For the uninitiated, The Fleet is the fifth level and first boss mission in Adrift. This project has been being worked on effectively since UEFN's release, and I've learned quite a bit about UEFN because of the project, which will make creating the rest of the game go significantly faster. The full public launch of the project will most likely be ~1 month after the launch of cross-map persistence in UEFN, which will likely be around a year from now, however the project could be delayed if there are less people than I would like working on it by that time, as it will take a lot more time to make.
Some improvements I've made since the last update video for the project have mainly been the first implementation of a toggleable launchpad mechanic I made, switching the terrain material over to Fortnite Chapter 2's terrain, and beginning to add more parkour to certain areas in the level, as to make it more challenging as a whole. I still have some issues to work out, like custom UI, and the fact that I broke Longshot's IK retargeter a while back so he has a placeholder skin for the time being.
If you're interested in what Adrift is or want to help out, join the discord: / discord
Massive thanks to @atoasterinspace for the customizable Faction Chest material, idk when he's releasing it publicly.
A large chunk of the audio right now is from Fortnite's old Impostors mode, in case you were wondering. It would be nice to have a devoted soundtrack eventually, but we'll see.
Негізгі бет [UEFN] Adrift: The Fleet (5/7/2024 Progress Update)
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