I'm not sure whats up with the clicks in the audio folks, it only appeared after uploading the video to youtube, sorry if it was annoying.
@johnkneeboi369
3 жыл бұрын
I know its a little late of a reply, but imagine if (without a circlet) you had 2000 atk (40% Crit rate, 80% Crit damage). Circlet will give you 31.1% CR or 62.2% CD. In this case, where your CR and CD are ALREADY 1:2, the avg dmg will come out be 3138 in BOTH CASES. However, if you had (40%, 71.1%) without circlet, then the avg dmg will be 3011, and 3066 respectively. If you had (28.9%, 120%), you will get 3440, and 3050, respectively. Lastly, if you had (50%,50%), then you will get 2811, and 3122 respectively. SO, in conclusion, get as close to the 1:2 ratio as possible. If you are already there WITHOUT the circlet, go with crit damage.
@Puucho_
3 жыл бұрын
it is probably from audio cuts between clips. easiest way (for me) is to use audio transitions like constant power (ctrl+shift+d, on windows' premiere pro)
@darkpheonix4159
2 жыл бұрын
So true
@zian2722
2 жыл бұрын
Didnt even notice, great vid!!
@phyux
3 жыл бұрын
the fact that i’m willing to learn this instead of doing my math assignment :’)
@405chrisx
3 жыл бұрын
SAME LIKE THIS IS MORE IMPORTANT THEN JANNETS LEASONS
@anzilioh
3 жыл бұрын
SAME PLEASE I GOTTA UPLOAD LIKE 6 CHAPTERS TOMORROW (IM ON CHAP 2) but this is more important.
@sohanc7062
3 жыл бұрын
Omfg same
@San-sp2up
2 жыл бұрын
@@anzilioh Goodluck on that LMAO
@anzilioh
2 жыл бұрын
@@San-sp2up Situation Update, I still haven't done shit.
@yanaa1142
3 жыл бұрын
I take this sht more seriously than school
@hhhhdkkxkdkdjjd4845
3 жыл бұрын
Same💀
@Inahpeach
3 жыл бұрын
really tho 💀
@BONTHEB
3 жыл бұрын
Same
@liam8370
3 жыл бұрын
same💀
@karinavq
3 жыл бұрын
same lmao
@rinduck6003
3 жыл бұрын
When I started playing this game I was not expecting re-learning statistics in order to understand it 😭
@user-fm4dd6sx3i
3 жыл бұрын
This is the mathematical application that the schools prepared us for
@yass3425
3 жыл бұрын
Well if u can't handle such simple calculations I suggest you to start your studies all over again
@reze1766
3 жыл бұрын
@@yass3425 “Well if you can’t handle such simple calculations I suggest you start your studies all over again” 🤓🤓🤓🤓🤓🤓🤓
@caleboop1814
3 жыл бұрын
@@yass3425 guys, be quiet. dark prince the smart guy is talking!!
@harshittikka5705
3 жыл бұрын
@@caleboop1814 haha true
@ikari9733
3 жыл бұрын
Me : Go away Math. I just want to play the game Also me at 3am :
@MatejjSlackermaster
3 жыл бұрын
Ty for the video, now I just need to roll the artefact into crit dmg / crit rate instead of defense as usual :D
@KrushSG
3 жыл бұрын
Or hp :P
@0neyetmany-0
3 жыл бұрын
easier said than done
@ProfezorFirdaus
3 жыл бұрын
@@KrushSG Today I got Petra Goblet with... wait for it.... Hydro damage bonus
@firlox228
3 жыл бұрын
@@ProfezorFirdaus ive gotten crimson witch of flames with hydro dmg bonus
@hwhwakra657
3 жыл бұрын
@@ProfezorFirdaus that kind of things are common actually, you can use that goblet for heroes that has their set already with only the goblet missing
@ChaosNogard
3 жыл бұрын
It doesnt matter if i understand this if all the resin in the world wont give me what i need tbh.
@user-fm4dd6sx3i
3 жыл бұрын
:')
@iKayorei
3 жыл бұрын
I regret throwing away artifacts that didn't have ATK% on them especially when they had the potential to have both Crit Rate/Crit DMG, lesson learned.
@wheretao6960
3 жыл бұрын
You explained math better than my highschool math teacher-
@austet5730
3 жыл бұрын
Great easy to understand video! One thing I wanna add is that the only thing that can't crit in the game are damage elemental reactions like Overload and Shatter. Vaporize and Melt (amplification reactions) can still crit.
@KrushSG
3 жыл бұрын
Yep, good point! I wish transformagive reactions could crit tho... Reaction dmg just favors amplification reactions too much imo.
@austet5730
3 жыл бұрын
@@KrushSG really interested how dendro will mix things up for the reactions. Right now vaporize and melt are just way too good like you said
@drkmgic
3 жыл бұрын
and i found out that healing can crit too lolol
@Valkeryu
3 жыл бұрын
@@drkmgic wait really? source? bc to be honest that probably means that even on healers you want to minmax all 4 substats rather than just going for which ever one scales with your heals... And tbh that's kinda silly if a bit funny xD
@bishamon1075
3 жыл бұрын
this is part of the reason keqing is slightly less than diluc & klee imo. she has crit dmg as ascension bonus but none of electro based reaction can crit, which makes her reaction damage actually weaker than purple number she caused herself.
@alanway5
3 жыл бұрын
good lord, i freaking finally understand crit rate and crit damage. thank you.
@ashchusatoshi944
3 жыл бұрын
this thumbnail just reminded me of getting the same artifact a few hours ago... but the main stat is heal bonus.... -_-
@darkheartdragoon5122
3 жыл бұрын
i had an artifact which was a feather with atk% hp% crit rate and dmg% but ultimately it was from the pyro res set and all my characters cant use it or it will mess up the balance of the set effects and artifact effects
@avocado3-in-182
3 жыл бұрын
Me and my friend are talking about this and we actually don’t know how it works or what is the difference of the two. Thanks for this video, we can now farm the right artifacts for our dps (I main Xiao while my friend mains Ganyu).
@poofypoof4244
3 жыл бұрын
xiao and ganyu can be the best dps’s in the game, if you both build them well
@zomgordhaxor
3 жыл бұрын
Its important to note that crit rate can be also gained from other sources than artifacts; elemental resonance crushing ice, geo mc c1, bow users hitting weak spots, ect.
@samuelchensantoso9677
3 жыл бұрын
Let me summarize this,it meant you need at least 70%+ crit rate up to 100% then stop and then invest on crit dmg to get the best dmg output,you don't have to get 1:2 ratio,because the ratio of crit rate is going to stop at 100%,it's mean if you already have 70% crit rate,you can add as many as crit damage that you want even if it violate the ratio
@locallybroke
2 жыл бұрын
The fact that you have a crit rate circlet from the Bloodstained Chivalry makes me wanna cry, I’ve put hours and never once gotten one. Respect to you sir
@tetsero
3 жыл бұрын
If you have a slower swinging character, then you need a much higher crit rate. Same with someone like albedo. Since his activates once every 2 seconds, you NEED it to crit or the average DPS goes way down through the short time of a battle. These averages and sweet spots are based on averages and infinite amounts of time. So yes, over your genshin career you will definitely be doing more damage, but within that 120 seconds you need to complete a challenge, a bad chain of non-crits could cause you to lose it. So really you should be going for >50% crit rate so you rarely have those bad chains. Claymore users have 4 attacks. 25% crit rate is a single attack during that on average. It COULD be all of them, but statistically it's more likely you get NONE of them to be a crit. Each hit is independent of the other one. There isn't a pity system for crit rates.
@mariam-ch4in
3 жыл бұрын
okay soo if i have 100% crit rate, i’m guaranteed a crit everytime i hit ??? sorry if this is a stupid comment i just wanna be sure lol
@Milo-nw1cu
3 жыл бұрын
@@mariam-ch4in I think around 70%-100% crit rate is good for claymore wielders
@feitan3969
2 жыл бұрын
why is this easier to understand than the math lessons our school gives us XD
@granthiksharma4626
3 жыл бұрын
finally a straight forward vid from a reliable source thanks bro
@SmashBrawlZelda
3 жыл бұрын
Thanks to this information I have no doubts about what stats to use 66/123 VS 42/149. I have been testing both builds trying to figure out which is better without success. Now is clear to me. Many thanks!
@xuser9980
3 жыл бұрын
The mathematics of damage calculation in Genshin is a bit of a pet peeve of mine and way more intricate than it needs to be IMHO.
@DarkFrozenDepths
3 жыл бұрын
Nice to see a lot of Epic Seven logic getting applied to this game and still being applicable
@celestla
3 жыл бұрын
your voice is very soothing, very straight to the point and clear, thank you.
@MasterMarioMX
3 жыл бұрын
uh, I see, it's not simply have twice your amount of crit dmg as your critrate, but adjust to make your damage MORE consistent.
@drkmgic
3 жыл бұрын
honeslty between u and enviosity i feel like im understanding this game way more. also im not the greatest at math but whats the formula for calculating average critical damage. thank and ty.
@KrushSG
3 жыл бұрын
Envi is the real mvp here, f2p full C0 floor 12 clear, blows my mind. As for the dmg formula, it's easier for me to point u to the source. genshin-impact.fandom.com/wiki/Attributes#Damage_calculation
@drkmgic
3 жыл бұрын
@@KrushSG thank you so much. it was just out of curiousity at how you got the average critical damage. thanks again. i cant wait for ur review on zhongli. at this point ur the only youtuber i trust without hyping it up too much.
@KrushSG
3 жыл бұрын
Glad you like the content :). I gotta be upfront tho, I'm probably doing xinyan first. I kinda messed up my material farming plans and completely missed the day to farm ascension materials for Zhongli's favonius lance. My next chance is the day after the banner drops but it's on the same day as teachings of gold and I need like 40 more of those haha... Wish these 2 characters didn't require the same materials.
@o2148
3 жыл бұрын
@@KrushSG well character s were level were high and if only he had weapon also and what about artifacts that's just the main thing
@RavenShugo
3 жыл бұрын
Very nice and simple way to explain. Btw realistically you can get crit rate only to 80% since there are foods that will give you 20% crit rate, but there is no food for crit dmg.
@ehsandri
3 жыл бұрын
There is, diluc speciality if you still wondering
@reginajoycegarcia6895
2 жыл бұрын
I have never enjoyed calculating numbers until i watched this video
@askaliu2943
3 жыл бұрын
by far the best vid about crit stats! finally a clear and easy to understand video! thank you sir!
@zhuyaj
3 жыл бұрын
The Genshin math guy we deserve and need!
@otaku_365
Жыл бұрын
Surfed through hundreds of 30min vids and here u are..... With the most simplest explaination! Tq so much..... Keep making vids
@aaronzeezer
3 жыл бұрын
Hi Krush! Just wanted to say I really enjoy your video style: straight to the point while providing accurate and in-depth info. Thank you for your hard work; keep doing what you're doing! I hope all is well in your life :-)
@jmisc
3 жыл бұрын
One thing that should be mentioned is that CRIT RATE is important, increasing this to be higher is OK, because some weapons, like Favonius series, give more energy when you hit CRIT. That will enable your characters to hit Q faster, and thus higher overall DPS.
@ChurlzVA
3 жыл бұрын
Krush, you are killin' it with all these spreadsheets! I'm so happy we have a detailed explanation on how these stats work. Thank you!
@vgzombie
3 жыл бұрын
Very well put. A lot of people parrot the 1:2 ratio without understanding why it's optimal.
@FiNanKanTj0uR
3 жыл бұрын
Good Video as always. I hope you keep growing because your channel. One of the no bullshit clickbait youtubers in this community out there
@jofer.f8202
3 жыл бұрын
but chance to Up Crit on Sub stat is almost like get 5* chara LOL
@michapiasta3072
3 жыл бұрын
And get it upgraded
@egasuarjaya
3 жыл бұрын
Belive it or not i got Crit rate Crit damage Atk Atk% And HP% as the main subs LIKE WTF It could be the best so far i got but instead the main stats is HP
@jofer.f8202
3 жыл бұрын
@@egasuarjaya Use it for Zhangli :V
@vishweshchandramohan2074
3 жыл бұрын
I got a 5* feather with Crit Damage, Crit Rate and ATK % substats, and it rolled into flat HP 3 times. Artifact farming is the perfect RNG simulator.
@michapiasta3072
3 жыл бұрын
@@vishweshchandramohan2074 f
@VictusPrime
3 жыл бұрын
I'm by no means a math person, but I always just assumed that a 1:2 ratio was the way to go. This ratio just seems like it makes the most sense to get the most value out of these specific stats.
@omarbl1229
3 жыл бұрын
Critical Rate is always in every RPG the primary stat to rise, the closer you are to 100% of CR the more consistent the damage output will be, eventually there will come a time when achieving 100% CR will be easy and the only thing left to get the damage up will be CDMG and probably more novel variables added as the artifacts and equipments keep evolving.
@harithdanial8916
3 жыл бұрын
this is the only video which makes me understand the concept of how crit rate/dmg work
@lilytrixie5102
2 жыл бұрын
That is the most I’ve ever heard someone say crit in 7 minutes lmao
@Myyrddin
3 жыл бұрын
Clear and to the point, thanks for the math breakdown. How about a second video expanding on the first part about Phys%/Ele%. I think a lot of us are using Phys%/Ele% with very sub-optimal secondary stats. Wondering about going back to %atk with say crit%/crit dmg after seeing this.
@Valkeryu
3 жыл бұрын
Depending on your damage source, DMG% is usually better than ATK% since it's harder to stack up. ATK% can be found in substats on Phys% Goblets but not the other way around. Obviously when considering real world results, it very possible that your ATK% goblet outperforms your Phys% one due to better substats though. I think this scenario probably comes up way more often when comparing ATK% circlets to Crit circlets though (due to poor crit values overall in substats making a dedicated Crit piece less impactful).
@Madeleinenaphine
2 жыл бұрын
I zoned out while watching this so I kept replaying so I can fully understand 😭
@0xVENx0
3 жыл бұрын
i find it so unfair that reactions dont crit, given the fact melt and vapo already crit AND deal huge dmg but oh well
@kurai2317
3 жыл бұрын
the thing is that some reactions aren't actually dmg multiplier some are like bonus dmg ( for overload ) it gives another dmg beside the one you actually deal there is still melt and vaporize which actually are multiplier so they can crit
@SrBlacken
3 жыл бұрын
I am amazed how mamy people struggle with crit rate and crit damage understanding sometimes i feel like im trying to explain them rocket science
@DavAndrus
3 жыл бұрын
Good to see a video about the subject. I was playing for a while before I came across this information. Good stuff!
@finaster
3 жыл бұрын
Thanks man that was really helpful now i can build my Zhongli and Ganyu with my Artifact better.
@himanshthakur6009
3 жыл бұрын
Wait a minute you have zhongli and ganyu both.
@finaster
3 жыл бұрын
@@himanshthakur6009 Yeah. Is that a problem?
@himanshthakur6009
3 жыл бұрын
How lucky are you.
@finaster
3 жыл бұрын
@@himanshthakur6009 It's not like that but yeah im lucky in someway. Also im playing for so long and now I have 6 5star character and that's pretty normal for every f2p player who is in AR 55. So dont lose hope you will get also.
@ltspfan
3 жыл бұрын
I feel for characters that mainly do burst damage rather than consistent attacks, a minimum of 70% crit should be targeted first rather than adhere to the 1:2 ratio. specially in short fights.
@KrushSG
3 жыл бұрын
100% agreed, there are always specific builds or scenarios that require specific stat distributions to bring out their best potential. I personally feel burst dmg builds should have a higher crit rate too, but there are some who also advocate the opposite, go big crit dmg or go home kinda thing.
@Progeusz
3 жыл бұрын
So. Much. This. The most important aspect of rate vs damage "debate" is consistency, reliability. Crit damage focus often leads to *overkills* where additional damage is completely wasted. Crit rate should *always* be favored because we aren't fighting infinite hp sponges but enemies with limited HP. Edit: obvious caveats being outside sources of crit rate like weakspots, resonance, food, weapon passives and so on - but after taking them into account, if you're wondering between dmg and rate, always go rate.
@tomaspetruz7774
3 жыл бұрын
very useful and clear! well done making such a theme sound interesting
@Zero-tj7gz
2 жыл бұрын
and teachers say "you need school for everything" literally understanding crit damage is an entire journey
@aggil661
3 жыл бұрын
My Keqing has almost 67% crit rate and about 120% crit damage. I'm a little higher on crit than I want but other alternatives I got are a 40:170 and a 52:99 with about 60ish less attack. Seems like the 67:120 works the best for me for now.
@shazaki1134
3 жыл бұрын
40:170 might be better if you have higher energy recharge on that one, because keqing ult gives 15% crit rate, depends on your team comp tho, if she's a hypercarry then 67:120 is better for consistency
@sysudharsshan
2 жыл бұрын
That was short and perfect! Thanks!
@parfaite0712
3 жыл бұрын
You elaborate with so much expertise, such that every point is well thought of. You get a like for it. I think you can be a professor.
@themehmama7750
3 жыл бұрын
Thanks brotha Ive been playing this game for a month because of u now I understand the basics 😭👍🏾❤️
@Hadesedah
3 жыл бұрын
Omg tysm I didn’t know what was the 1/2 ratio
@peachymango_
3 жыл бұрын
I dident know bonus damage and elemental% /phy% are addition and not multiplied. 😮 In Honkai Impact 3, all multipliers are separate multipliers and damage skyrockets with any new multiplier.
@marian3248
3 жыл бұрын
Such a great and easy to follow video. Well, now I care a lot less about getting that 5-star pyro damage cup for my Diluc. The total damage delta between the 4-star one and the 5-star is not worth cursing the RNG gods in this game every time I finish a domain. Pd: I love the fact that you said the like and subscribe thingy in the span of 4 seconds and that u kept it for the very end of the video. Subscribed!
@Progeusz
3 жыл бұрын
5* pyro dmg goblet is perhaps the biggest upgrade you can give to Diluc. However, specific ele goblets are very rare and especially with good substats. You could burn 45 fragile resin and still not get one. If you have a great 4* ele dmg (with good substats), stick with it
@furaidoraisu
3 жыл бұрын
good information. was abit lost about this until i watched this. thumbs up!
@rabbits2345
3 жыл бұрын
Easy and concise explanation. Thank you
@StalkerSKT
3 жыл бұрын
Thanks for the very clear explination of the math for crit. Really easy to understand. :)
@Tigerclaw004
3 жыл бұрын
Thank you for the video, very informative. I'm glad I found your channel, the way you explain stuff is easy to understand and follow :)
@satvickchand51
3 жыл бұрын
I just started out with the game and this video has been so helpful. Thank you for making it
@sleepypuf
3 жыл бұрын
Your voice is so nice 🥺
@JB0lant3
3 жыл бұрын
I dont usually subscribe to much youtubers out there, but the content of this video and the number of subscribers you have made me instantly subscribe. I hope you get a bigger audience and more viewers :) I'm just commenting for the sake of improving the youtube algorithm for you 👍
@GhostVvar
3 жыл бұрын
One thing you didn't mention in is the balance of Crit damage and ATK (you might of mentioned this in another video, I'm still catching up) But from what I learned from another gacha game "Summoners War" is that there's a general rule of thumb for maximizing damage output is a 1:1 ratio between ATK and CD. Generally, without getting too deep into maths, for every 1% ATK you should have 1% CD assuming you crit and not including bonuses or anything else.
@Demolishor17
2 жыл бұрын
the only 3 things I need is crit rate, crit DMG and Physical DMG, glad I didn't delete or used 3 star or 4star artifact for level up because it's very useful for starter or just turn AR30 or above, and I just locked them all the 3 star artifact or above except 1 star and 2 star artifact, just because if you want to build for the new character that you want it - forgive me because my English isn't pretty well 🙂
@Majk666
3 жыл бұрын
Thanks for making awesome helpful and easy to understand videos! ❤️🙏🏻
@sainttom2974
2 жыл бұрын
So basically you divide your Crit Dmg with your Crit rate to see where u stand in the Ratios thanks a lot
@IAm_Tub
3 жыл бұрын
This is a great easy and clear explanation!
@nimesaynimesay9789
3 жыл бұрын
wow this was a real help now I gotta fiX my razor with 55% CRIT Rate and 80% CRIT DMg
@iangenes8434
3 жыл бұрын
A very well delivered video. Thank you.
@user-sc5de9yz7h
2 жыл бұрын
Crit rate: how often ur mom slaps u Crit damage: how hard ur mom slaps u
@MrNightmare0921
3 жыл бұрын
I'm still figuring out the artifact system especially the crit rate/crit damage. I'm at AR45. The enemies are too hard for my chracters. This video might help me. Thanks for this.
@abbyrudh1399
3 жыл бұрын
Yea just so hard to go on domains
@amorimjt
3 жыл бұрын
As always... THUMBS UP!!! You have such a teaching talent!
@nexus9529
3 жыл бұрын
Thanks for the video man! Really helpful 🙏🏻
@Kasraken
3 жыл бұрын
Great video, thank you! I subscribed.
@alanklm
3 жыл бұрын
The biggest problem about understanding crit rate I see, that begginers think it's good for me. But just the fact that crits is it's own category, doesn't mean that's it's always the best way to go. You need both crit rate and crit damage to get the value. And on sub 5* artifact you can't do it. Typically with 4* artifacts you get +100% attack bonus (including flat feather bonus, which can be converted to % attack bonus with a division "feather att% = flat/base attack"). For every 1% crit rate, you can get 1.5% of attack. So you can choose, for example, to have either +100% attack, 25% crit rate, 50% crit dmg, or +130% attack, 5% crit rate, 50% crit dmg. In the first case you get factor (1+100/100)*(1+25/100*50/100) = 2.25 dps increase, in the second case you get factor (1+130/100)*(1+5/100*50/100) = 2.35 dps increase. 2.35 > 2.25. Only when you have enough stats to invest in all, crit rate, crit damage AND attack - only then crit rate becomes the best choice. And if you can get only 25% crit rate, you are not there yet - you still at the point when attack is better for you than crit damage! Even if you have already +150% attack. (1+(150+0)/100)*(1+25/100*(50+20)/100) = 2.93 (going from 50 crit dmg to 70 crit dmg) (1+(150+0)/100)*(1+(25+5)/100*(50+10)/100) = 2.95 (going from 50 crit dmg to 60 crit dmg and from 25 crit rate to 30 crit rate) (1+(150+15)/100)*(1+(25+0)/100*(50+0)/100) = 2.98 (going from 150 attack% to 165 attack% instead) P.S. Even if you have +200% atk% and +25% crit rate, att% is still better than crit. But this is close to the point were they both are about the same. (1+(200 +0)/100)*(1+(25+5)/100*(50+10)/100) = 3.54000 (1+(200 +15)/100)*(1+(25+0)/100*(50+0)/100) = 3.54375 Similarly if you have only 150% atk%, then you need at least 35% crit rate and 70% crit dmg for crit to be better investment. (1+(150+0)/100)*(1+(35+5)/100*(70+10)/100) = 3.3 (1+(150+15)/100)*(1+(35)/100*(70)/100) = 3.29925
@KrushSG
3 жыл бұрын
A very detailed explanation and it makes alot of sense. I have actually echo'd similar points multiple times in many of my videos. 100000 times 0 is still 0. Atk stats are very important and I have always promoted a balance of stats and I push this fact especially hard in my Noelle guides. Believe me, I get it, 100%, I main a primary dps Noelle. Perhaps you misunderstood my point in this video. I am not claiming crit is the best stat for dmg versus other stats like atk. This is not a "which stat is the best dps stat" video, it is a crit stat video. The point was to help folks understand what makes crit a powerful multiplier of dmg and how to gain the most from crit stats, specifically within the realm of crit stats themselves.
@Progeusz
3 жыл бұрын
Amazing post. First time I saw someone actually calc things for newbies and not just endgame theorycrafting (personally I was always too lazy to do that myself and I apologize for that). I just knew what one should do with gut feeling for maths that I naturally have lol but never bothered putting out the numbers to prove why atk is often better option. Thank you, I will screenshot your post and I'm sure it will be useful for guiding newbies in the future.
@HarpyArian
3 жыл бұрын
Nice video Bro, now I know why I'm not dealing as much damage as my friends
@De_Vark
3 жыл бұрын
Yooooo this mans gotta scholar for genshin thnx for letting me understand. :)
@yukk9481
2 жыл бұрын
LMAO IN 5 DAYS I NEED TO SEND MY HOMEWORK AND HAVEN'T EVEN STARTED AND I'M WATCHING THIS INSTEAD OF DOING IT I'm planning on doing the homework the last day cuz I'm too lazy
@yukk9481
24 күн бұрын
I wonder what homework I had 2 years ago
@latioshunter
3 жыл бұрын
Nice, perfectly explained, perfectly understood.
@saphalvecham5539
2 жыл бұрын
Dude , you are awesome. Thanks a lot
@kokushibo6046
2 жыл бұрын
Ganyu can kind of ignore 1:2 ratio with blizzard strayer, 2 cryo unit and 1 hydro. Basically go ham on crit damage
@comfy9876
3 жыл бұрын
Nice vid! But I gave up trying to understand halfway lol, if I get crit rate or crit damage I’m happy :)
@sm1le626
3 жыл бұрын
Idk y this guys voice sounds good
@streetcarstv5088
3 жыл бұрын
In most games you usually want 80% + crit else the ones you don’t crit avarage out your dmg boost
@meacross6971
2 жыл бұрын
Ive been playing this game for over a year have never gotten an artifact with more then 3.7 base crit rate and then 7.0 crit rate added up. Its all defense and hp
@akoyisangpinoy4705
3 жыл бұрын
its not easy to change builds because of resin and rng drops. i'll stick with my 25% c rate 178% c dmg.
@Valkeryu
3 жыл бұрын
Obviously make use of what you have! The formula is mainly for picking between existing options, or building a theorical target to achieve.
@BlackAnarchia
3 жыл бұрын
I dont even use crit and I m missing only the last abyss chamber three stars to fully unlock the game content. Chasing the golden ratios and perfect builds seen in KZitem might be a ghost hunt imo. Artifacts are way too random and a lot of times out of your control (most of the times you get something good on a set you dont want to use anyway...). Just use whatever the rng gods give you boys. Anyway this video surely is informative for us all, thanks for it!
@Valkeryu
3 жыл бұрын
How much money have you put into the game? Like sure you probably don't need to minmax super hard but without good characters/weapons there's a lot of pressure being put in the stat increases you get from artifacts.
@BlackAnarchia
3 жыл бұрын
@@Valkeryu I did spent a lot, I am missing only three 5-stars (Diluc, Qiqi and Keqing) and one 4-star (Chongyun) characters, but I only have two 5-star weapons. Also, I dont chase for constellations, I did it for Noelle and I regret it, its better to spent that money to get a 5-star in the next rate up banner. Having many characters makes it easier in Abyss, since you can take fully advantage of the buffs offered in each floor.
@Aquarellina
2 жыл бұрын
Fantastic explanation
@aimonaidark
3 жыл бұрын
I think except ion to this in my opinion is Lisa. Her Elemental skill needs an almost 100% Critical Chance to fully capitalize on 3 stack damage.
@ijggt
2 жыл бұрын
Conclusion : you're out of resin and have 150 crit DMG and 30 crit rate
@kr3498
3 жыл бұрын
What is better for Xiao?? Option 1: 77% crit rate + 189% crit damage Option 2: 62% crit rate + 210% crit damage
@user-zu6ts5fb6g
3 жыл бұрын
the first one
@snowey4743
Жыл бұрын
I never liked doing math until genshin-
@Appleeeeeeeeeeeeee
2 жыл бұрын
Literally taking notes 💀
@tsozohoshi6182
3 жыл бұрын
I was always confused about crit stats in this game. My beidou had 77 crit rate and 135 crit dmg, she deals a very consistent 20k counterattack dmg. When I finally got a 5 star crit dmg item and got her crit dmg to 147, she still dealt the same amount of dmg
@KrushSG
3 жыл бұрын
There could be alot of factors at play there. Mob type, mob lvl, skill lvl, current atk stats vs previous atk stats. Beidou counter has dmg gain depending on how many hits she takes while charging or whether it is a perfect counter. You could have had more atk on your previous setup with 135% crit dmg and somehow lost some atk but gained 12% more crit dmg, working out to similar final dmg figures.
@torgrimhanssen5100
3 жыл бұрын
Going over the crit rate vs crit damage discussion. This can actually only be considered true if you do NOT consider character specific skills and normal to charged attack ratio. The 1:2 ratio would in those terms or in terms of other games be considered valid ONLY for normal attacks. As the damage theory would change compleatly depending on on how often a hit is not a normal attack. Take Ninnguang as an example, your attack ratio when not using an elemental skill is 50/50 normal/charged with no damage scaling outside of critical. This means that you are better off having a higher crit rate than obsessing over a 1:2 ratio. Other characters like those who has 5-6 combo from normal attack, no stamina mitigation on charged attack's the ratio becomes more involved. When you have a character that has a one hit big damage elemental burst, while at the same time having low focus on physical over elemental damage, I would recommend focusing on having the burst crit more often rather than balancing with crit damage as no crit means no bonus from your crit damage artifact or weapon. (this is more or less in regards to "support character's")
@lollordfrozen
3 жыл бұрын
This is all bs, charged attacks, elemental skills and elemental burst can all crit too. The only time using not normal attacks affects the ratio, is if you have an artifact like sojourner that raises your critrate for charged attacks. One might argue that for burstier build you'd want to prioritize crit rate so you get more consistant crits. Though in the long term your average damage will be lower. The 1:2 ratio comes from using your resources most efficiently.
@torgrimhanssen5100
3 жыл бұрын
@@lollordfrozen You missed my point, it is depending on the characters attack pattern and skill use ratio. I literally stated "Other characters like those who has 5-6 combo from normal attack, no stamina mitigation on charged attack's the ratio becomes more involved." To explain where that ratio is more valid. Characters that use Bow's and has a 5-6 hit combo don't benefit so much from a crit rate higher than 50% or 1:2 ratio. While a character like Ningguang that has no normal attack combo benefits immensely if the crit rate is as close to max as possible over having a 1:2 ratio once past 50% crit 100% cdmg. The investment into crit rate is not as beneficial when the number of attacks on a combo scale vastly outnumber charged attacks and skills. And as a matter of fact, my Ningguang has a HP% artifact currently and no crit or cdmg artifact, mostly due to having the crit rate BP catalyst. If I only consider C1, the normal attack damage is 400 with a 20% bonus from catalyst for 6s after using a skill + jade screen bonus + cdmg that is around 1400-1500 on normal leading to crits of 5400-7500 fully boosted on shatter. More than enough to obliterates all WL6 mobs with the exception of the fatui electro hammer guy if he brings the shield up. And further boosted from crystalize when combined with other elemental fields. Although in the end it all comes down to your ability of obtaining crit rate for any given character.
@lollordfrozen
3 жыл бұрын
@@torgrimhanssen5100 it doesnt matter which attacks you use. You just get mathematically more damage with a ratio closer to 1:2 For example if you have 50% crit chance and 200% crit damage you would deal on average 100% extra damage. However if you have 75% crit chance and only 150% crit damage, which takes exaclty the same resources to achieve, you get an average 112% extra damage. You just get more damage with the same resources if you are at a 1:2 ratio. And that goes for all attacks. Period.
@aaroncajayon5861
2 жыл бұрын
well explained, I already know about the crit rate and crit damage but you make it more understandable and explain deeply, thanks for teaching me...
@ulquiorra7494
3 жыл бұрын
Being its own multiplicative category is not the reason why Crit Multiplier is better than other Multipliers. If you consider Crit Stat in your Razor example: 30 Phys Dmg, 2000 Sheet Atk, 77.7% CRIT, 137% Crit Dmg: 22.3% chance not CRIT: 2000x(1+35%+35%+10%+30%) = 4200 77.7% chance to CRIT: 2000x(1+35%+35%+10%+30%)x(1+137%) = 9954 Adding another 30% Crit Dmg: 2000x(1+35%+35%+10%+30%)x(1+137%+30%) = 11214 This resulting a overall damage increase of a critical hit by: (11214-9954)/9954 = 12.7% This is less than the 16.7% overall damage increase from 30% Phys dmg. (BTW: (4200-3600)/3600 = 16.7% this is the correct equation. Check your math Please!) 2:20 This means even if you have 100% Crit chance, 30% Phys Dmg is still better than 30% additional Crit Dmg in your Razor example. To better understand Crit Multiplier, you need to get the correct mathematical representation for it first. Which is: Crit Multiplier = (1+ Crit Chance x Crit Dmg) For example, 50% Crit chance and 100 Crit Dmg resulting a Crit Multiplier of (1+50%x100%) = 1.5 This should make sense to you because 50% Crit chance and 100 Crit Dmg literally means you have a 50% chance to double your damage (hence a Multiplier of 1.5). The reason why Crit Multiplier is better than other Multipliers at first is because it starts at a very small value (1+5%x50%) = 1.025 If you increase your Crit chance to 50% and Crit Dmg to 100%, your overall damage will be increased by (1.5-1.025)/1.025 = 46.3% On the other hand, other Multipliers normally starts at a higher value because you can get them from multiple sources. In your Razor example, you have 35% from Gladiator set, 35% from weapon, 10% from passive, which is (1+ 35%+35%+10%) = 1.8 Adding 30% Phys dmg will result a overall damage increase of (0.3/1.8) = 16.7% In general, you want to identify your multiplicative categories first, and then you should try to increase your lowest category for best damage output. @Krush SG, overall the video is great. However, please check your math before making conclusions, and test your theories before making them public. There's enough misleading information going around right now. If you want to be a math guy, let the numbers talk to you.
@0Watt4
3 жыл бұрын
In my opinion, the ratio of cr:cdmg would be 1:3. Because the crit rate is easily increased using food (20% at most from food) compared to crit dmg.
@aerohydra3849
3 жыл бұрын
In abyss you can't use food, so it may not be recommended to rely on food for increases. However, several characters like Keqing and Ganyu have Crit Rate increases from talent skills so you should factor that into account. My Ganyu currently has 48 Crit Rate to 157 Crit Damage, but she gets +20 from her passive as well as +15 from cryo resonance so in the end it comes to close to 1:2 ratio anyways.
@kvilhs211
3 жыл бұрын
What about characters like Yanfei? I looked at the build in her test run and she had 1625 atk, 87% crit rate and 91% crit dmg, and i just dont understand this
@notfunnydidntlaugh68
2 жыл бұрын
Mihoyo doesn’t know how to build their characters in test runs, hence why they always have Noblesse Oblige 🤣
@kvilhs211
2 жыл бұрын
@@notfunnydidntlaugh68 yea im ar 56 and understand everything now but yea why do they always put noblesse😭
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