Ultimate General: American Revolution
Economy, Industry, and Tech Guide
Timecodes:
0:00 - Finances
1:48 - Settlements Explained
4:14 - Settlement Buildings
9:07 - Increasing Construction Points
11:51 - Province UI
13:20 - Construction Management
18:45 - Colonies' Management
20:42 - Provisions & Ammo
24:21 - Headquarters
28:55 - Recommended Technologies
37:45 - Reputation (how to use it)
39:04 - Production
44:04 - Market
46:54 - Sales Values - Make Money (Important)
Data from the video:
Sales Values
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Goods
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Textiles = 60.1
Furs = 280
Cigares = 270.1
Rum = 143.5
Resources
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Wood = 32.1
Copper = 98.2
Coal = 52.1
Construction Material = 40
Saltpeter = 61.1
Horse = 46.1
Iron = 90.9
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Production
Conditions:
Time: 7 days (week)
Production points: 15 (full slot)
Formula:
production price = production price of factories + sales values of all raw materials used
profit = selling price - production price
Same tech level for all stats, no increase to production levels due to tech
===========================
Ammunition = 2,154
Low resource requirements
Wagons = Never Produce | buy if you can (Production cost is much higher than purchasing cost)
Muskets
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Civilian Musket = 627
US Musket = 382
Virginia 76 = 3,487
Spanish Musket = 2,205
Brown Bess 69 LONG (inf version) = 2,850
Charleville 66 = 2,703
Infantry Carabine 57 = 3,311
Hunter Rifle = 2,097
Pensilvania Rifle = 1,538
Brown Bess 69 Short (cav version) = 2,677
Dragoon Carabine 57 = 3,395
Cannons
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Field Guns
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3pd Field Gun = 4,142
Unrealistic (Copper required per week 18.41)
4pd Field Gun = 2,317
Possible (Copper required per week 11.06)
6pd Field Gun = 3,137
12pd Field Gun = 4,758
Mortars
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8 Inch Mortar = 12,768
Unrealistic (Copper required per week 38.5)
10 Inch Mortar = 2,366
13 Inch Sea Mortar = 3,394
(Copper required per week 8.4)
Howitzers
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5.5 Inch Howitzer = 3,720
8 Inch Howitzer = 5,222
(Copper required per week 8.4)
Naval Guns
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Huge Losses
Naval Gun 4pd = -6,053
Unrealistic (Copper required per week 42)
Naval Gun 6pd = -5,799
Difficult (Copper required per week 23.66)
Naval Gun 9pd = -6,094
Difficult (Copper required per week 26.25)
Missing data for higher caliber naval guns
Ships
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Unrated Cutter = 6,470
Unrated Merchantman = 11,857
Small Transport = 10,138
Medium Transport = 6,141
7th rate Brig = 4,796
6th rate Sloop-of-war = 12,405
6th rate Cerberus-class Corvette = 9,827
Missing data for bigger ships
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