 жыл бұрын
You guys are awesome, from videogames to professional softwares. "The perfect job doesn't exi--- ". Working with Epic must be awesome.
@Islam-xh8kb
4 жыл бұрын
Very nice video :) Love the accent ... plz make more tutorials Twinmotion is my favorite rendering Engine
@hughadlam5035
4 жыл бұрын
At the moment Twinmotion 2020 doesn't work properly. In an interior scene any artificial lights that you place don't show-up. You can set the time to night and then the internal lights do show-up, but the overall scene has a yellow non-daylight look. Even adjusting the auto day/night setting on the lights doesn't change this. Lots of other people seem to be experiencing the same problem on the forums, so it would be great if this could be addressed.
@bertranddamagnez9523
4 жыл бұрын
Bonjour Merci pour ces tuto
@congzhengzou2604
3 жыл бұрын
But if we want go turn Xray function off, it is a pain. We have to change piece by peace, instead of change by material. Is there a good solution for this?
@mikeshiva2118
Жыл бұрын
hello how can you measure an onject?
@vanyasimon
4 жыл бұрын
Thank You! @epic for doing this!! BTW, Is there is a tutorial for making and exporting "MEP FBX" format file to Twinmotion? Thank You!!
@chaitanyamacharla9761
4 жыл бұрын
How to rotate a celing fan in twinmotion ??? Please explain
@Charlie_Fucsard
4 жыл бұрын
I tried Twinmotion 2020 in VR on my 2080Ti powered gaming computer & although the VR worked fine in Low & Medium graphics settings there was major issues in the High & Ultra settings when the real time ray tracing kicks in. The left eye rendered the entire scene, attempting ray traced reflections etc. but with some weird glitches. The right eye on the other hand rendered predominantly black with just some bright highlights where they were supposed to be. It's like Twinmotion or just the RTX standard in general can't render a real time ray traced scene twice simultaneously for both the left and right eye. Has anyone else experienced this or is it just me? Thanks in advance. For those interested & for comparison the Materials Room demo scene I tested in VR ran buttery smooth in both High & Ultra settings at full screen in 4k.
@KrissLafay
4 жыл бұрын
We need saving animation on rotation axis please :D
@tcv3d229
4 жыл бұрын
hii broo plz tell me twinmotion 2020 Can you import animated FBX files? or animated files of any kind?
@fouzfouzification
4 жыл бұрын
great but the first version still more best and fast
@_lostclub
4 жыл бұрын
Hard disagree
@teammax6303
4 жыл бұрын
Hello Twinmotion. I dont know where to ask the questions that i have, so i ask it here. May be somebody can help. I have this Issues: 1)When i start VR in 2020 i rise up to about 3000 cm above the surface and there is no way to stand with the feet on the ground. i am 180 cm height, but when i put on VR set i become a 3 meter giant and theres no way to become normal height. I pressed F12 and there in settings changed the height to 0.1. at this moment when i start VR i was normal height, but when i use teleport once, everething drops down and i am again a 3 meter giant. I need to show my project to my client in VR but now its absolutely impossible. 2) when i put my quality setting to ultra left monitor of VR set shows all correct, vut the right one meakes some textures totally black. so its also no way to dhow project to client it this way! I have all latest drivers installed and use geforce 1080 TI. IT would be great if someone can help to solve all this!
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