if im being honest this is probably the best way i could have experienced this update. hats off to you hakita, cant wait to see what you have in store for us. store.steampow...
You did a really good job of covering the story that was laid throughout this layer of hell! However, one thing to note is that the final war was not the end for humanity but rather marked the beginning of their fall as they had survived the war barely. The humans who remained after the final Earthmover fell had begun reversing the damage dealt by the Final War and eventually had brought about the era that became known as the New Peace. during this time period, faults in decisions made prior and during (these being the reliance on blood-based fuel and the beginning of expeditions into hell) would spell the eventual end of Humanity and even potentially all life on the surface. all in all, very good video! thoroughly enjoyable :)
@omegaultramax
8 ай бұрын
Not potentially, it *did*. If you look at the ACT II Intermission's first image, you can see that behind gabriel is a completely dried and barren earth, devoid of Anything.
@spaceday1496
8 ай бұрын
ah yes, quite swell :D @@omegaultramax
@itsalittlebreezy
8 ай бұрын
thank you so much! i didn’t notice the last bit of the terminal that mentioned the grace period after the war. i wonder if it was the machines or the control that hell was exerting over them that caused the real apocalypse?
@tophatman2272
8 ай бұрын
@@itsalittlebreezy i think that after the great war the humans who remained rebuilt society and then years later begun the expeditions into hell however in doing so they introduced their technology to hell (which is sentient) which studied and learned to control it allowing for its influence to spill over into the surface and to infect the remaining machines which then went on to kill all surviving humans, i don't know how the earthmovers where able to get down into hell maybe it copied the design which is why we see the idols and flesh instead of what would have been used for protecting a standard earthmover.
@tuvergalarga6144
8 ай бұрын
@@itsalittlebreezy Hakita said that there a single dialogue that hints at Machines being the cause of Humanity extinction
@TheKuba8805
8 ай бұрын
Fun fact: v2's termimal entry says that the v model was made right before the end of the last war. Models were made to combat other models, so with all confidence i say: v1 was made to kill earthmovers. By killing it you are fulfilling your purpose given to you by your creators how fucking rad is that
@itsalittlebreezy
8 ай бұрын
NO WAY I MISSED THAT. dude, we’ve really come full circle, that amount of attention to detail is honestly insane.
@bappo795
8 ай бұрын
OH MY GOD THATS SO COOL TO THINK ABOUT
@4orks976
8 ай бұрын
@@itsalittlebreezythis is further reinforced by the fact that the earthmover stops its fight with another distant earthmover to try and shoot you when you first show up in the level, and only breaks its aggression towards you when that other earthmover takes a shot and causes it to recoil. thinking about how the level itself is built, it makes a ton of sense: the earthmover is built like a fortress, and if besieging the fortress doesn't work, then you need to infiltrate it instead - v1 is perfect for that task. many of earthmover's actual defenses are countered not by weapons, but by v1's nimble movement - the lasers, the flushing of the interior, the heated pipes... and the idols and the projectiles can be countered by v1's default melee as well. it really does FEEL like you were made to kill it - it might not have been easy, but for everyone else it would have been impossible.
@zephyr_86
8 ай бұрын
i think this is the reason v1 receives the intruder and self-destruct warnings from the earthmover, because it was designed to intercept them to have more information on its target
@chrisheartman9263
8 ай бұрын
The game is not done and we've closed (another?) circle. I want to scream.@@itsalittlebreezy
@anunoriginalusername9311
8 ай бұрын
guttertank punches oneshotting guttermen really hammers in the whole 'robot arms race' idea
@itsalittlebreezy
8 ай бұрын
it’s the fact there are in game mechanics to reinforce the lore, that’s so cool to me. 😂
@GreenGuyGeno
8 ай бұрын
The Garden of Forking Paths being so pristine and quiet at first are for two reasons: 1) It's meant to be a blank canvas, with the red of blood being the paint, as described by the book you find in there. Also, as described in the Mannequin log, the labyrinth is designed as such so that the halls are indistinguishable to break any sense of direction, but have enough detail so that nothing is familiar. 2) Anyone guilty of violence sent down hear would probably find even more violence a walk in the park. So you torture them with peace and quiet. No excitement, no stimulation, no company. It is a place designed to kill you by doing absolutely nothing. You will succumb to psychosis and be turned into another Mannequin before you can even see an exit. That was my interpretation at least.
@itsalittlebreezy
8 ай бұрын
I bought dantes inferno in preparation of the last 2 layers, i want to be as thorough as possible with hakitas interpretations in the future. and the fact there’s enough detail that someone like you or i can come up with explanations like this is mind boggling
@GreenGuyGeno
8 ай бұрын
*here
@RedInkTheOneAndOnly
8 ай бұрын
DAMN that's a really good interpretation!
@green_man8625
8 ай бұрын
In the intro to the prelude, when V1 has a firmware update it states that the date is August 6th, 2112. The Wiki entry for the Final War says that it was a 200-year arms race. By doing the math we can assume the Final War started in 1912, implying it's an alternate history WW1. This is further supported by the Gutterman's Terminal entry, which claims that the early days of the Final War were dominated by trench warfare. This shit is really freaky and I fucking love it.
@itsalittlebreezy
8 ай бұрын
freaky for sure, i literally just said in my head “what if world war 1 never ended” and that gives me the heebie jeebies lol
@jarroddt
8 ай бұрын
Fun fact: In Japanese (there is japanese writing on the Earthmovers), 1000 is pronounced as sen. This means the 1000-THR earthmover is also called the Sen-THR earthmover. Sen-THR sounds an awful like centaur, and centaurs appear in the layer of Violence in Dante's Inferno!
@victorpedrosoceolin3919
8 ай бұрын
ohh, cool
@solarflarearmor2081
8 ай бұрын
Its also called centaur in the game files!
@jarroddt
8 ай бұрын
@@solarflarearmor2081 legit???? That's sick!
@Akabalthy
8 ай бұрын
Also the text in that one part of the level is japanese im pretty sure
@FLOWRIDER0_
8 ай бұрын
It was originally going to be called the centaur, but hakita though it may get confused with the minotaur
@Dawnanims
8 ай бұрын
Not so fun fact: if you read the last part of -minotaur- terminal data, it says "its last desire: to see the clear blue sky for the last time" and if you watch the -minotaurs- death animation, it reaches for the sky
@itsalittlebreezy
8 ай бұрын
:( bro :((( like bro :(((((((( cmon bro :((((((((((((
@dradon.
8 ай бұрын
you also kill it directly below a skylight to add insult to injury
@yuuliann
8 ай бұрын
i notice the cheeky lil crossed out house of leaves terminal reference 😼
@JFreetard
8 ай бұрын
@@yuuliann ah yes, the book which asks the important question of "wouldn't it be fucked up if there was a minotaur?"
@jonathanwatson4484
8 ай бұрын
Yeah that really got me when I found out, only boss I feel sorry, since the creature was just an animal. It maker at least think it was lovely... in an macrbre kind of way
@Ironiclast1312
8 ай бұрын
Something I find funny about 7-2 is theres a burning river of blood, and at some point that was the main landmark/most horrific thing in the area but because of how the Final War has morphed Violence the burning river of blood is so quaint that its honestly forgettable
@TheBeastUnleashed87
8 ай бұрын
It's called the River Phlegethon.
@delivererofdarknessshoguno1133
8 ай бұрын
So the short timeline would be: 1-a world war which lasts for about 200 years during which human soldiers are eventually phased out and replaced by machines. 2-at some point earthmowers are made and quickly become pretty much the backbone of the whole war, also the surface can no longer sustain life so humans eventually start living on earthmowers as they are the only safe places now thanks to their shield generators. 3-eventually the soot from the war starts a nuclear winter and earthmowers can no longer function due to being partially powered by sunlight. With earthmowers dead, humanity no longer has means to wage war and begins to resettle the surface. 4-the war is followed by a long period of peace, during which the planet's ecosystem successfuly begins to heal, machines are being actively used for rebuilding of civilization and clearing of the consequences of the war. 5-Hell is discovered and there are unsuccessful attempts to explore it using repurposed machines. Attempts to explore hell seem to be abandoned but a big number of machines including terminals are left there. 6-something, likely a machine uprising wipes out all life on earth.
@Laikafan02
8 ай бұрын
Could you imagine if the whole “MANKIND IS DEAD” thing was a psyop made by hell so V1 stays there? It’s cannon that hell itself likes seeing violence go down, and that the cybergrind was made as a training grounds for various machines entering hell. So maybe hell doesn’t want V1 to leave so V1 can entertain it with extreme amounts of violence.
@GENOSAD
8 ай бұрын
Rule number 1 of ULTRAKILL: If it doesn't explode, it's not dead yet.
@thylbertboddaert844
8 ай бұрын
MINOS corpse.
@elcanaldelaboina.8724
7 ай бұрын
@@thylbertboddaert844 Well, when you encounter Gabriel for the first time, the corpse's heart was still beating.
@thylbertboddaert844
7 ай бұрын
@@elcanaldelaboina.8724 really I didn't looked at it.
@squid3319
7 ай бұрын
@@elcanaldelaboina.8724 gluttony doesnt take place in the corpse of king minos
@EktoAnim
7 ай бұрын
@@squid3319it's heavily implied that it does but okay sure
@dev4159
8 ай бұрын
This is cool and all but do not ignore the fact that v1 had a flashlight this whole time and didn't used it in 0-S or 4-3.
@DollC.Heichell
8 ай бұрын
I imagine V1 in that moment like: "Oh my gearness, i forgot the flashlight! I'll use it now when there is no real danger on the darkness"
@dhans2881
8 ай бұрын
V1 be like: "I have to save fuel so fuck the flashlight, this skull will do" "oh, great! a torch! i don't have to use my flashlight" also V1 on 7-3: "Fuck, i can't see shit, better know what's hidding in this darkness than being found out"
@SquarePancakes
8 ай бұрын
V1's true purpose is now flashlight, I mean, look at the guy's head!
@bewithu125
8 ай бұрын
If you played clash mode in 7-3,you would know that V1 didn't have a flashlight from the start It's likely to be given by the terminal when you open the door
@GurrenPrime
8 ай бұрын
He forgor
@hylianmango8272
8 ай бұрын
fun fact: Idk whats up with the blood trees in 7-3 but the normal trees you see as just background are actually people, in Dantes Inferno, those who offed themselves were turned into trees and sent to a "suicide forest" (not the logan paul one), very cool.
@shagarumedic
8 ай бұрын
They suffered so much that they took their own life out of despair, and in the afterlife their suffering continues and they find no peace. It’s truly fucked up. Makes me think about God in the Ultrakill universe, and his disappointment with his ‘failures’. In the end, he fell victim to the same sins that he scolded mankind for with the creation of Hell, and he can’t even bear to stay around for what he’s done.
@jonathanwatson4484
8 ай бұрын
@@shagarumedicyep, I wonder where Jesus? Perhaps god never created an being who came to die for the sins of man and take there place...hmm perhaps the reason hell is so bad at this point is because god never made jesus to take the sinner place
@hylianmango8272
7 ай бұрын
@@jonathanwatson4484 Jesus didnt die to forgive current sins, he died to forgive original sin and to show eternal life is through belief in him by coming back 3 days later, that being said im a muslim lol
@gamingman814
8 ай бұрын
I feel like 7-1 has probably one of the best showcasing of violence. I could go on, but the calm version of 7-1’s music perfectly represents the feelings you have when considering violence. The thuds especially, the feeling of anger for a moment going on hold, but still being in full control, as you have a thumping sound of silence and genuine consideration of trying to murder someone. There is a feeling of grief, and sorrow, the regret of murdering someone, as well as the lead up of breaking point and anger, all done well in the song. don’t ask how i know btw
@venanimatesstuff
8 ай бұрын
apparently, the final war is ww1, but because of human violence and stuff, it evolved into a 200 year war, could be wrong tho. V1's firmware appears to be in the year 2112 and because v1 never left the prototype phase because of the new peace, if we were to take 200 years from that because the earthmover terminal data told us the war lasted around 200 years , it would put us in a time near ww1
@dhans2881
8 ай бұрын
are you counting an estimate of the new peace?
@venanimatesstuff
8 ай бұрын
@@dhans2881 i can't do math..... 😔 sorry.....
@ultrafun2227
8 ай бұрын
*Ultrakill doesn't take place in 2112, the V1's hardware was created in that date. So since V1 was never used and so its hardware never was updated, probably centuries passed, but V1 still has very old hardware.
@venanimatesstuff
8 ай бұрын
@@ultrafun2227 OHH, that makes sense, thank you ultrakiller!! 👍👍👍
@CrispyMuffin2
8 ай бұрын
It does make sense when you look at the Gutterman, since its design looks very unusual to the rest of the machines, very much like it was made in the early 20th century, with how bulky it is, like the head looking kinda like an old diving helmet
@mostfinnishperson
8 ай бұрын
10:43 to add to this, the theme of 7-4 is called War Without Reason. The implication is there.
@mostfinnishperson
8 ай бұрын
@@point0947 so can i, youre not special
@point0947
8 ай бұрын
@@mostfinnishperson I just thought it was neat you had a Murder Drones PFP, I’m not trying to be “special” or whatever the heck, no need to be rude about it.
@addmen96
8 ай бұрын
Here's a funny detail you may have missed: V1 was desgined to destroy earthmovers
@AG45.
8 ай бұрын
"THIS IS THE ACTUAL only way it could have ended"
@uberlord983
8 ай бұрын
I personally like that Violence as a layer is scary, in contrast to the aesthetics of Wrath. Because while the 2 sins sound very akin to one another, their level designs very much compliment their differences beautifully. Wrath is harm and/or destruction caused under the compulsion of anger, rage, or the like. So it makes sense that the layer of Wrath takes place in a raging ocean storm, since one often gets overwhelmed by their own sense of Wrath while under its influence. Violence is harm and/or destruction caused under a complete lack of morals and/or thoughts. So it makes sense that the layer of Violence's aesthetic is that its devoid of aesthetics outright, since its regulars are people who act less on thoughts, & more on outright compulsions to their innate desires to destroy. It feels like Hakita's way of breaking the artistic expressions of violence across the game from how fucked up violence itself is. While in Act II, Hakita was still trying to tell stories within the scenery of the various Layers, they still held the common ground of high-paced action that made you feel cool. Right out of the gate of Act III, Hakita is showing ice-cold, gruesome imagery as to what Violence REALLY is, and it leaves me kind of excited, if only to see if he'll carry the same tones for Fraud, Treachery, and anything else that may come after that.
@SuperLlama42
8 ай бұрын
It sounds an awful lot like humans survived the Final War to rebuild. So whatever completely killed them off is after all this shit. It sounds like Minos might not have just been robot racist when he was blaming V1 for wiping out humankind.
@owencmyk
8 ай бұрын
V1 was what came next. You were built with the sole purpose to destroy the earthmover. Which is kinda badass. I'm pretty sure the earthmovers were the ones that eventually killed humanity tho
@blockwithaglock96
8 ай бұрын
According to the terminal the humans actually managed to kinda rebuild earth before the machines started starving and turned on humanity
@littlehorn0063
8 ай бұрын
There's a bunch of older terminal entries. All of them say that humanity lived for a while during the New Peace - Streetcleaners were made to combat the Long Night, a climate catastrophe, and after that repurposed for Hell expenditions. Cleaning up the entire planet would take at least a year, I'd say, with all the techologies and whatsnot - V2's development started during the New Peace. Humans, at the very least, didn't die with their 1000-THRs - A test was conducted on a Malicious Face to understand how intelligent they are
@itsalittlebreezy
8 ай бұрын
that’s my bad 100%, i went through the terminal entries when i was editing and completely glanced over every mention of the new peace 😭 i guess in my head peace wasn’t an option
@jarroddt
8 ай бұрын
Yeah wasn't V2 an attempt to make a quick buck off the V1 model by selling it as a security robot? @@littlehorn0063
@bea-i-guess
8 ай бұрын
THE GUTTERTANKS ARE THE BANE OF MY EXISTENCE
@SubTheScribeYT
8 ай бұрын
First, place a magnet on them and turn on freezeframe, when they fire, the rockets should be frozen and pointed at themselves, then unfreeze and you got an instakill
@SubTheScribeYT
8 ай бұрын
Although I think you have to ride the frozen rockets for them to automatically point at the gutter tank but idk I can't be bothered to check
@itsalittlebreezy
8 ай бұрын
i just side dash honestly, other than the melee they’re kinda easy to me. i could definitely see why though
@HahaFunnyIcarus_
8 ай бұрын
GUTTERTANKS ARE THE REASON I DIE IN THIS LAYER THEY SUCK SO HARD
@SubTheScribeYT
8 ай бұрын
@@ech0975 ah aight
@randompurpleslime8963
8 ай бұрын
Interesting details I found If you have a gutterman and guttetank and have the settings needed for them to fight other enemies and ignore you you'll notice they start killing eachother Makes sense because the guttertanks were designed to counter the guttermen Another interesting detail is by using the knuckle blaster on a dead guttermans coffin it will open revealing the not so alive fuel source I believe the guttertanks were made by germany first because there arm says "Faust Panzer" I also believe the earth movers may not be all machine i mean it has a stomach and with fullbright and noclip you can see it clearly has a organic brain beneath the metal enhancements
@jarroddt
8 ай бұрын
Fuast panzer translates to fist tank which is pretty cool
@itsalittlebreezy
8 ай бұрын
the organic brain is crazy, i know the foundations of guttermen were built off people, so i’m just stuck on how they got that much MEAT to make a earthmover
@maximeleninja4029
8 ай бұрын
Austrian Painter confirmed for P3?????!!!!
@MysteryKar
8 ай бұрын
@@itsalittlebreezy the fleshy interior couldve been a modification made by hell to make the earthmovers capable of living without sunlight, kinda like the idols that its shields use alternatively, these are the same earthmovers that died at the end of the final war and the fleshy interior is a sort of "huskification" like how humans that go to hell manifest as husks
@littlehorn0063
7 ай бұрын
Hey, have you noticed an interesting detail that, if you turn on "Enemies fight eachother", "Enemies ignore player" and place any two enemies they'll start killing eachother? Swordsmachine will try to rip apart drones, streetcleaners sweep away any guttermachine, Gabriel the Judge and Gabriel the Apostle fight each other... Cool lore details, don't ya think?
@Francidium
8 ай бұрын
i feel like everyone had the same reaction upon picking up the skull in 7-1, slowly turning around and just staring.
@xt34rx54
8 ай бұрын
"where are the people at" in the guttermans backpack and how 7-4 says, war killed all the humans, its now a selfsustaining cycle of warmachines fighting
@itsalittlebreezy
8 ай бұрын
i wanted to make a comment to go over a few things i misinterpreted/missed. for starters, the earthmovers were not the cause of the extinction of humanity. the state of the earth we see in 7-4 is actually earth on the brink of complete destruction. humans were just barely able to recover from this, starting a period of time known as the new peace. secondly, with the gutterman terminal entries, it seems that the foundations for blood fueled robots have always been people, living, breathing, people, I don’t know how they got enough biomass to create the earthmovers, but maybe we’ll find out? sorry for all the misconceptions guys!
@TheTownHeifer
8 ай бұрын
Here’s something I’m surprised no one’s brought up yet, because it’s the first thing I thought when I saw this: In Ultrakill, the Cross is used to represent the Tree of Life, rather than the crucifixion of Jesus Christ. So did the crucifixion even happen? Hell, Jesus isn’t mentioned at all in Ultrakill yet. What happened to him?
@blockwithaglock96
8 ай бұрын
The only "mention" of jesus are the idles and even then it's just a baby
@pudimshogun
8 ай бұрын
*V1: Punch baby go WEEEEE-*
@dj_the_warior4387
8 ай бұрын
I'd imagine that Jesus left with the father Seeing his father's creation in the same light his father did but regretting his decision. Jesus sacrificed himself for our sins, and here we are, destroying ourselves in a perpetual arms race because.... Of what? We destroy ourselves for no real reason, and then after we finally stop and say "You know, maybe killing ourselves isn't the greatest idea." The father finally sees a scrap of hope for us to come back to heaven.... And then we discover hell and the Father says "These MFS hopeless..." And leaves, Christ following suit likely not long after... (That or he's the Prime soul of Treachery which doesn't make sense)
@TheTownHeifer
8 ай бұрын
@@dj_the_warior4387 Still makes me wonder whether he even sacrificed himself at all, given that the Cross isn’t used to represent such an event
@orangequill1645
8 ай бұрын
@@dj_the_warior4387 I mean humanity still did make peace in the end and even started to reverse their climate catastrophe, The main reason they did go extinct was because of hells opening and their robots turning on them to survive
@user-fi9cu4ms7z
8 ай бұрын
vordt of the boreal valley fits very well with the minotaur considering theyre both armored, 4 legged beasts who swing maces around
@Lessen0
8 ай бұрын
ah yes, Spirit Breaker (from Dota 2).
@suursuits7637
8 ай бұрын
Fun fact: at the start of the game we see that V1's last update was in the year 2112. It was shut down soon after the war because it couldn't be repurposed for peacetime and likely didn't receive any updates after that, and the Earthmover's terminal entry states that the Final War lasted 200 years. From this we can conclude that the war began in *1912* or potentially even earlier. Ultrakill takes place after an alternate history where World War 1 started earlier and kept escalating, no side being able to gain an advantage for long.
@SirAroace
8 ай бұрын
fun fact: the first phase of the Minotaur fight was bugged to be always on the lowest difficulty, he has fixed that :D
@ulkren7921
8 ай бұрын
Me when my retinas don’t work
@binguette
8 ай бұрын
Just discovered your channel, and your videos just have a vibe that's relaxing at times and funny at others - It's unlike any other youtuber who I've seen play ultrakill - its really nice. The quality is really good too. Subscribers + 1
@itsalittlebreezy
8 ай бұрын
thank you so much :) i’m really trying to get a style down right now, i always liked the idea of a video being like having a conversation. it makes me happy people are noticing ❤️
@eg_manifest510
8 ай бұрын
I thought the Violence level was white to better display the splatters of blood, contrasting with the bloody aftermath of violence and making it appear more brutal. A drop of blood on a black carpet is barely seen, but a drop of blood on pristine white marble is almost a corruption of perfection, a single stain implying something terrible
@oscar-1012
8 ай бұрын
you know I expected for this video to be bad but it was well built for such a small content creator
@1000-THR
8 ай бұрын
oh look its me in the thumbnail
@venanimatesstuff
8 ай бұрын
hi benjamin
@daagaz
8 ай бұрын
the pebble pusher
@BenjaminUltrakill
8 ай бұрын
Jeremy!
@daktotathecolossus7404
8 ай бұрын
Really well put together vid
@theparadoxisbored6622
7 ай бұрын
I love how EVERYONE had the same reaction to encountering the Earthmover lmao
@saucepickle
8 ай бұрын
This vid is amazing! Every second I wasn't laughing I was deeply invested in your lips, or rather the words coming from them. Kudos!
@JoseLopez-zi2io
8 ай бұрын
Ok but can we also talk about how the garden of forking paths is not only great in the sense that its a blank white canvas to "paint the world red" but also in the short story of the same name by Jorge Luis Borges the garden of forking paths is described as being made of marble (like the in game one seems to be) and also inescapable by any man who gets caught in it, getting caught in a perpetual loop, like it is described in the data entry in the game Ultrakill now has one more required reading assignment to fully appreciate the masterpiece of a game this is
@Creym464
8 ай бұрын
when i blind speedrun 7-4 i got out look up and say "hello benjamin, guess your car tex waranty has ended'
@itsalittlebreezy
8 ай бұрын
i was literally in shock i had to pause and text my friends 😭
@moe-nz4xm
8 ай бұрын
the clean desk, the robe, and the sun light make you look like a talkiing comercial in the best way possible
@inygs2807
8 ай бұрын
I was very surprised, when I played VIOLENCE, at how directly it conformed with the seventh layer of Hell in Dante's Inferno. It makes sense, because most of the other layers of Hell in Dante's Inferno are laughable at best and would make terrible videogame levels, whereas Dante's Violence is actually a damn cool set of locations as it is, but I was surprised anyway, because most of the other layers in ULTRAKILL are changed so drastically, while the four levels of VIOLENCE correspond very directly to the entrance to Dante's Violence and then its three layers. • 7-1 is a descent through great walls and ancient structures patrolled by the Minotaur, on the outside ring of Violence. • 7-2 is the banks of the river Phlegethon, which flows with boiling blood instead of water; here, those who made war against their fellow man in life are riddled with arrows (more on that later) and boiled alive in their own blood. • 7-3 is the Wood of the Suicides, where those who spilt their own God-given lifeblood are transformed into gnarled and thornéd trees, trapped in their own transformed bodies, unable to even speak -- *except* for when the forces of Hell tear at them and make them bleed, loosening their confines for as long as the bleeding continues. It's fitting that this is the infighting level, because this is the hell for those who even did violence against themselves! • 7-4 is a hateful, barren, scalding-hot desert. In ULTRAKILL it houses the Earthmovers, which specifically represent the centaurs which patrol Violence and shoot at the damned from afar to torment them; in Dante, they walk the banks of the Phlegethon, but ULTRAKILL's centaurs are large enough that they can rain death down on the Phlegethon from another region entirely. In Dante, the final ring of Violence is reserved for three classes of atrocity: violence against all mankind, violence against the world itself, and violence against God. It's fitting that the Earthmovers are here instead of patrolling the Phlegethon in person, because, to Hell Itself, they are perfect embodiments of all three. One last interesting thing: in Dante's Inferno, the labyrinthine structures and great walls of the Minotaur's territory are nothing more than ancient rubble, torn apart fifteen hundred years earlier. The cause of this destruction was supposed to have been Jesus Christ, whose soul was so potent that the entire landscape of Hell was torn apart when his soul breached the afterlife -- so the fact that 7-1 is pristine, apart from the damage inflicted by the Minotaur, is another clue suggesting that Jesus was never a thing in this world's cosmology.
@frost6916
8 ай бұрын
3:25 the sheer terror
@poloniumpigeon
8 ай бұрын
something i find insane is that V1 never got to experience fighting on the battlefield and can still destroy machines that have been at war for possibly decades, maybe even centuries
@gyroshard00forever20
8 ай бұрын
The lore for the gutterman was very disturbing and sad. It shows humanity has so much creativity, but it's wasted on needles way to outdo one another as well as killing. And doing basic math the great war that the humans in the ultrakill universe lasted from 1912 to 2112 200 years... Meaning it started at WW1. No wonder God left and created hell. We are the greatest failure .
@explosionproof9720
7 ай бұрын
how ultrakill works 1: start off simple by giving you some enemies 2: fight the giraffe
@wirowacz3452
7 ай бұрын
God damn that was such a well put together video, respect man
@teaboy0996
8 ай бұрын
I still have one question: HOW DID THE EARTHMOVERS GET DOWN THERE IN THE FIRST PLACE
@thedukeconiosantiago9180
8 ай бұрын
hell made them
@Cell780
7 ай бұрын
Guess they died
@wood5734
8 ай бұрын
you're in the violence layer of hell not on earth
@pancakesareawesome3121
6 ай бұрын
I like since the violence layer is practically an exact recreation of the death of humanity in this universe, hell itself was like “yeah that’s pretty rad I’m putting that in.” We created something so horrific and brutal that hell itself decided to take inspiration. We’ll never know what the violence layer looked like before this.
@ChiIlNoob
4 ай бұрын
So the Earthmovers were built by Japan, or form what I’ve heard, and people lived on these thing so from what I’m guessing is that roughly anyone allied with Japan had one and probably a few who weren’t
@howardcandice2352
8 ай бұрын
what a video, easy sub
@itsalittlebreezy
8 ай бұрын
thanks dude, it really does mean a lot 🫶
@goldswrath
8 ай бұрын
instant sub because ur editing is the first thing that made me genuinely laugh from a video in like a few days
@chillwatcher2
6 ай бұрын
0:09 That is such a mood
@simonsoupshark8009
7 ай бұрын
god i love Benjamin's theme, its so funky
@Neuro537
8 ай бұрын
8:05 Benjamin (the earthmover) did not like that
@V2inAct3IsReal
5 ай бұрын
There is just so much story in this layer.I can talk about this shit for hours💀
@SRobot08
8 ай бұрын
3:52 surf Sunday with Minotaur
@Shordy6849
8 ай бұрын
I usually just focus on shooting and P-ranking levels, so it was interesting to hear how someone who focuses more on the lore would approach these levels. Overall the presentation was entertaining, the jokes were delivered well, and there was a good proportion of gameplay clips to talking. Nice video.
@nlesys
7 ай бұрын
i think ultrakill made a great layer making a more confusing levels and hard earned p ranks also the new enemy manequin scared the shit out of me i hate it but the level design (expect manequins) is so good
@3x-0x99
8 ай бұрын
Their is a book in 7-4, near the defense system to the right over the wall (I did not found this book for 2 weeks, intel I watch someone stream, that a person in the chat pointed it out. I immediately open the game to read it myself // 1 and a half hour ago)
@kevinmahaffey4417
8 ай бұрын
My own head canon, what if since we know now that hell is a living organism, god didn’t leave because of his disgust of humanity but was killed by hell in some way or fled in fear of it coming for him
@Arkantolas
8 ай бұрын
thought- the earthmovers died from lack of sunlight and because of the implications of them being partially organic now reside in hell
@TheManOfManyNames.
4 ай бұрын
Some context for why the levels are all so different: there are three sub circles to the circle of Violence, being violence against the neighbor, violence against the self, and violence against, nature, god, and art. Garden Of Forking Paths: As you said, this is a labyrinth meant to prevent sinners from escaping to higher layers. It also serves as an entrance. Light Up The Night: This level represents violence against the neighbor, including murderers, soldiers, and things of that nature; where sinners would be forced to swim in a river of boiling blood. However, the souls have been infused with the ground, as hell has needed to find space for the sinners inside of it. No Sound, No Memory: This level represents violence against the self, including people who attempted or died by suicide, which is seen as discarding God’s gift. Sinners are turned into trees and forced to sit in tranquil silence for eternity, forgetting who they were. Hence the name of the level. Like Antennas To Heaven: This level represents violence against nature, god, and art, as the Earthmovers defy nature as well as God’s will.
@CDCRelay780
8 ай бұрын
SOMEONE FINALLY REFERENCED BIOSHOCK LETS GOOOO
@Rapier35
7 ай бұрын
Wait if the Final War is an alternate history of Ww1 which is an 200 year long arms race doesn't that mean that pretty much its dieselpunk.
@Cinnaaaaa
8 ай бұрын
That voice message at the start had the same energy as Gabriel’s 6-2 speech
@paleolitra
8 ай бұрын
violence layer is scary because violence itself is scary
@witherbrine3036
7 ай бұрын
You seem like you havent seen the leak from Hakita, but that's make your reaction even better
@sillierlittlegoober
8 ай бұрын
Did you record this from the Garden of Forking Paths
@Ancienburger
8 ай бұрын
everywhere i go,i see dustbaby
@Tapps9977
7 ай бұрын
I don’t think that the earthmover is actually alive. I just think that hell doesn’t know how what’s inside of robots.
@the_sabxtxur
8 ай бұрын
fun fact: uh all of the layers, religious or mythological character references, and areas in the game are based on Dante's Inferno which is why Wrath is a sea, Limbo is like a pristine but uncanny grassfield, and 7-3 is supposed to be the Forest of Suicides, where suicide victims would be turned into trees and have their organs pecked by Harpies only to never die. it's also why the sisyphean insurrectionist in the Greed layer looks so deformed and destroyed, since in Dante's Inferno, the Greed layer is full of people so deformed by constantly beating each other for their riches that they're all unrecognizable from their original appearance
@eat00002
8 ай бұрын
im not sleeping after seeing the maniquider
@nicholasrodriguez5375
8 ай бұрын
How do you only have 820 subscribers, your content is dope!
@arenfish
7 ай бұрын
Bro my dumbass got flashbanged like mad crazy 😭
@soggywater8939
8 ай бұрын
I feel like Layer 7 represents How humanity ruins Life and its purity with violence Seeing as how most of the Layers theme is white but that seemingly perfectness Is Ruined With the blood that v1 Splatters across
@Maniacal_Gaming
8 ай бұрын
I totally agree with this statement at 1:40
@user-do9cu1jf5n
7 ай бұрын
underrated youtuber
@sentryicl
7 ай бұрын
you're hilarious and this was great
@eirikrostad-hole6696
7 ай бұрын
The trees in 7-3 are people who commited suicide btw
@user-vf8cb6js2i
8 ай бұрын
Looks like he dropped teh soap 2:54
@kirby5088
8 ай бұрын
Give this man more subs
@RedInkTheOneAndOnly
8 ай бұрын
Layer 7 was the first layer I was genuinely scared of. (idk why but I feel obligated to put story spoilers so if you wanna find out for yourself then leave ig but this is a story video soooo????) *7-1:* yeah that crowd of mannequins turning around after I picked up the skull was definitely expected, but it still scared the piss out of me. And the mannequins themselves are terrifying, in the gameplay AND the lore. They crawl around like possessed spiders on crack, they climb anything in an instant, and they shoot homing projectiles, it's like they were made for terror. And the lore is terrifying too. As explained in the bios, the Mannequins are essentially the mismatched corpses of the sinners who tried to escape the Labyrinth. As the sinners travelled further and further in the Labyrinth, they got more and more tired, and they fell into a deep sleep, waking up to the immense pain of being torn apart and poorly reconstructed. And the Minotaur?? The Minotaur is just depressing. Long ago, an unknown sinner created the statue as a gift for the then Judge of Hell, King Minos. Minos was disgusted by the statue and the past mistakes the represented, so he cast it into the Labyrinth, hoping to never see it again. And now it charges through the Labyrinth with one hope: to see the sky again one more time. And then V1 kills it. Damn. *7-2:* I was not necessarily scared of this one, just intimidated by the ominous sky and Earthmovers. I thought the war's end pov was really cool, it really increased immersion and made me even more hooked. Now the Guttermen are a totally different story. The Guttermen were the first machines to run on blood, so guess what they had to do??? Did you notice the coffin on the back of the Gutterman's---well, back? Yeah, that is (or was during the war) a real coffin with a real human. So yeah that's fun. *7-3:* Now THIS ONE was the scariest by far. I walked out the door and saw a dark white woods? I considered just shutting the game off for the night. But I charged forward and found a lone gravestone marked "Feed us, we will grow" in blood. I once again considered quitting while my pants were still clean. And after about 20 seconds of me spinning my comfort revolver jumping around the same corner, I went through and *oh god are those blood ghosts* Yeah this level's kinda fucked up ngl man also I did not know about the whole "marked for death" thing, but it makes sense that it'd be there, it's Ultrakill. There's always a harder way to do it. *7-4:* The only reason I stopped looking up after walking out of the level entrance was because I thought it was going to attack me. If it wasn't for that I woulda stared in awe for a good minute or two. But the level was awesome, the boss was super unique with some really cool lore! I also didn't notice that it was fighting something else, that's a really nice detail. And that is sorta my take on Layer 7: VIOLENCE. By far the scariest layer, it was still a blast to play, even if I had an uncomfortable grimace the whole time. Awesome video! Thanks for reading this far! Byeeeeeee
@OdysseyABMS
8 ай бұрын
had me subscribed at 10 seconds
@mysterym6757
8 ай бұрын
Hakita broke my god damn cursor hud for the entire time I played it.
@octo2539
8 ай бұрын
You did a really good job at summing up the layer in just 11 minutes with so much to say in a satisfying and fun way. Awesome video, instant sub
@slaughterio8099
8 ай бұрын
Wow, didn't knew Frodo was playing Ultragaysex after he destroyed The Ring
@juanstekelenburg3175
8 ай бұрын
There was apparently a bug that caused minotaur phase 1 to always be on harmless difficulty, has sinds been fixed.
@superkobster
8 ай бұрын
please man get brown contacts i'm literally shakingf and crying rn,
@Carstone71
8 ай бұрын
THAT FIRST SCREAM!
@Rainyredman1234
8 ай бұрын
I'm just saying, that there's nothing in heaven, hell, or earth, that could've prepared me for the mannequins crawling at me
@mreel6823
8 ай бұрын
you look like the abyss because your always staring back
@Riael
8 ай бұрын
Can't not dislike the video for misnaming Benjamin like that
@itsalittlebreezy
8 ай бұрын
i accept this punishment gracefully 😔
@Riael
8 ай бұрын
In the words of Heavy from tf2 "let this be lesson for you!"
@Fihn
8 ай бұрын
THE WAR.
@acmayin
7 ай бұрын
earthshaker and thugmover :D
@bachobaxho
8 ай бұрын
great work man keep up
@ScareBarley
8 ай бұрын
when I got to 7-4, I was pumped till I saw the earthmover, I just froze for five whole seconds,. FIVE! DO YOU KNOW HOW LONG THAT IS?
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