Your tutorials are so good! My beginner brain can really go with the steps and get an understanding of it all.
@sarkamari
Жыл бұрын
Amazing to hear 🙌
@marcfruchtman9473
3 ай бұрын
Thank you for making this tutorial. It was very helpful.
@wisdomdrops777
10 ай бұрын
Thanks for these lessons! Everything it's very easy to follow.
@sarkamari
10 ай бұрын
Great to hear
@CR-ob1um
Жыл бұрын
Amazing tutorial, fast and informative. Thank you!
@ianburke5867
Жыл бұрын
An excellent tutorial and explained very well.
@sarkamari
Жыл бұрын
Great to hear, Ian 🙏🏼💪🏼
@user-rz1td2om7y
4 ай бұрын
Super! And how to add rotation?
@sarkamari
4 ай бұрын
I have a tutorial for that: #UE5 Series: How To Animate Materials in UNREAL Engine kzitem.info/news/bejne/2KJop4ysh5mifoI
@degasjan8411
7 ай бұрын
Hi, How can I independently control the UV of only one side of the model?
@floyd1411
2 жыл бұрын
Hiya, thank you for making this. This definitely will help in reducing the texture file size as well right? By any chance would you happen to know what this means - Object has wrapping UVs? And how to fix it in unreal engine 5? Any video resource i can refer to for a quick fix? Thanks again for these amazing tutorials. Cheers!!
@hotsauce7124
Жыл бұрын
Question: May I ask how I can use a material MATH node to offset a UV across an Atlas? Ultimately, I would like to use a Control Rig controller (set to integer) that would offset the UV across the atlas one UV tile at a time? When the Controller is moved along the X axis, the controller will be at an integer value of 0, 1, 2, 3,...24. The controller’s integer value would offset the UV one UV tile at a time across the texture atlas coordinates set in the material, the UV would pop across the atlas not slide across the atlas. Linking the UV position in an atlas to a Control Rig controller is on my mind. Thank you for this video, it is brilliant.
@khaled1saidi277
10 ай бұрын
Cool 🆒 ❤
@azamburru
Жыл бұрын
You are amazing
@sarkamari
Жыл бұрын
🙏🏼
@venkateshvarma8825
Жыл бұрын
Sir how can we rotate the texture
@sarkamari
Жыл бұрын
I suggest you watch this: kzitem.info/news/bejne/2KJop4ysh5mifoI
@steviegi584
Жыл бұрын
is there a way to import the tiling/mapping nodes from blender to unreal? I dont rly want to do it again in unreal
@sarkamari
Жыл бұрын
If your aim is to have control over the tiling procedurally then the only option is to make them in the Material Graph 📈
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