PSA for those using UE 4.26 or higher: To display the "Edit Layers" section in the Paint Menu, I had to select my Landscape in the World Outliner and click the "Enable Edit Layers" checkbox. I was unable to paint the landscape until I did this.
@DRAWKCABLLA
3 жыл бұрын
you get a golden star m8
@nasty_phoenix9474
2 жыл бұрын
I did it and now my landscape looks like the sky and I followed the video steps up to 12 minutes and don’t have any of the options for the edit layers and my grass color doesn’t look like his. I’ve followed every step
@115spt2
2 жыл бұрын
@@nasty_phoenix9474 We all fail, its what makes us human. - Master chief Honestly bro, start over again You must have missed something because I followed along as well and everything worked perfectly, check Your material blueprint (Make sure the correct textures are assigned) I am using 4.27 and everything worked A ok.
@zeroflips5406
2 жыл бұрын
Ty mate
@Patrick-bk6yj
2 жыл бұрын
@@115spt2 underneath a comment about the video missing a piece of info and this is what you say? incredibly useless, think about that one
@mihovilmikulec
3 жыл бұрын
Of all the videos on the subject, this is the only tutorial series that actually showed me how to do the terrain brushing. I feel like every other tutorial is just overcomplicating things. Some just talk without showing anything, some start from the half-baked scene and some start by shoving plugins down your throat. This is exactly what I needed as a beginner, thank you!
@cthecheese1620
2 жыл бұрын
To anyone here wondering how well this translates to UE5 EA, it's essentially the same with UI placement changes. Ian Woodley's comment on enabling Edit Layers still applies.
@NahThanksImGood
3 жыл бұрын
Basic and fantastic. Had to do this on a 4.23 but was easy enough and followed along 99% the same. Thank you.
@avihs92
3 жыл бұрын
Thank you, this tutorial was just the right blend of in depth and hands on. It took me a while to find a tutorial that I could actually hang onto, but at the end I wonder why it's such a 'task,' to paint textures. It seems like a thing that would almost be a default paint option, seeing as it was in the Farcry Editors and most other drag and drop building systems. Either way, worked like a charm, much appreciated!
@David2256.
3 жыл бұрын
Thank you I was struggling for painting my terrain and i can't find any thing but u helped me a lot.
@DRAWKCABLLA
3 жыл бұрын
This video saved me from not being able to continue a tutorial series. THANK YOU. SUBSCRIBED*
@michaelharris1394
10 ай бұрын
Thank you so much for this. What I thought was going to be a headache turned out to be much easier than I had worried about!
@Greenman4890
3 жыл бұрын
Pretty quick way of setting up a solid landscape material thanks mate
@minchit9016
4 жыл бұрын
You are my best teacher ❤️ in UE 4 .Thanks for your video. Always remember to you.
@WorldofLevelDesign
4 жыл бұрын
Thank you! Happy to help.
@nmcnemis
2 жыл бұрын
Thank you so much for sharing the tutorial! I'm total beginner to Unreal Engine yet it was quite understandable.
@sandran8103
3 жыл бұрын
You helped me so much! thanks!
@mizulol14
2 жыл бұрын
I am very confused How you got to the edit layers tab towards the end to fix the black landscape whenever i click shift 3 it opens foliage but i cant see any of that stuff im so confused
@cherrymeg6021
2 жыл бұрын
Thank you so much! This was a life saver!!
@thegreazysloth852
3 жыл бұрын
Dude you are freakin badass! This is the best tutorial I’ve watched so far. Definitely earned a sub from me
@WorldofLevelDesign
3 жыл бұрын
Awesome, thank you!
@SStupendous
2 жыл бұрын
@@WorldofLevelDesign How do I open this material editor? It shows a different editor at 1:43 from what pops up when I do it.
@GaryParkin
3 жыл бұрын
Thank you. That was really helpful. I just found your channel. Subscribed!
@saintrackula2437
3 жыл бұрын
thank you thank you thank you and... thank you !! you just saved my school average ! I watched many tutos but none like yours ! the best !!
@StevenHarmonGames
3 жыл бұрын
PSA for those who use more than 2 textures, I used 8 and noticed my terrain having patches missing textures with checkered patches. To fix, just set sampler source to shared:wrapped. This is probably a texture memory issue or something.
@primitivepatterns
2 жыл бұрын
Awesome tutorial and excellent teaching style :)
@dylanking000archive
2 жыл бұрын
Great tutorial, thanks
@dylanking000archive
2 жыл бұрын
Works just fine in UE5 in case anybody is wondering
@MLSK_UPRT
Ай бұрын
Thank you WoLD
@l_t_m_f
Жыл бұрын
Thanks for this video!
@alexaz2234
2 жыл бұрын
Thank you! Your tutorial was very educational for me.
@monkeyrobotsinc.9875
3 жыл бұрын
NICE U DA BEST!!!!
@Historymotion
3 жыл бұрын
very easy to understand from your tutorial. Thankx bro
@gustavojendiroba4151
3 жыл бұрын
Amazingly educational video! The best tutorial I've seen. One question though. When you have the textured tiling problem, why is it solved by making the mapping scale bigger?
@Busicmox
2 жыл бұрын
So I'm working a few weeks now with ue4 and I always see that there are 3 or 2 types of materials used in a layerblend. My question here: Can I use 10 textures in one layerblend and work with those? I kinda tried it but after I use more than 3 or 4 textures the landscape I'm using it on switches to the default color and it won't compile. I stuck with this problem right now.
@notgery6785
2 жыл бұрын
Same bro
@notgery6785
2 жыл бұрын
Tell if u find answer
@phyg0544
Жыл бұрын
First, get into the landscape material. Then select all the textures and set the sampler source property to Shader: Wrap.
@bonanzaff4668
2 жыл бұрын
MANY THANKS MAN
@mone9366
2 жыл бұрын
Thanks for the tutorial. You used a blend layer for the roughness but you used the same roughness value for both grass and dirt, so the video does not show the roughness blending. I used a different roughness for a dry sand and a wet sand, and when painting the terrain, the colors blend well (the wet sand is darker than the dry sand), but the roughness does not. I can see a hard line on the shininess between the 2 areas. That line corresponds to the internal circle of the brush. The external circle used for the falloff has no effect. So I am wondering what's the purpose of adding a blend layer for the roughness if it has no effect. (I am working on a VR scene, just in case there is some limitation)
@williamhoolahan6132
2 жыл бұрын
Say I wanted to add more than 2 textures, perhaps 6 onto one landscape, How would you go about setting that up? I tried following this tutorial, and it works fine for 2, but it exceeds the Sampler limit if I add over 3
@Memenov1
3 жыл бұрын
Thanks for the tutorial man.
@JoaoPedro-yc9bx
2 жыл бұрын
Thanks man, you really help me!!!!!!!!!!
@silverglasss6786
2 жыл бұрын
thank you!
@ross4334
3 жыл бұрын
Does anyone here know if you can make the landscape layer change in runtime? I want to make a player affect the ground (similar to footsteps) but changing something from grass to dirt if they walk on the ground x amount of times?
@jojolafrite90
3 жыл бұрын
I finally found one thing that was so much clearer, user friendly, intuitive and easy to use in the cry engine than in the UE... Cryengine painting of a terrain was so easy and... Actually it was everything but that clear or user friendly, STILL better than this contrived way of painting materials on a landscape (materials, not just textures).
@ibeatboxer_9673
3 жыл бұрын
i did everything the same but when i go to paint my texture remain marron like a mud but in fact im using rock material and asphalt but they still remain in marron color... what wrong i'm doing?
@stormolflak
2 жыл бұрын
Thanks
@AgWhatsUp
3 жыл бұрын
I have two materials already created. Can I plug two separate materials into a layer blend node instead of individual textures?
@quantum8895
3 жыл бұрын
Yes just drag the material into a new material and ads layer blend!!
@TheGeekLegend
3 жыл бұрын
Very nice... thanks a lot!
@flakeystoiletshow9973
3 жыл бұрын
THANK YOU! Really tho, You are the "G.O.A.T."
@15_karthikkranjith34
11 ай бұрын
Omg... thanks a lot
@funkycowsx2
Жыл бұрын
Cool.
@Bryticus
Жыл бұрын
You didnt activate your normal maps. I Followed everything step by step twice, and i have issues where my normal maps are just too dark and lights react extremely bad, they wont light anything up properly even when using other tutorials in order to light up my scene with defaults ( skylight/directional light/ atmosphere/ expon. fog)
@Lightningdays
3 жыл бұрын
Please I need help. I did everything in the video and when I put my material on the landscape, I can see all the textures and everything but in the viewport, the texture is very dark. Even in the content panel the picture for the material has a very dark background behind the sphere.
@Shinobi95
3 жыл бұрын
Me too! i managed to get it working first time somehow and then when i was trying to add more textures and normals to my layer blend nodes thing turned black and i could never get it to work again, everything is completely black and my node set up is good ive re-made the material about 6+ times and nothing helps and ive tried everything i followed like 4 different tutorials step by step and i cannot get it to work again >.
@Lightningdays
3 жыл бұрын
@@Shinobi95 for me it turned out that the texture for the material that I got was just being dark for some reason. When I switched out the texture for something else it was working fine
@Shinobi95
3 жыл бұрын
@@Lightningdays thats so strange.. I was up till 4am here yesterday trying to fix this thing haha and it seems like the normals are causing my materials to be too dark in the layers and also fully black on landscape I've no idea why yet, Ill edit this when I figure this out👌🏻
@EnzoFerrar1
3 жыл бұрын
realy good!!
@silvertvstories3078
3 жыл бұрын
Wow well explained.
@WorldofLevelDesign
3 жыл бұрын
Thanks. Glad you liked it.
@DemiGod-y1l
2 жыл бұрын
I cant make my landscape to apply texture no matter what i am stuck there
@uegamedev272
3 жыл бұрын
Thank you
@UpTopYuki
2 жыл бұрын
They make this looks so easy but i'm lost as a mo fkn nemo hard to do this after adding a heap of stuff to that connect the dots page
@AroTheOcto
3 жыл бұрын
i got a question, there are black lines on my landscape, do you know where this is coming from? it is just colour
@JasonAdank
2 жыл бұрын
If you accidently paint in areas you later wish you hadnt, is it possible to 'erase'? Im not seeing any option for this in the Paint menu...
@gaming4K
Жыл бұрын
Can i use this for Pavement in a city? Or how do the big game devs do pavement in a city?? I would need some pretty advanced curves and stuff like that because i am using a real city as reference so the roads are not just straight lines. It's pretty hard to figure out how a goof pavement is made, i don't find videos on it. .
@modamor127
2 жыл бұрын
I'm new, and I have a question is this method like vertex paint or you dont need a lot of vertices on your landscape? Please I am confused 😕
@4lphaartist874
3 жыл бұрын
Can I add a puddle layer to this material?
@thuggy67
3 жыл бұрын
lol cant find paint tool , i have latest ue4
@Colt1775
8 ай бұрын
I did this step by step and the material ends up being a mirror????
@kunalrajeshirke9138
2 жыл бұрын
If we want to add more then 3 material. How to do that
@patrikpoppopnapc3608
2 жыл бұрын
it says that i must assign layer info, any help please?
@venomtailOG
3 жыл бұрын
When creating weight-blended layer (normal) I can't save and get an error of "name may not contain the following characters ' ' ". Won't let me progress any further and don't have any characters as such
@WorldofLevelDesign
3 жыл бұрын
Don't include spaces or special characters. Keep it all text. Try that.
@edofactory
4 жыл бұрын
Thanks for the video. I can reuse the LayerInfo in others terrains with the same material?
@WorldofLevelDesign
4 жыл бұрын
Yes, you can.
@fahood9242
4 жыл бұрын
How do you make the textures rotate in random directions so they dont look like their tiling
@y1nger652
4 жыл бұрын
Look up 'Macro Texture Variation' and Texture Bombing.
@loganflowers400
3 жыл бұрын
when im in landscape mode the only option i have is Sculpt
@GaryParkin
3 жыл бұрын
There are tabs across the top [Manage, Sculpt,Paint]. Click the Paint tab. Hope this helps. See below... prntscr.com/11xd07g
@goofystar97
2 жыл бұрын
Hi, I am struggling with making my landscape materials for my environment design class assignment. I have follow along with the article and video UE4 Step by Step to Your First Landscape Material. I was told even if you are using UE5 which I am that it will still works, but I do not know what else could be the problem. I have been trying to preview the material for my landscape, but it only shows up black chrome and when I tried after following the other steps it will show up clear almost reflecting the level itself instead of the ground and rock textures I want to use to create my landscape material.
@jorbascrumps
2 жыл бұрын
I'm having the same issue as well. Were you able to sort this out?
@goofystar97
2 жыл бұрын
@@jorbascrumps sadly no. I just ended up keeping one instead of two and called it a day. I hope someone answers though. I still wanna know
@quammelschroedinger780
3 жыл бұрын
UE4 crashes when i do the step at 13:50 :(
@safowts.t7308
4 жыл бұрын
good jop
@gursimransingh3513
4 жыл бұрын
Bro can you help me in choosing the engine between ue4 cry or unity
@thelaw9937
4 жыл бұрын
Cry engine is shit, unity there is a alot of tutorials so there is nothing to worry about and they say its easier but i tried unreal 4 and it have better graphics and found it simple so its up to you
@cupcake-gameclip5129
4 жыл бұрын
i started with ue4 with little to no knowledge about programming and game dev concept, just to get the hang of how game dev works, you learnt a lot of terminology in gamdev along the way, so the skills and knowledge you gained can be transferred to unity. i'll choose UE4 first and later Unity. gonna stick with what I feel comfortable the most at the moment.
@jojolafrite90
3 жыл бұрын
Yeah but we want to use actual good complex materials for terrain layers, not just textures in one material. Come ON EPIC!!! Come on, Crytek had that right 15 years ago!!!
@jojolafrite90
3 жыл бұрын
In Cryengine you could use layers to pain the landscape depending on a lot of things elevation, angle, etc. And every layer was an actual MATERIAL. Not some weak no good textures IN ONE material that can't be as complex as the material the textures are even from. Only beginning with UE5, and UE in general, but already, it's the worst thing I've seen yet. materials are already complicated as shit compared to ANY renderer for any 3D software, or Blender's Cycles, or even luxrender, not hard to have PBR materials in any of these softwares. But here can't even fucking paint a fucking landscape??? Do better Epic. That is really fucked up.
@MeMe-pn9qk
3 жыл бұрын
i think you forget to tell me about that course you have, maybe mention it another 8 times
@vickeyeren6474
4 жыл бұрын
:)
@The_Relaxing_Nature2000
4 ай бұрын
But why did they do this? kzitem.info/news/bejne/z3urzIqBg5qBaI4
@hedyxalil9736
4 жыл бұрын
sub
@jojolafrite90
3 жыл бұрын
Wait, it only lets you paint your landscape with layered textures not materials?? WTF? And it's contrived and unclear, come on Epic! Even Crytek was much better and clearer on terrain painting.
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