Hello, in this tutorial I will teach you how to create your own usable actor.
To start, right click in the content drawer. Type in the search bar "Use" and select this type of parent.
Open your actor and make the initial adjustments, for my part I add a mesh, a sound and an effect.
Then, retrieve the Use, Open/On, Close/Off events and copy what I do. The content of my InteractionHandler event will depend on what you want to do.
My actor is not configured well, I can not interact with it. The problem comes from the collisions, we must put a Usable collision to our mesh.
And there I am, I can light and extinguish the fire! I hope you enjoyed the tutorial and see you soon.
Intro - 00:00
Actor creation - 00:05
Actor setup - 00:18
Event graph - 01:23
Set collision - 04:30
Outro - 04:50
Негізгі бет Ойындар [UE5] Horror Engine - Create a Usable Actor #7
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