Read more about the Summer 72 Hour Jam here: tf2maps.net/threads/tf2maps-p...
Watch me live at / uncuepa this weekend!
Here in part 1 of 2, I cover some basics of design, how maps are made and my history in mapping. In part 2 I will cover specifics like capture points, spawn rooms, high ground advantage and document my 72 hour mapping experience.
Find Uncuepa here:
TWITTER: / uncuepa32
TWITCH: / uncuepa
SECOND CHANNEL: / @un2pa
Негізгі бет Uncuepa's TF2 Mapping Journey... (Part 1)
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