16:48 ‘I thought the majikoopa was rng based’ Ceave: *deep sigh*
@yajurraghavan4193
3 жыл бұрын
I was about to ask him to watch ceave's video, then decided to check the comment section first, and found it.
@isaacpaintsemrouboanderline.
3 жыл бұрын
Ceave gaming yes
@the_player_2
3 жыл бұрын
Seemingly random but if you do the EXACT things it will be the same.
@the_player_2
3 жыл бұрын
So yea
@Kitz_Real
2 жыл бұрын
Thank you for reminding me of his name
@wariolandgoldpiramid
3 жыл бұрын
Creator: okay, so the player will read the question "Are your ears okay?", stop to think about it for a moment, and use the ON/OFF switch to answer the question DGR: RUUUUUUUUUUN!
@giin97
3 жыл бұрын
Lol. I really wanted to know what was in the yes pipe :P
@alexanderbabich
3 жыл бұрын
Who are you?
@CyanicCore
3 жыл бұрын
I bet it was more sledge bros..
@Chaotix010
3 жыл бұрын
@@alexanderbabich Who are you not?
@edwinking8432
3 жыл бұрын
@@giin97 I went in the yes hole and it just said GOOD
@vegrl
3 жыл бұрын
9:47 ‘normally I don’t like to whip it out this early’ Dave,
@babybeans1477
3 жыл бұрын
Only in his old college days
@MsCerealCat
3 жыл бұрын
DGR Dave, teaching us to never take things out of context.
@ThatNerdGuy0
3 жыл бұрын
and he also looks down lmao
@TheGOAT_
3 жыл бұрын
69th like 😏
@dxrkness4802
3 жыл бұрын
( ͡° ͜ʖ ͡°)
@1996MartinsMatheus
3 жыл бұрын
16:48 - RNG in mario games are usually based on player's inputs, so it is controlled because you are making the same inputs every time (>+Y)
@Gamerguld
3 жыл бұрын
but what if he holds b
@1996MartinsMatheus
3 жыл бұрын
@@Gamerguld i >>guess
@1996MartinsMatheus
3 жыл бұрын
@Kyle Jamison yeah, i remember that are structures that clips to one side or another and is 50/50 the side it clips, so you can use that in some clever ways
@Gamerguld
3 жыл бұрын
@@1996MartinsMatheus or maybe it generates the same number on that exact dictance
@citrusella-nomorecraptions
3 жыл бұрын
IIRC in MM2 it's (also?) based on time related to when you start the level so it's probably consistent because you basically have to run at that speed as well.
@MegaDragon6699
3 жыл бұрын
12:13 DGR: he does be vibing though. Us: he do be vibin tho
@Roblocy
Жыл бұрын
Yes he donbe vibin😂😂😂😂😂😂
@KangarooKnight
3 жыл бұрын
"Old College Days... *indescribable noises*" we get you Dave lol
@eleos5
3 жыл бұрын
those are the sounds of disappointment that he couldn't hold it back
@KangarooKnight
3 жыл бұрын
@@eleos5 poor Dave, he's not strong enough to hold back the PTSD of the old college days
@ScriptedRealityYT
3 жыл бұрын
20:54
@mattdog1598
3 жыл бұрын
Ahoo
@KitomiKotiri
3 жыл бұрын
My brain went "They used to call me the drift king back in college"
@Fimerx
3 жыл бұрын
I love Dave’s hidden face Inside the “O” in the thumbnail 🤣
@sollas_2
3 жыл бұрын
I didnt notice that
@alisiaale565
3 жыл бұрын
How do I unnotice?
@Fvckallofyou1
2 жыл бұрын
Lol I didn’t even notice that! He’s like •=•
@robotninjago
2 жыл бұрын
Well I’m blind now
@napapo8050
3 жыл бұрын
I like how your funny face fits in the 'O'
@Heronoobie
3 жыл бұрын
looks like a :O
@Aurora_Animates
3 жыл бұрын
Thanks I didn’t see and missed that master piece
@aryan-gi1hw
3 жыл бұрын
wait what o
@nitricacid2516
3 жыл бұрын
Timestamp?
@Aurora_Animates
3 жыл бұрын
@@nitricacid2516 in the thumbnail where it says un *o* mas
@timiddorangaming
3 жыл бұрын
Just what I need to start my morning right! Some brain busting confusion!
@michieldegraaf4243
3 жыл бұрын
For me its 3 pm lol
@SonGayku
3 жыл бұрын
I was about to say 'but it's 2:30 then remembered time zones exist and I was just being really dumb.
@michieldegraaf4243
3 жыл бұрын
At this moment its also 8pm for me I live in the Netherlands
@SonGayku
3 жыл бұрын
@@michieldegraaf4243 7:52pm GMT rn
@naotoshirogane1187
3 жыл бұрын
Yes.
@Duckyplayz-cm1ur
3 жыл бұрын
7:27 R.I.P Dave's face cam quality
@dailysunrise
3 жыл бұрын
Bank security cams be like
@norberteiermann9969
3 жыл бұрын
Mario is just rubbing his inner-arm
@dalmo001
3 жыл бұрын
6:48 Mario's Victory pose extends above the bottom of the one way allowing him to pass through.
@rossfuller3224
3 жыл бұрын
Duh
@bruhfiller9718
3 жыл бұрын
ah yes, working as nintended
@Roblocy
Жыл бұрын
Yeah we all saw that😅
@blackdot105
3 жыл бұрын
6:59 oh, that looks simple enough. Since the game forced him to stand up and pose, he's above the One Way.
@RukarioEnterprisesLLC
3 жыл бұрын
"Makes the sound exponentially louder" Me: *That's called amplified DGR*
15:07 i can imagine its not only the transitional state but because you were big. you can stand in a oneway you will only get stuck if you duck
@werefrogofassyria6609
3 жыл бұрын
There is no true RNG, everything is deterministic in the game. That's how the magikoopa do their thing to always give a mushroom. Try jumping a couple times first.
@editedreality7955
3 жыл бұрын
Most new games use RNG based on the current time. But Mario maker decided to make the RNG based on user input.
@jaxad0127
3 жыл бұрын
@Lee Anderson I think the main reason is multiplayer. PRNG based totally on player input makes it easier to keep things in sync.
@turbokart3776
3 жыл бұрын
14:36 Dave: Am I that bad at this game? Me: Do you really want me to- Dave: DON'T ANSWER THAT! Me: Ok.
@ReinbowNeos
3 жыл бұрын
Dave: Mario, how are you not dead? Mario: I have no idea
@TheLatitia45
3 жыл бұрын
0:42 Everyone in the shelter, a man with a machine gun shoots everywhere ! 😂
@BrennoC_YT
3 жыл бұрын
Therapist: You Cant hear images This Video Thumbnail:
@ec_depths
3 жыл бұрын
“Am I bad at this game???” Well you’re better than me, but I suck. Guess my answer then.
@Blank_141.
3 жыл бұрын
You were close when you said “he does be viben though” It’s “He do be viben tho”
@ericj2794
3 жыл бұрын
Yes
@giin97
3 жыл бұрын
DGR's kinda known for saying things wrong on purpose, you know :P
@Blank_141.
3 жыл бұрын
@@giin97 True
@rowandunning6877
3 жыл бұрын
ya know like the title of the level
@MsCravenMoorehead
3 жыл бұрын
Wait, this isn't like actually what the kids these days are saying, is it? Why in the world wouldn't we just say "He is vibing"
@justarandomdudeintherabbithole
3 жыл бұрын
according to some researchers about the magic kuppa's magic its actually calculated on how many jumps and distance(forgot the source since its been a long time)
@AcAwesomeAndrew
3 жыл бұрын
Cieve gaming has a video I think. Also it’s not just magikoopas although they are the best way to observe it. The RNG is manipulated by button inputs and the RNG determines what a block will get turned into when hit with magikoopa magic. It’s not a direct link and the RNG manipulates other things too, though probably not as easy to observe
@nicc8451
3 жыл бұрын
On "One-way Clip", I think because Mario stands up to do the peace sign, he doesn't get effected by the one-way anymore. It also works like that usually. As long as you don't manually crouch as big Mario on a downwards facing 1-block high one-way, you can still jump, etc.
@sansthecomic391
3 жыл бұрын
Thx for playing my level DGR!
@sansthecomic391
3 жыл бұрын
Its kinda garbage tho......
@shadowflamegaming5598
3 жыл бұрын
I played a level with the mechakoopas breaking in vs once, and the game just crashed and had a communication error after like 5 seconds.
@user-tt1zq4bi6d
3 жыл бұрын
That also happened to me lol
@Trija204
3 жыл бұрын
Lol
@huskymcfluff
3 жыл бұрын
I love the way the level creator for the loudest noise level did those signs. Really cool use of assets there.
@xcreeperbombx61
3 жыл бұрын
The last one happens because basically anything that isn't the ground gets unloaded after some blocks off screen, but the unloading point for launchers is after two blocks off screen while the unloading point for shells is after four blocks, so if you walk a bit away and then come back, the shell can go into it's new "open space", and then you can come back and reload the launcher. Shells aren't solid objects, so the launcher doesn't check to see if it's blocking it's spawn area (if something that the launcher has physics with (can stand on, hit it's head on, etc.) was in the way, it wouldn't appear) and spawns, making it so that the shell appears in the launcher. Objects always get reloaded at where they were placed, plus some conditions based on the object and how it acts with the level and player. To sumarize, unloading happens when an object gets too far off screen, and loading happens when an object gets close enough to the screen. The points an object loads and unloads depends on what it is and how it acts. This can cause objects to get stuck inside each other, like shown in the level.
@papw266
3 жыл бұрын
18:30 Pleasantly surprised to find myself in this UNO MAS episode!
@jamesl2696
3 жыл бұрын
If I got given a quid for every time someone commented on a DGR video about their old college days, I wouldn't be rich but that's still a lot of money...
@Hozedron
Жыл бұрын
Blimey
@IONProd
3 жыл бұрын
7:00 his animation makes him go a block higher and is basically half way through the one way, the block just shows that
@SukEngTows
3 жыл бұрын
"Normally I don't like to whip it out this early"
@JSG2005
3 жыл бұрын
Thats what she said
@tophatjones179
3 жыл бұрын
20:52 🤣😂 I had this playing in the background, and almost fell off my bed laughing!
@fiendishstrawberryva
3 жыл бұрын
23:16 how it works: everything on the screen is loaded. so is everything four tiles away from the screen. beyond that, only items, enemies and solid tiles (hard block, groud, etc) are loaded. bill blasters are not on that list so it unloads, letting the shell through. the question block is in that four block area, so it's loaded. when mario moves back to the left, the bullet blaster reloads, either destroying the shell or trapping it.
@Alice_The_Person3707
3 жыл бұрын
Creater of the lousiest noise in Mario maker 2: are you ready? Me: yes The game: plays the noise Me: that’s not as loud as I expected
@cathie_486
3 жыл бұрын
2:23 my guess with my understanding of physics is that the seasaw is just so slightly tilted that you cant notice it but is enough so that when you release some pull on the seasaw it pushes the muncher enough to crush the bo-bomb's (i forgot how to spell their name) hitbox which causes them to explode and activate the switch
@Roblocy
Жыл бұрын
I check many time how did you see that
@Roblocy
Жыл бұрын
Boom-omb
@ThAlEdison
3 жыл бұрын
7:00 when Mario does the ✌️, he stands up. I'm pretty sure if you aren't ducking under the one-way gate as big Mario the block will always just carry you up.
@jonasschmid917
3 жыл бұрын
Yes. You nee to be completely through a one-way door in order for you to be unable to go back.
@robboe02
3 жыл бұрын
2:41 Fishy Boopkins: hey guys it’s me fishy Boopkins on a Mario maker lvl
@fatherpucci1675
3 жыл бұрын
I see, a fellow SMG4 fan
@milesrichardson7112
3 жыл бұрын
I think I might know how the last level works The shell clips in the blaster because the blaster despawns, but the shell doesn't because it's on global ground (the spring). Since the blaster isn't loaded but the shell still is, the shell is able to move around freely and into the blaster's loading spot, causing the shell to be in the blaster while still hitting the block. BTW, global ground is something that stays loaded no matter how far away you go from it. I'm not entirely sure if springs are global ground, but if so, then that's how that level works. Yes, I learned this from Ceave.
@isaacj.arnone1570
3 жыл бұрын
7:00 Mario's sprite changes from 1 block to 2 blocks which pushes him through the 1 way barrier
@StephenDraws82
3 жыл бұрын
3:42 If you don't understand what DGR was checking, then you don't need to know.
@Skyblade12
3 жыл бұрын
It's not that the endgame makes it so you can't die. The stand up animation just forces Mario through the one-way, so there is nothing for the block to crush you against.
@SephirothRyu
3 жыл бұрын
DGR: Hadoooooken. Internet: **punches DGR**
@jamesl2696
3 жыл бұрын
He wasn't lying about the insanity of UNO MAS levels...
@AAdityaShejwal-oc2bk
3 жыл бұрын
Didn't you know that was obvious
@jamesl2696
3 жыл бұрын
@@AAdityaShejwal-oc2bk Yes, but the old saying goes never trust someone who can slide between two columns of spikes without dying on Mario Maker 2, so I couldn't be too sure.
@AAdityaShejwal-oc2bk
3 жыл бұрын
@@jamesl2696 actually bro it is like i am never disappointed when i see any dgr video so. ☺
@jamesl2696
3 жыл бұрын
@@AAdityaShejwal-oc2bk He could be setting you up for the ultimate betrayal.
@Puppyface52100
3 жыл бұрын
DGR: "How are you not dead?" Mario: "I have no idea!"
@CarmsCelestia
3 жыл бұрын
2:35 Muncher gets slightly elevated, squishing the Bomb
@psikotikpoker4708
3 жыл бұрын
Sliding on spikes should have been called “Uno Mas Fire 🔥 Glove
@samsimington5563
3 жыл бұрын
Mario: (wall jump slides against a wall of Spike Traps without taking damage) Woah! How am I not dead?! Me: No idea.
@namedfcsssdff
Жыл бұрын
2:23 doug doug played that level in his blindfolded challenge
@KonroMan
3 жыл бұрын
Even despite my connection sucking, I had a great time watching this! 💟
@spicypickleman4806
3 жыл бұрын
You uploading videos is like coffee, but for kids.
@quagsire2007
3 жыл бұрын
addictive? Suplies vast amounts of dopamine to the brain? Makes the day better? Then I agree
@Sockfish-jj6on
3 жыл бұрын
Doesn't let you sleep Always on the brain Relaxing
@phosphorus4
3 жыл бұрын
"I love it when the coffee's done!" -wheezywaiter
@aidenhanson884
3 жыл бұрын
Don’t talk to me until I’ve had my DGR
@yajurraghavan4193
3 жыл бұрын
I love it. Not coffee, but you get it. 'Cause I'm a kid.
@zigazav1
3 жыл бұрын
Other people have said this, but I will too: Mario Maker 2's slopes are glitchy. Seriously, they aren't programmed properly, so it allows weird stuff like Lava Bubbles being able to climb them. Anyone remember that weird glitch with Bowser, where he hyperspeeds up a slope just because he's trapped sandwiched between two slopes? I THINK that got patched out, but I'm not sure.
@MusicCharms
3 жыл бұрын
DGR honestly makes my day. Coming home from a bad day, making dinner, open up my laptop and - there's a new DGR vid!
@dominicrangel8609
3 жыл бұрын
where I am i woke up and theres a DGR vid
@THG_thehumangod
3 жыл бұрын
Dave is the uncle we don't deserve, but all need.
@Fishyshorts551
3 жыл бұрын
DGR if you look closely at the block in suddenly mush you actually see the mushroom for a second
@willgarvin1
3 жыл бұрын
9:10 what is happening is pow block I tanglement which is where if the player interacts with a pow block it destroys everything on screen but if it is trigger by a shell or just not the player it destroys everything in the radius of one screen with the pow block in the center. Also a other channel goes way more into this in the video “what is the highest score in super Mario maker 2” on a channel called ceave gaming
@wyattauge330
Жыл бұрын
I think when something weighs down the other side of the seesaw, it moves the muncher by just enough pixels that it moves into the hitbox of the bobom
@taraktaras7327
3 жыл бұрын
that make's sense,mario is using sans power to levitate.
@kathydow4059
3 жыл бұрын
7:00 Mario stands up through the one- way then goes up He just stands up why would he get crushed?)( 16:30 when a Magikoopa hits a block then it can turn into a mushroom I think it will turn into something else depending on the amount of inputs the player makes 12:19 To kill that spike- top it's like a goomba you jump on top of him (but you first walked into him the you jumped and hit his side then you jumped on him good job ) You can jump on only their belly 15:22 simply the Magikoopa made the flag disappear which is a normal if they hit the flag with the magic 17:57 when you play dead the thrwomp is not mad and stops tracking the player and rests lower 20:02 you just went into the door before the boo came out because if you go through a door before an item comes out you have not yet activated the block 22:03 it's not because of the hole it was because the pow got pushed into the block 22:45 when the bullet bill launcher is of screen the shell can pass through because it's not loaded when it is loaded on screen it blocks the on of switch
@lootbick24
Жыл бұрын
The blindness level is the definition of uno mas Uno mas levels are just really short levels you could play "uno mas" and still have time for something else
@potato5699
3 жыл бұрын
6:41 - mario does his 2 finger up celebration and stands up, making him go through the one way and then the cinderblock just pushes him up
@samu10981
3 жыл бұрын
12:11 The spike top belike:YOU SPIN ME RIGHT NOW BABY RIGHT NOW
@xXBusterBrownXx
3 жыл бұрын
The is no mass in this episode
@Trija204
3 жыл бұрын
UNO MAS is just the name of the levels, mr plastic
@gonkdroid3078
3 жыл бұрын
@@Trija204 woosh is the sound of the joke going over your head mr trifon jacobs
@Trija204
3 жыл бұрын
Ok mr Gonk Droid.
@jamesdean9183
3 жыл бұрын
12:09 Here come old Spike Top he come grooving up slowly
@naboli698
3 жыл бұрын
14:02 it is exactly just missing the punch button
@Alex_Off-Beat
2 жыл бұрын
RNG is based on your inputs so in a Y+-> auto level the Magikoopas magic will always have the same effects.
@freddietickle732
3 жыл бұрын
2:34 Explanation: The see saw is still with a muncher on a semi solid on one side. When you destroy the 1 up or stand on the other side, the see saw moves the muncher up and it moves to the side ever so slightly, blowing up the Bob-omb.
@derautisadrianos7050
3 жыл бұрын
DGR:Mario how are you not dead Mario: I have no ide-a
@isaacpaintsemrouboanderline.
3 жыл бұрын
0:38 Cat mario: nooooo :( you cant make brrrr with me Unomás: HAHA CAT MARIO GO BRRRRRR
@FerreTrip
2 жыл бұрын
That first one is just the sheer power of *_THICC._* Embrace it.
@arfansthename
3 жыл бұрын
Netflix: Are you watching? Someone: 10:11
@adipy8912
3 жыл бұрын
8:42 You didn't know what to do because you didn't experiment. 21:09 You cleared the level without any hints and that's because you did experiment.
@yeetlord2169
2 жыл бұрын
Parachute bubbles would go up as it would act like a hot air balloon, seeing that the bubbles are made of fire.
@chaseindabasecochrane4136
3 жыл бұрын
14:39 dgr: dont answer that description: d u c k s u c k
@nataliejeldesinostroza6252
3 жыл бұрын
Fun fact : I’m Spanish so ,for you English guys “uno más” is for Mario maker stuff,but in Spanish ,uno más means “one more”
@TheGOAT_
3 жыл бұрын
You should’ve replayed the second level and said your ears are ok 😏
@BelieveIt1051
3 жыл бұрын
I think collapsing the dry bowl makes the character undetectable to the thwomp, and that lowers the clown-copter.
@RandomVids5YT
3 жыл бұрын
Dave: Hello my friend Me: he could be any one of us
@mrbread2972
3 жыл бұрын
ₗₒₗ
@Room560
3 жыл бұрын
Ha
@Dethneko
3 жыл бұрын
As I understand it (from an auto level Panga did with a Pom Pom), the RNG in SMM2 is based on movement, so if your movement is consistent then the outcome of any "RNG" event will be, too. If you're holding right and run from the start of the level, then the flagpole should always be a bomb or mushroom or whatever else the creator set it up to be.
@pinkjumpluff7416
3 жыл бұрын
For that Magikoopa mushroom level, I believe that “RNG” in mm2 is based off of mario’s movement, so if you move in the exact same path, you’ll get the exact same rng.
@SuperNickid
3 жыл бұрын
@DGR: Magic Koopa magic are not RNG based in Super mario maker 2, the magic of the magic koopa his base on what the player input are. Since normaly you would not play an automatic level so you are not guarantee to always press the same input, so the Magic kopa magic look random to what the block transform into. In an automatic level the creator force the player to press only certain in-put, so that guarantee the same result with the transformation of the block. And that his only truth for Super mario Maker 2.
@kingshark422
3 жыл бұрын
18:00 for that level you are pretty much invincible and invisible to enemies while in that dry bones shell phase and koopa clown cars go down when they don’t detect Mario
@Scotty1827
3 жыл бұрын
The Uno mas series is my favorite series from Dave
@Roblocy
Жыл бұрын
Mine is trolled because he screems alot
@alisiaale565
3 жыл бұрын
*Nobody:* Nothing. *All comments talking about the title of the video:* I have no idea.
@flukenchrome9259
3 жыл бұрын
A g a c h a t e e n y e s p e r a . . . . 7:01 the sprite gets bigger and passes through the 1 way.
@Cr1ticA
3 жыл бұрын
Dave: Mario, how're you not *DEAD?!* Mario: I have, *NO* IDEA!
@ballerbrick
3 жыл бұрын
1:08 me: oh crap lets Turn volume to 5 3 secs later... Me: thats n o t t o o l o u d Me in 1:42: only one fat guy, n o s o u n d c a m e s
@ayelemoore6279
3 жыл бұрын
10:14 When the teacher says "Pop Quiz"
@badedibledotrad493
3 жыл бұрын
16:49 dave the magic koopa rng is based off the amount of times you have jumped👍
@sans5955
3 жыл бұрын
23:05 when you offscreen the launcher, it gets unloaded but the shell stays loaded, and since the launcher isn't blocking it the shell can hit the block on the right of it, spawning the lava bubbles
@AndrewChristensen3
3 жыл бұрын
Old Collage days has become Dave's That's what she said.
@jamesupchurch6037
Жыл бұрын
3:31 fishy boopkins dies. No more anime for him
@daanverburg9662
3 жыл бұрын
19:08 might be cuz it's a wind level
@bluffinmuffin6535
3 жыл бұрын
Mario just screaming “MaMamama MaMa” 18:57
@sharkitty1
3 жыл бұрын
0:42: Your cat is going INSANE
@DamnStraightGaming
3 жыл бұрын
Kind of complicated for the second Magikoopa level. Basically, by performing traversing the level at the exact same rate by holding right and y causes the magikoopa attack to land on the exact same frame every time. Since the RNG is frame dependent, it yields the exact same outcome every time (as far as I'm aware, I'm not an expert).
@azurepony9972
3 жыл бұрын
Interesting about the spike top looks like they still use the old code which allowed you to kill them by flipping them on their backs and jumping on them, but that was done via a discontinued power up that flipped enemies on their “backs”.
@Roblocy
Жыл бұрын
Oh
@katieorourke903
3 жыл бұрын
Ur the best KZitemr ever in the whole world now plz play it and download it for another uno mas level
@Qwertyioi
3 жыл бұрын
@Dgr The Reason Why Those Suddenly _____ Levels work is cause Mm2 Rng isn't Rng its based on movement, so If you did the same exact movement twice you would get the same Rng Thats why its auto, and why they're are random gaps in the ground, and conveyor belts. 15:34
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