The project is a combination of the "Game Animation Sample Project" and "Interaction With ALSv4 (Advanced Locomotion System) v3.3". In the basic GASP, Motion Matching only includes two Gait states. In my example, we have three states (Walk, Jog, Run). Additionally, MM reacts poorly to the environment, such as walls, which I am also working on to achieve better animation matching. Currently, everything presented here is in the development phase, and many elements may still change. The animation database is also not finished. These are currently just prototype animations and require adjustments (mainly in the positions of the hands and fingers).
I will also be working on trying to introduce Motion Matching into systems such as: Covering, Swimming or Climbing Ledge
Негізгі бет UE5.4 - Motion Matching For ALSv4 | (GASP & IWALSv3.3) First Testing
Пікірлер: 61